Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 4460380194880422914 21 Augury the Covered (level 2, -2/21 HPs) Began as a Coglin Wanderer on Apr 8, 2025. Frozen to death by an endoplasm (5 damage) ... on level 2 of the Dungeon on Apr 10, 2025. The game lasted 00:03:04 (687 turns). Augury the Covered (Coglin Wanderer) Turns: 687, Time: 00:03:04 Health: -2/21 AC: 6 Str: 13 XL: 2 Next: 83% Magic: 3/3 EV: 7 Int: 11 God: Gold: 34 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . a - +0 trident {Genichi} rCold . . . d - +0 dagger {Jakob} rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: lethally poisoned (-2 -> -6), revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) {Genichi} d - a +0 dagger (offhand) {Jakob} Armour b - a +0 scale mail (worn) Potions c - a potion of heal wounds e - a potion of enlightenment f - 2 potions of invisibility {unknown} Skills: + Level 1.2 Fighting + Level 2.0 Polearms + Level 3.1 Armour + Level 1.1 Spellcasting + Level 2.9 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 41% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 82% 1 Blink Tloc 0% N/A 91% 2 Call Imp Summ 0% N/A 91% 2 Searing Ray Conj 0% 2d4 91% 2 Confusing Touch Hex 7% N/A 78% 3 Tukima's Dance Hex 7% N/A 78% 3 Dimensional Bullseye Hex/Tloc 1% N/A 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History A rat, a frilled lizard, 2 adders and a dart slug come into view. The rat squeaks loudly. The frilled lizard hisses angrily. The adder hisses angrily. x2; You hear a shout! A hobgoblin comes into view. The adder bites you but does no damage. Found a robe, a spear, a dagger, 11 gold pieces and a plate armour. The endoplasm hits you but does no damage. The hobgoblin hits you but does no damage. There is an open door here. You barely miss the hobgoblin with your +0 trident. You barely miss the hobgoblin with your +0 dagger. The adder bites you. The endoplasm freezes you. You are frozen. The hobgoblin barely misses you. You hit the hobgoblin with your +0 trident. The hobgoblin is moderately wounded. You closely miss the hobgoblin with your +0 dagger. The adder bites you. You are poisoned. The adder poisons you! The hobgoblin hits you. The endoplasm barely misses you. The adder bites you. You are lethally poisoned! The adder poisons you! You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. You hit the hobgoblin with your +0 trident. You kill the hobgoblin! You feel very sick. The adder bites you but does no damage. The endoplasm barely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. The endoplasm closely misses you. The adder bites you but does no damage. There's a creature in the doorway! You closely miss the adder with your +0 dagger. You miss the adder with your +0 trident. * * * LOW HITPOINT WARNING * * * You feel sick. The endoplasm freezes you. You are frozen. You die... #### #.$[## ### .....# ##..## ..rl)# ## #...J##..[..#..# #$"[@S#'Sw.##.. ##..##S#####!# # #+###'#....##.# ..##.##......# . #.#...†...#### ... #.##.##...# .....##..###....# .......<........# #########.......# You could see 2 adders and an endoplasm. Vanquished Creatures 2 dart slugs (D:2) 4 bats 4 endoplasms (D:1) 2 hobgoblins A ball python (D:1) 2 frilled lizards A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Augury the Coglin Wanderer began the quest for the Orb. 0 | D:1 | Augury set off with the following items: a +0 trident | {Genichi}, a +0 scale mail, a potion of heal wounds, a +0 | dagger {Jakob}; and the following spell memorised: Slow; | and the following spells available to memorise: Confusing | Touch. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 143 | D:1 | Reached skill level 3 in Armour 190 | D:1 | Found Joqas's Book Boutique. 279 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 687 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_loops_ring, serial_shops, shop D:2: cheibrodos_greedy_goblins, layout_basic, basic_altar, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_window_1, aquarium_window_fake, aquarium_window_2, aquarium_view_2c, aquarium_view_2c, aquarium_balcony_3a, aquarium_pool_2, minmay_joined_circles, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Armour | 3 | 3.1 Polearms | 2 | 2.0 Fighting | | 1.2 Spellcasting | | 1.1 Hexes | | 2.9 Action || total ---------------------------++------- Melee: Trident || 38 Dagger || 30 Use: Scroll || 3 Potion || 1 Armour: Scale mail || 47 Dodge: Dodged || 28