Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 8431342458425738390 161 AsoRock the Magician (level 5, -5/36 HPs) Began as a Djinni Conjurer on Aug 16, 2025. Slain by an ogre ... wielding a +0 giant spiked club (7 damage) ... on level 4 of the Dungeon. The game lasted 00:06:19 (2384 turns). AsoRock the Magician (Djinni Conjurer) Turns: 2384, Time: 00:06:19 Health: -5/36 AC: 4 Str: 6 XL: 5 Next: 70% Gold: 156 EV: 10 Int: 21 God: SH: 0 Dex: 12 rFire + + . j - +0 rapier rCold x . . (no offhand) rNeg . . . i - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . n - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.26/turn %: infuse magic (-6 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 156 gold pieces. Inventory: Hand Weapons c - a +0 short sword j - a +0 rapier (weapon) Missiles h - 4 poisoned darts Armour i - a +0 leather armour (worn) n - a +0 pair of gloves (worn) Wands m - a wand of charming (12) Scrolls f - 2 scrolls of teleportation k - a scroll of vulnerability {unknown} l - a scroll of amnesia {unknown} Potions b - a potion of lignification {unknown} d - a potion of heal wounds {unknown} e - a potion of invisibility g - a potion of might {unknown} Skills: + Level 0.5 Fighting + Level 2.4 Dodging - Level 1.6 Stealth * Level 5.0 Spellcasting * Level 5.0 Conjurations * Level 5.0 Hexes * Level 5.0 Summonings * Level 5.0 Necromancy * Level 5.0 Translocations * Level 5.0 Forgecraft * Level 5.0 Fire Magic * Level 5.0 Ice Magic * Level 5.0 Air Magic * Level 5.0 Earth Magic * Level 5.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 52% 2d6 3% 2 c - Fulminant Prism Conj/Alch 13% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 22% 4 e - Sandblast Erth 52% 2d12 2% 1 f - Momentum Strike Conj/Tloc 52% 3d9 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Hepliaklqana Annotations: D:4 Grinder Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 90% to hit) The searing ray misses the ogre. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is severely wounded. The searing ray misses the ogre. The searing ray misses the ogre. You finish channelling your searing ray. The ogre misses you. The ogre barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 90% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 90% to hit) The searing ray misses the ogre. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The ogre closely misses you. The searing ray hits the ogre. The ogre is almost dead. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. The ogre barely misses you. You hit the ogre. The ogre is almost dead. The ogre hits you with a +0 giant spiked club! You die... #### #... .###... .......######## #...@O...... ......).....>.. .##....######## #.... #.... #..... ......# ...... You could see an ogre. Vanquished Creatures A bombardier beetle (D:3) 4 gnolls (D:2) 4 adders 2 ufetubi 3 orcs 3 ribbon worms (D:3) 5 endoplasms 4 giant cockroaches 6 hobgoblins 3 ball pythons 3 bats 3 frilled lizards 4 goblins 3 kobolds 3 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AsoRock the Djinni Conjurer began the quest for the Orb. 0 | D:1 | AsoRock set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 348 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 994 | D:2 | Reached XP level 3. HP: 21/25 MP: 0/0 994 | D:2 | Learned a level 1 spell: Sandblast 1163 | D:2 | Reached XP level 4. HP: 22/31 MP: 0/0 1693 | D:3 | Reached XP level 5. HP: 22/36 MP: 0/0 1693 | D:3 | Learned a level 2 spell: Momentum Strike 1814 | D:3 | Found a hazy altar of Hepliaklqana. 2308 | D:4 | Noticed Grinder 2312 | D:3 | Reached skill level 5 in Spellcasting 2312 | D:3 | Reached skill level 5 in Conjurations 2312 | D:3 | Reached skill level 5 in Hexes 2312 | D:3 | Reached skill level 5 in Summonings 2312 | D:3 | Reached skill level 5 in Necromancy 2312 | D:3 | Reached skill level 5 in Translocations 2312 | D:3 | Reached skill level 5 in Forgecraft 2312 | D:3 | Reached skill level 5 in Fire Magic 2312 | D:3 | Reached skill level 5 in Ice Magic 2312 | D:3 | Reached skill level 5 in Air Magic 2312 | D:3 | Reached skill level 5 in Earth Magic 2312 | D:3 | Reached skill level 5 in Alchemy 2370 | D:4 | Noticed an ogre 2384 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_basic D:2: layout_rooms, kennysheep_generic_room_13 D:3: layout_basic, nzn_hepliaklqana_mist_gate, minmay_misc_feat_rows D:4: layout_rooms, serial_demonic, serial_demonic_a, serial_demonic_e, serial_demonic_b, serial_demonic_b, uniq_eustachio, uniq_crazy_yiuf_cottage, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 4 5 | 5.0 Hexes | 4 5 | 5.0 Summonings | 4 5 | 5.0 Necromancy | 4 5 | 5.0 Translocations | 4 5 | 5.0 Forgecraft | 4 5 | 5.0 Fire Magic | 4 5 | 5.0 Ice Magic | 4 5 | 5.0 Air Magic | 4 5 | 5.0 Earth Magic | 4 5 | 5.0 Alchemy | 4 5 | 5.0 Fighting | | 0.5 Dodging | | 2.4 Stealth | | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 1 | || 1 Rapier | | 1 || 1 Cast: Magic Dart | 56 | 64 || 120 Searing Ray | 1 | 9 || 10 Use: Scroll | 2 | 1 || 3 Armour: Robe | 3 | 1 || 4 Leather armour | | 8 || 8 Dodge: Dodged | 3 | 19 || 22