Dungeon Crawl Stone Soup version 0.34-a0-146-g4abbe06800 (webtiles) character file. Game seed: 3366182177522104882 252 AutarchDCSS the Gusty (level 6, -2/39 HPs) Began as an Octopode Air Elementalist on June 13, 2025. Was an Initiate of Vehumet. Slain by a shadow imp (5 damage) ... on level 4 of the Dungeon. The game lasted 00:05:41 (3172 turns). AutarchDCSS the Gusty (Octopode Air Elementalist) Turns: 3172, Time: 00:05:41 Health: -2/39 AC: 1 Str: 8 XL: 6 Next: 14% Magic: 2/9 EV: 12 Int: 19 God: Vehumet [......] Gold: 29 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . b - +1 sling (drain) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . f - ring of wizardry rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: wizardry (x1) @: hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 79 gold pieces. You spent 50 gold pieces at shops. Inventory: Hand Weapons a - a +9 club b - a +1 sling of draining (weapon) c - a +0 short sword k - a +0 quarterstaff Jewellery f - a ring of wizardry (worn) n - a +6 ring of dexterity Scrolls d - 2 scrolls of vulnerability {unknown} e - a scroll of teleportation h - a scroll of silence {unknown} l - a scroll of revelation {unknown} m - 3 scrolls of butterflies {unknown} o - a scroll of fog {unknown} r - a scroll of poison {unknown} Potions g - a potion of attraction {unknown} i - 2 potions of might {unknown} p - a potion of magic q - a potion of haste Baubles j - 2 flux baubles Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 6.2 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 60% 1d6 1% 1 b - Static Discharge Conj/Air 30% 3-5/arc 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 20% 1d4 4% 1 Swiftness Air 25% N/A 1% 3 Airstrike Air 12% 2d(2-18) 5% 4 Momentum Strike Conj/Tloc 6% 3d8 9% 2 Blink Tloc 2% N/A 11% 2 Lesser Beckoning Tloc 2% N/A 11% 2 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Shops: D:2 ? Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Magic restored. An adder and an orc come into view. There are monsters nearby! The adder hisses angrily. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (48% to hit) The zap misses the adder. The zap hits the orc. The orc is lightly wounded. The orc shouts! The adder bites you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (48% to hit) The zap misses the adder. The zap hits the orc. The orc is heavily wounded. The adder barely misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (48% to hit) The zap hits the adder. The adder is heavily wounded. The zap hits the orc. You kill the orc! Vehumet accepts your kill. The adder closely misses you. The adder misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 48% to hit) The zap hits the adder. The adder is almost dead. The adder bites you. A phantom comes into view. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 48% to hit) The zap hits the adder. You kill the adder! Vehumet accepts your kill. The zap misses the phantom. Okay, then. Okay, then. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (60% to hit) The zap hits the phantom. The phantom is lightly damaged. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (lightly damaged, 60% to hit) The zap hits the phantom. The phantom is lightly damaged. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (lightly damaged, 60% to hit) The zap hits the phantom. The phantom is moderately damaged. Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Your surroundings suddenly seem different. 2 adders come into view. You shoot a sling bullet. The sling bullet hits the adder. You drain the adder. You kill the adder! Vehumet accepts your kill. The adder attacks as it pursues you! The adder barely misses you. Found a scroll labelled YVARIU FOFOW. The adder attacks as it pursues you! The adder bites you. x2 You are poisoned. The adder poisons you! You feel sick. The adder attacks as it pursues you! The adder completely misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the adder. The zap hits the adder. The adder is lightly wounded. You feel sick. The adder misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the adder. The zap hits the adder. The adder is moderately wounded. You feel sick. The adder bites you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the adder. The zap hits the adder. The adder is almost dead. You feel sick. The adder bites you. The adder bites you but does no damage. Fire: b) +1 sling (drain) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (almost dead, 35% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. You feel sick. You are no longer poisoned. The adder bites you. The adder closely misses you. Fire: b) +1 sling (drain) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (almost dead, 35% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. The adder bites you but does no damage. Fire: b) +1 sling (drain) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (almost dead, 35% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. The adder bites you. The adder completely misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the adder. The zap hits the adder. You kill the adder! Vehumet accepts your kill. You start resting. HP restored. You start waiting. Done waiting. r - a scroll labelled YVARIU FOFOW Found 8 stones. Found a stone staircase leading down. Found a dagger. Found 6 stones. A shadow imp comes into view. An ogre comes into view. It is wielding a +0 giant club. