AutarchDCSS

Level 1 of the Dungeon
(0, 0, D:1)
  a rat skeleton
(7, -14, D:1)
  an adder skeleton
(18, -19, D:1)
  a +0 spear
(24, -3, D:1)
  a +0 short sword
  4 stones
(24, 9, D:1)
  a hobgoblin skeleton
(30, -32, D:1)
  a +0 ring mail
(31, -31, D:1)
  a +0 club
  a goblin corpse (skeletalised by now)
(35, -47, D:1)
  a +0 dagger
  3 stones
(38, 4, D:1)
  a hobgoblin corpse (skeletalised by now)
(40, -29, D:1)
  4 stones
(45, -36, D:1)
  a +0 war axe
(46, -12, D:1)
  a +0 dagger
  2 stones
  a kobold corpse (skeletalised by now)
(47, -19, D:1)
  4 stones
(48, -32, D:1)
  a ball python corpse (skeletalised by now)
(51, -21, D:1)
  a frilled lizard corpse (skeletalised by now)
(51, -10, D:1)
  2 flux baubles
(54, -22, D:1)
  3 stones

Level 2 of the Dungeon
(0, 0, D:2)
  the +0 chain mail of Moral Flaws {Harm Int+2 Dex+6 Stlth-}
    Harm:       It increases damage dealt and taken.
    Int+2:      It affects your intelligence (+2).
    Dex+6:      It affects your dexterity (+6).
    Stlth-:     It makes you less stealthy.
(4, 10, D:2)
  2 stones
(8, 18, D:2)
  a +0 robe
(16, -10, D:2)
  a +0 club
(16, -4, D:2)
  an adder corpse (skeletalised by now)
(17, -7, D:2)
  a +0 robe
(29, 17, D:2)
  a quokka skeleton
(34, -1, D:2)
  a +0 club
  a kobold skeleton
(38, 15, D:2)
  a +0 club
  a goblin skeleton
(39, 24, D:2)
  an adder skeleton
(41, -17, D:2)
  a hobgoblin corpse (skeletalised by now)

Level 3 of the Dungeon
(0, 0, D:3)
  a +0 dagger
  a goblin corpse (skeletalised by now)
(21, 16, D:3)
  a +0 short sword
(22, 18, D:3)
  a frilled lizard corpse (skeletalised by now)
(25, -9, D:3)
  a +0 dagger
  a goblin corpse (skeletalised by now)
(33, 29, D:3)
  a +0 club
  5 stones
  a kobold skeleton
(36, 29, D:3)
  a bat skeleton
(38, 13, D:3)
  a frilled lizard skeleton
(40, 41, D:3)
  a +0 whip
(44, 39, D:3)
  a +0 whip
  a kobold skeleton
(45, 32, D:3)
  a +0 dagger
(48, 31, D:3)
  a +0 hand axe
(49, 27, D:3)
  a rat skeleton
(51, 12, D:3)
  a +0 mace
(60, 49, D:3)
  a +0 club
(65, -8, D:3)
  a +1 whip of pain

Level 4 of the Dungeon
(6, 8, D:4)
  a +0 flail
  a gnoll corpse (skeletalised by now)
(7, 1, D:4)
  the +0 pair of gloves of Wrong Decisions {Str+5 Slay-4 SInv Stlth+}
    Str+5:      It affects your strength (+5).
    Slay-4:     It affects your accuracy & damage with ranged weapons and melee
    (-4).
    SInv:       It lets you see invisible.
    Stlth+:     It makes you more stealthy.
(7, 7, D:4)
  a +0 dagger
(20, 24, D:4)
  a +0 leather armour
(25, 6, D:4)
  a +0 flail
(26, 7, D:4)
  a +0 ring mail
(28, 8, D:4)
  a +0 spear
(31, 44, D:4)
  a +0 halberd
  a gnoll skeleton
(35, 18, D:4)
  a +0 ring mail
(36, 36, D:4)
  a +0 mace
(37, 5, D:4)
  7 stones
(37, 26, D:4)
  a +0 flail
(39, 3, D:4)
  a +0 robe
(39, 30, D:4)
  a +0 pair of gloves
(39, 39, D:4)
  5 stones
(40, 50, D:4)
  a +0 club
  a gnoll corpse (skeletalised by now)
(45, 15, D:4)
  a hobgoblin skeleton
(45, 41, D:4)
  a +0 club
  a gnoll skeleton
(48, 43, D:4)
  a +0 flail
  a gnoll skeleton
(49, 0, D:4)
  a +0 club
  a goblin skeleton
(49, 1, D:4)
  a +0 plate armour
(57, 41, D:4)
  a +0 dagger

