Dungeon Crawl Stone Soup version 0.34-a0-100-g98ae272499 (webtiles) character file. Game seed: 2294673411025839196 34944 AutarchDCSS the Fighter (level 13, -3/103 HPs) Began as a Human Cinder Acolyte on June 3, 2025. Was an Initiate of Ashenzari. Slain by a fire elemental (16 damage) ... led by Azrael ... on level 12 of the Dungeon. The game lasted 00:58:02 (21541 turns). AutarchDCSS the Fighter (Human Cinder Acolyte) Turns: 21541, Time: 00:58:02 Health: -3/103 AC: 15 Str: 15 XL: 13 Next: 80% Magic: 22/25 EV: 12 Int: 20 God: Ashenzari [......] Gold: 646 SH: 0 Dex: 14 Spells: 16/28 levels left rFire . . . M - staff of conjuration rCold . . . (no offhand) rNeg . . . o - +4 ring mail rPois . B - +2 helmet {SInv} rElec . v - scarf {harm} rCorr . V - +0 pair of gloves SInv + (no boots) Will ..... A - amulet of magic regeneration Stlth + p - +6 ring of dexterity HPRegen 0.37/turn (no ring) MPRegen 0.59/turn %: harm (+30% outgoing, +20% incoming) @: fire susceptible A: explore regen a: Renounce Religion You were on level 12 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 3 branches of the dungeon, and saw 18 of its levels. You collected 1003 gold pieces. You spent 357 gold pieces at shops. Inventory: Hand Weapons f - a +1 morningstar of protection S - the +8 war axe "Lojiubec" {freeze, SInv} (You found it on level 2 of the Lair of Beasts) SInv: It lets you see invisible. Missiles l - 5 curare-tipped darts w - 8 poisoned darts (quivered) x - 5 boomerangs y - 2 javelins E - 4 throwing nets Armour o - a +4 ring mail (worn) r - the +0 cloak of Henotheism {rC+ rN+ Dex+2} (You found it on level 6 of the Dungeon) rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). v - a scarf of harm (worn) B - a +2 helmet of see invisible (worn) J - a +0 kite shield P - the +2 helmet of Modern Contentment {-Tele rElec Regen+ Int+5} (You found it on level 11 of the Dungeon) -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Int+5: It affects your intelligence (+5). V - a +0 pair of gloves (worn) Magical Staves M - a staff of conjuration (weapon) N - a staff of air Jewellery p - a +6 ring of dexterity (worn) A - an amulet of magic regeneration (worn) Q - a ring of ice Wands h - a wand of polymorph (5) q - a wand of iceblast (3) Scrolls a - 3 scrolls of fog b - 2 scrolls of fear i - a scroll of enchant armour t - 3 scrolls of amnesia u - 6 scrolls of teleportation z - 3 scrolls of revelation G - a scroll of enchant weapon O - 2 scrolls of silence T - a scroll of brand weapon Potions c - a potion of invisibility d - 8 potions of curing e - a potion of lignification j - 5 potions of haste k - 6 potions of mutation n - 2 potions of brilliance s - 4 potions of ambrosia I - 3 potions of might K - 3 potions of heal wounds L - a potion of enlightenment {unknown} R - a potion of cancellation {unknown} Miscellaneous m - a +0 lightning rod (4/4) Baubles g - 5 flux baubles Skills: - Level 10.0 Fighting - Level 7.0 Maces & Flails + Level 6.7 Armour - Level 6.2 Dodging - Level 2.0 Stealth - Level 8.0 Spellcasting - Level 9.5 Conjurations - Level 9.5 Translocations - Level 9.0 Fire Magic - Level 4.0 Evocations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 88% 2d8 1% 2 b - Apportation Tloc 92% N/A 1% 1 c - Iskenderun's Mystic Conj/Tloc 62% 2d13 (+2d73% 4 d - Fireball Conj/Fire 30% 3d13 10% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 32% N/A 16% 1 Call Imp Summ 16% N/A 22% 2 Jinxbite Hex 16% N/A 22% 2 Rending Blade Conj/Frge 40% 2d(9+2*) 22% 4 Call Canine Familiar Summ 8% N/A 41% 3 Vampiric Draining Necr 8% 2d6 41% 3 Irradiate Conj/Alch 20% 3d18 52% 5 Awaken Armour Erth/Frge 16% N/A 83% 4 Cause Fear Hex 4% N/A 83% 4 Eringya's Surprising Cr Summ 8% N/A 83% 4 Petrify Alch/Erth 8% N/A 83% 4 Alistair's Intoxication Alch 5% N/A 99% 5 Lee's Rapid Deconstruct Erth 4% 3d5* 99% 5 Nazja's Percussive Temp Frge 4% 4d4 99% 5 Hellfire Mortar Fire/Erth/Frge 10% 4d7 100% 7 Magnavolt Erth/Air 4% 4d9 100% 7 Splinterfrost Shell Ice/Frge 4% 6d5 100% 7 Fulsome Fusillade Conj/Alch 20% (3-5)d10 100% 8 Dragon's Call Summ 4% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (12/15) Temple (1/1) D:5 Lair (5/5) D:11 Swamp (0/4) Lair:2 Snake (0/4) Lair:2 Orc (0/2) D:12 Slime: Lair:4-5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 ? D:6 [(??? D:7 ( D:10 * Annotations: D:10 Nergalle D:12 Azrael Lair:4 exclusion: oklob plant Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History There is an open door, spattered with blood here. You open the door. There is an open door here. A slime creature comes into view. The slime creature quivers. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Fireball (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the slime creature!! The slime creature is heavily wounded. The slime creature is knocked back by the mystic blast. The slime creature slams into the stone wall. The slime creature is severely wounded. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the slime creature!! You kill the slime creature! You start resting. Magic restored. A slime creature comes into view. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a slime creature You feel a surge of power! The fireball explodes! The fireball engulfs the slime creature!! The slime creature is severely wounded. Casting: Fireball (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a slime creature (severely wounded) You feel a surge of power! The fireball explodes! The fireball engulfs the slime creature! The slime creature is severely wounded. A fire elemental comes into view. The fire elemental moves out of view. Casting: Fireball (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the slime creature! You kill the slime creature! You start resting. A slime creature comes into view. A slime creature is nearby! Press: ? - help, v - describe, . - travel Here: a fire elemental The floor. Unknown command. The fire elemental hits you. The fire elemental burns you! Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the fire elemental! The fire elemental is severely damaged. The fire elemental is knocked back by the mystic blast. The fire elemental slams into the rock wall. The fire elemental is almost destroyed. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the fire elemental. The fire elemental is almost destroyed. The fire elemental is knocked back by the mystic blast. The fire elemental slams into the rock wall. You destroy the fire elemental! You start resting. A slime creature comes into view. The slime creature quivers. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the slime creature! The slime creature is moderately wounded. The slime creature is knocked back by the mystic blast. The slime creature slams into the rock wall. The slime creature is moderately wounded. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the slime creature. The slime creature is moderately wounded. The slime creature is knocked back by the mystic blast. The slime creature slams into the rock wall. The slime creature is heavily wounded. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the slime creature! The slime creature is severely wounded. The slime creature is knocked back by the mystic blast. The slime creature slams into the rock wall. The slime creature is almost dead. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the slime creature!! You kill the slime creature! A slime creature comes into view. A slime creature is nearby! Found 16 gold pieces. The slime creature quivers. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the slime creature! The slime creature is moderately wounded. The slime creature is knocked back by the mystic blast. The slime creature slams into the rock wall. The slime creature is moderately wounded. The slime creature hits you! Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the slime creature! The slime creature is severely wounded. The slime creature is knocked back by the mystic blast. The slime creature slams into the rock wall! The slime creature is almost dead. A slime creature comes into view. x2 Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the slime creature! The slime creature is moderately wounded. The slime creature is knocked back by the mystic blast. The slime creature slams into the rock wall! The slime creature is heavily wounded. The mystic blast hits the slime creature. The slime creature is almost dead. The slime creature is knocked back by the mystic blast. The slime creature slams into the rock wall. The slime creature is almost dead. A slime creature comes into view. Two slime creatures merge to form a large slime creature. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the slime creature! You kill the slime creature! The slime creature quivers. Two slime creatures merge to form a very large slime creature. A slime creature comes into view. Two slime creatures merge to form a large slime creature. Things that are here: a +0 flail; an orc skeleton You see here a +0 club. You see here a +0 trident. The slime creature hits you but does no damage. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the slime creature. The slime creature is lightly wounded. The slime creature is knocked back by the mystic blast. The slime creature collides with the slime creature! The slime creature is moderately wounded. x2 You hear a bark! x2 Two slime creatures merge to form a large slime creature. A hell hound comes into view. There is an open door here. Azrael and 3 fire elementals come into view. Azrael is wielding a +2 scimitar of flaming. The hell hound barks! A hell hound comes into view. The fire elemental barely misses you. The fire elemental hits you. The fire elemental burns you! The fire elemental hits you. The fire elemental burns you! The hell hound bites you but does no damage. The fire elemental closely misses you. Azrael gestures at you. The fireball explodes! The fireball engulfs you!! The fireball engulfs the fire elemental. The fire elemental completely resists. The fireball engulfs the fire elemental. The fire elemental completely resists. A slime creature merges with something you can't see. You hear a horrible gurgling sound! There is a stone staircase leading up here. The fire elemental closely misses you. The fire elemental hits you. The fire elemental burns you! The hell hound breathes flames at you. The blast of flame misses the fire elemental. The blast of flame hits you! * * * LOW HITPOINT WARNING * * * The fire elemental hits you. The fire elemental burns you! * * * LOW HITPOINT WARNING * * * The fire elemental hits you. The fire elemental burns you! You die... #.......... .. #.........# ..####.........# ..[............# #........°°...# #......°..°...# #......○○○....######### #.....REh○............. #.....@EhE.###########. ......#####.##.......### ..... #...'##...####...# #####.#...#.J..##..##... #.#.......)))....... #.#...#....##..##... #.#...###...####.... #.#... ##........## #.#... #+######### You could see Azrael, 3 fire elementals and 2 hell hounds. Vanquished Creatures 2 hydras (Lair:2) A boulder beetle (Lair:4) 2 two-headed ogres Sonja (Lair:5) A skyshark (Lair:4) A swamp dragon (Lair:4) Pikel (D:4) A cyclops (D:11) A manticore (D:11) 6 elephants 4 black mambas 5 cane toads An unseen horror (D:11) 2 rime drakes (Lair:3) 10 komodo dragons 3 kobold demonologists (D:11) Psyche (D:10) A troll (D:10) 2 polar bears 20 blink frogs 5 dream sheep (Lair:5) 4 slime creatures (D:12) A vampire (D:11) A wraith (D:10) 2 wyverns 27 yaks A fire elemental (D:12) 2 basilisks A warg (D:12) Menkaure (D:6) Edmund (D:5) 2 swamp worms (Lair:2) An acid dragon (D:11) 20 water moccasins 5 orc warriors 3 ice beasts 2 sky beasts (D:7) 2 black bears An ogre (D:6) 19 wolves A centaur (D:9) A lemure (D:5) A phantom (D:6) 3 kobold brigands 13 bullfrogs A gnoll sergeant (D:9) 2 scorpions (D:11) 15 wights 7 killer bees 2 howler monkeys A bombardier beetle (D:4) 6 hounds 2 jellies 10 orc priests 2 gnoll boudas 5 iguanas 14 orc wizards 16 gnolls 8 adders 2 shadow imps (D:6) A white imp (D:7) 7 dart slugs A ribbon worm (D:5) 39 orcs 5 endoplasms 3 giant cockroaches 6 hobgoblins 5 jackals 2 quokkas 14 ball pythons 10 bats 9 frilled lizards 4 goblins 11 kobolds 4 rats 400 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Human Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 143 | D:1 | Reached skill level 1 in Stealth 253 | D:1 | Reached XP level 2. HP: 17/24 MP: 3/3 267 | D:1 | Learned a level 2 spell: Scorch 825 | D:1 | Reached XP level 3. HP: 29/29 MP: 2/5 2391 | D:3 | Reached XP level 4. HP: 35/35 MP: 2/7 2486 | D:3 | Identified the +9 trident "Hocheiv" {drain, rF+++ Will- | MP-8 SInv} 3084 | D:3 | Found a broken altar of Ashenzari. 