Dungeon Crawl Stone Soup version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 1252054268901830803 651 AsoRock the Conjurer (level 7, 0/57 HPs) Began as an Armataur Conjurer on June 4, 2025. Succumbed to a killer bee's poison ... on level 5 of the Dungeon. The game lasted 00:16:59 (4909 turns). AsoRock the Conjurer (Armataur Conjurer) Turns: 4909, Time: 00:16:59 Health: 0/57 AC: 5 Str: 16 XL: 7 Next: 28% Magic: 3/12 EV: 8 Int: 21 God: Gold: 269 SH: 5 Dex: 8 Spells: 2/13 levels left rFire x . . t - +0 whip rCold + . . (no offhand) rNeg . . . b - +0 troll leather armour {Pargi} rPois . (no helmet) rElec + (no cloak) rCorr . x - +0 pair of gloves SInv . (no barding) Will ..... c - amulet of reflection Stlth + n - ring "Pasolep" {rElec rF- rC+ Str+4 Ice} HPRegen 1.09/turn (no ring) MPRegen 0.13/turn %: reflection, roll @: lethally poisoned (0 -> -1) A: large, deformed body, tough skin 3, armoured tail 2, rollpage 2 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 269 gold pieces. Inventory: Hand Weapons j - a +0 dagger of venom t - a +0 whip (weapon) Missiles d - 8 poisoned darts (quivered) r - 3 curare-tipped darts Armour a - a +1 robe b - a +0 troll leather armour (worn) {Pargi} x - a +0 pair of gloves (worn) Jewellery c - an amulet of reflection (worn) n - the ring "Pasolep" (worn) {rElec rF- rC+ Str+4 Ice} (You found it on level 3 of the Dungeon) [ring of ice] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+4: It affects your strength (+4). Ice: It increases the power of your Ice spells. Wands u - a wand of flame (14) Scrolls f - a scroll of noise g - 2 scrolls of blinking h - 2 scrolls of vulnerability i - a scroll of enchant armour k - 2 scrolls of teleportation o - a scroll of brand weapon {unknown} p - a scroll of enchant weapon {unknown} s - a scroll of summoning {unknown} Potions e - 2 potions of attraction l - 4 potions of haste {unknown} m - a potion of invisibility q - a potion of magic v - a potion of heal wounds {unknown} w - 2 potions of moonshine {unknown} Skills: + Level 3.2 Fighting - Level 1.3 Dodging - Level 2.1 Stealth + Level 3.5 Spellcasting * Level 5.8 Conjurations + Level 2.7 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 26% 4 d - Fulminant Prism Conj/Alch 7% 3d7 43% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 3% N/A 24% 2 Ignite Poison Fire/Alch 3% N/A 83% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Elyvilon Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic and health when rolling toward enemies. (Rampage Regen) Message History You feel sick. The killer bee stings you. You are more poisoned. The killer bee poisons you! The killer bee stings you! You miss the killer bee. The killer bee is almost dead. You feel very sick. The killer bee buzzes angrily. You hear an angry buzzing noise. x2 The killer bee barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the killer bee. The killer bee is lightly wounded. The searing ray hits the killer bee. The killer bee is almost dead. (Press . to maintain the ray.) You feel sick. The killer bee stings you! The killer bee stings you. * * * LOW HITPOINT WARNING * * * The searing ray hits the killer bee! The killer bee is heavily wounded. The searing ray hits the killer bee. You kill the killer bee! You feel sick. The killer bee stings you but does no damage. The killer bee stings you. * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a killer bee (heavily wounded, 58% to hit) The searing ray misses the killer bee. (Press . to maintain the ray.) You feel sick. The killer bee stings you. * * * LOW HITPOINT WARNING * * * The killer bee closely misses you. The searing ray misses the killer bee. You die... y. y. y. .# .# .# ##########.# #.(....@y†># #.########## #.# #.# #.######### #.#.......# #.###.###.# #.# #.# #.############## #.# #.# #............... You could see a killer bee. Vanquished Creatures Pargi (Sewer) 2 brain worms (Sewer) 2 killer bees (D:5) A bombardier beetle (D:3) 3 hounds (D:4) 2 orc wizards (D:4) A gnoll (D:1) 4 adders 2 ribbon worms A dart slug (D:5) 8 endoplasms 2 giant cockroaches 12 jackals 5 orcs (D:4) 5 quokkas 16 ball pythons 6 bats 8 frilled lizards 7 goblins 10 hobgoblins A kobold (D:1) 8 rats 107 creatures vanquished. Vanquished Creatures (others) A bombardier beetle (D:4) 1 creature vanquished. Grand Total: 108 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AsoRock the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 40 | D:1 | Reached XP level 2. HP: 7/22 MP: 1/5 288 | D:1 | Found a faded altar of an unknown god. 424 | D:1 | Reached skill level 1 in Fighting 706 | D:1 | Learned a level 2 spell: Searing Ray 821 | D:1 | Reached XP level 3. HP: 27/28 MP: 1/6 906 | D:1 | Reached skill level 4 in Conjurations 1657 | D:2 | Found a white marble altar of Elyvilon. 2245 | D:2 | Reached XP level 4. HP: 36/36 MP: 7/7 2415 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2527 | D:3 | Identified the ring "Pasolep" {rElec rF- rC+ Str+4 Ice} 2560 | D:3 | Found a glowing drain. 2564 | Sewer | Entered a sewer 2576 | Sewer | Noticed a brain worm 2618 | Sewer | Killed a brain worm 2619 | Sewer | Reached skill level 1 in Translocations 2619 | Sewer | Reached XP level 5. HP: 7/41 MP: 2/9 2825 | Sewer | Noticed Pargi 2874 | Sewer | Killed Pargi 2875 | Sewer | Reached skill level 5 in Conjurations 2875 | Sewer | Reached XP level 6. HP: 22/50 MP: 2/10 3073 | Sewer | Learned a level 4 spell: Fulminant Prism 4385 | D:4 | Gained mutation: You regenerate magic and health when | rolling toward enemies. (Rampage Regen) [Armataur growth] 4385 | D:4 | Reached XP level 7. HP: 57/57 MP: 9/12 4823 | D:5 | Entered Level 5 of the Dungeon 4908 | D:5 | HP: 1/57 [killer bee (5)] 4909 | D:5 | Succumbed to a killer bee's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_loops_ring, shapermc_ecumenical_altar_flowoftime, minmay_pentomino_x4 D:2: layout_loops_corners, basic_altar D:3: layout_loops_cross, mainiacjoe_sewer_entry_somewhere_in_here_2 D:4: layout_basic, kennysheep_doodads, minmay_misc_feat_cross D:5: layout_basic, nicolae_uskayaw_dance_hall, trog_ov_bears_minmay, kennysheep_slug_shrine Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 2 3 | 3.5 Fighting | 1 2 3 | 3.2 Conjurations | 4 5 | 5.8 Translocations | 1 2 | 2.7 Dodging | | 1.3 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 3 | | || 3 Club | 26 | 19 | || 45 Tailslap | 2 | 2 | || 4 Whip | | 17 | 7 || 24 Cast: Magic Dart | 65 | 18 | || 83 Searing Ray | 8 | 32 | 7 || 47 Use: Scroll | | 8 | || 8 Potion | | 4 | || 4 Stab: Sleeping | | 1 | 1 || 2 Armour: Robe | 37 | 48 | || 85 Troll leather arm | | 65 | 18 || 83 Dodge: Dodged | 24 | 38 | 7 || 69 Block: Other | 7 | 24 | 2 || 33 Reflection | | 1 | || 1