Dungeon Crawl Stone Soup version 0.32-a0-1338-g95f95faf5e (webtiles) character file. Game seed: 2470674895686687717 530073 AutarchDCSS the Warrior (level 24, -16/265 HPs) Began as a Demonspawn Alchemist on June 6, 2024. Was the Champion of Uskayaw. Killed from afar by a black draconian knight (42 damage) ... with a bolt of lightning ... led by a black draconian knight ... on level 3 of the Realm of Zot on June 7, 2024. The game lasted 03:16:23 (106585 turns). AutarchDCSS the Warrior (Demonspawn Alchemist) Turns: 106585, Time: 03:16:24 Health: -16/265 AC: 38 Str: 23 XL: 24 Next: 39% Magic: 35/35 EV: 13 Int: 16 God: Uskayaw [******] Gold: 4692 SH: 17 Dex: 26 Spells: 25/39 levels left rFire + . . b - +8 double sword of Light {vamp, Dex+4} rCold + + . o - +2 kite shield rNeg + . . F - +9 gold dragon scales rPois + d - +0 hat {SInv} rElec . S - +0 cloak rCorr + (gloves unavailable) SInv + H - +2 pair of boots of Qogyca {Rampage rC+} Will ++++. Q - amulet "Inniet" {Faith rN+ Will+ rCorr Str+4} Stlth Z - ring "Luroedgh" {rF+ Str+2 Dex+4} HPRegen 0.00/turn A - ring "Rutoleem" {Will+ Str+4 Int-4 Dex+3} MPRegen 0.24/turn %: rampage, faith @: lethally poisoned (-16 -> -33), inhibited regen, hasted, studying Spellcasting, very quick A: claws 3, demonic guardian 3, icemail 1, robust 3, sharp scales 3, condensation shield, clever 1, clumsy 2, strong-willed 1, inhibited regeneration, heat vulnerability 1, inability to drink after injury 1 }: 3/15 runes: barnacled, slimy, gossamer a: Renounce Religion, Stomp, Line Pass, Grand Finale You were on level 3 of the Realm of Zot. You worshipped Uskayaw. Uskayaw was most pleased with you. You visited 11 branches of the dungeon, and saw 50 of its levels. You visited 1 bazaar. You also visited: Wizlab. You collected 6343 gold pieces. You spent 1651 gold pieces at shops. Inventory: Hand Weapons a - the +8 demon blade of Responsibility {elec, rElec Int+2 Dex+3} (You took it off an orc warrior on level 15 of the Dungeon) Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. b - the +8 double sword of Light (weapon) {vamp, Dex+4} (You acquired it on level 4 of the Spider Nest) Dex+4: It affects your dexterity (+4). Missiles k - 44 boomerangs s - 23 javelins I - 10 throwing nets V - 5 silver javelins (quivered) Armour d - a +0 hat of see invisible (worn) o - a +2 kite shield (worn) F - +9 gold dragon scales (worn) H - the +2 pair of boots of Qogyca (worn) {Rampage rC+} (You found it on level 14 of the Dungeon) rC+: It protects you from cold. Rampage: It bestows one free step when moving towards enemies. S - a +0 cloak (worn) Jewellery e - a +5 ring of evasion h - the ring "Kukhaik" {Will+ Dex+6 Slay+3 Stlth+} (You took it off a spriggan on level 3 of the Depths) [ring of dexterity] Dex+6: It affects your dexterity (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Will+: It increases your willpower. Stlth+: It makes you more stealthy. v - the ring of the Distant Future {rC+ rCorr Dex+3} (You found it on level 3 of the Shoals) [ring of resist corrosion] Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. w - a ring of fire y - the ring of Uxudulat {rElec rC+ AC+4} (You found it on level 5 of the Pits of Slime) [ring of protection] AC+4: It affects your AC (+4). rC+: It protects you from cold. rElec: It insulates you from electricity. z - the ring of Ziviuch {Ice rN++} (You found it on level 5 of the Lair of Beasts) [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. A - the ring "Rutoleem" (right claw) {Will+ Str+4 Int-4 Dex+3} (You took it off a centaur warrior on level 13 of the Dungeon) [ring of willpower] Str+4: It affects your strength (+4). Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. L - a ring of protection from fire O - a ring of see invisible P - the ring of Qayni {rC+ Will+ Slay+5} (You took it off a deep elf demonologist on level 3 of the Elven Halls) [ring of willpower] Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rC+: It protects you from cold. Will+: It increases your willpower. Q - the amulet "Inniet" (around neck) {Faith rN+ Will+ rCorr Str+4} (You bought it in a shop on level 2 of the Elven Halls) [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+4: It affects your strength (+4). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. U - an amulet of reflection W - an amulet of regeneration Z - the ring "Luroedgh" (left claw) {rF+ Str+2 Dex+4} (You found it on level 5 of the Pits of Slime) [ring of protection from fire] Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. Wands i - a wand of warping (51) D - a wand of paralysis (63) J - a wand of digging (28) T - a wand of polymorph (20) X - a wand of quicksilver (29) Scrolls j - 7 scrolls of poison l - 5 scrolls of blinking m - 13 scrolls of teleportation n - 4 scrolls of fog t - 2 scrolls of immolation C - 2 scrolls of summoning N - 6 scrolls of revelation R - 5 scrolls of fear Potions c - 3 potions of cancellation f - 3 potions of lignification g - 15 potions of resistance p - 7 potions of might r - 18 potions of curing u - 5 potions of mutation x - 6 potions of enlightenment E - 5 potions of haste G - a potion of ambrosia K - 2 potions of magic Y - 3 potions of heal wounds Miscellaneous q - a phantom mirror B - a Gell's gravitambourine (2/2) M - a lightning rod (4/4) Skills: - Level 20.0 Fighting - Level 16.0 Long Blades - Level 12.0 Throwing - Level 16.0 Armour - Level 15.8 Dodging - Level 1.7 Stealth + Level 13.2 Shields - Level 15.6 Unarmed Combat - Level 8.0 Spellcasting - Level 1.0 Conjurations - Level 5.0 Fire Magic - Level 11.6 Alchemy - Level 16.0 Invocations You had 25 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 100% 1d9 38% 1 b - Olgreb's Toxic Radia Alch 43% N/A 41% 4 c - Ignite Poison Fire/Alch 32% N/A 87% 4 d - Yara's Violent Unrav Hex/Alch 12% 3d7 100% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 48% N/A 58% 2 Scorch Fire 44% 2d6 71% 2 Foxfire Conj/Fire 64% 2x1d7 83% 1 Cigotuvi's Dreadful Rot Necr/Alch/Air 36% N/A 86% 2 Sticky Flame Fire/Alch 32% 2d7 87% 4 Mephitic Cloud Conj/Alch/Air 19% N/A 96% 3 Magic Dart Conj 36% 1d4 98% 1 Freeze Ice 24% 1d4 99% 1 Kiss of Death Conj/Necr 32% 2d7 99% 1 Necrotise Necr 24% 1d5 99% 1 Shock Conj/Air 32% 1d5 99% 1 Searing Ray Conj 18% 2d5 99% 2 Volatile Blastmotes Fire/Tloc 28% 2d12 99% 3 Fulminant Prism Conj/Alch 13% 3d9 99% 4 Petrify Alch/Erth 24% N/A 99% 4 Blink Tloc 12% N/A 100% 2 Call Imp Summ 12% N/A 100% 2 Ensorcelled Hibernation Hex/Ice 12% N/A 100% 2 Jinxbite Hex 12% N/A 100% 2 Lesser Beckoning Tloc 12% N/A 100% 2 Momentum Strike Conj/Tloc 16% 3d8 100% 2 Sublimation of Blood Necr 6% N/A 100% 2 Confusing Touch Hex 6% N/A 100% 3 Frozen Ramparts Ice 12% 1d2 100% 3 Hailstorm Conj/Ice 8% 3d5 100% 3 Ozocubu's Armour Ice 6% N/A 100% 3 Passwall Erth 6% N/A 100% 3 Sigil of Binding Hex 6% N/A 100% 3 Summon Ice Beast Ice/Summ 6% N/A 100% 3 Swiftness Air 6% N/A 100% 3 Tukima's Dance Hex 6% N/A 100% 3 Vampiric Draining Necr 6% 2d6 100% 3 Airstrike Air 3% 2d(1-17) 100% 4 Anguish Hex/Necr 3% N/A 100% 4 Brom's Barrelling Bould Conj/Erth 8% 2d3 100% 4 Cause Fear Hex 3% N/A 100% 4 Dispel Undead Necr 6% 3d8 100% 4 Flame Wave Conj/Fire 16% 2d7 100% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 100% 4 Martyr's Knell Necr/Summ 6% N/A 100% 4 Passage of Golubria Tloc 6% N/A 100% 4 Summon Blazeheart Golem Fire/Summ 14% N/A 100% 4 Summon Lightning Spire Summ/Air 6% N/A 100% 4 Arcjolt Conj/Air 4% 1d14 100% 5 Curse of Agony Necr 6% N/A 100% 5 Fireball Conj/Fire 8% 3d6 100% 5 Freezing Cloud Conj/Ice/Air 3% 6-21 100% 5 Hoarfrost Cannonade Ice/Alch 12% N/A 100% 5 Irradiate Conj/Alch 13% 3d16 100% 5 Iskenderun's Battlesphe Conj 9% 2d6 100% 5 Metabolic Englaciation Hex/Ice 3% N/A 100% 5 Silence Hex/Air 3% N/A 100% 5 Summon Mana Viper Hex/Summ 6% N/A 100% 5 Bombard Conj/Erth 4% 9d2 100% 6 