3189 | D:3 | Reached XP level 5. HP: 41/41 MP: 4/9 3604 | D:4 | Noticed an ice beast 3611 | D:4 | Killed an ice beast 3612 | D:4 | Reached skill level 5 in Fire Magic 3801 | D:4 | Reached XP level 6. HP: 47/47 MP: 3/10 4097 | D:4 | Found Milut's Magic Scroll Boutique. 4102 | D:4 | Bought a scroll of teleportation for 33 gold pieces 4102 | D:4 | Bought a scroll of blinking for 104 gold pieces 4809 | D:5 | Entered Level 5 of the Dungeon 4895 | D:5 | Noticed Edmund 5022 | D:5 | Noticed Pikel 5043 | D:4 | Killed Pikel 5044 | D:4 | Reached skill level 5 in Fighting 5044 | D:4 | Reached XP level 7. HP: 25/56 MP: 2/14 5152 | D:5 | Reached XP level 8. HP: 62/62 MP: 10/15 5291 | D:5 | Reached skill level 5 in Spellcasting 5384 | D:5 | Got the Encyclopedia of Pyromania and Construction 5517 | D:5 | Found a staircase to the Ecumenical Temple. 5571 | D:5 | Reached skill level 1 in Armour 5815 | D:5 | Killed Edmund 5976 | Temple | Entered the Ecumenical Temple 6056 | D:6 | Found Axzigg's Weapon Shop. 6506 | D:6 | Found Vaatzith's Magic Scroll Boutique. 6516 | D:6 | Bought a scroll of fear for 48 gold pieces 6549 | D:6 | Found Roarchu's Antique Armour Shoppe. 6626 | D:6 | Identified the +0 cloak of Henotheism {rC+ rN+ Dex+2} 6690 | D:6 | Reached XP level 9. HP: 68/68 MP: 11/16 7050 | D:6 | Found Noocec's Magic Scroll Emporium. 7069 | D:6 | Bought a scroll of fog for 52 gold pieces 7131 | D:6 | Reached skill level 5 in Maces & Flails 7249 | D:6 | Noticed Menkaure 7254 | D:6 | Killed Menkaure 7553 | D:6 | Found Sufepuh's Magic Scroll Emporium. 7975 | D:7 | Found Jythod's Weapon Shop. 8347 | D:7 | Found a glowing silver altar of Zin. 8391 | D:7 | Reached skill level 6 in Fighting 8960 | D:8 | Reached skill level 7 in Fighting 8962 | D:8 | Reached XP level 10. HP: 79/79 MP: 10/17 9008 | D:8 | Reached skill level 8 in Fighting 9176 | D:8 | Found an ornate altar of the Wu Jian Council. 9667 | D:8 | Learned a level 1 spell: Apportation 10518 | D:9 | Reached skill level 1 in Dodging 10578 | D:9 | Noticed a two-headed ogre 10588 | D:9 | Killed a two-headed ogre 10741 | D:9 | Found an ancient bone altar of Kikubaaqudgha. 10966 | D:9 | Reached skill level 5 in Dodging 11303 | D:10 | Entered Level 10 of the Dungeon 11347 | D:10 | Found Ivoll's General Store. 11357 | D:10 | Bought a potion of heal wounds for 120 gold pieces 11414 | D:10 | Found a glowing golden altar of the Shining One. 11456 | D:10 | Reached skill level 9 in Fighting 11486 | D:10 | Noticed Psyche 11492 | D:10 | Killed Psyche 11834 | D:10 | Noticed Nergalle 12145 | D:11 | Noticed a two-headed ogre 12155 | D:11 | Killed a two-headed ogre 12156 | D:11 | Reached skill level 10 in Fighting 12156 | D:11 | Reached XP level 11. HP: 80/90 MP: 11/18 12326 | D:11 | Noticed a soul eater 12329 | D:11 | Reached skill level 1 in Conjurations 12329 | D:11 | Reached skill level 1 in Translocations 13116 | D:10 | Learned a level 4 spell: Iskenderun's Mystic Blast 13142 | D:11 | Identified the +2 helmet of Modern Contentment {-Tele rElec | Regen+ Int+5} 14037 | D:11 | Found a staircase to the Lair. 14195 | D:11 | Noticed a soul eater 14472 | Lair:1 | Entered Level 1 of the Lair of Beasts 14518 | D:11 | Reached skill level 5 in Conjurations 14518 | D:11 | Reached skill level 5 in Translocations 15468 | Lair:1 | Reached XP level 12. HP: 97/97 MP: 13/19 16845 | Lair:2 | Identified the +1 robe of the Festooned God {rCorr Str-3 | Int+5 SInv} 17031 | Lair:2 | Identified the +8 war axe "Lojiubec" {freeze, SInv} 17080 | Lair:2 | Found a staircase to the Snake Pit. 17320 | Lair:2 | Identified the +0 robe "Yklilom" {Str+5} 17404 | Lair:2 | Noticed a seven-headed hydra 17412 | Lair:2 | Killed a seven-headed hydra 17783 | Lair:2 | Noticed a five-headed hydra 17797 | Lair:2 | Killed a five-headed hydra 17889 | Lair:2 | Found a staircase to the Swamp. 