Dungeon Crawl Stone Soup version 0.33-a0-1462-g98676e7e4b (webtiles) character file. Game seed: 13776086600828698124 3992 AsoRock the Destroyer (level 9, -2/75 HPs) Began as a Demigod Conjurer on Apr 21, 2025. Slain by a two-headed ogre ... wielding a +0 halberd (10 damage) ... in a bailey. The game lasted 00:29:50 (7266 turns). AsoRock the Destroyer (Demigod Conjurer) Turns: 7266, Time: 00:29:50 Health: -2/75 AC: 7 Str: 11 XL: 9 Next: 73% Magic: 2/21 EV: 11 Int: 32 God: Gold: 184 SH: 0 Dex: 12 Spells: 8/19 levels left rFire . . . a - +10 sling of Guilt {freeze, rPois rC+ rCorr Str+3} rCold + . . (no offhand) rNeg . . . x - +0 leather armour rPois + p - +2 hood of the Assassin {Detect Stab+ Stlth++} rElec . (no cloak) rCorr + (no gloves) SInv . h - +1 pair of boots Will +.... (no amulet) Stlth ++++ c - ring of willpower HPRegen 0.32/turn (no ring) MPRegen 0.17/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were in a bailey. You visited 1 branch of the dungeon, and saw 7 of its levels. You also visited: Bailey. You collected 184 gold pieces. Inventory: Hand Weapons a - the +10 sling of Guilt (weapon) {freeze, rPois rC+ rCorr Str+3} (You took it off a hobgoblin on level 2 of the Dungeon) rPois: It protects you from poison. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). b - a +2 halberd of protection d - the +2 rapier of Tacyew {antimagic, rF+ rC- Str+3 Stlth+} (You took it off a spriggan in a bailey) rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. y - a +0 rapier Missiles g - a throwing net Armour h - a +1 pair of boots (worn) p - the +2 hood of the Assassin (worn) {Detect Stab+ Stlth++} (You found it on level 3 of the Dungeon) Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any melee weapon. Stlth++: It makes you much more stealthy. x - a +0 leather armour (worn) Jewellery c - a ring of willpower (worn) u - a ring of fire Wands j - a wand of charming (2) s - a wand of flame (22) Scrolls k - 2 scrolls of poison t - 2 scrolls of teleportation Potions e - 3 potions of might f - a potion of moonshine {unknown} i - a potion of curing {unknown} l - 3 potions of resistance n - a potion of mutation {unknown} o - a potion of brilliance {unknown} q - a potion of haste {unknown} r - a potion of lignification Talismans v - a wellspring talisman Skills: + Level 5.7 Fighting - Level 2.5 Dodging - Level 2.0 Stealth + Level 5.7 Spellcasting * Level 9.3 Conjurations - Level 4.0 Translocations + Level 2.9 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 51% 2d11 (+2d64% 4 d - Fulminant Prism Conj/Alch 24% 3d12 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 36% N/A 6% 1 Summon Small Mammal Summ 36% N/A 6% 1 Call Imp Summ 18% N/A 10% 2 Construct Spike Launche Frge 18% 2d3 10% 2 Sublimation of Blood Necr 9% N/A 10% 2 Call Canine Familiar Summ 9% N/A 19% 3 Confusing Touch Hex 9% N/A 19% 3 Launch Clockwork Bee Frge 9% N/A 19% 3 Ignite Poison Fire/Alch 18% N/A 32% 4 Animate Dead Necr 9% N/A 52% 4 Cigotuvi's Putrefaction Necr/Air 9% N/A 52% 4 Eringya's Surprising Cr Summ 9% N/A 52% 4 Forge Blazeheart Golem Fire/Frge 9% N/A 52% 4 Haunt Necr/Summ 4% N/A 100% 7 Summon Hydra Summ 4% N/A 100% 7 Infestation Necr 4% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:5 Bailey (1/1) Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aim: an ogre, wielding a +0 glaive (81% to hit) You shoot a sling bullet. The sling bullet hits the ogre! The sling bullet freezes the ogre. The ogre is heavily wounded. You stop channelling your searing ray. You hear an angry hiss. Fire: a) +10 sling of Guilt {freeze, rPois rC+ rCorr Str+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 glaive (heavily wounded, 81% to hit) You shoot a sling bullet. The sling bullet closely misses the ogre. The ogre barely misses you. The two-headed ogre hits you from afar with a +0 halberd! The two-headed ogre hits you from afar with a +0 glaive! Fire: a) +10 sling of Guilt {freeze, rPois rC+ rCorr Str+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 glaive (heavily wounded, 81% to hit) You shoot a sling bullet. The sling bullet hits the ogre. The sling bullet freezes the ogre. The ogre is severely wounded. The two-headed ogre hits you from afar with a +0 halberd! The two-headed ogre hits you from afar with a +0 glaive!! * * * LOW HITPOINT WARNING * * * The ogre hits you from afar with a +0 glaive! * * * LOW HITPOINT WARNING * * * Okay, then. Fire: a) +10 sling of Guilt {freeze, rPois rC+ rCorr Str+3} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 glaive (severely wounded, 81% to hit) You shoot a sling bullet. The sling bullet hits the ogre! The sling bullet freezes the ogre. You kill the ogre! The two-headed ogre hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The two-headed ogre closely misses you. Things that are here: a +0 glaive; an ogre corpse The two-headed ogre attacks as it pursues you! The two-headed ogre hits you from afar with a +0 halberd! You die... ######### ##.......# ### ##.@....... ##.## ##..♣♣###♣#..## ##...## ##.O## ..# ..## #.....# ##..♣# ..##..## ##.....###..## ..#...# #...∩..~~~..♣ ♣.#...# #......~~~..# ♣.#~..# #......~~)..♣ ♣.)~..# #......~~~..♣ {♣.#~..# You could see a two-headed ogre. Vanquished Creatures A hornet (D:5) Grinder (D:3) Blorkula the Orcula (D:5) 6 spriggans (Bailey) Eustachio (D:6) Menkaure (D:6) Edmund (D:5) A water moccasin (D:7) 2 orc warriors (D:7) 5 ogres 2 phantoms 3 scorpions 4 wights (D:4) A vampire bat (D:5) 2 bombardier beetles 6 hounds 4 orc priests A sleepcap (D:5) 2 iguanas 11 orc wizards 5 gnolls 7 adders A shadow imp (D:4) 2 white imps (D:5) 4 dart slugs 9 orcs 2 giant cockroaches 6 hobgoblins 5 jackals A quokka (D:2) 12 ball pythons 7 bats 2 endoplasms 5 frilled lizards 10 goblins 3 kobolds 8 rats 145 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:2) 1 creature vanquished. Vanquished Creatures (others) A gnoll (D:2) 1 creature vanquished. Grand Total: 147 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AsoRock the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 449 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 815 | D:2 | Learned a level 2 spell: Searing Ray 1054 | D:1 | Reached skill level 4 in Conjurations 1054 | D:1 | Reached XP level 3. HP: 23/27 MP: 1/8 1392 | D:2 | Reached skill level 1 in Fighting 1448 | D:2 | Noticed Sigmund 1687 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/10 1821 | D:2 | Identified the +10 sling of Guilt {freeze, rPois rC+ rCorr | Str+3} 2437 | D:3 | Found the +2 hood of the Assassin {Detect Stab+ Stlth++} 2447 | D:3 | Got the +2 hood of the Assassin {Detect Stab+ Stlth++} 2458 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2649 | D:3 | Identified the +4 short sword of Kacvaesa {venom, rC++ | Int-3 Dex+3 Stlth+} 2718 | D:3 | Noticed Grinder 2732 | D:3 | Killed Grinder 2733 | D:3 | Reached skill level 5 in Conjurations 2733 | D:3 | Reached skill level 1 in Translocations 2733 | D:3 | Reached XP level 5. HP: 36/41 MP: 0/12 2982 | D:3 | Reached XP level 6. HP: 48/48 MP: 10/13 3647 | D:4 | Reached XP level 7. HP: 56/56 MP: 15/15 3928 | D:4 | Reached skill level 6 in Conjurations 4171 | D:5 | Entered Level 5 of the Dungeon 4280 | D:5 | Learned a level 4 spell: Fulminant Prism 4324 | D:5 | Noticed Blorkula the Orcula 4483 | D:5 | Killed Blorkula the Orcula 4484 | D:5 | Reached XP level 8. HP: 16/66 MP: 13/17 4647 | D:5 | Found a staircase to the Ecumenical Temple. 4679 | D:5 | Noticed a hornet 4698 | D:5 | Killed a hornet 4699 | D:5 | Reached skill level 7 in Conjurations 5247 | D:5 | Noticed Edmund 5262 | D:5 | Killed Edmund 6057 | D:6 | Noticed Eustachio 6064 | D:6 | Killed Eustachio 6075 | D:6 | Reached skill level 8 in Conjurations 6509 | D:6 | Noticed Menkaure 6513 | D:6 | Killed Menkaure 6514 | D:6 | Reached skill level 5 in Spellcasting 6514 | D:6 | Reached XP level 9. HP: 72/73 MP: 18/20 6667 | D:7 | Reached skill level 1 in Alchemy 6825 | D:7 | Reached skill level 5 in Fighting 6881 | D:7 | Found a flagged portal. 6896 | Bailey | Entered a bailey 6983 | Bailey | Reached skill level 9 in Conjurations 7130 | Bailey | Identified the +2 rapier of Tacyew {antimagic, rF+ rC- | Str+3 Stlth+} 7225 | Bailey | Noticed a two-headed ogre 7266 | Bailey | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_rooms, shapermc_ecumenical_altar_totnotflames D:2: layout_loops_ring, uniq_sigmund D:3: layout_basic, kennysheep_generic_room_7, uniq_grinder D:4: layout_loops_ring, hangedman_decor_points D:5: layout_loops_ring, minmay_temple_entry_mini_moons, uniq_blorkula_the_orcula, uniq_edmund D:6: layout_basic, uniq_menkaure, uniq_eustachio D:7: kennysheep_slugbush, layout_loops_corners, nicolae_vehumet_radiance, lemuel_round_altar, enter_bailey_6, st_stairs_11, nrook_mini_vaults Bailey: bailey_polearm_enchanted_keep_hellmonk, bailey Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.5 Spellcasting | 2 3 4 5 | 5.7 Conjurations | 4 5 6 8 9 | 9.3 Fighting | 1 2 3 4 5 | 5.7 Translocations | 1 2 3 4 | 4.0 Alchemy | 2 | 2.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Halberd | | | 6 || 6 Fire: Sling | | 60 | 188 || 248 Cast: Magic Dart | 68 | 8 | 9 || 85 Searing Ray | 4 | 7 | 15 || 26 Iskenderun's Myst | | | 16 || 16 Fulminant Prism | | | 6 || 6 Evoke: Wand | 4 | | || 4 Use: Scroll | 3 | 2 | 5 || 10 Potion | | | 3 || 3 Armour: Robe | 7 | 31 | 53 || 91 Skin | | | 20 || 20 Leather armour | | | 35 || 35 Dodge: Dodged | 6 | 15 | 51 || 72 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7385 | 7112 | 273 | 2044 | 3959 | 8 | 923.1 | Dungeon | 6998 | 6725 | 273 | 1806 | 3953 | 7 | 999.7 | Bailey | 387 | 387 | 0 | 238 | 6 | 1 | 387.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1736 daAuts D:2: 1572 daAuts D:3: 1032 daAuts D:1: 946 daAuts D:6: 810 daAuts D:4: 653 daAuts Bailey: 387 daAuts D:7: 245 daAuts