Level 5 of the Dungeon
[Shop] Puv Cakh's Distillery
  2 potions of lignification (78 gold)
  a potion of attraction (39 gold)
  a potion of attraction (39 gold)
  a potion of heal wounds (104 gold)
  a potion of heal wounds (104 gold)
  a potion of moonshine (unknown) (13 gold)
[Shop] Usmookucw's Book Shop
  a book of Weapons (576 gold)
  a book of Necromancy (216 gold)
  a Treatise on Traps (360 gold)
  a book of Decay (360 gold)
  a book of Displacement (264 gold)
  a book of Weapons (576 gold)
  a book of Displacement (264 gold)
(0, 34, D:5)
  a +0 flail of holy wrath
  a +0 chain mail
(2, 35, D:5)
  a +0 flail
  an orc skeleton
(15, 40, D:5)
  a hound skeleton
(22, 33, D:5)
  3 stones
(25, 8, D:5)
  a +0 giant spiked club
(27, 35, D:5)
  a +0 short sword
  an orc skeleton
(28, 36, D:5)
  a +0 dagger
  an orc skeleton
(29, 26, D:5)
  a +0 flail
(30, 6, D:5)
  a +0 hand axe
  a +0 chain mail
  an orc corpse (skeletalised by now)
(31, -3, D:5)
  a +0 short sword
  an orc skeleton
(31, 21, D:5)
  3 stones
(36, 12, D:5)
  a +0 quarterstaff
(45, 33, D:5)
  a +0 ring mail
(48, 20, D:5)
  an iguana corpse (skeletalised by now)
(49, 27, D:5)
  a +0 hand axe
  a +0 leather armour
(50, 27, D:5)
  a +0 robe
  an orc corpse (skeletalised by now)
(52, 28, D:5)
  a +0 leather armour

Level 6 of the Dungeon
(8, 14, D:6)
  a +0 short sword
  a +0 chain mail
  an orc corpse (skeletalised by now)
(9, 13, D:6)
  a +0 leather armour
(14, 22, D:6)
  a +0 whip
(15, 23, D:6)
  a +0 club
  a gnoll corpse (skeletalised by now)
(19, -3, D:6)
  a +0 shortbow
  a centaur skeleton
(20, -3, D:6)
  2 large rocks
(21, 13, D:6)
  a bullfrog skeleton
(22, 14, D:6)
  a bullfrog skeleton
(23, 4, D:6)
  a +0 falchion
(25, -1, D:6)
  a black bear skeleton
(26, 5, D:6)
  a +0 giant club
  an iguana corpse (skeletalised by now)
  an acid dragon corpse (skeletalised by now)
  an ogre corpse (skeletalised by now)
(29, -7, D:6)
  a +0 robe
  a +0 dagger
(29, 21, D:6)
  a +0 club
  a +0 leather armour
(30, -6, D:6)
  a +0 robe
  a +1 mace
(31, -14, D:6)
  a +0 dagger
(31, 20, D:6)
  a +0 halberd
  a gnoll corpse (skeletalised by now)
(35, -12, D:6)
  a +0 robe
  a +0 halberd
  a +0 robe
  a +0 hand axe
(36, -12, D:6)
  a +0 robe
  a +3 flail
(40, -12, D:6)
  a +2 mace of holy wrath
  a +0 chain mail
(41, -1, D:6)
  a +0 leather armour
  a +0 whip
  an orc skeleton
(45, -2, D:6)
  a +0 short sword
(45, 20, D:6)
  a +0 club
  a gnoll corpse (skeletalised by now)
(46, -2, D:6)
  5 stones
(46, 14, D:6)
  a +0 dagger
  a +0 robe
(46, 19, D:6)
  a +0 hand axe
(47, 17, D:6)
  5 stones
(48, 20, D:6)
  a +0 spear
(53, 9, D:6)
  a +0 falchion

