Dungeon Crawl Stone Soup version 0.34-a0-146-g4abbe06800 (webtiles) character file. Game seed: 17035037142610598795 23806 AutarchDCSS the Fighter (level 13, -1/98 HPs) Began as an Octopode Air Elementalist on June 13, 2025. Was an Elder of Vehumet. Slain by an anaconda simulacrum (16 damage) ... in an ice cave. The game lasted 00:34:23 (19672 turns). AutarchDCSS the Fighter (OpAE) Turns: 19672, Time: 00:34:24 Health: -1/98 AC: 3 Str: 8 XL: 13 Next: 9% Magic: 8/27 EV: 6 Int: 22 God: Vehumet [****..] Gold: 822 SH: 0 Dex: 12 Spells: 21/32 levels left rFire . . . b - +0 dagger rCold + . . (no offhand) rNeg . . . U - +2 hood of the Assassin {Detect Stab+ Stlth++} rPois + S - amulet of regeneration rElec . x - ring of poison resistance rCorr . T - ring of protection from cold SInv . (no ring) Will ..... (no ring) Stlth +++++ (no ring) HPRegen 1.16/turn (no ring) MPRegen 0.20/turn (no ring) (no ring) %: no passive effects @: constricted A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were in an ice cave. You worshipped Vehumet. Vehumet was greatly pleased with you. You visited 3 branches of the dungeon, and saw 15 of its levels. You also visited: Ice Cave. You collected 1007 gold pieces. You spent 185 gold pieces at shops. Inventory: Hand Weapons b - a +0 dagger (weapon) q - a +0 sling Missiles p - 32 poisoned darts (quivered) M - 4 curare-tipped darts R - 7 boomerangs Armour s - a +1 buckler U - the +2 hood of the Assassin (worn) {Detect Stab+ Stlth++} (You found it on level 11 of the Dungeon) Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any melee weapon. Stlth++: It makes you much more stealthy. Jewellery x - a ring of poison resistance (worn) I - a ring of flight S - an amulet of regeneration (worn) T - a ring of protection from cold (worn) Wands a - a wand of mindburst (8) J - a wand of polymorph (14) V - a wand of paralysis (8) Scrolls c - a scroll of summoning d - 4 scrolls of teleportation k - a scroll of vulnerability t - 4 scrolls of fog w - a scroll of poison y - 2 scrolls of enchant weapon B - a scroll of amnesia D - 2 scrolls of enchant armour E - a scroll of immolation F - a scroll of torment N - 2 scrolls of identify O - a scroll of revelation Potions e - 4 potions of heal wounds f - 2 potions of invisibility g - 4 potions of brilliance i - a potion of mutation l - 2 potions of moonshine m - 3 potions of enlightenment o - 7 potions of curing r - 2 potions of lignification v - 3 potions of attraction z - a potion of ambrosia A - 3 potions of might C - 4 potions of haste K - a potion of cancellation P - 2 potions of berserk rage Q - 2 potions of resistance W - a potion of magic Baubles n - 5 flux baubles Talismans h - a quill talisman u - a rimehorn talisman G - the inkwell talisman of Vori {rElec Int+3} (You found it on level 7 of the Dungeon) [inkwell talisman] rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). H - a medusa talisman L - a spider talisman Skills: - Level 12.7 Fighting + Level 9.6 Dodging - Level 2.6 Stealth - Level 10.0 Spellcasting + Level 2.9 Conjurations - Level 8.0 Air Magic - Level 8.0 Alchemy - Level 4.0 Evocations - Level 2.3 Shapeshifting You had 21 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Static Discharge Conj/Air 70% 3-6/arc 1% 2 c - Airstrike Air 23% 2d(4-20) 1% 4 d - Olgreb's Toxic Radia Alch 46% N/A 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 22% 2d11 5% 3 Kinetic Grapnel Frge 44% 1d5 1% 1 Poisonous Vapours Alch/Air 100% 1d4 1% 1 Sandblast Erth 22% 2d7 1% 1 Mercury Arrow Conj/Alch 70% 2d9 1% 2 Momentum Strike Conj/Tloc 34% 3d8 1% 2 Swiftness Air 46% N/A 1% 3 Stone Arrow Conj/Erth 34% 3d9 2% 3 Inner Flame Hex/Fire 11% N/A 5% 3 Irradiate Conj/Alch 17% 3d17 5% 5 Apportation Tloc 22% N/A 6% 1 Summon Small Mammal Summ 44% N/A 6% 1 Blink Tloc 22% N/A 9% 2 Ensorcelled Hibernation Hex/Ice 22% N/A 9% 2 Lesser Beckoning Tloc 22% N/A 9% 2 Brom's Barrelling Bould Conj/Erth 17% 2d5 9% 4 Iskenderun's Battlesphe Conj/Frge 