AutarchDCSS Level 1 of the Dungeon (0, 0, D:1) 5 stones (6, -6, D:1) a +0 club (7, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (7, 4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, -5, D:1) a storm talisman (22, 0, D:1) a ball python skeleton (23, -4, D:1) a hobgoblin skeleton (23, 20, D:1) a +0 leather armour (31, -3, D:1) a quokka skeleton (33, -1, D:1) a +0 ring mail (34, -7, D:1) a quokka skeleton (43, 1, D:1) a +0 club (44, 23, D:1) a +0 short sword (45, -19, D:1) a jackal skeleton (45, -1, D:1) 6 stones (49, -16, D:1) a jackal skeleton (50, -22, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (14, 20, D:2) an adder skeleton (21, 29, D:2) a +0 chain mail (23, 27, D:2) a +0 club a goblin skeleton (30, -10, D:2) 4 stones (30, -4, D:2) a +0 spear (38, 7, D:2) a goblin skeleton (49, 7, D:2) a +0 club a goblin corpse (skeletalised by now) (50, 19, D:2) the staff "Farphosem" {rElec rF+ rC+ Conj Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. Level 3 of the Dungeon (0, 0, D:3) 4 stones (4, -19, D:3) 6 boomerangs (11, -2, D:3) a jackal corpse (skeletalised by now) (12, -35, D:3) a bat corpse (skeletalised by now) (14, -18, D:3) a +0 trident an orc corpse (skeletalised by now) (17, -15, D:3) a +0 dagger an orc skeleton (17, -9, D:3) a +0 trident a +0 ring mail (19, -45, D:3) a +0 trident a +0 leather armour (20, -15, D:3) a +0 hand axe (21, -9, D:3) a +0 whip a gnoll corpse (22, -10, D:3) a +0 flail an orc corpse (22, -9, D:3) a +0 flail 2 boomerangs an orc corpse (23, -10, D:3) a +0 hand axe a +0 ring mail an orc corpse (24, -35, D:3) a +0 whip an orc skeleton (25, -7, D:3) a +0 robe a +0 club an orc skeleton (27, -51, D:3) 6 stones (27, -28, D:3) a rat skeleton (27, -11, D:3) a +0 spear a gnoll corpse (28, -46, D:3) a hobgoblin skeleton (28, -44, D:3) a +0 flail an orc skeleton (28, -17, D:3) a +0 club (29, -25, D:3) a +0 leather armour a +1 dagger of speed a +0 sling (29, -19, D:3) a jackal skeleton (29, 3, D:3) a jackal corpse (skeletalised by now) (30, -23, D:3) a +0 hand axe a +0 whip a +0 whip a gnoll skeleton a gnoll skeleton a jackal skeleton (30, -22, D:3) a +2 heavy flail (30, -19, D:3) a +0 leather armour a +0 hand axe a +0 flail an orc skeleton (31, -19, D:3) a +0 club (31, 2, D:3) a jackal corpse (skeletalised by now) (32, -20, D:3) a +0 hand axe (33, -19, D:3) a +0 whip a +0 dagger of speed a +0 halberd a gnoll corpse (34, -35, D:3) 2 stones (35, -44, D:3) a frilled lizard skeleton (36, -45, D:3) a rat skeleton (38, -43, D:3) a bat skeleton (39, -2, D:3) a +1 mace of venom (unseen) (47, -25, D:3) a +0 leather armour a +0 club (49, -28, D:3) a +0 club a goblin skeleton (54, -28, D:3) a +0 chain mail (59, -34, D:3) a ball python corpse (skeletalised by now)