Dungeon Crawl Stone Soup version 0.33-a0-1274-g8ec457024c (webtiles) character file. Game seed: 14425713669944339484 78 AutarchDCSS the Grave Robber (level 4, 0/29 HPs) Began as a Poltergeist Necromancer on Apr 6, 2025. Slain by a gnoll bouda ... wielding a +0 club (10 damage) ... on level 2 of the Dungeon. The game lasted 00:07:19 (2282 turns). AutarchDCSS the Grave Robber (PoNe) Turns: 2282, Time: 00:07:19 Health: 0/29 AC: 2 Str: 4 XL: 4 Next: 36% Magic: 1/7 EV: 11 Int: 17 God: Gold: 47 SH: 0 Dex: 16 Spells: 2/7 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles c - 3 datura-tipped darts l - 10 poisoned darts Armour b - a +1 cloak (haunted) Scrolls d - a scroll of teleportation {unknown} e - a scroll of fear f - a scroll of fog {unknown} g - a scroll of vulnerability {unknown} h - a scroll of blinking {unknown} i - a scroll of brand weapon {unknown} k - a scroll of amnesia {unknown} Potions j - a potion of curing {unknown} m - a potion of resistance {unknown} Skills: - Level 2.0 Fighting - Level 2.1 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting + Level 2.9 Summonings - Level 4.3 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 3% 1 b - Call Imp Summ 22% N/A 9% 2 c - Grave Claw Necr 32% 2d9 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 44% N/A 6% 1 Vampiric Draining Necr 16% 2d7 10% 3 Call Canine Familiar Summ 11% N/A 17% 3 Animate Dead Necr 16% N/A 32% 4 Eringya's Surprising Cr Summ 11% N/A 50% 4 Curse of Agony Necr 16% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Shops: D:2 ( Annotations: D:2 1 runed translucent door, Crazy Yiuf D:3 Jessica Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The gnoll hits your cerulean imp with a +0 club. Your cerulean imp hits the gnoll but does no damage. The gnoll hits your cerulean imp with a +0 club. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! A nearby plant withers and dies. The gnoll hits the plant with a +0 halberd of protection. The plant begins to die. Your attacks no longer feel as feeble. Something hits the plant! The plant begins to die. Jessica shouts, "You're disturbing me! I'll have to kill you!" Jessica casts a spell. Jessica blinks! Something hits the plant. The plant begins to die. You hear a shout! Casting: Call Imp (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Call Imp (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, chance to affect: 56%) The gnoll resists with significant effort. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, chance to affect: 56%) A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. You feel bolstered by spreading misfortune. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Unknown command. Your cerulean imp hits the gnoll from afar with a -3 spear. Your cerulean imp hits the gnoll from afar with a -3 spear. The gnoll barely misses you. Your cerulean imp hits the gnoll from afar with a -3 spear. The gnoll dies! No target in view! Jessica zaps a wand. The puff of flame hits your soul wisp! Your soul wisp is destroyed! Your soul wisp disappears in a puff of smoke! You see here a +0 club. Jessica casts a spell. Jessica blinks! Jessica zaps a wand. The puff of flame hits your cerulean imp. Your cerulean imp hits Jessica but does no damage. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. Your cerulean imp hits Jessica with a -3 spear. Jessica gestures wildly. Press: ? - help, v - describe, . - travel Here: Jessica, wielding a +0 dagger, wearing a +0 robe and carrying a wand of flame (lightly wounded, ally target) The floor. Your cerulean imp barely misses Jessica. Jessica looks very angry. Your attacks no longer feel as feeble. There is a stone staircase leading up here. You fly upwards. Your summoned ally is left behind. Level annotation: 1 runed translucent door, Crazy Yiuf There is a stone staircase leading down here. You start resting. You feel your existence waver again. You start resting. Magic restored. You fly downwards. Level annotation: Jessica There is a stone staircase leading up here. You start waiting. A gnoll bouda is nearby! Casting: Call Imp (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (chance to affect: 48%) A fragment of the gnoll bouda's soul is dislodged from its body. The gnoll bouda looks weaker. You feel bolstered by spreading misfortune. Your soul wisp closely misses the gnoll bouda. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The gnoll bouda barely misses your cerulean imp. Your soul wisp touches the gnoll bouda. The gnoll bouda hits your cerulean imp with a +0 club. Your cerulean imp hits the gnoll bouda with a -3 spear. Your soul wisp closely misses the gnoll bouda. The gnoll bouda hits your cerulean imp with a +0 club. Something hits your soul wisp! Your soul wisp returns to where it belongs. The gnoll bouda is no longer weakened. Your cerulean imp hits the gnoll bouda but does no damage. The gnoll bouda barely misses your cerulean imp. The gnoll closely misses your cerulean imp. Your cerulean imp barely misses the gnoll bouda. The gnoll bouda barely misses your cerulean imp. The gnoll hits your cerulean imp with a +0 club. Something barely misses your cerulean imp. Your cerulean imp closely misses the gnoll. The gnoll bouda hits your cerulean imp with a +0 club! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! The gnoll hits you with a +0 club. You fly upwards. Level annotation: 1 runed translucent door, Crazy Yiuf There is a stone staircase leading down here. Casting: Call Imp (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (covering ground quickly, chance to affect: 56%) A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. The gnoll hits you but does no damage. Your soul wisp touches the gnoll. