AutarchDCSS Level 1 of the Dungeon (0, 0, D:1) a quill talisman (12, -1, D:1) a +0 club (14, 24, D:1) a rat corpse (skeletalised by now) (19, 14, D:1) a +0 dagger a kobold corpse (skeletalised by now) (32, 31, D:1) a bat corpse (skeletalised by now) (33, 35, D:1) a +0 dagger (37, 11, D:1) a +0 club a kobold corpse (skeletalised by now) (40, 35, D:1) a +0 dagger (44, 4, D:1) a +0 war axe (44, 25, D:1) a +0 club (47, 19, D:1) a +0 dagger 2 stones (49, 8, D:1) a +0 short sword 3 stones a kobold skeleton Level 2 of the Dungeon [Shop] Xaryloh's Antique Weapon Emporium a +0 sling (31 gold) a +0 sling (31 gold) a +0 shortbow (63 gold) a +0 mace (63 gold) a +2 quarterstaff of draining (441 gold) a +0 whip (52 gold) a +0 hand axe (63 gold) (0, 0, D:2) a stone (10, 2, D:2) a frilled lizard corpse (skeletalised by now) (11, -32, D:2) an adder corpse (skeletalised by now) (16, -11, D:2) a +0 club (17, 11, D:2) a +0 club (19, -11, D:2) the +8 chain mail of the Lion {-Tele rN+ SInv Stlth+} -Tele: It prevents most forms of teleportation. rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (20, -11, D:2) a rat skeleton (26, -2, D:2) a +0 robe (28, 16, D:2) a +0 club a goblin corpse (skeletalised by now) (31, -16, D:2) a +0 club (38, 10, D:2) a +0 hammer (48, 10, D:2) a +0 club (52, 8, D:2) 6 stones (53, 9, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a kobold skeleton (4, 7, D:3) a +0 mace (6, 5, D:3) a +0 club (15, -2, D:3) the +2 ring mail of the Onion {rCorr MP+4 Str+4} rCorr: It protects you from acid and corrosion. MP+4: It affects your magic capacity (+4). Str+4: It affects your strength (+4). (18, -3, D:3) a +0 club (25, 6, D:3) a bat corpse (skeletalised by now)