Dungeon Crawl Stone Soup version 0.33-a0-1462-g98676e7e4b (webtiles) character file. Game seed: 17426009560437168710 2 AsoRock the Conjurer (level 1, -1/14 HPs) Began as a Demigod Conjurer on Apr 21, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:20 (101 turns). AsoRock the Conjurer (Demigod Conjurer) Turns: 101, Time: 00:01:20 Health: -1/14 AC: 2 Str: 8 XL: 1 Next: 26% Magic: 0/5 EV: 11 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of poison {unknown} Potions b - a potion of magic Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 1.8 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The jackal closely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. x2 You hit the jackal but do no damage. The jackal is lightly wounded. The jackal closely misses you. The jackal completely misses you. The jackal bites you. You miss the jackal. The jackal is lightly wounded. The jackal closely misses you. The jackal bites you but does no damage. The jackal bites you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal bites you. x2 You hit the jackal but do no damage. The jackal is moderately wounded. The jackal closely misses you. The jackal completely misses you. The jackal bites you but does no damage. You miss the jackal. The jackal is moderately wounded. The jackal bites you. The jackal closely misses you. x2 You hit the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. You die... ...##.....# ...ß##...## #.# ##. .......... #...... .. ...ß####### #..... ... .........### #.#... ...# ..######...#####.#..###†.. ........................ ........##.#####h##.#.# ........##...###@##h..# )...†...####...#h#..##### ........+.......h.......# ........########.#..##### ........#.........>.(# #.#.#+#######........... #... #.#..#...### ...#..#...# .## #..#...# You could see 3 jackals. Vanquished Creatures A jackal (D:1) A quokka (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AsoRock the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 101 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 10 Armour: Robe || 13 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 101 | 92 | 9 | 0 | 55 | 1 | 101.0 | Dungeon | 101 | 92 | 9 | 0 | 55 | 1 | 101.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 101 daAuts