Dungeon Crawl Stone Soup version 0.34-a0-610-gfa3920e165 (webtiles) character file. Game seed: 7283328904915451800 3570 AutarchDCSS the Destroyer (level 10, 0/68 HPs) Began as an Octopode Wanderer on Aug 13, 2025. Was a Believer of Vehumet. Slain by a centaur ... wielding a +0 trident (4 damage) ... in a bailey. The game lasted 00:21:29 (10981 turns). AutarchDCSS the Destroyer (Octopode Wanderer) Turns: 10981, Time: 00:21:30 Health: 0/68 AC: 6 Str: 10 XL: 10 Next: 9% Magic: 18/18 EV: 22 Int: 19 God: Vehumet [**....] Gold: 409 SH: 0 Dex: 13 Spells: 14/20 levels left rFire . . . (100%) k - melded +2 dagger (speed) rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) b - +1 hat rPois . (100%) l - amulet of wildshape rElec . (100%) e - +4 ring of protection rCorr . (100%) g - ring of see invisible SInv + (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.31/turn (no ring) MPRegen 0.16/turn (no ring) (no ring) n - melded medusa talisman %: no passive effects @: flux-form, on lithotoxin cooldown, glowing A: contaminating, glow, weak attacks, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: End Transformation, Renounce Religion You were in a bailey. You worshipped Vehumet. Vehumet was pleased with you. You were overflowing with transmutational energy. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Bailey. You collected 409 gold pieces. Inventory: Hand Weapons a - a +0 dagger j - a +2 dagger of holy wrath k - a +2 dagger of speed (melded) Missiles c - 5 poisoned darts (quivered) d - a throwing net f - 11 boomerangs i - 19 javelins Armour b - a +1 hat (worn) Jewellery e - a +4 ring of protection (worn) g - a ring of see invisible (worn) l - an amulet of wildshape (worn) m - a ring of positive energy Talismans h - a spider talisman n - a medusa talisman (worn) Scrolls l - a scroll of vulnerability {unknown} e - a scroll of noise {unknown} I - a scroll of immolation w - 3 scrolls of enchant weapon a - a scroll of enchant armour W - 2 scrolls of brand weapon Potions f - a potion of moonshine L - a potion of lignification M - a potion of mutation Baubles g - 4 flux baubles Skills: - Level 6.0 Fighting - Level 4.0 Dodging - Level 2.6 Stealth + Level 5.9 Spellcasting - Level 10.0 Conjurations - Level 3.0 Ice Magic - Level 3.3(8.3) Shapeshifting You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 86% 2d7 1% 2 b - Freeze Ice 68% 1d8 3% 1 c - Stone Arrow Conj/Erth 48% 3d10 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 96% 2x1d8 1% 1 Magic Dart Conj 100% 1d8 1% 1 Hailstorm Conj/Ice 30% 3d8 2% 3 Mephitic Cloud Conj/Alch/Air 18% N/A 9% 3 Blink Tloc 10% N/A 17% 2 Call Imp Summ 10% N/A 17% 2 Jinxbite Hex 10% 2d2 17% 2 Sublimation of Blood Necr 5% N/A 17% 2 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Bailey (1/1) The Realm of Zot is guarded by orbs of winter. Altars: Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Vehumet Wu Jian The Shining One Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon and offhand are melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History Things that are here: a +0 trident; a +0 ring mail; an orc skeleton The centaur hits you from afar with a +0 trident. The orc hits you but does no damage. The centaur hits you but does no damage. You enter the deep water. The centaur hits you with a +0 trident. The centaur kicks you but does no damage. The orc closely misses you. You hit the centaur. The centaur is lightly wounded. Your tendrils sting the centaur. The centaur is poisoned. Your tendrils sting the orc. The orc is poisoned. The centaur closely misses you. The centaur kicks you. The orc misses you. You hit the orc. Your grab misses the orc. You squeeze the orc. The orc is severely wounded. Your tendrils sting the orc. The orc looks even sicker. Your sting misses the centaur. The centaur hits you with a +0 trident. The centaur closely misses you. The orc hits you with a +0 spear. The centaur hits you with a +0 trident. The centaur kicks you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the centaur. The centaur is lightly wounded. Your sting misses the orc. Your tendrils sting the centaur. The centaur looks as sick as possible! The centaur closely misses you. The centaur kicks you. You hit the centaur but do no damage. The