18113 | Lair:3 | Reached XP level 13. HP: 103/103 MP: 15/23 19267 | Lair:4 | Noticed Nessos 19287 | Lair:4 | Reached skill level 1 in Evocations 19595 | Lair:4 | Nessos changed into Nessos the swamp dragon 19595 | Lair:4 | Noticed Nessos 19605 | Lair:4 | Killed Nessos the swamp dragon 20108 | Lair:4 | Reached skill level 5 in Armour 20556 | Lair:4 | Learned a level 5 spell: Fireball 20557 | Lair:5 | Entered Level 5 of the Lair of Beasts 20722 | Lair:5 | Noticed Sonja 20723 | Lair:5 | Killed Sonja 21021 | D:3 | Fell from the grace of Ignis 21021 | D:3 | Became a worshipper of Ashenzari the Shackled 21254 | D:12 | Found a staircase to the Orcish Mines. 21536 | D:12 | Noticed Azrael 21541 | D:12 | Slain by a fire elemental Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_basic, lemuel_flame_loot_1 D:2: layout_loops_cross D:3: layout_basic, lemuel_doored_altar D:4: layout_loops_ring, serial_shops, nicolae_shop_stone D:5: layout_loops_ring, minmay_temple_entry_statues, uniq_pikel, uniq_edmund D:6: layout_layer_cave, serial_shops, shop, nicolae_square_shop, nicolae_shop_rolled_up, nicolae_shop_tiny_waterfront, nicolae_shop_gibbet_a_chance, uniq_menkaure D:7: nicolae_cairo_tiling_very_big, layout_basic, nicolae_overflow_crystal_walls, serial_shops, nicolae_diamond_shop D:8: layout_layer_cave, kennysheep_little_box D:9: layout_cave_pools, mainiacjoe_overflow_chevrons D:10: layout_gridville, nicolae_tso_carved_into_rock, serial_shops, shop, uniq_psyche, uniq_nergalle D:11: layout_stronghold, grunt_lair_entry_orc_guard_hut D:12: layout_irregular_city, david_orc_1_choice, uniq_azrael, uniq_urug Temple: minmay_crystal_spiral_temple Lair:1: layout_long_grid, dreamdust_deal_with_the_devil, nicolae_lair_grove_arrangements Lair:2: layout_regular_city, palyth_hydra_swamp_entry, minmay_snake_entry_six_corridors Lair:3: layout_chaotic_city Lair:4: layout_cave_pods, uniq_nessos Lair:5: hellmonk_lair_end_abyssal_woods, layout_long_grid, slime_entry_1, uniq_josephine, uniq_sonja Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 | ---------------+----------------------------------------+----- Stealth | 1 2 | 2.0 Spellcasting | 2 3 4 5 7 8 | 8.0 Fire Magic | 4 5 6 8 9 | 9.0 Fighting | 5 7 10 | 10.0 Armour | 4 6 | 6.7 Maces & Flails | 7 | 7.0 Dodging | 5 6 | 6.2 Conjurations | 6 9 | 9.5 Translocations | 6 9 | 9.5 Evocations | 4 | 4.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ---------------------------+-------+-------+-------+-------+-------++------- Melee: Mace | 48 | 23 | | | || 71 Short sword | | | 9 | | || 9 Flail | | | | 42 | || 42 Staff | | | | 2 | 5 || 7 Throw: Dart | | | | 38 | 12 || 50 Cast: Scorch | 37 | 71 | 173 | 367 | 8 || 656 Apportation | | | | 14 | 2 || 16 Iskenderun's Myst | | | | 49 | 111 || 160 Fireball | | | | | 3 || 3 Invoke: Fiery Armour | 1 | 2 | 1 | 2 | || 6 Rising Flame | | | | 1 | || 1 Evoke: Wand | | 3 | | 5 | 2 || 10 Lightning rod | | | | | 1 || 1 Use: Scroll | | 4 | 4 | 9 | 4 || 21 Potion | | | | 1 | 2 || 3 Armour: Leather armour | 29 | | | | || 29 Ring mail | 3 | 40 | 50 | 258 | 71 || 422 Dodge: Dodged | 26 | 27 | 29 | 183 | 32 || 297 Block: Other | | 3 | 1 | | || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 21607 | 20334 | 1273 | 6313 | 10437 | 18 | 1200.4 | Dungeon | 15690 | 14598 | 1092 | 4496 | 7644 | 12 | 1307.5 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Lair | 5915 | 5735 | 180 | 1817 | 2793 | 5 | 1183.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:11: 2279 daAuts Lair:1: 1776 daAuts Lair:4: 1753 daAuts D:6: 1700 daAuts D:8: 1569 daAuts D:10: 1475 daAuts D:3: 1359 daAuts D:4: 1353 daAuts D:1: 1335 daAuts Lair:2: 1304 daAuts D:5: 1267 daAuts D:2: 1201 daAuts Lair:3: 1058 daAuts D:7: 998 daAuts D:9: 795 daAuts