Dungeon Crawl Stone Soup version 0.33-a0-295-g4b1f6b956e (webtiles) character file. Game seed: 7892863695321685259 637 AutarchDCSS the Conjurer (level 7, -3/52 HPs) Began as a Human Wanderer on Oct 31, 2024. Was an Initiate of Vehumet. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 5 of the Dungeon. The game lasted 00:15:39 (5404 turns). AutarchDCSS the Conjurer (Human Wanderer) Turns: 5404, Time: 00:15:40 Health: -3/52 AC: 5 Str: 10 XL: 7 Next: 50% Magic: 2/11 EV: 9 Int: 15 God: Vehumet [......] Gold: 214 SH: 0 Dex: 14 Spells: 9/12 levels left rFire + . . s - +4 dagger (spect) rCold . . . (no shield) rNeg . . . t - +0 leather armour {rF+} rPois . (no helmet) rElec . l - +1 cloak rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ h - ring of see invisible HPRegen 0.28/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: explore regen a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 214 gold pieces. Inventory: Hand Weapons j - a +2 dagger of electrocution k - a +2 falchion of holy wrath q - a +0 sling r - a +0 quarterstaff s - a +4 spectral dagger (weapon) Missiles g - 3 poisoned darts Armour c - a +0 robe l - a +1 cloak (worn) t - a +0 leather armour of fire resistance (worn) Jewellery h - a ring of see invisible (left hand) Scrolls d - 2 scrolls of vulnerability e - a scroll of torment i - a scroll of brand weapon m - 2 scrolls of enchant armour Potions f - a potion of enlightenment n - 2 potions of attraction p - a potion of resistance Skills: + Level 3.6 Fighting - Level 2.0 Short Blades - Level 2.0 Armour - Level 2.0 Stealth - Level 3.0 Spellcasting - Level 6.0 Conjurations - Level 3.0 Ice Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 44% 1d6 8% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 80% 1d7 2% 1 Static Discharge Conj/Air 22% 3-4/arc 12% 2 Ensorcelled Hibernation Hex/Ice 12% N/A 22% 2 Frozen Ramparts Ice 22% 1d4 22% 3 Slow Hex 8% N/A 26% 1 Fulminant Prism Conj/Alch 5% 3d7 58% 4 Confusing Touch Hex 2% N/A 61% 3 Maxwell's Portable Pile Tloc 2% (3-9)d2 61% 3 Vampiric Draining Necr 2% 2d6 61% 3 Magnavolt Erth/Air 1% 4d9 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Cheibriados Dithmenos Fedhas Gozag Okawaru Qazlal Ru Uskayaw Vehumet Yredelemnul The Shining One Shops: D:1 = Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History There is a stone staircase leading down, spattered with blood here. You climb downwards. The gnoll hits you with a +0 whip. The gnoll barely misses you. There is a stone staircase leading up here. Things that are here: a +0 hand axe; an orc corpse The gnoll barely misses you. The gnoll hits you but does no damage. You hit the gnoll. The gnoll is lightly wounded. Your +4 spectral dagger hits the gnoll. The gnoll completely misses you. The gnoll barely misses you. The gnoll hits you with a +0 club. You swap places. Your +4 spectral dagger disappears. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll hits you with a +0 spear. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * Okay, then. You feel better. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, 81% to hit) Okay, then. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (81% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you with a +0 whip! You die... .. #.........g........ ... #.................. ...##.......g.........# ....#.................# ........#####.........# ......................# .......<#........####.# ........#gg......# .# #......@#........# #.#####.g........# #.......†........# ########.........