17% 2d8 9% 4 Fugue of the Fallen Necr 11% N/A 19% 3 Passwall Erth 11% N/A 19% 3 Fireball Conj/Fire 8% 3d6 24% 5 Conjure Ball Lightning Conj/Air 17% 3x3d6 24% 6 Detonation Catalyst Fire/Alch 28% 1d1 32% 5 Silence Hex/Air 14% N/A 32% 5 Anguish Hex/Necr 5% N/A 52% 4 Passage of Golubria Tloc 11% N/A 52% 4 Fortress Blast Frge 14% 6d4 89% 6 Orb of Destruction Conj 12% 9d7 97% 7 Forge Phalanx Beetle Frge 5% N/A 100% 6 Ignition Fire 5% 3d4 100% 8 Lehudib's Crystal Spear Conj/Erth 8% 10d4 100% 8 Awaken Armour Erth/Frge Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:7 Lair (3/5) D:9 Swamp (0/4) Lair:3 IceCv (1/1) Snake: Lair:2-3 Spider: Lair:2-3 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:5 *:! D:8 : Annotations: Lair:1 exclusion: hydra Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History A vampire mosquito comes into view. You open the door. An ice devil comes into view. Found a frozen archway. There is an open door here. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an ice devil (asleep, empty space bonus: 7/8) The open air twists around violently and strikes the ice devil!! The ice devil is heavily wounded. An ice devil comes into view. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an ice devil (heavily wounded, empty space bonus: 3/8) The air twists around and strikes the ice devil! The ice devil is severely wounded. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an ice devil (severely wounded, empty space bonus: 2/8) The air twists around and strikes the ice devil but does no damage. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an ice devil (severely wounded, empty space bonus: 3/8) The air twists around and strikes the ice devil! The ice devil is almost dead. There is a stone staircase leading up here. The ice devil hits you! The ice devil freezes you. You resist. You climb upwards. There is a stone staircase leading down here. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an ice devil (almost dead, empty space bonus: 5/8) The air twists around and strikes the ice devil. The ice devil is almost dead. The ice devil misses you. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You closely miss the ice devil. You grab the ice devil. You squeeze the ice devil. You kill the ice devil! Vehumet accepts your kill. You start resting. HP restored. You start resting. Magic restored. There is a stone staircase leading down here. You climb downwards. You feel a wave of frost pass over you. There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! You hear the steady crackling of a melting archway very nearby. The ice devil misses you. The ice devil barely misses you. There is a stone staircase leading up here. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an ice devil (empty space bonus: 7/8) The open air twists around violently and strikes the ice devil! The ice devil is lightly wounded. The ice devil hits you. The ice devil freezes you! You resist. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an ice devil (lightly wounded, empty space bonus: 7/8) The open air twists around violently and strikes the ice devil! The ice devil is moderately wounded. The ice devil misses you. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an ice devil (moderately wounded, empty space bonus: 7/8) The open air twists around violently and strikes the ice devil! The ice devil is severely wounded. The ice devil barely misses you. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an ice devil (severely wounded, empty space bonus: 7/8) The open air twists around violently and strikes the ice devil. The ice devil is severely wounded. The ice devil barely misses you. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an ice devil (severely wounded, empty space bonus: 7/8) The open air twists around violently and strikes the ice devil! The ice devil is almost dead. The ice devil hits you. The ice devil freezes you. You resist. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an ice devil (almost dead, empty space bonus: 7/8) The open air twists around violently and strikes the ice devil! You kill the ice devil! Vehumet accepts your kill. You feel your power returning. A water moccasin is nearby! There is an open door here. You close the door. There is a frozen archway here. You start resting. You hear the steady crackling of a melting archway. You start resting. You hear the steady crackling of a melting archway. The world spins around you as you enter the gateway. You enter an ice cave! Found an ice covered gate leading back out of this place. There is an ice choked empty arch of ancient stone here. Unknown command. There is an ice choked empty arch of ancient stone here. Okay, then. Found 2 stones and 10 gold pieces. Found a scroll of vulnerability and a scroll of teleportation. There is an ice choked empty arch of ancient stone here. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an elephant simulacrum (empty space bonus: 6/8) The open air twists around violently and strikes the elephant simulacrum! The elephant simulacrum is heavily damaged. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an elephant simulacrum (heavily damaged, empty space bonus: 8/8) The open air twists around violently and strikes the elephant simulacrum! The elephant simulacrum is almost destroyed. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an elephant simulacrum (almost destroyed, empty space bonus: 6/8) The open air twists around violently and strikes the elephant simulacrum! The elephant simulacrum vaporises! Vehumet accepts your kill. The anaconda simulacrum barely misses you. x2 Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an anaconda simulacrum (freezing vapour, empty space bonus: 7/8) The open air twists around violently and strikes the anaconda simulacrum! The anaconda simulacrum is heavily damaged. The anaconda simulacrum grabs you. The anaconda simulacrum barely misses you. The anaconda simulacrum constricts you. The anaconda simulacrum's grasp on you weakens, but your attempt to escape fails. The anaconda simulacrum bites you! The anaconda simulacrum freezes you! You resist. The anaconda simulacrum constricts you. The anaconda simulacrum bites you! The anaconda simulacrum freezes you! You resist. The anaconda simulacrum constricts you. Okay, then. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line Okay, then. Unknown command. Blink to where? Press: ? - help, Dir - move target You blink free of the anaconda simulacrum. As you read the scroll of blinking, it crumbles to dust. The anaconda simulacrum grabs you. You stop ascending the stairs. The anaconda simulacrum bites you! * * * LOW HITPOINT WARNING * * * The anaconda simulacrum freezes you! You resist. * * * LOW HITPOINT WARNING * * * The anaconda simulacrum constricts you. * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Aim: an anaconda simulacrum (heavily damaged, constricting you, empty space bonus: 6/8) The open air twists around violently and strikes the anaconda simulacrum. The anaconda simulacrum is heavily damaged. The anaconda simulacrum bites you but does no damage. The anaconda simulacrum constricts you. * * * LOW HITPOINT WARNING * * * The anaconda simulacrum bites you. * * * LOW HITPOINT WARNING * * * The anaconda simulacrum freezes you! You resist. You die... ..... ... ##.## ##...## ##..Z..## #..Z∩...# #.......# #...ZZ..# #...@...# #.......