Level 7 of the Dungeon
(0, 0, D:7)
  a +2 dagger of draining
  a +1 spear of venom
  a +0 ring mail
  a +0 kite shield
(14, 24, D:7)
  a +0 club
  a kobold skeleton
(16, 16, D:7)
  a +0 whip
(17, 16, D:7)
  a +0 leather armour
  a +0 whip
(17, 17, D:7)
  a +0 spear
  a gnoll skeleton
(17, 18, D:7)
  a +0 club
  a gnoll skeleton
(23, -15, D:7)
  a steam dragon skeleton
(24, -2, D:7)
  a +0 giant club
  a +0 giant spiked club
  a two-headed ogre corpse (skeletalised by now)
(27, -15, D:7)
  a +0 chain mail
(28, -11, D:7)
  a +0 giant spiked club
(29, 13, D:7)
  a +0 dagger
(30, 13, D:7)
  a +0 club
  a kobold skeleton
(31, 13, D:7)
  a +0 dagger of draining
  a +0 dagger
  a stone
  a +0 short sword
  a +0 short sword
  a +0 short sword
  a kobold skeleton
(36, -5, D:7)
  a +0 flail
  a gnoll skeleton
(36, 0, D:7)
  a +0 robe
  a +0 dagger
  a +0 ring mail
  a +0 short sword
  an orc skeleton
(36, 1, D:7)
  a +0 robe
  a +0 dagger
  an orc skeleton
(37, -3, D:7)
  a +0 robe
  a +0 battleaxe
(37, 1, D:7)
  a +0 scale mail
  a +0 flail
  an orc skeleton
(38, 18, D:7)
  9 stones
(38, 23, D:7)
  a +0 cloak
(41, 1, D:7)
  a +0 robe
  a +4 hand axe of freezing
(43, 19, D:7)
  a +0 whip
  a +0 whip
  a +0 club
  4 stones
  a +0 dagger
  a +0 dagger
  a kobold skeleton
  a kobold skeleton
  a kobold skeleton
(45, 6, D:7)
  a +0 ring mail
(48, -16, D:7)
  a +0 robe
(49, -12, D:7)
  a +0 robe
  a +3 flail
  a +0 robe
  a +1 morningstar
(50, 5, D:7)
  a +0 robe
  a +0 dire flail
(51, 12, D:7)
  a +0 scale mail
(52, 11, D:7)
  a +0 quarterstaff
(53, 11, D:7)
  a +0 war axe
(53, 12, D:7)
  a +0 rapier
(55, 7, D:7)
  a +0 ring mail
(56, 13, D:7)
  a +0 mace
(61, -15, D:7)
  a +0 war axe
(65, -11, D:7)
  a black bear corpse (skeletalised by now)

Level 8 of the Dungeon
(0, 0, D:8)
  a +0 spear
(1, -46, D:8)
  a ring of resist corrosion
(9, -7, D:8)
  a +0 robe
  a +0 battleaxe
(11, -16, D:8)
  a +0 pair of boots
(14, -8, D:8)
  a +0 whip
  a gnoll skeleton
(15, -6, D:8)
  a +0 spear
(16, -7, D:8)
  a +0 kite shield of protection
  a +0 war axe
  a +2 scale mail of poison resistance
(17, -36, D:8)
  a +0 robe
  a +5 flail of freezing
(19, -24, D:8)
  a +0 robe
  a +6 flail
(19, -7, D:8)
  a +0 flail
(22, -41, D:8)
  a +0 ring mail
(23, -21, D:8)
  a +0 ring mail
(24, -19, D:8)
  the staff of Dumy {rElec Will- Int+5 Conj}
    [staff of conjuration]
    
    rElec:      It insulates you from electricity.
    Will-:      It decreases your willpower.
    Int+5:      It affects your intelligence (+5).
    Conj:       It increases the power of your Conjurations spells.
(25, -21, D:8)
  a +4 battleaxe of electrocution
(25, -20, D:8)
  a +0 mace of draining
(25, -19, D:8)
  a +2 battleaxe of venom
(26, -8, D:8)
  a +0 war axe
(28, -7, D:8)
  a +0 robe
  a +3 falchion of freezing
(30, -30, D:8)
  a +0 rapier
(32, -44, D:8)
  a +0 leather armour
(35, -13, D:8)
  a +0 robe
(40, -36, D:8)
  a +0 scimitar
(42, -3, D:8)
  a +0 orcbow
  a +0 robe
  a +0 long sword
(43, -24, D:8)
  a +0 rapier
  a gnoll skeleton
(43, -15, D:8)
  a +0 robe
  a +0 short sword
(44, -9, D:8)
  a +0 robe
  a +0 morningstar
(52, -47, D:8)
  a +1 long sword
  a +0 robe
(52, -45, D:8)
  a +0 chain mail
  a +1 flail of protection
  a +0 robe
  a +0 dagger
  a +0 scale mail
  a +0 dagger
  an orc skeleton
  an orc skeleton
(53, -45, D:8)
  a +0 ring mail
  a +0 whip
  an orc skeleton

Level 9 of the Dungeon
(0, 0, D:9)
  a +0 chain mail
(6, 10, D:9)
  a +0 dagger
  a kobold skeleton
(7, 8, D:9)
  a +0 dagger
(7, 9, D:9)
  a +2 dagger of protection
  a +0 club
(7, 10, D:9)
  a stone
  a +0 club
(7, 12, D:9)
  a +0 trident
(28, -3, D:9)
  a +0 dagger
(40, 17, D:9)
  a +0 mace
  a +0 hand axe
  a +0 ring mail
  an orc corpse (skeletalised by now)
(40, 18, D:9)
  a +0 mace
  a +0 ring mail
(40, 19, D:9)
  a +0 dagger
  a +0 robe
(42, 16, D:9)
  3 stones

