Dungeon Crawl Stone Soup version 0.34-a0-611-g819bfcb938 (webtiles) character file. Game seed: 5867472290725026271 6326 AutarchDCSS the Fighter (level 10, -2/72 HPs) Began as an Octopode Wanderer on Aug 13, 2025. Was an Initiate of Gozag. Slain by a wyvern (18 damage) ... on level 10 of the Dungeon. The game lasted 00:37:04 (13724 turns). AutarchDCSS the Fighter (Octopode Wanderer) Turns: 13724, Time: 00:37:05 Health: -2/72 AC: 1 Str: 14 XL: 10 Next: 95% Magic: 18/18 EV: 13 Int: 18 God: Gozag Gold: 1091 SH: 0 Dex: 10 Spells: 8/19 levels left rFire . . . (100%) n - +3 short sword (drain) rCold + . . (50%) i - orb {Mesmerism} rNeg . . . (100%) (no helmet) rPois + (33%) r - amulet of regeneration rElec . (100%) m - ring of willpower rCorr . (100%) k - ring of flight SInv . l - ring of poison resistance Will +.... o - ring of protection from cold Stlth ++++ (no ring) HPRegen 1.12/turn (no ring) MPRegen 0.16/turn (no ring) (no ring) %: no passive effects @: about to teleport, on mesmerism cooldown, flying, studying Long Blades A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 10 of the Dungeon. You worshipped Gozag. Gozag was most pleased with you. You visited 2 branches of the dungeon, and saw 11 of its levels. You collected 1246 gold pieces. You paid 155 gold pieces to Gozag. Inventory: Hand Weapons a - a +1 dagger b - a +0 sling h - a +0 long sword n - a +3 short sword of draining (weapon) q - a +0 short sword of venom Missiles c - 2 datura-tipped darts e - 34 poisoned darts g - 5 atropa-tipped darts (quivered) p - 9 boomerangs s - a throwing net Armour d - an orb of energy f - an orb of pyromania i - an orb of mesmerism (worn) Jewellery k - a ring of flight (worn) l - a ring of poison resistance (worn) m - a ring of willpower (worn) o - a ring of protection from cold (worn) r - an amulet of regeneration (worn) Talismans j - a wellspring talisman t - a hive talisman Wands a - a wand of flame (30) c - a wand of iceblast (2) d - a wand of digging (4) p - a wand of polymorph (8) Scrolls c - a scroll of silence {unknown} j - a scroll of torment {unknown} a - a scroll of enchant armour b - a scroll of blinking e - 2 scrolls of amnesia {unknown} w - 2 scrolls of enchant weapon f - a scroll of fear h - a scroll of fog {unknown} l - a scroll of immolation {unknown} m - a scroll of noise {unknown} Potions c - 3 potions of curing i - 3 potions of invisibility r - a potion of resistance f - a potion of moonshine B - a potion of berserk rage b - 3 potions of brilliance A - 3 potions of attraction w - 3 potions of heal wounds n - a potion of haste {unknown} k - a potion of mutation {unknown} d - a potion of might {unknown} Skills: - Level 8.0 Fighting - Level 4.0 Short Blades - Level 6.0 Dodging - Level 5.3 Stealth - Level 5.3 Spellcasting + Level 5.3 Conjurations - Level 7.0 Forgecraft + Level 5.8 Alchemy - Level 4.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 60% 2d5 1% 2 c - Launch Clockwork Bee Frge 30% N/A 2% 3 d - Irradiate Conj/Alch 12% 3d15 34% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 8% N/A 19% 2 Sublimation of Blood Necr 4% N/A 19% 2 Inner Flame Hex/Fire 4% N/A 36% 3 Volatile Blastmotes Fire/Tloc 8% 2d10 36% 3 Borgnjor's Vile Clutch Necr/Erth 2% N/A 98% 5 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:7 Lair (0/5) D:8 Orc: D:9-12 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:1 2 transporters D:4 exclusion: black bear, Sigmund D:10 exclusion: vampire Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You start resting. Your dormant clockwork bee falls apart. Magic restored. You start waiting. Done waiting. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x5 You finish memorising. Spell assigned to 'd'. You now have 1034 gold pieces (gained 13). Things that are here: a +0 giant club; a +0 giant club n - a brown potion Done exploring. As you read the scroll labelled CEBUSOM WODALA, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. d -> f - a scroll of fear You start waiting. Done waiting. Okay, then. Unknown command. What level of the Dungeon? (default 8, ? - help) There is an open door here. There is a stone staircase leading down here. You fly downwards. Found 10 gold pieces. Found an escape hatch in the ceiling. There is a stone staircase leading up here. You now have 1044 gold pieces (gained 10). A vampire comes into view. A vampire is nearby! Okay, then. There is a stone staircase leading up here. Found a falchion. An orc priest comes into view. It is wielding a +0 trident. Found a mace. An orc priest is nearby! Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: an orc priest, wielding a +0 trident (asleep) You lock target on the orc priest and prepare to deploy your bee. (Press . to continue winding your bee.) The orc priest shouts! You hear a shout! You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the orc priest. Found a throwing net. The orc priest barely misses you. An orc priest and an orc come into view. The orc is wielding a +0 dagger of draining. Your clockwork bee barely misses the orc priest. The orc priest hits you with a +0 trident. Your orb emites a pulse of dizzying energy. You hit the orc priest. The orc priest snaps out of its daze. Your grab misses the orc priest. The orc priest is lightly wounded. Your clockwork bee barely misses the orc priest. You closely miss the orc priest. You grab the orc priest. You squeeze the orc priest. The orc priest is heavily wounded. You constrict the orc priest. The orc priest miscasts a cantrip. Your clockwork bee stings the orc priest but does no damage. You hit the orc priest. You kill the orc priest! Your clockwork bee locks its sights upon the orc. Your clockwork bee stings the orc. The orc dies! Your clockwork bee locks its sights upon the orc priest. The orc priest looks braver for a moment. You closely miss the orc priest. You grab the orc priest. You squeeze the orc priest, but do no damage. You constrict the orc priest. The orc priest misses you. The orc priest misses your clockwork bee. You hit the orc priest. You drain the orc priest. The orc priest is heavily wounded. You constrict the orc priest. Your clockwork bee stings the orc priest. x2 The orc priest dies! No target in view! No target in view! Found a stone staircase leading down. Your clockwork bee winds down and falls to the ground. You now have 1050 gold pieces (gained 6). Things that are here: a +0 hand axe; a +0 leather armour You now have 1067 gold pieces (gained 17). Things that are here: a +0 dagger of draining; a +0 leather armour You now have 1076 gold pieces (gained 9). You see here a +0 trident. Your dormant clockwork bee falls apart. Your orb has recharged its mesmeric power. Found a hive talisman. Found a stone staircase leading down. s - a throwing net A vampire comes into view. Found a scroll of identify. You see here a hive talisman. t - a hive talisman You see here a scroll of identify. i - a scroll of identify As you read the scroll of identify, it crumbles to dust. o -> w - 3 potions of heal wounds An orc wizard comes into view. It is wielding a +0 dagger. Found a wellspring talisman. An orc wizard comes into view. It is wielding a +0 dagger. Found 2 potions of berserk rage. Found three items. An orc comes into view. It is wielding a +0 club. An orc comes into view. It is wielding a +0 hand axe. Found 15 gold pieces. Found an escape hatch in the floor. Found a scale mail. e - 2 scrolls labelled UTAPLO JEAXT (gained 1) A gnoll comes into view. It is wielding a +0 spear and quivering a throwing net. A gnoll comes into view. It is wielding a +0 flail. You see here a bubbling pink potion. d - a bubbling pink potion A gnoll comes into view. It is wielding a +1 whip of electrocution and quivering a throwing net. Casting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You see here 15 gold pieces. Casting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear and quivering a throwing net (asleep) You lock target on the gnoll and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the gnoll. Your clockwork bee stings the gnoll!! The gnoll dies! Your clockwork bee winds down and falls to the ground. You start resting. Magic restored. Your dormant clockwork bee falls apart. You start waiting. Done waiting. You now have 1091 gold pieces (gained 15). Found a scale mail. Found a quarterstaff. You see here a +0 scale mail. Casting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +1 whip of electrocution and quivering a throwing net (asleep) You lock target on the gnoll and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the gnoll. Your clockwork bee closely misses the gnoll. Your clockwork bee stings the gnoll! The gnoll dies! You start resting. Your clockwork bee winds down and falls to the ground. A gnoll sergeant comes into view. It is wielding a +8 spear. The gnoll shouts! You hear an angry hiss. A gnoll comes into view. It is wielding a +0 spear. A wyvern