####+## ........)...#........... ........................ ........................ ............#........... ######.....##........... You could see a gnoll. Vanquished Creatures An ice beast (D:4) An ogre (D:4) 2 scorpions (D:4) A bombardier beetle (D:3) An orc priest (D:4) Jessica (D:2) An iguana (D:4) Terence (D:3) 2 orc wizards (D:2) 5 adders 2 ufetubi (D:3) 2 dart slugs 2 ribbon worms (D:2) 6 orcs 9 ball pythons 4 bats 6 endoplasms 3 giant cockroaches 5 goblins 4 hobgoblins 7 jackals 10 kobolds 3 quokkas 6 frilled lizards 4 rats 89 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Human Wanderer began the quest for the Orb. 0 | D:1 | AutarchDCSS set off with the following items: a +0 dagger, | a potion of might, a +0 robe, a scroll of vulnerability; | and the following spell memorised: Freeze; and the | following spells available to memorise: Searing Ray, | Ensorcelled Hibernation, Frozen Ramparts, Static Discharge. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 188 | D:1 | Reached skill level 1 in Stealth 257 | D:1 | Found Bouti's Jewellery Boutique. 369 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/3 469 | D:1 | Learned a level 2 spell: Searing Ray 851 | D:2 | HP: 1/22 [orc wizard/puff of flame (11)] 854 | D:2 | Reached XP level 3. HP: 1/27 MP: 1/5 1085 | D:2 | Identified the +0 falchion of Ytucril {holy, *Noise rF+ | SInv} 1156 | D:2 | Reached skill level 3 in Conjurations 1434 | D:2 | Reached XP level 4. HP: 33/33 MP: 1/6 1796 | D:2 | Noticed Jessica 1799 | D:2 | Killed Jessica 2057 | D:2 | Reached XP level 5. HP: 24/38 MP: 0/8 2385 | D:3 | Reached skill level 4 in Conjurations 2940 | D:3 | Noticed Terence 2987 | D:3 | Killed Terence 3833 | D:4 | Identified the +2 flail "Ogre's Bane" {vamp, rN+ MP-6 | Int+3} 3850 | D:4 | Reached XP level 6. HP: 23/44 MP: 3/10 4013 | D:4 | Reached skill level 5 in Conjurations 4421 | D:4 | Noticed an ice beast 4504 | D:4 | Found a staircase to the Ecumenical Temple. 4732 | Temple | Entered the Ecumenical Temple 4750 | Temple | Became a worshipper of Vehumet 4898 | D:4 | Reached skill level 6 in Conjurations 4898 | D:4 | Reached XP level 7. HP: 51/51 MP: 6/11 5197 | D:5 | Entered Level 5 of the Dungeon 5364 | D:4 | Reached skill level 1 in Short Blades 5404 | D:5 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_loops_ring, serial_shops, nicolae_shop_back_alley_shop D:2: layout_loops_ring, minmay_misc_feat_enclosed, uniq_jessica D:3: minmay_angry_zag, layout_loops_ring, uniq_terence D:4: wad_pebble_path, layout_gridville, minmay_temple_entry_large_hall, st_stairs_4, minmay_manual_monstrance D:5: layout_basic Temple: bh_familiar_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 1 2 | 2.0 Conjurations | 3 4 6 | 6.0 Spellcasting | 2 3 | 3.0 Fighting | 3 | 3.6 Short Blades | 2 | 2.0 Armour | | 2.0 Ice Magic | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 24 | 47 | 11 || 82 Falchion | | 11 | || 11 Cast: Freeze | 7 | | || 7 Searing Ray | 14 | 48 | 10 || 72 Use: Potion | 1 | 4 | 2 || 7 Scroll | | 10 | 2 || 12 Stab: Sleeping | 1 | 1 | || 2 Armour: Robe | 28 | 11 | || 39 Leather armour | | 38 | 28 || 66 Skin | | 12 | || 12 Dodge: Dodged | 28 | 49 | 20 || 97 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5409 | 5300 | 109 | 949 | 3345 | 6 | 901.5 | Dungeon | 5379 | 5296 | 83 | 949 | 3345 | 5 | 1075.8 | Temple | 30 | 4 | 26 | 0 | 0 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1474 daAuts D:2: 1399 daAuts D:3: 1356 daAuts D:1: 974 daAuts D:5: 175 daAuts Temple: 30 daAuts