Level 10 of the Dungeon
(0, 0, D:10)
  a +0 short sword
  a +0 short sword
  a +0 whip
  a +0 whip
  a +0 club
  4 stones
  a +0 short sword
  a kobold corpse (skeletalised by now)
  a kobold corpse (skeletalised by now)
  a kobold corpse (skeletalised by now)
  a kobold corpse (skeletalised by now)
(3, -14, D:10)
  a +0 robe
(3, 11, D:10)
  a scroll of torment
(5, -2, D:10)
  a +0 giant club
  a +0 giant spiked club
  a two-headed ogre corpse (skeletalised by now)
(6, -16, D:10)
  a +0 quarterstaff
(17, -22, D:10)
  a +0 hand axe
(18, -2, D:10)
  a +0 short sword
(26, 14, D:10)
  5 stones
(27, 16, D:10)
  a +2 long sword of draining
(28, 9, D:10)
  the +3 rapier "Haodoor" {heavy, rC- rN+ Dex+7}
    rC-:        It makes you vulnerable to cold.
    rN+:        It protects you from negative energy.
    Dex+7:      It affects your dexterity (+7).
(35, 8, D:10)
  a +0 club
  a gnoll skeleton
  a howler monkey skeleton
  a howler monkey skeleton
(38, 5, D:10)
  a staff of death
(40, -15, D:10)
  4 stones
(44, -18, D:10)
  a +0 spear
  a gnoll skeleton
(44, -17, D:10)
  3 stones
(51, -17, D:10)
  a +0 leather armour
  a +0 flail
  an orc skeleton
(51, -2, D:10)
  a scroll of noise
(52, -17, D:10)
  a +0 dagger
  an orc skeleton
(52, -15, D:10)
  a +0 plate armour
  a +2 great sword
  a +0 robe
  a +0 dagger
  an orc skeleton
(56, 10, D:10)
  a +0 buckler
  a +0 ring mail
  a +0 spear
  a gnoll skeleton
(57, 10, D:10)
  a +0 trident
(57, 12, D:10)
  a +0 dagger
(58, 14, D:10)
  a +0 flail
  a gnoll skeleton
(59, 14, D:10)
  a +0 spear
(60, 14, D:10)
  a +0 dagger
  a +0 robe
  an orc corpse (skeletalised by now)
(61, 14, D:10)
  a +0 hand axe
  a +0 flail
  a +0 scale mail

Level 11 of the Dungeon
(0, 19, D:11)
  2 stones
(4, -10, D:11)
  a howler monkey skeleton
(6, -12, D:11)
  a +0 falchion
(16, 20, D:11)
  a wolf skeleton
(20, -10, D:11)
  a +0 falchion
(20, 3, D:11)
  a +0 ring mail
(25, 0, D:11)
  a +0 quarterstaff
(25, 8, D:11)
  a manticore skeleton
(33, 17, D:11)
  a +0 mace
  an orc skeleton
(34, 17, D:11)
  a +0 ring mail
  a +0 flail of holy wrath
  an orc skeleton
(37, 5, D:11)
  a +0 morningstar
  a +0 leather armour
(37, 26, D:11)
  a +0 robe
  a +0 dagger
(38, 5, D:11)
  a +3 dagger of electrocution
  a +0 robe
  the human corpse of Josephine (skeletalised by now)
(38, 21, D:11)
  a +0 leather armour
  a +0 flail
  an orc skeleton
(38, 22, D:11)
  a +0 leather armour
  a +0 club
  an orc skeleton
(40, -10, D:11)
  a +0 robe
  a +6 dagger of venom
  the orc skeleton of Nergalle
(52, 14, D:11)
  a book of Conjurations
(52, 19, D:11)
  a +0 robe

Level 12 of the Dungeon
(22, 12, D:12)
  a +0 orcbow
(25, 14, D:12)
  a +0 giant club
  a +0 heavy dire flail
  a two-headed ogre corpse (skeletalised by now)
(29, 11, D:12)
  a +0 scale mail
(41, -10, D:12)
  a +0 dagger
(41, -9, D:12)
  a +0 short sword
  a +0 dagger
  a +0 robe
  a +0 dagger
  a +0 robe
  a kobold corpse (skeletalised by now)
  a kobold corpse (skeletalised by now)
(45, -10, D:12)
  3 scrolls of vulnerability
(46, 4, D:12)
  a +0 helmet
(47, -8, D:12)
  a +0 robe
(50, -23, D:12)
  8 stones
(53, -22, D:12)
  a manticore corpse (skeletalised by now)

Level 13 of the Dungeon
(0, 0, D:13)
  a human corpse (skeletalised by now)
  a human corpse (skeletalised by now)
(0, 2, D:13)
  a +0 robe
  a +0 hand axe
(1, 2, D:13)
  a human corpse (skeletalised by now)
(23, -5, D:13)
  4 large rocks
  a cyclops corpse (skeletalised by now)
(43, 12, D:13)
  a +0 dagger
  a +0 robe
  an orc corpse (skeletalised by now)

