AutarchDCSS Level 1 of the Dungeon (0, 0, D:1) a +0 robe (8, 24, D:1) a hobgoblin skeleton (9, 3, D:1) a +0 dagger (9, 13, D:1) a kobold corpse (skeletalised by now) (15, 12, D:1) 7 stones (15, 21, D:1) a hobgoblin corpse (skeletalised by now) (16, 24, D:1) a +0 leather armour (18, 36, D:1) a goblin skeleton (19, 13, D:1) a rat skeleton (20, 13, D:1) a +0 club a kobold skeleton (23, 31, D:1) a ball python skeleton (24, 27, D:1) a flux talisman (26, -2, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (30, 12, D:1) a rat skeleton (31, -8, D:1) a +6 ring of intelligence (31, 25, D:1) a +0 dagger a goblin skeleton (32, 24, D:1) a +0 mace (33, 25, D:1) a quokka skeleton a frilled lizard skeleton (34, 16, D:1) 8 stones (40, 6, D:1) a +0 dagger a kobold skeleton (40, 26, D:1) a rat skeleton (42, -1, D:1) a rat skeleton (42, 14, D:1) a bat skeleton (46, 31, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (10, -26, D:2) a bat corpse (skeletalised by now) (16, 10, D:2) a +0 club a goblin corpse (skeletalised by now) (19, -21, D:2) a +0 dagger (26, 2, D:2) a ball python skeleton (32, 5, D:2) a ball python skeleton (34, -22, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (35, -23, D:2) a +0 club (36, -5, D:2) the +1 robe "Ihuakkepp" {rN+ Str+2 Dex-4 Stlth+} Str+2: It affects your strength (+2). Dex-4: It affects your dexterity (-4). rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (36, 1, D:2) a hobgoblin skeleton (45, -19, D:2) a flux talisman (56, -16, D:2) a +5 ring of evasion (59, -4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +1 mace of protection (unseen) (6, 0, D:3) a potion of heal wounds (9, 0, D:3) a scroll of fear (46, 26, D:3) 2 stones (47, 22, D:3) 6 stones (55, 16, D:3) the amulet of Liberalism {Harm Will+ RegenMP+ MP+7 Dex-4} [amulet of magic regeneration] It increases your rate of magic regeneration. Dex-4: It affects your dexterity (-4). Will+: It increases your willpower. MP+7: It affects your magic capacity (+7). Harm: It increases damage dealt and taken. RegenMP+: It increases your rate of magic regeneration. Level 5 of the Dungeon (0, 0, D:5) a potion of resistance Level 6 of the Dungeon (7, 1, D:6) a ring of fire (10, 0, D:6) a staff of cold (21, 9, D:6) 10 gold pieces