Conjure Ball Lightning Conj/Air 4% 3x3d6 100% 6 Death Channel Necr 3% N/A 100% 6 Permafrost Eruption Ice/Erth 3% 2x4d2 100% 6 Plasma Beam Fire/Air 7% 2x1d17 100% 6 Sculpt Simulacrum Ice/Alch 12% N/A 100% 6 Starburst Conj/Fire 8% 6d4 100% 6 Summon Cactus Giant Summ 3% N/A 100% 6 Enfeeble Hex 3% N/A 100% 7 Haunt Necr/Summ 3% N/A 100% 7 Hellfire Mortar Fire/Erth 7% 3d14 100% 7 Monstrous Menagerie Summ 3% N/A 100% 7 Orb of Destruction Conj 4% 9d5 100% 7 Rimeblight Ice/Necr 3% 2d4 (prima100% 7 Spellforged Servitor Conj/Summ 4% N/A 100% 7 Summon Hydra Summ 3% N/A 100% 7 Fulsome Fusillade Conj/Alch 13% (3-5)d8 100% 8 Lehudib's Crystal Spear Conj/Erth 4% 10d3 100% 8 Maxwell's Capacitive Co Air 3% ∞ 100% 8 Polar Vortex Ice 3% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:7 Lair (5/5) D:11 Shoals (4/4) Lair:2 Spider (4/4) Lair:2 Slime (5/5) Lair:4 Orc (2/2) D:10 Elf (3/3) Orc:2 Vaults (4/5) D:14 Crypt (0/3) Vaults:3 Depths (4/4) D:15 Zot (3/5) Depths:4 WizLab (visited) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Beogh Lugonu Shops: D:2 * D:14 * Orc:2 =(*[ Elf:1 ** Elf:2 * Shoals:4 = Vaults:2 ? Depths:3 [ Depths:4 :( Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Lair:5 Vaults:3 Depths:1 Depths:3 Pandemonium: Depths:1 Depths:2 Ziggurat: Depths:4 Annotations: D:6 1 runed translucent door, Crazy Yiuf D:10 Snorg Spider:3 2 transporters, vhaine's ghost, adept DsGl Elf:2 3 runed translucent doors Vaults:3 2 transporters, hyperkahler's ghost, veteran MiFi Depths:1 Boris Innate Abilities, Weirdness & Mutations You have claws for hands. A powerful demonic guardian rushes to your aid. A meltable icy envelope protects you from harm. (AC +0) You are extremely robust. (+30% HP) You are completely covered in razor-sharp scales. (AC +3, Slay +3) A meltable shield of frost defends you. (SH +0) Your mind is acute. (Int +4, Str/Dex -1) You are very clumsy. (Dex -4) You are strong-willed. (Will+) You do not regenerate when monsters are visible. You are vulnerable to heat. (rF-) You occasionally lose the ability to drink potions when taking damage. Message History You slash the black draconian knight! You feel better. The black draconian knight is heavily wounded. Your Hell Sentinel hits the black draconian knight. x2 You feel sick. The golden dragon attacks as it pursues you! The golden dragon barely misses you. You block the golden dragon's attack. The golden dragon closely misses you. The black draconian knight gestures wildly while chanting. The black draconian knight seems to speed up. You hear a roar! You catch the helpless black draconian knight completely off-guard! You hit the black draconian knight but do no damage. The black draconian knight is heavily wounded. You feel sick. Your Hell Sentinel hits the black draconian knight! Your Hell Sentinel hits the black draconian knight but does no damage. The black draconian knight casts a spell at you. The shard of ice misses you. You barely miss the black draconian knight. The black draconian knight is severely wounded. You feel sick. The golden dragon breathes poison at you. The blast of poison engulfs you but does no damage. You are more poisoned. You resist. The black draconian knight gestures at you while chanting. The bolt of cold misses you. You slice the black draconian knight!! The black draconian knight is almost dead. You feel sick. Your Hell Sentinel hits the black draconian knight!! The black draconian knight dies! The black draconian knight breathes lightning at you. The bolt of lightning hits your Hell Sentinel. Your Hell Sentinel completely resists. The bolt of lightning hits you!!! * * * LOW HITPOINT WARNING * * * A demonic guardian appears! The bolt of lightning hits you!!! You die... Your body falls in perfect tune with the rhythm. q.... ##..# #. #(...###...##.. ...#...!.#.# .(...?...# .# #.......#### dq.##..D..$§§§§# ....)).X..§§§§§# .......q..§q§D§# ####.....1.11@## #.