Level 14 of the Dungeon
(0, 0, D:14)
  a +0 pair of gloves
(7, 28, D:14)
  a +0 giant spiked club
  a +0 giant spiked club
(10, 40, D:14)
  a human skeleton
(11, 38, D:14)
  a human skeleton
(15, 24, D:14)
  a human skeleton
(19, 20, D:14)
  a tengu corpse (skeletalised by now)
(19, 34, D:14)
  a human corpse (skeletalised by now)
(42, 3, D:14)
  a +0 war axe
  a +0 leather armour
  a +0 buckler
  a tengu corpse (skeletalised by now)
(51, -3, D:14)
  8 gold pieces
(62, 10, D:14)
  a +0 broad axe
  a +0 ring mail
  a +0 kite shield of protection

the Ecumenical Temple

Level 1 of the Orcish Mines
(0, 0, Orc:1)
  a +0 partisan
  a +0 plate armour
  an orc corpse (skeletalised by now)
(1, 2, Orc:1)
  a +0 dagger
  a +0 robe
  a +0 mace
  a +0 plate armour
  an orc corpse (skeletalised by now)
(1, 3, Orc:1)
  a +0 hand axe
  a +0 ring mail
(1, 4, Orc:1)
  5 large rocks
(2, 1, Orc:1)
  a +0 club
  a +0 leather armour
  an orc corpse (skeletalised by now)
(2, 3, Orc:1)
  a +0 short sword
(3, 1, Orc:1)
  a +0 club
  a +0 ring mail
(53, 8, Orc:1)
  a troll skeleton
(57, 14, Orc:1)
  a +0 leather armour
  a +0 dagger
(58, 11, Orc:1)
  a +1 heavy mace
(58, 12, Orc:1)
  a +0 robe
  a +0 dagger of freezing
  an orc skeleton
(58, 13, Orc:1)
  a +0 robe
  a +0 dagger
(58, 14, Orc:1)
  a +0 whip
(58, 15, Orc:1)
  a +0 mace
(59, 11, Orc:1)
  a +0 robe
  a +0 dagger
  a +0 ring mail
  a +0 mace
(59, 12, Orc:1)
  a +0 hand axe
  a +0 plate armour
  a +0 trident
  an orc skeleton
(60, 11, Orc:1)
  a +0 hand axe
  an orc skeleton
(60, 13, Orc:1)
  a +0 robe
  a +0 dagger
(60, 14, Orc:1)
  a +0 hand axe
  an orc skeleton
(60, 15, Orc:1)
  a +0 leather armour
  a +0 war axe
(62, -10, Orc:1)
  a +0 club
  an orc corpse (skeletalised by now)
(63, 5, Orc:1)
  a +0 orcbow
  a kobold corpse (skeletalised by now)
(63, 11, Orc:1)
  a +0 plate armour
  a +0 halberd
  a +0 arbalest
  an orc skeleton
(64, -10, Orc:1)
  a +0 dagger
  a +0 robe
(64, 5, Orc:1)
  a +0 dagger of protection
  a +0 robe
  a +0 partisan
  a +0 chain mail
  an orc corpse (skeletalised by now)
  an orc corpse (skeletalised by now)
(64, 6, Orc:1)
  a +0 arbalest
  a kobold corpse (skeletalised by now)
(65, 5, Orc:1)
  a +0 club
  an orc corpse (skeletalised by now)
(65, 7, Orc:1)
  a +0 arbalest
  a kobold skeleton

Level 2 of the Orcish Mines
[Shop] Zonoduemif's Antique Weapon Emporium
  the +0 war axe of Cobwebs {drain, rN+ rCorr Dex+3} (823 gold)
    rN+:        It protects you from negative energy.
    rCorr:      It protects you from acid and corrosion.
    Dex+3:      It affects your dexterity (+3).
  a +0 falchion of protection (156 gold)
  a +1 great sword of venom (532 gold)
  a +0 dagger (56 gold)
  a +3 great sword of holy wrath (980 gold)
  a +1 war axe of flaming (372 gold)
  a +0 falchion (84 gold)
  a +0 halberd (112 gold)
  the +11 hand axe of the Kidney {flame, rN+ rCorr Int-2 Dex+3} (2220 gold)
    rN+:        It protects you from negative energy.
    rCorr:      It protects you from acid and corrosion.
    Int-2:      It affects your intelligence (-2).
    Dex+3:      It affects your dexterity (+3).
[Shop] Zuxodd Zedi's Armour Shop
  a +0 scale mail (56 gold)
  a +0 chain mail (84 gold)
  a +0 scale mail (56 gold)
  a +0 scale mail (56 gold)
  a +0 pair of gloves (63 gold)
  a +1 ring mail of cold resistance (224 gold)
  a +0 ring mail (56 gold)
  a +0 helmet (63 gold)
  a +0 scale mail (56 gold)
[Shop] Bihaukir's Antique Armour Boutique
  a +1 leather armour of poison resistance (275 gold)
  a +1 plate armour of poison resistance (675 gold)
  a +2 robe (322 gold)
  a +0 pair of boots (112 gold)
  a +0 robe (22 gold)
  a +0 leather armour (50 gold)
  a +0 tower shield (200 gold)
[Shop] Imeo's Distillery
  a potion of heal wounds (96 gold)
  2 potions of curing (72 gold)
  a potion of curing (36 gold)
  a potion of magic (96 gold)
  2 potions of curing (72 gold)
  a potion of attraction (36 gold)
  a potion of haste (120 gold)
  a potion of haste (120 gold)
  a potion of heal wounds (96 gold)