# ######### You could see an anaconda simulacrum, an elephant simulacrum and 2 polar bear simulacra. Vanquished Creatures 2 hydras (Lair:2) A two-headed ogre (D:11) A skyshark (Lair:2) A cyclops (D:11) A manticore (D:10) 4 elephants (Lair:3) 3 cane toads (Lair:1) Maggie (D:9) An unseen horror (D:10) 6 komodo dragons 2 ice devils 2 trolls (D:11) 3 polar bears (Lair:1) A hornet (D:10) Prince Ribbit (D:5) 4 blink frogs (Lair:2) 5 dream sheep Blorkula the Orcula (D:7) A shadowghast (D:11) A vampire (D:10) 20 yaks 4 wraiths (D:11) 3 wyverns 2 basilisks 3 vampire mosquitoes 4 steam dragons Menkaure (D:6) An acid dragon (D:11) 5 water moccasins 4 orc warriors An ice beast (D:6) A sky beast (D:8) 2 black bears An elephant simulacrum (IceCv) 11 wolves 4 ogres 6 centaurs 2 kobold brigands (D:9) 7 bullfrogs 2 scorpions 2 vampire bats (D:7) 8 killer bees 3 howler monkeys 4 bombardier beetles A hound (D:6) 2 jellies 7 orc priests 2 gnoll boudas 2 sleepcaps 8 iguanas 5 orc wizards 11 hell rats (Lair:2) 12 adders 6 gnolls 3 ufetubi 2 dart slugs (D:3) 36 orcs 3 ribbon worms 7 endoplasms 8 hobgoblins 3 jackals A quokka (D:4) 6 ball pythons 5 bats 3 frilled lizards 10 giant cockroaches 10 goblins 19 kobolds 3 rats 318 creatures vanquished. Vanquished Creatures (collateral kills) An elephant (Lair:3) A wolf (Lair:3) 2 creatures vanquished. Grand Total: 320 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Octopode Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 155 | D:1 | Reached skill level 1 in Fighting 237 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 625 | D:1 | Reached skill level 2 in Fighting 1313 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1412 | D:2 | Learned a level 2 spell: Static Discharge 2069 | D:3 | You fall into a shaft and drop 1 floor! 2076 | D:4 | Found a glowing silver altar of Zin. 2397 | D:3 | Reached XP level 4. HP: 25/29 MP: 4/7 2952 | D:3 | Reached skill level 5 in Air Magic 2952 | D:3 | Reached XP level 5. HP: 26/34 MP: 1/8 3001 | D:3 | Identified the +0 ring mail of the Garden {Int+8} 3156 | D:3 | Learned a level 4 spell: Airstrike 3617 | D:3 | Found an iron altar of Okawaru. 4150 | D:4 | Found an ornate altar of the Wu Jian Council. 4153 | D:4 | Found a white marble altar of Elyvilon. 4153 | D:4 | Found a broken altar of Ashenzari. 4204 | D:4 | Reached XP level 6. HP: 21/39 MP: 4/9 4682 | D:5 | Entered Level 5 of the Dungeon 4682 | D:5 | Noticed Prince Ribbit 4907 | D:5 | Found Xelegotede's Distillery. 4911 | D:5 | Found Fageok's Book Boutique. 4911 | D:5 | Found Poibrola's Assorted Antiques. 4918 | D:5 | Bought an iron ring for 105 gold pieces 5006 | D:5 | Bought a potion of ambrosia for 80 gold pieces 5113 | D:5 | Killed Prince Ribbit 5114 | D:5 | Reached skill level 3 in Fighting 5114 | D:5 | Reached XP level 7. HP: 46/46 MP: 0/11 5310 | D:5 | Reached skill level 4 in Fighting 5442 | D:5 | Reached XP level 8. HP: 54/54 MP: 9/15 5550 | D:5 | Found a basalt altar of Yredelemnul. 5575 | D:5 | Reached skill level 5 in Spellcasting 6197 | D:6 | Reached skill level 12 in Fighting 6197 | D:6 | Reached XP level 9. HP: 75/75 MP: 17/17 6270 | D:6 | Noticed Menkaure 7362 | D:6 | Killed Menkaure 7482 | D:6 | Noticed a komodo dragon 7493 | D:6 | Learned a level 4 spell: Olgreb's Toxic Radiance 7508 | D:6 | Reached skill level 1 in Alchemy 7925 | D:7 | Identified the inkwell talisman of Vori {rElec Int+3} 8117 | D:7 | Reached XP level 10. HP: 81/81 MP: 6/19 8222 | D:7 | Noticed Blorkula the Orcula 8715 | D:7 | Found a staircase to the Ecumenical Temple. 8721 | Temple | Entered the Ecumenical Temple 8748 | Temple | Became a worshipper of Vehumet 8748 | Temple | Offered knowledge of Magic Dart by Vehumet. 9065 | D:7 | Killed Blorkula the Orcula 9501 | D:8 | Reached skill level 5 in Alchemy 10283 | D:8 | Found Beidet's Self-Improvement Boutique. 10538 | D:8 | Found a stormy altar of Qazlal. 11599 | D:9 | Reached * piety under Vehumet 12417 | D:9 | Noticed Maggie 12434 | D:9 | Killed Maggie 12581 | D:9 | Reached XP level 11. HP: 54/86 MP: 13/20 13018 | D:9 | Found a burning altar of Makhleb. 13213 | D:9 | Found a staircase to the Lair. 13275 | D:9 | Noticed a green death 13298 | D:10 | Entered Level 10 of the Dungeon 13549 | D:10 | HP: 3/86 [yak (12)] 13552 | D:10 | Reached ** piety under Vehumet 13553 | D:10 | Reached skill level 5 in Dodging 14032 | D:10 | Reached skill level 1 in Shapeshifting 14637 | D:11 | Found the +2 hood of the Assassin {Detect Stab+ Stlth++} 14650 | D:11 | Got the +2 hood of the Assassin {Detect Stab+ Stlth++} 14687 | D:11 | Offered knowledge of Scorch by Vehumet. 