Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 11319565603123356957 58 AsoRock the Conjurer (level 3, -1/30 HPs) Began as an Armataur Conjurer on Jan 10, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:04:31 (1138 turns). AsoRock the Conjurer (Armataur Conjurer) Turns: 1138, Time: 00:04:32 Health: -1/30 AC: 5 Str: 12 XL: 3 Next: 76% Magic: 0/5 EV: 3 Int: 20 God: Gold: 79 SH: 0 Dex: 8 Spells: 2/5 levels left rFire . . . g - +1 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: roll @: lethally poisoned (-1 -> -12), vertiginous, attractive A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons g - a +1 dagger of venom (weapon) n - a +0 war axe of distortion Missiles m - 5 poisoned darts Armour a - a +0 robe (worn) f - a +0 pair of gloves (worn) Wands p - a wand of flame (16) Scrolls c - 4 scrolls of identify {unknown} d - a scroll of fog {unknown} e - a scroll of blinking {unknown} j - a scroll of poison {unknown} o - a scroll of teleportation {unknown} Potions b - 2 potions of magic h - a potion of cancellation {unknown} i - a potion of attraction k - a potion of moonshine l - 2 potions of enlightenment {unknown} Skills: + Level 2.6 Fighting - Level 1.5 Dodging - Level 2.4 Stealth - Level 1.9 Spellcasting - Level 3.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 9% 1 b - Searing Ray Conj 32% 2d5 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 4% N/A 28% 1 Blink Tloc 2% N/A 38% 2 Call Imp Summ 2% N/A 38% 2 Grave Claw Necr 2% 2d7 38% 2 Call Canine Familiar Summ 1% N/A 58% 3 Sigil of Binding Hex 1% N/A 58% 3 Vampiric Draining Necr 1% 2d6 58% 3 Fulminant Prism Conj/Alch 4% 3d5 73% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 73% 4 Dimensional Bullseye Hex/Tloc 0% N/A 92% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (63% to hit) The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) The bat closely misses you. The bat hits you but does no damage. The adder bites you. The searing ray misses the adder. The bat barely misses you. The adder bites you but does no damage. The searing ray misses the adder. The bat completely misses you. The bat hits you but does no damage. The adder bites you but does no damage. The searing ray misses the adder. You finish channelling your searing ray. The bat hits you but does no damage. The adder bites you. x2 You are poisoned. The adder poisons you! You closely miss the adder. The adder is heavily wounded. You feel sick. The bat hits you. The adder bites you. You are more poisoned. The adder poisons you! You feel sick. The bat attacks as it pursues you! The bat hits you. * * * LOW HITPOINT WARNING * * * The bat closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Things that are here: a +0 dagger; a goblin corpse Okay, then. It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of moonshine. You feel tipsy. You die... .)###..###..........##.# ........##...†.......... ........##..........#..# ........##........<.#.## ........##............## ........##..........#.. ....!..†############..## ......Sb# ###.## .......@### ####...### .......)..## #....##... #########†.####.##....#. ##...#.....####. ###....#### #. ###### ## You could see an adder and a bat. Vanquished Creatures 2 adders (D:2) 4 dart slugs 8 hobgoblins 3 quokkas 3 ball pythons 6 bats 3 endoplasms 3 goblins 4 kobolds 2 rats (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AsoRock the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 277 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/4 342 | D:1 | Found a faded altar of an unknown god. 372 | D:1 | Reached skill level 1 in Fighting 734 | D:2 | Learned a level 2 spell: Searing Ray 830 | D:2 | Reached XP level 3. HP: 28/29 MP: 0/5 1138 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_rooms, shapermc_ecumenical_altar_notcrosses, minmay_tripent D:2: layout_rooms, minmay_misc_feat_hallway, dreamdust_princess_corridor Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.6 Dodging | | 1.5 Stealth | | 2.4 Spellcasting | | 1.9 Conjurations | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 3 Dagger || 55 Tailslap || 4 Cast: Magic Dart || 37 Searing Ray || 3 Use: Potion || 2 Stab: Sleeping || 3 Armour: Robe || 57 Dodge: Dodged || 29