Dungeon Crawl Stone Soup version 0.34-a0-139-gb171341b6e (webtiles) character file. Game seed: 14131990741564295358 74 AutarchDCSS the Gusty (level 4, -3/29 HPs) Began as an Octopode Air Elementalist on June 10, 2025. Slain by a gnoll ... wielding a +0 flail (12 damage) ... on level 3 of the Dungeon. The game lasted 00:05:41 (2264 turns). AutarchDCSS the Gusty (Octopode Air Elementalist) Turns: 2264, Time: 00:05:42 Health: -3/29 AC: 1 Str: 7 XL: 4 Next: 30% Magic: 7/7 EV: 12 Int: 19 God: Gold: 38 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . q - +0 dagger (freeze) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 71 gold pieces. You spent 33 gold pieces at shops. Inventory: Hand Weapons c - a +0 short sword q - a +0 dagger of freezing (weapon) Missiles l - 6 curare-tipped darts m - 5 silver javelins Jewellery b - an amulet of faith Scrolls d - a scroll of teleportation {unknown} e - 2 scrolls of identify {unknown} i - a scroll of noise {unknown} j - 2 scrolls of vulnerability {unknown} k - 3 scrolls of poison {unknown} o - a scroll of blinking {unknown} Potions a - a potion of magic f - a potion of heal wounds {unknown} h - a potion of moonshine {unknown} n - a potion of attraction {unknown} p - a potion of might {unknown} Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 2.4 Conjurations + Level 3.7 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 52% 1d6 4% 1 b - Static Discharge Conj/Air 26% 3-5/arc 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 36% 1d2 8% 1 Swiftness Air 16% N/A 11% 3 Mercury Arrow Conj/Alch 12% 2d6 16% 2 Ensorcelled Hibernation Hex/Ice 2% N/A 26% 2 Airstrike Air 8% 2d(2-18) 34% 4 Passwall Erth 1% N/A 45% 3 Olgreb's Toxic Radiance Alch 1% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The zap hits the quokka. The quokka is heavily wounded. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. The quokka closely misses you. The quokka bites you. There is a stone staircase leading up here. A quokka is nearby! You hit the quokka. You grab the quokka. The quokka is moderately wounded. You constrict the quokka. The quokka bites you. You hit the quokka. You kill the quokka! No target in view! You start resting. HP restored. Found 5 stones. A goblin comes into view. It is wielding a +0 club. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The zap hits the goblin. The goblin is heavily wounded. The goblin shouts! Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (heavily wounded, 60% to hit) The zap hits the goblin. You kill the goblin! Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. A bat comes into view. A bat is nearby! A bat is nearby! Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (wandering, hasn't noticed you, 52% to hit) The zap misses the bat. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (52% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat closely misses you. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (52% to hit) The zap hits the bat. You kill the bat! You start resting. Your magical contamination has completely faded away. Magic restored. p - an emerald potion You see here a maw talisman. Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger of freezing. Found an escape hatch in the floor. Press: ? - help, v - describe, . - travel Here: Jessica, wielding a +0 dagger of freezing and wearing a +0 robe (asleep) The floor. Unknown command. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +0 dagger of freezing and wearing a +0 robe (asleep, 100% to hit) The zap hits Jessica. Jessica is moderately wounded. Jessica shouts! Jessica mumbles some strange words. Jessica seems to speed up. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +0 dagger of freezing and wearing a +0 robe (moderately wounded, fast, 68% to hit) The zap hits Jessica. Jessica is severely wounded. Jessica shouts, "You're disturbing me! I'll have to kill you!" Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +0 dagger of freezing and wearing a +0 robe (severely wounded, fast, 68% to hit) The zap misses Jessica. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +0 dagger of freezing and wearing a +0 robe (severely wounded, fast, 68% to hit) The zap hits Jessica. You kill Jessica! You have reached level 4! You start resting. Magic restored. Things that are here: a +0 dagger of freezing; a +0 robe You unwield your +0 short sword. Your +0 dagger of freezing glows with a cold blue light! q - a +0 dagger of freezing (weapon) A quokka comes into view. You see here 16 gold pieces. Unknown command. You now have 38 gold pieces (gained 16). Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (56% to hit) The zap hits the quokka. The quokka is moderately wounded. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (moderately wounded, 56% to hit) The zap misses the quokka. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (moderately wounded, 56% to hit) The zap hits the quokka. The quokka is heavily wounded. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (heavily wounded, 56% to hit) The zap hits the quokka. You kill the quokka! Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. 2 gnolls come into view. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, 72% to hit) The zap hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! x2; You hear a shout! A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! You hear a shout! The gnoll moves out of view. You start resting. Magic restored. The gnoll hits you with a +0 flail. Okay, then. Okay, then. The gnoll closely misses you. The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll misses you. The gnoll closely misses you. The gnoll misses you. The gnoll hits you with a +0 spear! Okay, then. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll barely misses you. The gnoll hits you with a +0 spear. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll closely misses you. You feel better. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You feel better. The gnoll closely misses you. x2 The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You feel better. The gnoll closely misses you. The gnoll barely misses you. The gnoll closely misses you. The gnoll completely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll misses you. The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! You die... ########### #.....#.........# #.....#.........# #.....#.........# #.....#..@.†....# #.....#..j......# #.....#.j.j...... #.....#.......... #...[.#.........# #...............# #####....######## ##.#....#############. #.####.#..........). You could see 3 gnolls. Vanquished Creatures Jessica (D:3) 2 adders (D:2) 2 endoplasms (D:1) 3 hobgoblins 4 quokkas 2 ball pythons (D:1) 8 bats 4 giant cockroaches (D:1) 4 goblins 5 kobolds 2 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Octopode Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 157 | D:1 | Reached skill level 1 in Fighting 336 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 450 | D:1 | Found Rerukk's Distillery. 458 | D:1 | Bought a potion of curing for 33 gold pieces 797 | D:1 | Learned a level 2 spell: Static Discharge 1501 | D:2 | Reached XP level 3. HP: 21/24 MP: 1/6 2128 | D:3 | Noticed Jessica 2132 | D:3 | Killed Jessica 2133 | D:3 | Reached XP level 4. HP: 29/29 MP: 2/7 2264 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic, serial_shops, nicolae_shop_targeted, serial_aquarium, aquarium_bridge_island_small [aquarium_subvault_small_water, aquarium_subvault_window, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_1, aquarium_window_fake, aquarium_window_corridor_3, aquarium_window_fake, aquarium_view_2a, aquarium_view_2a, aquarium_balcony_5b D:2: layout_rooms D:3: layout_rooms, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.0 Conjurations | 2 | 2.4 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Air Magic | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 11 | || 11 Constrict | 4 | || 4 Tentacles | 3 | || 3 Unarmed | 1 | || 1 Cast: Shock | 78 | 5 || 83 Use: Potion | 1 | 3 || 4 Stab: Sleeping | 1 | || 1 Armour: Skin | 16 | 10 || 26 Dodge: Dodged | 14 | 19 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2264 | 2234 | 30 | 498 | 1413 | 3 | 754.7 | Dungeon | 2264 | 2234 | 30 | 498 | 1413 | 3 | 754.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1289 daAuts D:2: 695 daAuts D:3: 279 daAuts