Augury Level 1 of the Dungeon [Shop] Terodwul's General Store a scroll of enchant weapon (82 gold) 6 stones (6 gold) a scroll of teleportation (33 gold) a potion of might (44 gold) a scroll of identify (22 gold) +0 fire dragon scales (660 gold) a +0 spear (33 gold) the +1 dagger of Fear {flame, rC+} (248 gold) rC+: It protects you from cold. a scroll of revelation (82 gold) 6 stones (6 gold) [Shop] Bemeupta's Book Emporium a book of Debilitation (260 gold) Kara's Omnibus of Icy Apparitions (364 gold) Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Polar Vortex Ice 9 a Grand Grimoire (442 gold) a book of Frost (260 gold) Lehudib's Disquisition on Seismic Blasts (546 gold) Spells Type Level a - Petrify Alchemy/Earth 4 b - Starburst Conjuration/Fire 6 c - Fulsome Fusillade Conjuration/Alchemy 8 the Guide on Substances (390 gold) Spells Type Level a - Olgreb's Toxic Radiance Alchemy 4 b - Fulminant Prism Conjuration/Alchemy 4 c - Ignite Poison Fire/Alchemy 4 a book of Dreams (312 gold) a book of Scorching (390 gold) a Young Poisoner's Handbook (260 gold) a book of Wicked Creation (572 gold) [Shop] Dygiha's Jewellery Boutique a +6 ring of strength (504 gold) a +4 ring of protection (504 gold) the ring of the Fortune-Teller {rElec rPois AC+4 Slay+3} (935 gold) [ring of protection] AC+4: It affects your AC (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. a ring of willpower (350 gold) a serpent talisman (420 gold) a ring of wizardry (420 gold) an amulet of magic regeneration (420 gold) a storm talisman (1120 gold) a +4 ring of protection (504 gold) a +6 ring of strength (504 gold) (0, 0, D:1) a rat corpse (0, 3, D:1) a +0 dagger a goblin corpse (2, 18, D:1) a +0 leather armour (3, 36, D:1) 9 stones (4, 20, D:1) a +0 sling (5, 17, D:1) 3 stones (5, 25, D:1) a +0 club a goblin skeleton (13, 43, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, 12, D:1) a quokka corpse (17, 46, D:1) a +0 dagger a goblin corpse (skeletalised by now) (28, 16, D:1) a +0 dagger (29, 7, D:1) a scroll of teleportation (32, 12, D:1) a +0 dagger 7 stones a frilled lizard corpse (33, 46, D:1) a +0 whip (38, 50, D:1) a scroll of enchant weapon