Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 3567168732402370023 1530 AsoRock the Destroyer (level 8, 0/54 HPs) Began as an Octopode Conjurer on Dec 31, 2024. Was a Follower of Vehumet. Slain by a yak (9 damage) ... on level 5 of the Dungeon. The game lasted 00:20:42 (7561 turns). AsoRock the Destroyer (Octopode Conjurer) Turns: 7561, Time: 00:20:43 Health: 0/54 AC: 1 Str: 6 XL: 8 Next: 85% Magic: 1/15 EV: 11 Int: 23 God: Vehumet [*.....] Gold: 270 SH: 4 Dex: 10 Spells: 5/16 levels left rFire . . . a - +3 dagger rCold + . . l - +1 buckler rNeg . . . q - +0 hat {SInv} rPois . (no amulet) rElec . j - ring of protection from cold rCorr . r - ring of flight SInv + (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: no passive effects @: flying, very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 270 gold pieces. Inventory: Hand Weapons a - a +3 dagger (weapon) Armour l - a +1 buckler (worn) q - a +0 hat of see invisible (worn) Magical Staves i - a staff of cold Jewellery j - a ring of protection from cold (left tentacle) r - a ring of flight (right tentacle) Talismans w - a storm talisman Wands m - a wand of light (8) Scrolls b - a scroll of teleportation c - a scroll of revelation {unknown} f - 2 scrolls of enchant armour g - a scroll of immolation h - a scroll of enchant weapon v - 3 scrolls of identify Potions d - 2 potions of haste {unknown} e - a potion of resistance {unknown} k - a potion of brilliance {unknown} n - a potion of curing {unknown} o - a potion of mutation {unknown} p - 2 potions of attraction {unknown} s - a potion of ambrosia {unknown} t - a potion of enlightenment {unknown} u - a potion of might {unknown} Skills: + Level 4.6 Fighting - Level 2.0 Dodging - Level 4.8 Stealth + Level 4.8 Spellcasting * Level 8.0 Conjurations + Level 3.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 17% 4 d - Fulminant Prism Conj/Alch 12% 3d8 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 96% 2x1d8 3% 1 Fugue of the Fallen Necr 5% N/A 45% 3 Ozocubu's Armour Ice 5% N/A 45% 3 Lee's Rapid Deconstruct Erth 2% 3d5* 99% 5 Magnavolt Erth/Air 2% 4d9 100% 7 Manifold Assault Tloc 9% N/A 100% 7 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:4 Altars: Dithmenos Hepliaklqana Kikubaaqudgha Makhleb Vehumet Shops: D:1 ([!! Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Magic restored. Done exploring. You fly downwards. The yak gores you! You block the yak's attack. There is a stone staircase leading up, spattered with blood here. The yak barely misses you. You fly upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (lightly wounded, 89% to hit) The searing ray hits the yak! The yak is moderately wounded. (Press . to maintain the ray.) The yak gores you! The searing ray hits the yak. The yak is moderately wounded. The yak gores you! The searing ray hits the yak! The yak is heavily wounded. The yak gores you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak. The yak is severely wounded. The yak is knocked back by the mystic blast. The yak snorts and paws the ground. Casting: Iskenderun's Mystic Blast (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak. The yak is severely wounded. The yak is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. The yak gores you! You die... #.................#.....# #. #.................#.).### #. #......................######. ##....>#..................#... ##.....#...).................รท #....................#####.... #....................# ###... #............Y.......####..... ##.....######@####...)........ ##...## ###.# ##..##....... ##### ##...## ##.....##... ##.....####..###..#... #........)..## ##..... #.......###[#####..... ###.......##........###. #####........###....##### #. #......#.....###....