Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 11346042298342528107 104 AsoRock the Conjurer (level 4, -3/25 HPs) Began as a Deep Elf Conjurer on July 2, 2025. Slain by a sleepcap (8 damage) ... on level 4 of the Dungeon. The game lasted 00:07:02 (2308 turns). AsoRock the Conjurer (Deep Elf Conjurer) Turns: 2308, Time: 00:07:03 Health: -3/25 AC: 3 Str: 4 XL: 4 Next: 52% Magic: 6/12 EV: 10 Int: 25 God: Gold: 105 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . i - +4 dagger rCold . . . (no offhand) rNeg + . . j - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of positive energy HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons i - a +4 dagger (weapon) Missiles n - a throwing net Armour a - a +0 robe j - a +0 leather armour (worn) Jewellery f - a ring of positive energy (worn) p - an amulet of guardian spirit Scrolls d - 2 scrolls of enchant weapon {unknown} h - 3 scrolls of identify {unknown} k - 3 scrolls of fog {unknown} m - a scroll of blinking {unknown} Potions b - a potion of magic c - a potion of moonshine {unknown} e - a potion of lignification {unknown} g - a potion of enlightenment {unknown} l - a potion of curing {unknown} o - a potion of brilliance {unknown} Skills: + Level 1.1 Fighting + Level 3.3 Dodging - Level 2.7 Stealth + Level 4.0 Spellcasting * Level 5.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 24% 2 Passwall Erth 5% N/A 43% 3 Swiftness Air 5% N/A 43% 3 Vampiric Draining Necr 5% 2d6 43% 3 Fulminant Prism Conj/Alch 9% 3d6 47% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 47% 4 Nazja's Percussive Temp Frge 2% 4d4 99% 5 Splinterfrost Shell Ice/Frge 2% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 ( D:3 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the sleepcap but does no damage. The sleepcap is moderately damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (moderately damaged, 100% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you but does no damage. The sleepcap releases spores at you! You wake up. You are engulfed in a cloud of soporific spores! You are unaffected. The sleepcap releases spores at you but does no damage. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (moderately damaged, 100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (moderately damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is moderately damaged. (Press . to maintain the ray.) The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. The searing ray hits the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you! You die... ### . ###.# ....#..<## .......@.# ......f...# ........### ........# ......... ........# ........# ......<.. You could see a sleepcap. Vanquished Creatures 4 adders 5 dart slugs 5 endoplasms 2 giant cockroaches 6 hobgoblins 7 orcs 4 quokkas 3 ball pythons 5 bats 6 frilled lizards 5 goblins 5 kobolds 3 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AsoRock the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 112 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 560 | D:1 | Learned a level 2 spell: Searing Ray 970 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/10 1159 | D:2 | Found Joym's Antique Weapon Emporium. 1238 | D:2 | Reached skill level 5 in Conjurations 1423 | D:2 | Identified the +6 mace "Fuoriri" {pain, rCorr Str+3 Int-3 | Stlth+} 1483 | D:2 | Found a faded altar of an unknown god. 1595 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/11 1703 | D:3 | Reached skill level 1 in Fighting 1721 | D:3 | Found Eroskab's Magic Scroll Boutique. 2308 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_basic D:2: layout_loops_ring, shapermc_ecumenical_altar_venn, serial_shops, nicolae_shop_hallway_plus D:3: layout_basic, serial_shops, shop D:4: layout_cave_pools, jmf_multi_god_temple2, temple_green, serial_shops, nicolae_diamond_shop, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.3 Conjurations | 5 | 5.3 Fighting | 1 | 1.1 Spellcasting | 4 | 4.0 Stealth | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 21 | 1 || 22 Cast: Magic Dart | 74 | 30 || 104 Searing Ray | 1 | 5 || 6 Stab: Sleeping | 2 | || 2 Armour: Robe | 5 | || 5 Leather armour | 10 | 12 || 22 Dodge: Dodged | 13 | 3 || 16