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (asleep, 100% to hit) The zap hits the ogre. The ogre is moderately wounded. The ogre shouts! The shadow imp shouts, "Slither hence, thou pandering moldwarp dingleberry!" Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 86% to hit) The zap hits the ogre. The ogre is moderately wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 86% to hit) Okay, then. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ogre is struck by an arc of lightning. The ogre is heavily wounded. You are struck by an arc of lightning. The ogre is struck by an arc of lightning. The ogre is severely wounded. You are struck by an arc of lightning. The lightning grounds out. The ogre hits you with a +0 giant club! Ouch! That really hurt! Okay, then. Okay, then. Okay, then. Casting: Static Discharge (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The ogre is struck by an arc of lightning. The ogre is almost dead. You are struck by an arc of lightning. The ogre is struck by an arc of lightning. You kill the ogre! Vehumet accepts your kill. The lightning grounds out. Your Air Magic skill increases to level 6! You have reached level 6! You feel yourself speed up. The shadow imp gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The shadow imp attacks as it pursues you! The shadow imp hits you. You die... ########..#...#### ......##..##.## ######..(#..##.# ......).....##.# #####>..##.##.# ##.###.##.# #.# #.##.. ...## #.# #.#### #... ###@# #.# #### #.5.# .# #)### .# .... ###... #.... #..... ....... #....... You could see a shadow imp. Vanquished Creatures An ogre (D:4) An orc priest (D:3) Jessica (D:2) Robin (D:2) 6 adders 2 dart slugs 4 endoplasms A giant cockroach (D:2) 9 hobgoblins 3 jackals (D:1) 4 orcs 2 quokkas 3 ball pythons A bat (D:2) 2 frilled lizards 9 goblins 2 kobolds 2 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Octopode Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 73 | D:1 | Reached skill level 1 in Fighting 376 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 705 | D:1 | Learned a level 2 spell: Static Discharge 1245 | D:2 | Reached XP level 3. HP: 23/24 MP: 4/6 1381 | D:2 | Identified the +2 helmet of Idealism {Will- rCorr Str+2 | Dex+3} 1381 | D:2 | Noticed Robin 1576 | D:2 | Noticed Jessica 1579 | D:2 | Killed Jessica 1580 | D:2 | Reached skill level 4 in Air Magic 1580 | D:2 | Reached XP level 4. HP: 29/29 MP: 3/7 1994 | D:2 | Killed Robin 2264 | D:2 | Found Doemp's Magic Scroll Shoppe. 2270 | D:2 | Bought a scroll of teleportation for 30 gold pieces 2270 | D:2 | Bought a scroll of identify for 20 gold pieces 2617 | D:3 | Reached skill level 5 in Air Magic 2617 | D:3 | Reached XP level 5. HP: 21/34 MP: 2/8 2773 | D:3 | Found a radiant altar of Vehumet. 2781 | D:3 | Became a worshipper of Vehumet 2781 | D:3 | Offered knowledge of Magic Dart by Vehumet. 2850 | D:3 | You fall into a shaft and drop 1 floor! 2888 | D:4 | Noticed a phantom 3165 | D:4 | Noticed an ogre 3169 | D:4 | Killed an ogre 3170 | D:4 | Reached skill level 6 in Air Magic 3170 | D:4 | Reached XP level 6. HP: 12/39 MP: 2/9 3172 | D:4 | Slain by a shadow imp Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_loops_ring, minmay_cupped D:2: layout_basic, serial_shops, shop_scrolls, hex_large, minmay_domino_2, uniq_robin, uniq_jessica D:3: layout_loops_ring, nicolae_vehumet_radiance, hex_medium, chequers_serial_rivers_room_b D:4: layout_loops_ring, lexackson_kobold_supper Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.0 Air Magic | 4 5 6 | 6.2 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Conjurations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 1 | || 1 Unarmed | 1 | || 1 Quarterstaff | 6 | 4 || 10 Constrict | 4 | || 4 Tentacles | 1 | || 1 Fire: Sling | | 15 || 15 Cast: Shock | 39 | 68 || 107 Static Discharge | | 4 || 4 Use: Scroll | | 2 || 2 Potion | | 1 || 1 Stab: Sleeping | 2 | || 2 Armour: Skin | 6 | 25 || 31 Dodge: Dodged | 8 | 22 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3180 | 3133 | 47 | 1227 | 1504 | 4 | 795.0 | Dungeon | 3180 | 3133 | 47 | 1227 | 1504 | 4 | 795.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1504 daAuts D:1: 1228 daAuts D:4: 323 daAuts D:3: 124 daAuts