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The gnoll barely misses you. Your soul wisp touches the gnoll. Your soul wisp touches the gnoll. Your cerulean imp hits the gnoll but does no damage. The gnoll attacks as it pursues you! The gnoll barely misses you. Your cerulean imp hits the gnoll with a -3 spear. The gnoll hits you with a +0 club. You closely miss the gnoll. The gnoll is heavily wounded. Your cerulean imp hits the gnoll but does no damage. The gnoll completely misses you. Your soul wisp touches the gnoll. You hit the gnoll but do no damage. The gnoll is almost dead. Your cerulean imp hits the gnoll with a -3 spear. The gnoll hits you with a +0 club. Your soul wisp closely misses the gnoll. You closely miss the gnoll. The gnoll is almost dead. Your cerulean imp hits the gnoll with a -3 spear. The gnoll dies! You swap places. You see here a +0 club. There is a stone staircase leading down here. You start resting. You feel your existence waver again. You start resting. Your soul wisp disappears in a puff of smoke! Your cerulean imp disappears in a puff of smoke! HP restored. You start resting. Magic restored. You fly downwards. Level annotation: Jessica The gnoll bouda hits you with a +0 club. The gnoll bouda barely misses you. There is a stone staircase leading up here. The gnoll bouda misses you. You fly upwards. Level annotation: 1 runed translucent door, Crazy Yiuf There is a stone staircase leading down here. Casting: Call Imp (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (lightly wounded, chance to affect: 48%) The gnoll bouda resists with some effort. The gnoll bouda hits you with a +0 club. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The gnoll bouda barely misses you. Casting: Call Imp (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (lightly wounded, ally target, chance to affect: 48%) The gnoll bouda resists with some effort. The gnoll bouda hits you with a +0 club! Your cerulean imp hits the gnoll bouda but does no damage. You catch the helpless gnoll bouda completely off-guard! You puncture the gnoll bouda! The gnoll bouda is heavily wounded. The gnoll bouda barely misses you. Your cerulean imp barely misses the gnoll bouda. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (heavily wounded, ally target, chance to affect: 48%) The gnoll bouda resists with some effort. The gnoll bouda hits you with a +0 club. Your cerulean imp hits the gnoll bouda but does no damage. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (heavily wounded, ally target, chance to affect: 48%) The gnoll bouda resists with some effort. The gnoll bouda hits you with a +0 club! You die... ###....####.#......P♣♣♣♣♣... ###.#................♣♣PP... #...#.#####.#.......♣PPP.... #.....####.................. #....###.......####........# #...## #...................# #...# #.......###.#.......# #...# #########...##......# #...# #.@)5...#########.# ##### ##.#j....#.......#.# #....##.##.♣.♣.♣.#.# #....##.##.......#.# #...###..'......<#.# #...# ####.....).#.# #...# #.♣.♣.♣.#.# #...# #.......#.# ##### #########.# You could see a gnoll bouda (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures 2 adders A giant cockroach (D:2) 5 goblins A bat (D:2) A frilled lizard (D:2) 3 kobolds (D:1) 2 rats (D:1) 15 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 2 gnolls A ribbon worm (D:2) A ball python (D:2) 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:2) 3 bats A frilled lizard (D:2) 2 kobolds 2 rats (D:2) 17 creatures vanquished. Grand Total: 32 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Poltergeist Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 289 | D:1 | Reached skill level 1 in Fighting 467 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 932 | D:2 | Reached skill level 1 in Summonings 932 | D:2 | Reached XP level 3. HP: 9/24 MP: 3/6 1018 | D:2 | Learned a level 2 spell: Grave Claw 1101 | D:2 | Found a faded altar of an unknown god. 1328 | D:2 | Found Xaryloh's Antique Weapon Emporium. 1330 | D:2 | Identified the +8 chain mail of the Lion {-Tele rN+ SInv | Stlth+} 1447 | D:2 | Learned a level 2 spell: Call Imp 1690 | D:2 | Found a runed translucent door. 1691 | D:2 | Noticed Crazy Yiuf 1973 | D:3 | Reached XP level 4. HP: 29/29 MP: 3/7 2010 | D:3 | Noticed Jessica 2021 | D:3 | Identified the +2 ring mail of the Onion {rCorr MP+4 Str+4} 2041 | D:3 | Found a blossoming altar of Fedhas. 2282 | D:2 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_loops_ring, minmay_misc_feat_secret_circle, chequers_serial_rivers_micro_c, minmay_misc_feat_rows D:2: layout_rooms, serial_shops, shop, serial_forest, infiniplex_forest_end_3, infiniplex_forest_straight_2, infiniplex_forest_clump_medium, infiniplex_forest_lined_1, infiniplex_forest_lined_2, infiniplex_forest_clump_medium, nicolae_ecumenical_pavilion, fountainhead, grunt_ministairs_3, hex_tiny, uniq_crazy_yiuf_cottage D:3: layout_basic, mainiacjoe_overflow_cross_hatched, nicolae_grassy_gnolls, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Summonings | 1 2 | 2.9 Dodging | | 2.1 Stealth | | 3.0 Spellcasting | | 2.0 Necromancy | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 61 | 6 || 67 Cast: Soul Splinter | 41 | 9 || 50 Call Imp | 1 | 5 || 6 Use: Potion | 1 | || 1 Scroll | 1 | || 1 Stab: Sleeping | 2 | || 2 Distracted | | 1 || 1 Armour: Skin | 31 | 9 || 40 Dodge: Dodged | 65 | 14 || 79 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2258 | 2192 | 66 | 403 | 1191 | 3 | 752.7 | Dungeon | 2258 | 2192 | 66 | 403 | 1191 | 3 | 752.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1117 daAuts D:1: 852 daAuts D:3: 289 daAuts