Dungeon Crawl Stone Soup version 0.34-a0-472-g80739182b4 (webtiles) character file. Game seed: 12450951171922842015 106 AutarchDCSS the Ducker (level 4, -3/25 HPs) Began as a Spriggan Fighter on July 31, 2025. Slain by an ogre ... wielding a +0 giant spiked club (28 damage) ... on level 4 of the Dungeon. The game lasted 00:08:36 (3277 turns). AutarchDCSS the Ducker (Spriggan Fighter) Turns: 3277, Time: 00:08:37 Health: -3/25 AC: 2 Str: 12 XL: 4 Next: 55% Magic: 5/5 EV: 17 Int: 9 God: Gold: 189 SH: 4 Dex: 16 Spells: 3/3 levels left rFire . . . (100%) b - +0 sling rCold . . . (100%) c - +0 buckler rNeg . . . (100%) d - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv + (no ring) Will ..... (no ring) Stlth + HPRegen 0.24/turn MPRegen 0.09/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 189 gold pieces. Inventory: Hand Weapons a - a +0 rapier b - a +0 sling (weapon) Missiles e - a poisoned dart Armour c - a +0 buckler (worn) d - a +0 robe (worn) Scrolls e - a scroll of poison {unknown} h - a scroll of fear {unknown} k - a scroll of blinking {unknown} r - a scroll of revelation t - 2 scrolls of teleportation Potions m - 2 potions of might c - a potion of curing f - a potion of moonshine {unknown} j - a potion of brilliance {unknown} n - a potion of enlightenment {unknown} A - 2 potions of attraction o - a potion of cancellation {unknown} Skills: - Level 4.0 Fighting - Level 2.1 Short Blades + Level 2.1 Ranged Weapons - Level 4.0 Dodging - Level 2.1 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 0% 3-3/arc 65% 2 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Wu Jian Shops: D:2 [ Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History The adder hisses angrily. There are monsters nearby! You shoot a sling bullet. The sling bullet barely misses the adder. You hear an angry hiss. You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder is heavily wounded. The adder misses you. You shoot a sling bullet. The sling bullet completely misses the adder. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the adder. The adder bites you. The adder misses you. You shoot a sling bullet. The sling bullet closely misses the adder. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: b) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (heavily wounded, 40% to hit) You shoot a sling bullet. The sling bullet hits the adder. The adder is heavily wounded. Fire: b) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (heavily wounded, 40% to hit) You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder is heavily wounded. Fire: b) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (heavily wounded, 40% to hit) You shoot a sling bullet. The sling bullet hits the adder. The adder is severely wounded. The adder bites you. The adder attacks as it pursues you! The adder bites you. You are poisoned. The adder poisons you! You feel sick. You feel sick. You see here a +0 rapier. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. Fire: b) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (severely wounded, 40% to hit) You shoot a sling bullet. The sling bullet misses the adder. Fire: b) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (severely wounded, 40% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. Fire: b) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (heavily wounded, 40% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. Fire: b) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (heavily wounded, 40% to hit) You shoot a sling bullet. The sling bullet hits the adder. The adder is almost dead. There is a stone staircase leading up here. Fire: b) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (almost dead, 40% to hit) You shoot a sling bullet. The sling bullet hits the adder. The adder is almost dead. Fire: b) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (almost dead, 40% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. Fire: b) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (severely wounded, 40% to hit) You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder is severely wounded. Fire: b) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (severely wounded, 40% to hit) You shoot a sling bullet. The sling bullet hits the adder. The adder is almost dead. Fire: b) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (almost dead, 40% to hit) You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder is almost dead. Fire: b) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (almost dead, 40% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. The adder bites you. You are poisoned. The adder poisons you! You feel sick. You see here a quokka skeleton. You feel sick. You feel sick. You see here a rat skeleton. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. There is a stone staircase leading up here. Fire: b) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (almost dead, 40% to hit) You shoot a sling bullet. The sling bullet misses the adder. Fire: b) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (almost dead, 40% to hit) You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! Your Ranged Weapons skill increases to level 2! You start resting. HP restored. Things that are here: a +0 leather armour; a +0 short sword You see here a frilled lizard skeleton. A quokka comes into view. Found a scroll labelled KIORAL VORCH. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is almost dead. You shoot a sling bullet. The sling bullet barely misses the quokka. You shoot a sling bullet. The sling bullet completely misses the quokka. You shoot a sling bullet. The sling bullet hits the quokka but does no damage. The quokka is almost dead. You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! No target in view! No target in view! o - a dark potion You see here an orb of energy. c - 2 scrolls labelled KIORAL VORCH (gained 1) l - 2 fizzy golden potions (gained 1) Done exploring. Done exploring. Done exploring. As you read the scroll labelled DAUCUI BERYI, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. m -> t - 2 scrolls of teleportation You start waiting. Your surroundings seem slightly different. As you read the scroll labelled KIORAL VORCH, it crumbles to dust. It is a scroll of identify. l -> A - 2 potions of attraction; c -> i - a scroll of identify As you read the scroll of identify, it crumbles to dust. d -> c - a potion of curing What level of the Dungeon? (default 2, ? - help) You see here a frilled lizard skeleton. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An endoplasm comes into view. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! No target in view! No target in view! A hobgoblin comes into view. The hobgoblin shouts! You shoot a sling bullet. The sling bullet barely misses the hobgoblin. You hear a shout! An ogre comes into view. It is wielding a +0 giant spiked club. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. You shoot a sling bullet. The sling bullet completely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ####### #...@.# #.###O# ##.# .# #..# g# #.## .# #.# .. #.# .# #.# .. #.# You could see an ogre and a hobgoblin. Vanquished Creatures A gnoll (D:1) 3 adders A dart slug (D:3) A ribbon worm (D:3) 7 orcs (D:3) 6 endoplasms 6 hobgoblins 3 jackals (D:2) 3 quokkas 8 ball pythons 3 bats 2 frilled lizards 3 giant cockroaches 7 goblins 7 kobolds 6 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Spriggan Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 394 | D:1 | Reached XP level 2. HP: 12/16 MP: 3/3 1014 | D:1 | Reached XP level 3. HP: 10/20 MP: 4/4 1944 | D:2 | Found Yginuen's Antique Armour Boutique. 2424 | D:3 | Reached XP level 4. HP: 25/25 MP: 5/5 2491 | D:3 | Reached skill level 1 in Ranged Weapons 2558 | D:3 | Found an ornate altar of the Wu Jian Council. 2683 | D:3 | Found a faded altar of an unknown god. 2950 | D:3 | Found a stormy altar of Qazlal. 3274 | D:4 | Noticed an ogre 3277 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_loops_ring, minmay_liquid_box, dk_noncrumbling_4, moated_statue D:2: layout_loops_ring, serial_shops, shop, minmay_ruptured D:3: layout_rooms, mainiacjoe_overflow_catwalk, mainiacjoe_overflow_six_doors_small, nicolae_ecumenical_oubliette D:4: layout_loops_ring, serial_shops, shop, nicolae_ea-nasir_strikes_again, minmay_close_crescents Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 3 4 | 4.0 Ranged Weapons | 2 | 2.1 Short Blades | | 2.1 Dodging | | 4.0 Shields | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Rapier | 138 | || 138 Fire: Sling | 39 | 108 || 147 Throw: Dart | 7 | || 7 Use: Scroll | 1 | 3 || 4 Stab: Sleeping | 3 | || 3 Armour: Robe | 49 | 18 || 67 Dodge: Dodged | 109 | 19 || 128 Block: Buckler | 25 | 2 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2369 | 2265 | 104 | 170 | 1271 | 4 | 592.2 | Dungeon | 2369 | 2265 | 104 | 170 | 1271 | 4 | 592.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 989 daAuts D:2: 715 daAuts D:3: 643 daAuts D:4: 21 daAuts