Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 3166519374332447396 84 AsoRock the Apothecary (level 4, -6/27 HPs) Began as an Octopode Alchemist on Feb 16, 2025. Mangled by a gnoll ... wielding a +0 whip (8 damage) ... on level 3 of the Dungeon. The game lasted 00:07:22 (1817 turns). AsoRock the Apothecary (Octopode Alchemist) Turns: 1817, Time: 00:07:22 Health: -6/27 AC: 1 Str: 7 XL: 4 Next: 45% Magic: 11/16 EV: 12 Int: 19 God: Gold: 112 SH: 0 Dex: 12 Spells: 1/7 levels left rFire . . . d - +0 whip rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . k - ring of magical power rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons d - a +0 whip (weapon) j - a +0 trident Jewellery k - a ring of magical power (left tentacle) Scrolls b - 2 scrolls of enchant weapon {unknown} c - 2 scrolls of identify {unknown} f - a scroll of brand weapon {unknown} l - a scroll of amnesia {unknown} Potions a - a potion of lignification {unknown} e - a potion of invisibility {unknown} g - a potion of cancellation {unknown} h - a potion of attraction {unknown} i - a potion of resistance {unknown} m - a potion of brilliance {unknown} Skills: - Level 2.0 Dodging - Level 3.5 Stealth - Level 2.0 Spellcasting + Level 2.1 Conjurations + Level 0.8 Air Magic * Level 4.5 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 56% 1d6 4% 1 b - Mercury Vapours Alch/Air 24% N/A 9% 2 c - Mephitic Cloud Conj/Alch/Air 11% N/A 19% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 4% N/A 17% 1 Call Imp Summ 2% N/A 26% 2 Lesser Beckoning Tloc 2% N/A 26% 2 Olgreb's Toxic Radiance Alch 19% N/A 26% 4 Call Canine Familiar Summ 1% N/A 45% 3 Dazzling Flash Hex/Fire 2% N/A 45% 3 Sticky Flame Fire/Alch 10% 2d5 54% 4 Flame Wave Conj/Fire 5% 2d5 73% 4 Summon Blazeheart Golem Fire/Summ 1% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Mercury Vapours (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (almost dead, constricted by you, very poisoned, weak, 100% to hit) The sting hits the gnoll but does no damage. The gnoll looks even sicker. The gnoll is almost dead. You constrict the gnoll. You kill the gnoll! The gnoll closely misses you. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (weak, 75% to hit) The sting hits the gnoll. The gnoll is poisoned. The gnoll is moderately wounded. The gnoll misses you. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, poisoned, weak, 75% to hit) The sting hits the gnoll but does no damage. The gnoll looks even sicker. The gnoll is moderately wounded. The gnoll misses you. You closely miss the gnoll. Your grab misses the gnoll. You squeeze the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You barely miss the gnoll. Your grab misses the gnoll. Your squeeze misses the gnoll. The gnoll is heavily wounded. The gnoll is no longer weakened. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. You grab the gnoll. The gnoll is heavily wounded. You constrict the gnoll. The gnoll hits you with a +0 whip! You die... #. ####### #. #.....# #. #.....# #. #.....# #. #####+.....###########. ...................... #.......###########. ######.)@....# ## .......g.....# ......)####### ......$ ....... ....... ....... .###### You could see a gnoll (very poisoned). Vanquished Creatures 2 gnolls (D:3) 3 adders (D:2) 2 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins 2 jackals (D:1) 3 quokkas 8 ball pythons 2 bats 4 frilled lizards 6 kobolds 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AsoRock the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 91 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 536 | D:1 | Got the Cyclopedia of the Torch and the Vector 540 | D:1 | Learned a level 2 spell: Mercury Vapours 729 | D:2 | Reached skill level 4 in Alchemy 729 | D:2 | Reached XP level 3. HP: 16/21 MP: 3/6 989 | D:2 | Learned a level 3 spell: Mephitic Cloud 1511 | D:2 | Reached XP level 4. HP: 27/27 MP: 7/7 1816 | D:3 | HP: 1/27 [gnoll/+0 whip (5)] 1817 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_rooms, hex_large D:2: layout_loops_ring D:3: layout_basic, mainiacjoe_overflow_swirl, kennysheep_nub, kennysheep_generic_room_7, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.5 Alchemy | 4 | 4.5 Conjurations | 2 | 2.1 Dodging | | 2.0 Spellcasting | | 2.0 Air Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 5 | || 5 Constrict | 11 | 3 || 14 Tentacles | 6 | 3 || 9 Unarmed | 1 | || 1 Whip | 29 | 8 || 37 Cast: Sting | 27 | 7 || 34 Mercury Vapours | 6 | 3 || 9 Use: Potion | 1 | || 1 Stab: Sleeping | 1 | || 1 Armour: Skin | 20 | 9 || 29 Dodge: Dodged | 28 | 6 || 34