16101 | D:11 | Noticed a two-headed ogre 16107 | D:11 | Killed a two-headed ogre 16287 | D:11 | Reached XP level 12. HP: 92/92 MP: 8/21 16428 | Lair:1 | Entered Level 1 of the Lair of Beasts 16765 | Lair:1 | Noticed a seven-headed hydra 16852 | Lair:1 | Offered knowledge of Frozen Ramparts by Vehumet. 17802 | Lair:2 | Reached *** piety under Vehumet 18172 | Lair:2 | Noticed a four-headed hydra 18177 | Lair:2 | Killed a four-headed hydra 18303 | Lair:2 | Noticed an eight-headed hydra 18315 | Lair:2 | Noticed a skyshark 18324 | Lair:2 | Killed a skyshark 18610 | Lair:2 | Offered knowledge of Volatile Blastmotes by Vehumet. 18611 | Lair:2 | Reached skill level 1 in Evocations 19105 | Lair:2 | Killed an eight-headed hydra 19326 | Lair:3 | Reached skill level 10 in Spellcasting 19356 | Lair:3 | Reached **** piety under Vehumet 19358 | Lair:3 | Reached XP level 13. HP: 47/98 MP: 7/27 19418 | Lair:3 | Found a staircase to the Swamp. 19422 | Lair:3 | Found a frozen archway. 19657 | IceCv | Entered an ice cave 19672 | IceCv | Slain by an anaconda simulacrum Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_basic D:2: layout_loops_ring D:3: minmay_recursive_quarters, layout_basic, okawaru_altar_gauntlet_db, gup_sewer_entry_spiral, minmay_pentangle D:4: layout_basic, chequers_temple_overflow_statue_of_worship D:5: layout_cave_pools, mainiacjoe_overflow_six_doors_small, nicolae_shops_little_town_plaza, grunt_ministairs_2, uniq_prince_ribbit1 D:6: layout_basic, hex_large, uniq_menkaure D:7: layout_loops_cross, minmay_temple_entry_enclosed_plants, dreamdust_wishing_well, st_stairs_8, uniq_blorkula_the_orcula D:8: minmay_angry_zag, layout_basic, kennysheep_little_box, nicolae_shop_self_help D:9: layout_rooms, makhleb_altar_promises_db, grunt_lair_entry_orc_guard_hut, uniq_maggie D:10: layout_long_grid D:11: layout_rooms, st_stairs_1, dreamdust_gnoll_shepherd Temple: jpeg_temple_clearing Lair:1: beast_lair_carwin_large_3, layout_gridlike, minivault_24, cheibrodos_lair_lostbears, lemuel_fruit_fields, grunt_megastairs_4 Lair:2: layout_small_grid, tekkud_yamata_no_oroachi Lair:3: layout_chaotic_city, minmay_swamp_entry_swarm, guppyfry_snake_entry_garden, portal_ice_cave_demonic_guard, nzn_sisyphean_effort, uniq_gastronok IceCv: ice_cave_statue_garden_chambered Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Fighting | 1 2 3 4 12 | 12.7 Air Magic | 4 5 6 7 8 | 8.0 Spellcasting | 3 4 5 6 10 | 10.0 Alchemy | 2 8 | 8.0 Dodging | 9 | 9.6 Shapeshifting | 2 | 2.3 Evocations | 4 | 4.0 Conjurations | 2 | 2.9 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ---------------------------+-------+-------+-------+-------+-------++------- Melee: Dagger | 22 | 32 | 30 | 128 | 1 || 213 Constrict | 10 | 6 | 10 | 22 | 1 || 49 Tentacles | 9 | 7 | 9 | 38 | 1 || 64 Unarmed | 2 | | | | || 2 Throw: Dart | | | | 2 | || 2 Cast: Shock | 76 | 91 | 5 | 2 | || 174 Airstrike | | 3 | 47 | 134 | 16 || 200 Olgreb's Toxic Ra | | | | 114 | || 114 Evoke: Wand | | | | 1 | || 1 Use: Scroll | | 13 | 3 | 13 | 3 || 32 Potion | | | 2 | 3 | || 5 Stab: Sleeping | 1 | 5 | | | || 6 Armour: Skin | 14 | 31 | 22 | 240 | 14 || 321 Dodge: Dodged | 19 | 25 | 11 | 196 | 9 || 260 Form: Quill | 1 | | | | || 1 | | | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 19700 | 18949 | 751 | 6152 | 9986 | 16 | 1231.2 | Dungeon | 16400 | 15775 | 625 | 5404 | 8098 | 11 | 1490.9 | Temple | 54 | 2 | 52 | 0 | 0 | 1 | 54.0 | Lair | 3229 | 3155 | 74 | 748 | 1888 | 3 | 1076.3 | Ice Cave | 14 | 14 | 0 | 0 | 0 | 1 | 14.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:8: 2658 daAuts D:10: 1896 daAuts D:6: 1802 daAuts D:3: 1771 daAuts Lair:2: 1670 daAuts D:9: 1488 daAuts Lair:1: 1365 daAuts D:7: 1362 daAuts D:5: 1311 daAuts D:4: 1227 daAuts D:11: 1036 daAuts D:2: 942 daAuts D:1: 903 daAuts Lair:3: 193 daAuts Temple: 54 daAuts