# ## You could see a yak. Vanquished Creatures A yak (D:6) A water moccasin (D:4) An orc warrior (D:6) A black bear (D:5) 2 phantoms A scorpion (D:4) A gnoll sergeant (D:5) 3 wights A howler monkey (D:4) 2 jellies A bombardier beetle (D:5) 5 orc priests A gnoll bouda (D:4) 2 iguanas (D:4) 3 orc wizards 6 gnolls 6 adders A shadow imp (D:5) 2 ufetubi (D:4) 2 dart slugs 2 ribbon worms 16 orcs 12 ball pythons 7 bats 4 endoplasms 5 giant cockroaches 7 goblins 4 hobgoblins 6 jackals 4 kobolds 3 quokkas 7 frilled lizards 7 rats 127 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AsoRock the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 224 | D:1 | Found Mil Hown's Distillery. 251 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 391 | D:1 | Found Etoq's Distillery. 526 | D:1 | Found Pepu's Antique Armour Shop. 583 | D:1 | Found Kinauh's Weapon Shop. 872 | D:1 | Reached XP level 3. HP: 22/22 MP: 4/6 876 | D:1 | Reached skill level 1 in Fighting 1369 | D:1 | Learned a level 2 spell: Searing Ray 1697 | D:2 | Reached XP level 4. HP: 26/28 MP: 1/7 2977 | D:3 | Reached skill level 5 in Conjurations 2977 | D:3 | Reached XP level 5. HP: 34/34 MP: 1/9 3204 | D:3 | Noticed a phantom 3215 | D:3 | Killed a phantom 3424 | D:3 | Reached XP level 6. HP: 40/40 MP: 3/10 3550 | D:3 | You fall into a shaft and drop 2 floors! 3550 | D:5 | Entered Level 5 of the Dungeon 3612 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 3706 | D:4 | Found a radiant altar of Vehumet. 3706 | D:4 | Found a hazy altar of Hepliaklqana. 3725 | D:4 | Became a worshipper of Vehumet 3818 | D:3 | Found a burning altar of Makhleb. 4406 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 4640 | D:4 | Reached XP level 7. HP: 36/45 MP: 8/12 4735 | D:4 | Reached skill level 6 in Conjurations 4791 | D:4 | Reached skill level 1 in Translocations 5088 | D:4 | Found a staircase to the Ecumenical Temple. 5138 | D:4 | Found a shadowy altar of Dithmenos. 5935 | D:4 | Learned a level 4 spell: Fulminant Prism 5944 | D:5 | Reached XP level 8. HP: 53/53 MP: 6/14 6102 | D:5 | Reached skill level 7 in Conjurations 6246 | D:5 | Reached * piety under Vehumet 6246 | D:5 | Offered knowledge of Foxfire by Vehumet. 7329 | D:6 | Noticed a yak 7478 | D:6 | Noticed a yak 7484 | D:6 | Noticed a yak 7486 | D:6 | Killed a yak 7487 | D:6 | Reached skill level 8 in Conjurations 7561 | D:5 | Slain by a yak Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_rooms, serial_shops, shop, shop, nicolae_shop_industrial_runoff, nicolae_shop_competitors_out_of_business, serial_co_window_serial, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_a, co_window_2corner, co_window_2corner, co_window_cross_3, co_window_broadway_a, co_window_paths_e, co_window_4corner_b, glass_columns_a, glass_columns_a, minmay_bisected D:2: layout_basic, st_stairs_7 D:3: layout_loops_ring, lemuel_tele_altar, kennysheep_minor_cross, nrook_mini_vaults, corexii_hall_statues_l, minmay_fountain_box D:4: layout_cave_pools, overflow_temple_1_default, grunt_temple_overflow_open, minmay_temple_entry_wispy D:5: layout_rooms D:6: layout_loops_corners, mainiacjoe_overflow_alcove_4, uniq_jeremiah Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 | 4.8 Fighting | 1 2 3 4 | 4.6 Conjurations | 5 6 8 | 8.0 Spellcasting | 3 4 | 4.8 Translocations | 2 3 | 3.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 3 | | || 3 Constrict | 3 | 5 | 1 || 9 Dagger | 4 | 10 | 7 || 21 Tentacles | 1 | 5 | 2 || 8 Cast: Magic Dart | 56 | 88 | 77 || 221 Searing Ray | 2 | 12 | 40 || 54 Iskenderun's Myst | | | 2 || 2 Evoke: Wand | | 1 | 2 || 3 Use: Scroll | | 8 | 2 || 10 Potion | | | 3 || 3 Stab: Sleeping | 1 | 1 | || 2 Armour: Skin | 17 | 14 | 64 || 95 Dodge: Dodged | 8 | 15 | 36 || 59 Block: Buckler | | 5 | 17 || 22