Level 1 of the Lair of Beasts
(2, 20, Lair:1)
  a +0 falchion
(7, 30, Lair:1)
  a wyvern skeleton
(10, 3, Lair:1)
  a +0 arbalest
(12, 21, Lair:1)
  a wolf skeleton
(12, 24, Lair:1)
  a +0 robe
  a +2 spear of venom
  a +2 dagger of electrocution
  the +4 flail of Kirph {freeze, rF+ rN+}
    rF+:        It protects you from fire.
    rN+:        It protects you from negative energy.
  a +0 orcbow
(13, 19, Lair:1)
  a water moccasin skeleton
(13, 21, Lair:1)
  a wolf skeleton
(13, 22, Lair:1)
  a water moccasin skeleton
(13, 23, Lair:1)
  a water moccasin skeleton
(13, 24, Lair:1)
  a water moccasin skeleton
(14, 7, Lair:1)
  an adder skeleton
(14, 17, Lair:1)
  a water moccasin skeleton
  a water moccasin skeleton
  a water moccasin skeleton
(14, 19, Lair:1)
  a bullfrog corpse (skeletalised by now)
(15, 17, Lair:1)
  a water moccasin skeleton
  a water moccasin skeleton
  an adder skeleton
  an adder skeleton
(17, 13, Lair:1)
  an adder skeleton
(17, 15, Lair:1)
  a water moccasin skeleton
(18, 14, Lair:1)
  an electric eel skeleton
(20, 43, Lair:1)
  a scroll of noise
(25, 44, Lair:1)
  a cane toad corpse (skeletalised by now)
(27, 42, Lair:1)
  a polar bear skeleton
(29, 3, Lair:1)
  a +0 great mace
(42, 18, Lair:1)
  a wolf skeleton
(42, 31, Lair:1)
  5 stones
(42, 35, Lair:1)
  a +0 scale mail
(43, 18, Lair:1)
  a wolf corpse (skeletalised by now)
(44, 18, Lair:1)
  a wolf skeleton
(46, 0, Lair:1)
  a staff of fire
(48, 25, Lair:1)
  a water moccasin skeleton
(50, 16, Lair:1)
  a water moccasin skeleton
(52, 12, Lair:1)
  6 stones
(56, 25, Lair:1)
  a +0 dagger

Level 2 of the Lair of Beasts
(3, 15, Lair:2)
  a water moccasin corpse (skeletalised by now)
(7, 39, Lair:2)
  a blink frog skeleton
(14, 12, Lair:2)
  a +2 dagger of venom
(16, -2, Lair:2)
  a yak skeleton
(17, 42, Lair:2)
  a blink frog skeleton
(18, 5, Lair:2)
  a blink frog skeleton
(19, -3, Lair:2)
  a +0 morningstar
(20, 7, Lair:2)
  a blink frog skeleton
(20, 10, Lair:2)
  a blink frog skeleton
(20, 17, Lair:2)
  a basilisk skeleton
(28, 16, Lair:2)
  a scroll of noise
(28, 17, Lair:2)
  7 stones
(28, 18, Lair:2)
  a +0 sling
(28, 39, Lair:2)
  an elephant skeleton
(30, 35, Lair:2)
  an elephant skeleton
(33, 2, Lair:2)
  a +2 spectral quarterstaff
  a +0 robe
  a spriggan skeleton
(33, 5, Lair:2)
  an electric eel skeleton
(33, 38, Lair:2)
  a blink frog skeleton
(35, -3, Lair:2)
  a komodo dragon skeleton
(35, 36, Lair:2)
  an elephant skeleton
(38, 35, Lair:2)
  an elephant skeleton
(39, 14, Lair:2)
  a yak skeleton
(39, 32, Lair:2)
  a cane toad skeleton
(43, 6, Lair:2)
  the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr}
    -Tele:      It prevents most forms of teleportation.
    *Silence:   It may silence you when you take damage.
    rElec:      It insulates you from electricity.
    Will+:      It increases your willpower.
    rCorr:      It protects you from acid and corrosion.
(45, 2, Lair:2)
  a +0 robe
  a +0 quarterstaff
(46, 37, Lair:2)
  a wolf skeleton
(47, 37, Lair:2)
  a wolf skeleton
(47, 38, Lair:2)
  a wolf skeleton
(53, 18, Lair:2)
  a +0 arbalest
(53, 29, Lair:2)
  a blink frog skeleton
(53, 32, Lair:2)
  a komodo dragon skeleton
(54, -11, Lair:2)
  a wolf corpse (skeletalised by now)
(54, 5, Lair:2)
  a bunyip corpse (skeletalised by now)
(54, 17, Lair:2)
  a rime drake skeleton
(56, 7, Lair:2)
  a +0 ring mail
(59, 17, Lair:2)
  a +0 broad axe
(60, 35, Lair:2)
  an elephant corpse (skeletalised by now)

