Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.33-a0-572-g8436cd0d56 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 9767132644761969587, deterministic pregen: 1 Version history: Game started: 0.33-a0-566-gaf1b155deb 0.33-a0-572-g8436cd0d56 Command line: /usr/games/crawl-git-8436cd0d56 -name AutarchDCSS -rc /dgldir/rcfiles/crawl-git/AutarchDCSS.rc -macro /dgldir/rcfiles/crawl-git/AutarchDCSS.macro -morgue /dgldir/morgue/AutarchDCSS/ -webtiles-socket /crawl-master/webserver/sockets/AutarchDCSS:2024-12-16.19:11:36.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 14 stack frames. /usr/games/crawl-git-8436cd0d56(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x59bc859afe4e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-8436cd0d56(_Z13do_crash_dumpv+0x43a) [0x59bc859bdefa]: do_crash_dump() /usr/games/crawl-git-8436cd0d56(_Z20crash_signal_handleri+0x1fa) [0x59bc859b032a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x42910) [0x79c851c42910]: /usr/games/crawl-git-8436cd0d56(_Z16you_teleport_nowbbNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0x213) [0x59bc85fa2d53]: you_teleport_now(bool, bool, std::__cxx11::basic_string, std::allocator >) /usr/games/crawl-git-8436cd0d56(+0xacdec4) [0x59bc85fd1ec4]: /usr/games/crawl-git-8436cd0d56(_Z13player_reactsv+0x765) [0x59bc85e82915]: player_reacts() /usr/games/crawl-git-8436cd0d56(_Z12world_reactsv+0x7b5) [0x59bc86132c35]: world_reacts() /usr/games/crawl-git-8436cd0d56(+0xc30909) [0x59bc86134909]: /usr/games/crawl-git-8436cd0d56(+0xc31605) [0x59bc86135605]: /usr/games/crawl-git-8436cd0d56(main+0x1f7) [0x59bc858e95b7]: /lib/x86_64-linux-gnu/libc.so.6(+0x280d0) [0x79c851c280d0]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x89) [0x79c851c28189]: /usr/games/crawl-git-8436cd0d56(_start+0x25) [0x59bc858e9fd5]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000079c851d0fbf7 in __GI___wait4 (pid=264874, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000079c851d0fbf7 in __GI___wait4 (pid=264874, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000059bc859b04fc in call_gdb (file=0x79c851dff6c0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 264489\000\000\000\000\000\000" #2 0x000059bc859bdf18 in do_crash_dump () at dbg-asrt.cc:677 t = 1734376657 dir = "/dgldir/morgue/AutarchDCSS/" name = "/dgldir/morgue/AutarchDCSS/crash-AutarchDCSS-20241216-191737.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x79c851dff6c0 <_IO_2_1_stderr_> #3 0x000059bc859b032a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x000059bc85fa2d53 in hostile_teleport_player () at spl-transloc.cc:1156 mi = {i = 26} newpos = {x = 43, y = 58} large_change = false oldpos = targets = std::vector of length 0, capacity 0 source = 0x0 oldpos = newpos = large_change = targets = source = mi = mons_near_target = tele_target = __for_range = __for_begin = __for_end = ri = square_count = mi = source_newpos = #6 you_teleport_now (wizard_tele=wizard_tele@entry=false, teleportitis=teleportitis@entry=false, reason="") at spl-transloc.cc:1292 randtele = #7 0x000059bc85fd1ec4 in operator() (__closure=0x0) at /home/crawl-dev/dgamelaunch-config/crawl-build/crawl-git-repository/crawl-ref/source/duration-data.h:319 No locals. #8 _FUN () at /home/crawl-dev/dgamelaunch-config/crawl-build/crawl-git-repository/crawl-ref/source/duration-data.h:321 No locals. #9 0x000059bc85e82915 in _decrement_simple_duration (delay=10, dur=DUR_TELEPORT) at player-reacts.cc:660 No locals. #10 _decrement_durations () at player-reacts.cc:932 i = 30 delay = 10 melted = pbd_str = sanguine_armour_is_valid = delay = melted = pbd_str = sanguine_armour_is_valid = i = s = near_ghost = mi = old_recite = new_recite = i = #11 player_reacts () at player-reacts.cc:1144 stealth = #12 0x000059bc86132c35 in world_reacts () at main.cc:2599 No locals. #13 0x000059bc86134909 in _input () at main.cc:1300 player_disabled = {was_disabled = false} #14 0x000059bc86135605 in _launch_game () at main.cc:492 game_start = ccon = {cstate = false} #15 0x000059bc858e95b7 in _launch_game_loop () at main.cc:391 game_ended = false game_ended = ge = fe = E = #16 main (argc=12, argv=0x7ffce9eeff28) at main.cc:341 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe =