Dungeon Crawl Stone Soup version 0.34-a0-469-g204c02f503 (webtiles) character file. Game seed: 14722743157989885956 88 AutarchDCSS the Tinkerer (level 4, -4/33 HPs) Began as a Coglin Forgewright on July 28, 2025. Slain by an orc ... wielding a +0 war axe (7 damage) ... on level 3 of the Dungeon. The game lasted 00:06:00 (2654 turns). AutarchDCSS the Tinkerer (Coglin Forgewright) Turns: 2654, Time: 00:06:00 Health: -4/33 AC: 3 Str: 10 XL: 4 Next: 54% Magic: 7/7 EV: 11 Int: 17 God: Gold: 82 SH: 0 Dex: 12 Spells: 1/7 levels left rFire . . . (100%) a - +0 hammer {Santos} rCold . . . (100%) c - +0 dagger {Anneliese} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) e - +0 pair of gloves SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Santos} c - a +0 dagger (offhand) {Anneliese} Missiles d - 5 javelins g - 6 curare-tipped darts Armour b - a +0 robe (worn) e - a +0 pair of gloves (worn) Talismans f - an inkwell talisman Wands d - a wand of digging (3) Scrolls i - a scroll of identify a - a scroll of enchant armour Potions g - a potion of magic d - a potion of brilliance {unknown} f - a potion of curing {unknown} j - a potion of might {unknown} Skills: - Level 2.0 Fighting - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 6.1 Forgecraft You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 88% 1d7 1% 1 b - Construct Spike Laun Frge 44% 2d4 2% 2 c - Launch Clockwork Bee Frge 22% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 2% N/A 28% 2 Scorch Fire 2% 2d5 28% 2 Static Discharge Conj/Air 2% 3-4/arc 28% 2 Passwall Erth 1% N/A 50% 3 Forge Blazeheart Golem Fire/Frge 12% N/A 50% 4 Forge Lightning Spire Air/Frge 12% 3d4 50% 4 Summon Horrible Things Summ 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History (Press . to continue winding your bee.) Terence shouts! You continue winding your clockwork bee... You continue winding your clockwork bee... Without a target, your clockwork bee falls to the ground. You wind your clockwork bee back up and it locks its sights upon Terence! Your clockwork bee stings Terence. Your clockwork bee stings Terence. Your clockwork bee stings Terence! Terence dies! Your Forgecraft skill increases to level 6! Your clockwork bee winds down and falls to the ground. Things that are here: a +0 flail; a +0 chain mail You start resting. Your dormant clockwork bee falls apart. Magic restored. d - a wand of digging (3) You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. Found an escape hatch in the ceiling. Found a stone staircase leading down. You open the door. You open the door. You open the door. There is an open door here. There is an open door here. Found a stone staircase leading up. A giant cockroach comes into view. Found a ring mail. Casting: Launch Clockwork Bee (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure) Press: ? - help, Dir - move target Aim: a giant cockroach (asleep) You lock target on the giant cockroach and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the giant cockroach. Press: ? - help, v - describe, . - travel Here: a clockwork bee (minion, friendly) The floor. Your clockwork bee stings the giant cockroach! The giant cockroach dies! Your clockwork bee winds down and falls to the ground. You need a visible target to rewind your bee! (Use ctrl+direction or * direction to deconstruct it instead.) You need a visible target to rewind your bee! (Use ctrl+direction or * direction to deconstruct it instead.) Your dormant clockwork bee falls apart. There is an open door here. You open the door. There is an open door here. There is an open door here. Found a long sword. You see here a +0 long sword. You pick up a parchment of Static Discharge and begin reading... You add the spell Static Discharge to your library. You see here a +0 long sword. You see here an adder skeleton. There is an open door here. You open the door. There is an open door here. There is an open door here. You see here an adder skeleton. Key pressed, stopping explore. There is an open door here. You see here a +0 dagger. There is an open door here. Done exploring. Done exploring. What level of the Dungeon? (default 2, ? - help) There is a stone staircase leading down here. You climb downwards. Found a parchment of Passwall and 3 gold pieces. There is a stone staircase leading up here. A bat comes into view. A rat comes into view. You see here 3 gold pieces. The bat closely misses you. There is a stone staircase leading up here. Casting: Launch Clockwork Bee (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (64% to hit) The kinetic grapnel misses the bat. The bat barely misses you. The bat hits you. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (64% to hit) The kinetic grapnel hits the bat. You kill the bat! You start resting. Magic restored. The rat squeaks loudly. You see here 3 gold pieces. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure) Press: ? - help, Dir - move target Aim: a rat You lock target on the rat and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the rat. Your clockwork bee closely misses the rat. Your clockwork bee closely misses the rat. You hit the rat with your +0 dagger. The rat is severely wounded. You hit the rat with your +0 hammer. You kill the rat! Your clockwork bee winds down and falls to the ground. You pick up a parchment of Passwall and begin reading... You add the spell Passwall to your library. You now have 82 gold pieces (gained 3). You start resting. Your dormant clockwork bee falls apart. Magic restored. A hobgoblin comes into view. Casting: Launch Clockwork Bee (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure) Press: ? - help, Dir - move target Aim: a hobgoblin (asleep) You lock target on the hobgoblin and prepare to deploy your bee. (Press . to continue winding your bee.) The hobgoblin shouts! You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. You hit the hobgoblin with your +0 dagger. Your clockwork bee closely misses the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin with your +0 dagger. The hobgoblin is almost dead. You hit the hobgoblin with your +0 hammer. You kill the hobgoblin! Your clockwork bee winds down and falls to the ground. No target in view! Your dormant clockwork bee falls apart. You open the door. An endoplasm comes into view. Casting: Launch Clockwork Bee (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure) Press: ? - help, Dir - move target Aim: an endoplasm (asleep) You lock target on the endoplasm and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... You continue winding your clockwork bee... The endoplasm quivers. With a metallic buzz, your clockwork bee launches itself at the endoplasm. The endoplasm completely misses your clockwork bee. Your clockwork bee stings the endoplasm! The endoplasm dies! Your clockwork bee winds down and falls to the ground. There is an open door here. Your dormant clockwork bee falls apart. Found a stone staircase leading down. A malevolent force fills the Dungeon... and a teleportation trap spontaneously manifests! You are yanked towards some nearby monsters! Your surroundings suddenly seem different. A quokka, 4 orcs and 2 rats come into view. An orc is wielding a +1 whip of flaming. Found 5 darts of disjunction, a mace and 16 gold pieces. The orc shouts! The rat squeaks loudly. You hear a shout! x3 Okay, then. The orc barely misses you. The quokka bites you. The orc hits you with a +1 whip of flaming. The orc burns you. Found 7 gold pieces. The orc attacks as it pursues you! The orc hits you with a +1 whip of flaming. The orc burns you. Found a shortbow. The orc attacks as it pursues you! The orc hits you with a +0 war axe! The orc attacks as it pursues you! The orc closely misses you. The orc attacks as it pursues you! The orc closely misses you. The orc shouts! You hear a shout! The orc attacks as it pursues you! The orc hits you with a +0 war axe! The orc attacks as it pursues you! The orc hits you with a +1 whip of flaming. * * * LOW HITPOINT WARNING * * * The orc burns you. * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. As you read the scroll labelled REUQEETAG LANA, it crumbles to dust. It is a scroll of identify. e -> a - a scroll of enchant armour; c -> i - a scroll of identify The orc hits you with a +1 whip of flaming. * * * LOW HITPOINT WARNING * * * The orc burns you. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 war axe! You die... .# #.#<†.........# .###.###.........# .... .......+.........# #.... .......#........###+#...# .......#................# .......#........##.....# ## ####'#.....###.###.....#####..... #.#.....###.###..$......#..... ................@or..r........... .>...............oo.............. .....................o.......... ..........###......$#......(... ..........# #.......##.....### .......#### #.......##.....# ........ #)......##.....# #..........)...# ###...#.........# You could see 4 orcs, a quokka and a rat. Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 2 endoplasms (D:1) 3 hobgoblins 4 jackals (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 4 bats 3 frilled lizards (D:1) 4 giant cockroaches A goblin (D:2) A kobold (D:1) 3 rats 33 creatures vanquished. Vanquished Creatures (collateral kills) Terence (D:2) 6 endoplasms A giant cockroach (D:2) 3 hobgoblins (D:2) 11 creatures vanquished. Grand Total: 44 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 210 | D:1 | Reached skill level 1 in Fighting 287 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/4 331 | D:1 | Learned a level 2 spell: Construct Spike Launcher 1022 | D:1 | Reached XP level 3. HP: 27/27 MP: 2/5 1225 | D:2 | Reached skill level 5 in Forgecraft 1304 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 1752 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/7 1881 | D:2 | Noticed Terence 1892 | D:2 | Killed Terence 1893 | D:2 | Reached skill level 6 in Forgecraft 2654 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_loops_cross D:2: layout_basic, fountainhead, chequers_serial_rivers_large_b, uniq_terence D:3: serial_bayou_shore_a, layout_basic, hellmonk_okawaru_the_only_friend_you_need, lemuel_round_altar Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | 2 | 2.0 Forgecraft | 5 6 | 6.1 Dodging | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 24 | 4 || 28 Mace | 26 | 4 || 30 Cast: Kinetic Grapnel | 19 | 2 || 21 Construct Spike L | 6 | 1 || 7 Launch Clockwork | 6 | 6 || 12 Use: Scroll | | 1 || 1 Stab: Sleeping | 3 | || 3 Armour: Robe | 20 | 10 || 30 Dodge: Dodged | 25 | 6 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2691 | 2645 | 46 | 607 | 1629 | 3 | 897.0 | Dungeon | 2691 | 2645 | 46 | 607 | 1629 | 3 | 897.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1383 daAuts D:1: 1157 daAuts D:3: 150 daAuts