Level 3 of the Lair of Beasts
(2, 3, Lair:3)
  an elephant skeleton
(5, 3, Lair:3)
  an elephant skeleton
(7, -15, Lair:3)
  a bullfrog skeleton
(8, 0, Lair:3)
  an elephant skeleton
(11, -15, Lair:3)
  a water moccasin skeleton
(19, 22, Lair:3)
  a stone
(20, 5, Lair:3)
  a +0 cloak
(22, 17, Lair:3)
  a stone
(24, 22, Lair:3)
  a stone
(25, 19, Lair:3)
  a stone
(26, -1, Lair:3)
  a wolf skeleton
(26, 0, Lair:3)
  a wolf skeleton
(26, 1, Lair:3)
  a wolf skeleton
(26, 17, Lair:3)
  a yak skeleton
(27, -2, Lair:3)
  a wolf skeleton
(28, -5, Lair:3)
  a rime drake skeleton
(29, 20, Lair:3)
  a blink frog skeleton
(31, 5, Lair:3)
  a blink frog skeleton
(33, 12, Lair:3)
  a blink frog skeleton
(42, -4, Lair:3)
  a blink frog skeleton
(45, 30, Lair:3)
  a catoblepas skeleton
(47, 1, Lair:3)
  6 stones
(49, -2, Lair:3)
  a bullfrog skeleton
(49, 17, Lair:3)
  a yak skeleton
  a yak skeleton
(51, 31, Lair:3)
  a large rock
(52, 27, Lair:3)
  a large rock
(55, 7, Lair:3)
  a +0 scale mail
(61, 35, Lair:3)
  a large rock
(62, 26, Lair:3)
  a large rock
(65, -1, Lair:3)
  a polar bear skeleton

Level 4 of the Lair of Beasts
(0, 0, Lair:4)
  a +0 sling
(7, 7, Lair:4)
  a komodo dragon corpse (skeletalised by now)
(9, 4, Lair:4)
  a yak corpse (skeletalised by now)
  a yak corpse (skeletalised by now)
(10, 3, Lair:4)
  a yak corpse (skeletalised by now)
(14, -13, Lair:4)
  an elephant skeleton
(17, 2, Lair:4)
  a water moccasin skeleton
(18, -13, Lair:4)
  an elephant skeleton
  a wolf skeleton
(19, -13, Lair:4)
  an elephant skeleton
  an elephant skeleton
(19, 25, Lair:4)
  a yak corpse (skeletalised by now)
  a wolf corpse (skeletalised by now)
(21, 25, Lair:4)
  a polar bear skeleton
  a wolf skeleton
(23, 35, Lair:4)
  a scarab talisman
  the rimehorn talisman of the Morning Star {rElec Will+ Str-5 Int+4}
    [rimehorn talisman]
    rElec:      It insulates you from electricity.
    Will+:      It increases your willpower.
    Str-5:      It affects your strength (-5).
    Int+4:      It affects your intelligence (+4).
  a quill talisman
  4 scrolls of poison
  the +6 shortbow of Neilihek {drain, Fly rCorr Str+2 Dex+2}
    Fly:        It grants you flight.
    rCorr:      It protects you from acid and corrosion.
    Str+2:      It affects your strength (+2).
    Dex+2:      It affects your dexterity (+2).
(35, 0, Lair:4)
  a blink frog skeleton
(42, -9, Lair:4)
  a blink frog skeleton
(43, -9, Lair:4)
  a blink frog skeleton
  a water moccasin skeleton
(46, 34, Lair:4)
  5 stones
(53, -16, Lair:4)
  a cane toad corpse (skeletalised by now)
(56, -6, Lair:4)
  a yak corpse (skeletalised by now)
(57, -5, Lair:4)
  a yak corpse (skeletalised by now)

