Dungeon Crawl Stone Soup version 0.34-a0-86-g157474af12 (webtiles) character file. Game seed: 5214320725227390966 116 AutarchDCSS the Conjurer (level 5, 0/29 HPs) Began as a Vine Stalker Conjurer on May 27, 2025. Slain by an orc ... wielding a +0 hand axe (3 damage) ... on level 3 of the Dungeon. The game lasted 00:06:13 (3502 turns). AutarchDCSS the Conjurer (Vine Stalker Conjurer) Turns: 3502, Time: 00:06:13 Health: 0/29 AC: 9 Str: 11 XL: 5 Next: 0% Magic: 0/9 EV: 11 Int: 18 God: Gold: 32 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . a - +1 falchion (protect) rCold . . . (no offhand) rNeg . . . f - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: under a protective aura A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 142 gold pieces. You spent 110 gold pieces at shops. Inventory: Hand Weapons a - a +1 falchion of protection (weapon) d - a +0 whip i - a +1 dagger of holy wrath Missiles r - 3 poisoned darts Armour f - a +0 robe (worn) Magical Staves b - a staff of conjuration Scrolls h - 6 scrolls of identify {unknown} j - 2 scrolls of poison {unknown} l - a scroll of vulnerability {unknown} m - a scroll of blinking {unknown} p - 2 scrolls of fog {unknown} Potions c - 3 potions of curing e - a potion of lignification {unknown} g - a potion of brilliance {unknown} k - a potion of moonshine {unknown} n - a potion of magic o - a potion of berserk rage {unknown} q - a potion of mutation {unknown} s - a potion of haste {unknown} t - 2 potions of might Skills: - Level 4.0 Fighting + Level 0.2 Short Blades - Level 1.5 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 1% N/A 47% 3 Ozocubu's Armour Ice 1% N/A 47% 3 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Detonation Catalyst Fire/Alch 1% 2d3 99% 5 Manifold Assault Tloc 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana The Shining One Shops: D:3 ! Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A bat comes into view. A bat is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) You feel a surge of power! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) You feel a surge of power! The magic dart hits the bat. The bat is moderately wounded. The bat closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (moderately wounded, 100% to hit) You feel a surge of power! The magic dart hits the bat. You kill the bat! Your magical contamination has completely faded away. Found a rapier. A ball python comes into view. A ball python is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) You feel a surge of power! You focus your ray upon the ball python. The searing ray hits the ball python. The ball python is severely wounded. (Press . to maintain the ray.) The searing ray hits the ball python. You kill the ball python! You stop channelling your searing ray. You see here a ball python corpse. A bat comes into view. A bat is nearby! A bat is nearby! Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) You feel a surge of power! The magic dart hits the bat. You kill the bat! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. You open the door. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. Found Zenlaoci's Distillery. There is an open door here. There is an entrance to Zenlaoci's Distillery here. c - 3 potions of curing (gained 1); t - 2 potions of might Thank you for shopping at Zenlaoci's Distillery! You open the door. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading down. An orc comes into view. It is wielding a +0 club. There is a stone staircase leading down here. An orc is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club (asleep, 100% to hit) You feel a surge of power! The magic dart hits the orc. The orc is lightly wounded. The orc shouts! You hear a shout! x4 An orc wizard comes into view. It is wielding a +0 dagger. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club (lightly wounded, 100% to hit) You feel a surge of power! The magic dart hits the orc. The orc is moderately wounded. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club (moderately wounded, 79% to hit) You feel a surge of power! You focus your ray upon the orc. The searing ray hits the orc. The orc is almost dead. The searing ray hits the orc wizard. The orc wizard is moderately wounded. (Press . to maintain the ray.) The searing ray hits the orc. You kill the orc! The searing ray hits the orc wizard! The orc wizard is almost dead. The searing ray hits the orc wizard. You kill the orc wizard! Training target 4.0 for Fighting reached! Your Fighting skill increases to level 4! You need to enable at least one skill for training. Unknown command. You start resting. You stop channelling your searing ray. You start resting. An orc comes into view. It is wielding a +0 dagger. You start resting. An orc is nearby! Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger (wandering, hasn't noticed you, 79% to hit) You feel a surge of power! You focus your ray upon the orc. The searing ray misses the orc. (Press . to maintain the ray.) The orc shouts! The searing ray hits the orc. The orc is almost dead. You hit the orc. You kill the orc! You stop channelling your searing ray. You have reached level 5! You start resting. An orc priest opens the door. It is wielding a +0 short sword. An orc priest is nearby! An orc priest is nearby! You unwield your staff of conjuration. Your +1 falchion of protection hums with potential! a - a +1 falchion of protection (weapon) The orc priest invokes the aid of Beogh against you. You struggle to resist. You hit the orc priest. Your weapon exudes an aura of protection. You bite the orc priest. You drain its power. You feel invigorated. The orc priest is severely wounded. An orc comes into view. It is wielding a +0 hand axe. The orc priest hits you but does no damage. The orc priest casts a cantrip, but nothing happens. You closely miss the orc priest. The orc priest is severely wounded. The orc priest hits you but does no damage. You barely miss the orc priest. The orc shouts! You bite the orc priest. You drain its power. You feel invigorated. The orc priest is almost dead. The orc priest hits you with a +0 short sword. The orc misses you. There is an open door here. You closely miss the orc priest. You bite the orc priest, but do no damage. The orc priest is almost dead. The orc closely misses you. The orc priest hits you but does no damage. The orc hits you with a +0 hand axe. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) You closely miss the orc priest. The orc priest is almost dead. The orc hits you with a +0 hand axe. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You hit the orc priest. Your weapon exudes an aura of protection. The orc priest is almost dead. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. You hit the orc priest. You kill the orc priest! The orc hits you with a +0 hand axe. You die... #.# ###.###...# #.# #....#..##### #.# ####.#......# #.########...####.### #................... ############....#.# ..................## .########...###).).# .# #####...####@#.# .# #...........o..# .####...)÷.........### ...##................####.# #............######.>.o...# #⌠..#........# ######### ###.#.)......# '++.#..<.....# ###.#........# You could see an orc. Vanquished Creatures An orc priest (D:3) An orc wizard (D:3) 4 adders 3 orcs (D:3) A ribbon worm (D:2) 6 endoplasms 3 hobgoblins 4 quokkas (D:3) 12 ball pythons 7 bats 4 frilled lizards 2 giant cockroaches (D:1) 2 goblins 9 kobolds 8 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 343 | D:1 | Reached skill level 1 in Fighting 407 | D:1 | Reached XP level 2. HP: 14/14 MP: 0/6 566 | D:1 | Learned a level 2 spell: Searing Ray 885 | D:1 | Found a faded altar of an unknown god. 1437 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/7 2588 | D:3 | Reached XP level 4. HP: 24/24 MP: 2/8 2730 | D:3 | Found a hazy altar of Hepliaklqana. 3114 | D:3 | Found a glowing golden altar of the Shining One. 3432 | D:3 | Found Zenlaoci's Distillery. 3435 | D:3 | Bought a potion of curing for 30 gold pieces 3435 | D:3 | Bought 2 potions of might for 80 gold pieces 3488 | D:3 | Reached XP level 5. HP: 29/29 MP: 1/9 3502 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, nicolae_ecumenical_snake_handling D:2: layout_rooms, minmay_hedge_maze, st_stairs_4, corexii_corridor_pit, minivault_14 D:3: layout_basic, tso_altar, mainiacjoe_overflow_boulevard, serial_shops, nicolae_shop_real_fake_doors Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 3 4 | 4.0 Short Blades | | 0.2 Dodging | | 1.5 Stealth | | 2.4 Spellcasting | | 2.1 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Bite | 3 | 4 || 7 Falchion | 1 | 8 || 9 Staff | 2 | 3 || 5 Cast: Magic Dart | 66 | 10 || 76 Searing Ray | 13 | 10 || 23 Armour: Robe | 10 | 11 || 21 Dodge: Dodged | 11 | 10 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3506 | 3428 | 78 | 797 | 2208 | 3 | 1168.7 | Dungeon | 3506 | 3428 | 78 | 797 | 2208 | 3 | 1168.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1213 daAuts D:2: 1208 daAuts D:3: 1084 daAuts