centaur is moderately wounded. Your tendrils sting the orc. The orc looks even sicker. Your tendrils sting the centaur. The centaur looks as sick as possible! The orc misses you. The centaur hits you with a +0 trident. The centaur closely misses you. You hit the centaur. You squeeze the centaur. The centaur is severely wounded. Your tendrils sting the orc. The orc looks as sick as possible! Your tendrils sting the centaur. The centaur looks as sick as possible! The centaur barely misses you. The centaur misses you. The orc hits you but does no damage. You hit the centaur but do no damage. The centaur is severely wounded. Your tendrils sting the centaur. The centaur looks as sick as possible! Your tendrils sting the orc. The orc looks as sick as possible! The centaur throws a javelin. The javelin pierces through you! Your pain echoes through the poison around you! The centaur is moving more slowly. The orc resists. The centaur hits you with a +0 trident. The centaur closely misses you. The centaur throws a javelin. The javelin pierces through you. The orc barely misses you. Vehumet accepts your kill. You feel a bit more experienced. Things that are here: a +0 trident; a +0 ring mail; an orc skeleton Vehumet accepts your kill. Vehumet offers you knowledge of Stone Arrow. You feel a bit more experienced. You start resting. HP restored. You feel your defenses recover. This spell is dangerous to cast! Vehumet grants you knowledge of Stone Arrow. You start memorising the spell. You continue memorising. x3 You finish memorising. You add the spell Stone Arrow to your library. Spell assigned to 'c'. You start waiting. Things that are here: a +0 trident; a +0 ring mail; an orc skeleton There is a fountain of clear blue water here. The fountain briefly ripples from your approaching presence. The centaur throws a javelin. The javelin barely misses you. The centaur throws a javelin. The javelin pierces through you. You enter the deep water. The centaur hits you with a +0 trident. The centaur misses you. You hit the centaur but do no damage. Your tendrils sting the centaur. The centaur is poisoned. The centaur hits you with a +0 trident! The centaur kicks you but does no damage. You hit the centaur. The centaur is moderately wounded. Your sting misses the centaur. The centaur barely misses you. The centaur kicks you. The centaur hits you but does no damage. The centaur barely misses you. You hit the centaur. The centaur is moderately wounded. Your tendrils sting the centaur. The centaur looks even sicker. You hit the centaur but do no damage. The centaur is moderately wounded. Your tendrils sting the centaur. The centaur looks even sicker. The centaur barely misses you. The centaur misses you. You completely miss the centaur. The centaur is moderately wounded. Your tendrils sting the centaur. The centaur looks as sick as possible! The centaur hits you with a +0 trident! The centaur misses you. The centaur closely misses you. The centaur kicks you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the centaur. You squeeze the centaur, but do no damage. The centaur is heavily wounded. Your tendrils sting the centaur. The centaur looks as sick as possible! The centaur barely misses you. x2 You hit the centaur. Your squeeze misses the centaur. The centaur is severely wounded. Your tendrils sting the centaur. The centaur looks as sick as possible! A centaur comes into view. It is wielding a +0 halberd. The centaur completely misses you. The centaur kicks you but does no damage. You barely miss the centaur. The centaur shouts! You squeeze the centaur. You kill the centaur! Vehumet accepts your kill. The centaur throws a javelin. The javelin closely misses you. Things that are here: a +0 trident; 3 javelins; a +0 ring mail The centaur throws a javelin. The javelin pierces through you! You enter the deep water. The centaur throws a javelin. The javelin barely misses you. The centaur throws a javelin. The javelin pierces through you. The centaur throws a javelin. The javelin barely misses you. The centaur closely misses you. The centaur kicks you but does no damage. The centaur barely misses you. The centaur misses you. The orc warrior shouts! You hit the centaur but do no damage. You squeeze