Level 5 of the Lair of Beasts
(0, 0, Lair:5)
  the ring "Xusma" {^Drain rElec rN++ Dex+3}
    [ring of positive energy]
    
    ^Drain:     It drains your maximum health when unequipped.
    rElec:      It insulates you from electricity.
    rN++:       It greatly protects you from negative energy.
    Dex+3:      It affects your dexterity (+3).
  (unseen)
(2, -3, Lair:5)
  6 stones
(7, 1, Lair:5)
  a +0 robe
(8, 1, Lair:5)
  a +0 robe
  a +0 dagger
  a human skeleton
(9, 0, Lair:5)
  an elephant skeleton
(12, -46, Lair:5)
  a black mamba skeleton
(14, -49, Lair:5)
  a blink frog skeleton
(16, -50, Lair:5)
  a +0 whip
(17, -45, Lair:5)
  a black mamba skeleton
(18, -52, Lair:5)
  a hydra corpse (skeletalised by now)
(18, -51, Lair:5)
  a komodo dragon skeleton
(19, -51, Lair:5)
  a blink frog skeleton
(26, 0, Lair:5)
  41 gold pieces
(26, 1, Lair:5)
  a scroll of identify
(27, 0, Lair:5)
  a potion of brilliance
(27, 1, Lair:5)
  a staff of earth
  (unseen)
(37, 2, Lair:5)
  an elephant corpse (skeletalised by now)
(39, -35, Lair:5)
  an anaconda corpse (skeletalised by now)
(40, -1, Lair:5)
  a +0 dagger
  a +0 robe of resistance
(41, -37, Lair:5)
  an anaconda corpse (skeletalised by now)
(48, -3, Lair:5)
  a +0 falchion
(50, -41, Lair:5)
  a +0 club

Level 1 of the Swamp
(8, -5, Swamp:1)
  a +0 spear
  a spriggan corpse (skeletalised by now)
(9, -1, Swamp:1)
  a goliath frog corpse (skeletalised by now)
(11, -14, Swamp:1)
  a +0 spear
  a +0 buckler
  a spriggan corpse (skeletalised by now)
(12, -16, Swamp:1)
  a +0 spear
  a spriggan corpse (skeletalised by now)
(18, 3, Swamp:1)
  a bog body corpse (skeletalised by now)

Level 2 of the Swamp
(0, 0, Swamp:2)
  a bog body skeleton
(5, -1, Swamp:2)
  a +0 robe
  a +1 spectral quarterstaff
  a bunyip skeleton
  a spriggan skeleton
(12, 16, Swamp:2)
  a +0 sling
(37, 9, Swamp:2)
  a goliath frog corpse (skeletalised by now)
(38, 1, Swamp:2)
  a bog body corpse (skeletalised by now)

Level 3 of the Swamp
(4, -6, Swamp:3)
  a vampire mosquito corpse
(5, -6, Swamp:3)
  a vampire mosquito corpse
(5, -5, Swamp:3)
  a vampire mosquito corpse
(7, -11, Swamp:3)
  the +8 flail "Muqof" {reap, Str+5}
    Str+5:      It affects your strength (+5).
(16, -24, Swamp:3)
  4 stones
(21, -3, Swamp:3)
  16 gold pieces
(24, -25, Swamp:3)
  a +0 robe
(29, -6, Swamp:3)
  8 stones
(32, -24, Swamp:3)
  a +0 scale mail
(32, -3, Swamp:3)
  a +0 plate armour
(34, -27, Swamp:3)
  a +0 falchion
(39, -19, Swamp:3)
  a +0 glaive

Level 1 of the Spider Nest

Level 2 of the Spider Nest
(50, 15, Spider:2)
  a +0 ring mail

Level 3 of the Spider Nest
(20, 18, Spider:3)
  5 stones

Level 4 of the Spider Nest
(8, 22, Spider:4)
  a +0 chain mail
(71, 2, Spider:4)
  the +0 hat of Quiet Fog {Int-4 Dex+6}
    Int-4:      It affects your intelligence (-4).
    Dex+6:      It affects your dexterity (+6).

Level 1 of the Pits of Slime

Level 2 of the Pits of Slime

Level 3 of the Pits of Slime

Level 4 of the Pits of Slime

Level 5 of the Pits of Slime
(25, 21, Slime:5)
  the +1 halberd of Dishonour {protect, rCorr}
    rCorr:      It protects you from acid and corrosion.
(29, 25, Slime:5)
  the +6 falchion of Darkness {pain, rElec rPois rC++}
    rElec:      It insulates you from electricity.
    rPois:      It protects you from poison.
    rC++:       It greatly protects you from cold.
  (unseen)
(29, 33, Slime:5)
  the blade talisman of Fortitude {rN++}
    [blade talisman]
    rN++:       It greatly protects you from negative energy.
  (unseen)