Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 13607514855933824151 0 AsoRock the Apothecary (level 1, -1/11 HPs) Began as an Octopode Alchemist on Feb 7, 2025. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (59 turns). AsoRock the Apothecary (Octopode Alchemist) Turns: 59, Time: 00:00:27 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 17 God: Gold: 5 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Potions a - a potion of magic b - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations * Level 3.2 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 12% N/A 45% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, AsoRock the Octopode Alchemist. The heart of this dungeon contains the majestic artefact, the Orb of Zot. Press ? for a list of commands and other information. Found 5 gold pieces and a smoky clear potion. Found a staircase leading out of the dungeon. You open the door. There is an open door here. b - a smoky clear potion Found 6 stones. You now have 5 gold pieces. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here 6 stones. Found 5 darts of dispersal. A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! The gnoll hits you from afar with a +0 spear! Ouch! That really hurt! The gnoll barely misses you. You tentacle-slap the gnoll but do no damage. Your grab misses the gnoll. The gnoll hits you with a +0 spear. You die... #.# #.# #.# #.# #.####### #.#. #........ #.#. #g....... #.#. #@# #.#. #.# #.#. #.# #.#. #.#############.#. #................. ###############.#. #.## #.# #.# You could see a gnoll. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AsoRock the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 59 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_basic, serial_shops, shop, minivault_25 Action || total ---------------------------++------- Melee: Unarmed || 1 Armour: Skin || 2 Dodge: Dodged || 1