the centaur, but do no damage. Your tendrils sting the centaur. The centaur is poisoned. The centaur closely misses you. The centaur kicks you but does no damage. You hit the centaur but do no damage. Your tendrils sting the centaur. The centaur looks as sick as possible! A centaur comes into view. It is wielding a +0 trident. The centaur hits you but does no damage. The centaur misses you. The centaur shouts! You hit the centaur but do no damage. Your squeeze misses the centaur. The centaur is lightly wounded. Your tendrils sting the centaur. The centaur looks as sick as possible! The centaur hits you with a +0 halberd. Your pain echoes through the poison around you! The centaur is moving more slowly. The centaur misses you. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The centaur throws a javelin. The javelin closely misses you. The centaur hits you with a +0 halberd. The centaur barely misses you. The centaur throws a javelin. The javelin pierces through you. Your surroundings suddenly seem different. Floosh! You fall into the deep water. You enter the deep water. The centaur shouts! The centaur misses you. The centaur hits you with a +0 trident. The centaur barely misses you. You barely miss the centaur. Your sting misses the centaur. The centaur barely misses you. The centaur kicks you. You hit the centaur but do no damage. Your tendrils sting the centaur. The centaur is poisoned. The centaur hits you but does no damage. The centaur closely misses you. You hit the centaur but do no damage. You squeeze the centaur, but do no damage. Your tendrils sting the centaur. The centaur looks even sicker. The centaur hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * The centaur closely misses you. You hit the centaur but do no damage. The centaur is lightly wounded. Your tendrils sting the centaur. The centaur looks as sick as possible! The centaur misses you. The centaur kicks you but does no damage. You hit the centaur. The centaur is lightly wounded. Your tendrils sting the centaur. The centaur looks as sick as possible! The centaur hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * The centaur kicks you but does no damage. Okay, then. Okay, then. You crush the flux bauble in your tentacle and feel its energy flooding your body. Your tendrils shrivel away. Your +1 hat unmelds from your body. Your body destabilises. Your +2 dagger of speed melds into your body. The centaur misses you. The centaur completely misses you. The centaur barely misses you. The centaur closely misses you. You tentacle-slap the centaur but do no damage. The centaur begins to glow. The centaur is moderately wounded. The centaur hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * The centaur closely misses you. You tentacle-slap the centaur but do no damage. The centaur glows dangerously bright. The centaur is moderately wounded. The centaur hits you with a +0 trident. You die... ################### ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈p.......≈≈≈≈≈ ≈≈≈≈≈≈c.≈≈≈.≈≈≈..≈≈≈ ≈≈≈≈..≈≈≈.....≈≈≈..≈ ≈≈≈.≈≈≈.........≈≈≈. ≈≈≈.≈.....≈~≈.....≈. ≈≈.≈≈.⌠..≈≈~≈≈..⌠.≈≈.≈≈≈ ≈≈.≈.....≈~≈~≈.....≈.≈≈≈ #≈≈.≈≈....≈≈~≈o≈≈....≈≈.≈≈ #≈≈.≈.....≈~≈≈≈~≈.....≈.≈≈ You could see an orc warrior and a centaur (extremely poisoned, heavy contam). Vanquished Creatures Sigmund (D:5) A steam dragon (D:6) Menkaure (D:5) An ice beast (D:5) 9 orc warriors (Bailey) An ogre (D:4) 7 centaurs (Bailey) 2 phantoms (D:5) 3 bullfrogs (D:6) 3 scorpions 3 wights 4 killer bees (D:6) 3 bombardier beetles 3 hounds 2 orc priests A gnoll bouda (D:3) A sleepcap (D:5) Terence (D:3) 2 iguanas 5 orc wizards 7 gnolls (D:3) 3 adders A shadow imp (D:6) 5 dart slugs 4 ribbon worms 7 endoplasms A giant cockroach (D:2) 5 hobgoblins 9 jackals 49 orcs A quokka (D:2) 11 ball pythons 6 bats 2 frilled lizards (D:1) 8 goblins 5 kobolds 7 rats A spectral kobold (D:2) 186 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Octopode Wanderer began the quest for the | Orb. 0 | D:1 | AutarchDCSS set off with the following items: a +0 dagger, | a +0 hat, a scroll of blinking; and the following spells | available to memorise: Freeze, Magic Dart, Blink, Jinxbite, | Searing Ray, Hailstorm. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 2 | D:1 | Learned a level 1 spell: Freeze 107 | D:1 | Reached skill level 1 in Conjurations 191 | D:1 | Reached XP level 2. HP: 16/18 MP: 6/6 194 | D:1 | Learned a level 2 spell: Searing Ray 515 | D:1 | Reached skill level 2 in Conjurations 1205 | D:2 | Reached XP level 3. HP: 23/23 MP: 1/7 1772 | D:2 | Found a faded altar of an unknown god. 1776 | D:2 | Reached skill level 3 in Conjurations 2404 | D:3 | Reached XP level 4. HP: 14/28 MP: 2/8 2674 | D:3 | Reached skill level 4 in Conjurations 3131 | D:3 | Noticed Ijyb 3297 | D:3 | Reached XP level 5. HP: 25/33 MP: 5/9 3681 | D:3 | Noticed Terence 3691 | D:3 | Killed Terence 3692 | D:3 | Reached skill level 5 in Conjurations 4233 | D:4 | Noticed an ogre 4586 | D:4 | Reached XP level 6. HP: 25/38 MP: 4/10 4711 | D:4 | Reached skill level 6 in Conjurations 5097 | D:5 | Entered Level 5 of the Dungeon 5110 | D:5 | Noticed Sigmund 5133 | D:5 | Reached XP level 7. HP: 45/48 MP: 2/11 5206 | D:5 | Killed Sigmund 5767 | D:5 | Reached skill level 5 in Spellcasting 5938 | D:5 | Reached skill level 1 in Dodging 5938 | D:5 | Reached XP level 8. HP: 54/54 MP: 11/15 6435 | D:5 | Found a staircase to the Ecumenical Temple. 6435 | D:5 | Found a statue of an orb of winter. 6435 | D:5 | Found a statue of an orb of winter. 6461 | D:5 | Noticed Menkaure 6495 | Temple | Entered the Ecumenical Temple 6517 | Temple | Became a worshipper of Vehumet 6517 | Temple | Offered knowledge of Shock by Vehumet. 6574 | D:5 | Killed Menkaure 6813 | D:5 | HP: 1/50 [wight/+5 hand axe (8)] 6833 | D:5 | Reached skill level 7 in Conjurations 7521 | D:6 | Reached skill level 8 in Conjurations 7522 | D:6 | Reached XP level 9. HP: 41/58 MP: 11/16 7798 | D:6 | Reached skill level 9 in Conjurations 8318 | D:6 | Found a hazy altar of Hepliaklqana. 8480 | D:7 | Found a flagged portal. 8498 | D:7 | Reached * piety under Vehumet 8529 | Bailey | Entered a bailey 8776 | Bailey | Reached skill level 10 in Conjurations 8967 | Bailey | Reached skill level 5 in Fighting 9527 | Bailey | Reached skill level 1 in Shapeshifting 10232 | Bailey | Reached XP level 10. HP: 35/68 MP: 9/17 10714 | Bailey | Reached ** piety under Vehumet 10714 | Bailey | Offered knowledge of Stone Arrow by Vehumet. 10857 | Bailey | Learned a level 3 spell: Stone Arrow 10981 | Bailey | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_ring D:2: layout_basic, dreamdust_ecumenical_altar_drowned_temple D:3: layout_basic, kennysheep_generic_room_14, uniq_ijyb, uniq_terence D:4: layout_cave_pools D:5: layout_basic, lemuel_temple_firewalk_b, uniq_sigmund, uniq_menkaure D:6: layout_rooms, nicolae_hepliaklqana_hippocampus D:7: minmay_the_grid_triangle_9x9_rhombus_full [minmay_the_grid_triangle_9x9_limited_checkers, minmay_the_grid_triangle_9x9_steps, minmay_the_grid_triangle_9x9_wacky_v, minmay_the_grid_triangle_9x9_checkered, minmay_the_grid_triangle_9x9_alien, minmay_the_grid_triangle_9x9_windchime, minmay_the_grid_triangle_9x9_intruding_spiral, minmay_the_grid_triangle_9x9_prize_insulated], layout_basic, trog_book, enter_bailey_4 Temple: nicolae_temple_figure_eight Bailey: bailey_polearm_flooded_kennysheep, bailey Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 1 2 3 4 5 6 8 10 | 10.0 Fighting | 4 6 | 6.0 Spellcasting | 5 | 5.9 Dodging | 1 4 | 4.0 Shapeshifting | 3 | 3.3 Stealth | | 2.6 Ice Magic | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | 20 | 23 | 77 | 30 || 150 Tentacles | 5 | 5 | 28 | 12 || 50 Constrict | 5 | 7 | 25 | || 37 Stingers | | | | 29 || 29 Unarmed | | | | 2 || 2 Throw: Dart | | 12 | 48 | 5 || 65 Cast: Freeze | 6 | | | || 6 Searing Ray | 29 | 38 | 72 | || 139 Use: Scroll | 3 | 1 | 8 | 1 || 13 Potion | | 1 | 1 | || 2 Stab: Sleeping | 1 | 1 | | || 2 Armour: Skin | 24 | 44 | 149 | 57 || 274 Dodge: Dodged | 17 | 39 | 148 | 58 || 262 Form: Medusa | | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10950 | 10559 | 391 | 3676 | 5055 | 9 | 1216.7 | Dungeon | 8476 | 8127 | 349 | 2082 | 4856 | 7 | 1210.9 | Temple | 42 | 1 | 41 | 0 | 0 | 1 | 42.0 | Bailey | 2431 | 2431 | 0 | 1594 | 199 | 1 | 2431.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Bailey: 2431 daAuts D:3: 1948 daAuts D:5: 1906 daAuts D:6: 1354 daAuts D:2: 1321 daAuts D:1: 1004 daAuts D:4: 886 daAuts D:7: 56 daAuts Temple: 42 daAuts