comes into view. You see here a +0 scale mail. There is an escape hatch in the floor here. 2 killer bees come into view. Okay, then. Casting: Launch Clockwork Bee (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The wyvern barely misses you. You hit the wyvern. Your squeeze misses the wyvern. The wyvern is lightly wounded. The wyvern bites you! Your orb emites a pulse of dizzying energy. You closely miss the wyvern. The wyvern snaps out of its daze. The wyvern is lightly wounded. The wyvern closely misses you. You hit the wyvern. The wyvern is moderately wounded. Your surroundings seem slightly different. The gnoll sergeant hits you with a +8 spear! The teleport trap disappears. The gnoll disappears! Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The wyvern bites you. The gnoll sergeant hits you with a +8 spear. The gnoll hits you from afar with a +0 spear. The wyvern bites you. The wyvern attacks as it pursues you! The wyvern misses you. The gnoll sergeant misses you. The gnoll hits you with a +0 spear. The wyvern attacks as it pursues you! The wyvern closely misses you. The gnoll sergeant hits you from afar with a +8 spear! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. The wyvern bites you!! You die... Your body crumbles into a pile of gold. .. #..####.. .... #...[).. ...j###++###..# #.# .....*........# #ยง# ...$.$........###.# ........[.....#...# ......#.......jy### ......##.....jk## ..#.........#.@## .......##.......# ..........#.......# ..................# ..........#.......## .........##........###..# ....#...#######........?.. #..##### #..####.......... ...#######................ You could see a wyvern, a gnoll sergeant, a killer bee and a gnoll. Vanquished Creatures A two-headed ogre (D:9) A troll (D:9) A vampire (D:8) 7 yaks A steam dragon (D:9) 2 orc warriors An ice beast (D:6) A centaur (D:8) A phantom (D:7) 2 kobold brigands 3 bullfrogs 7 killer bees 2 hounds 11 orc priests A sleepcap (D:6) 2 iguanas (D:6) Natasha (D:2) 11 orc wizards Robin (D:3) 2 gnolls (D:4) 2 adders (D:3) A white imp (D:5) 3 ufetubi 4 dart slugs 26 orcs 3 giant cockroaches 10 hobgoblins 13 jackals A quokka (D:2) 9 ball pythons 4 bats 5 endoplasms 3 frilled lizards 13 goblins 21 kobolds 3 rats 180 creatures vanquished. Vanquished Creatures (collateral kills) 4 yaks (D:7) An acid dragon (D:9) A water moccasin (D:7) An orc warrior (D:5) An ice beast (D:6) A sky beast (D:7) A black bear (D:5) 2 ogres A centaur (D:6) A phantom (D:5) A kobold brigand (D:9) A bullfrog (D:8) 3 wights (D:6) 3 killer bees (D:7) 3 hounds An orc priest (D:10) A gnoll bouda (D:4) An iguana (D:3) An orc wizard (D:6) 4 gnolls 4 adders 3 shadow imps 3 white imps (D:7) 3 ufetubi (D:5) 13 orcs A hobgoblin (D:2) An endoplasm (D:4) 2 kobolds (D:9) 63 creatures vanquished. Grand Total: 243 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Octopode Wanderer began the quest for the | Orb. 0 | D:1 | AutarchDCSS set off with the following items: a +1 dagger, | 2 atropa-tipped darts, 2 datura-tipped darts, a potion of | curing; and the following spell memorised: Kinetic Grapnel; | and the following spells available to memorise: Launch | Clockwork Bee. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 154 | D:1 | Reached XP level 2. HP: 21/21 MP: 5/5 565 | D:1 | Reached XP level 3. HP: 19/26 MP: 6/6 642 | D:1 | Found a faded altar of an unknown god. 1228 | D:2 | Learned a level 2 spell: Construct Spike Launcher 1232 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 1968 | D:3 | Noticed Robin 1990 | D:3 | Reached XP level 4. HP: 20/31 MP: 7/7 1996 | D:3 | Killed Robin 2462 | D:3 | Noticed Natasha 2505 | D:3 | Reached XP level 5. HP: 19/36 MP: 8/8 3149 | D:2 | Killed Natasha 3150 | D:2 | Reached skill level 5 in Forgecraft 3615 | D:4 | Noticed a black bear 3994 | D:4 | Reached XP level 6. HP: 42/42 MP: 5/9 4167 | D:4 | Noticed Sigmund 4495 | D:5 | Entered Level 5 of the Dungeon 4508 | D:5 | Reached skill level 1 in Short Blades 4801 | D:5 | Reached skill level 4 in Fighting 4801 | D:5 | Reached XP level 7. HP: 48/48 MP: 6/10 5652 | D:5 | Reached skill level 5 in Fighting 5933 | D:5 | Found an ornate altar of the Wu Jian Council. 6342 | D:6 | Found a stormy altar of Qazlal. 6422 | D:6 | Reached XP level 8. HP: 42/55 MP: 9/12 6637 | D:6 | Reached skill level 1 in Dodging 7780 | D:6 | Reached skill level 6 in Fighting 7780 | D:6 | Reached XP level 9. HP: 59/63 MP: 12/15 7974 | D:6 | Reached skill level 7 in Fighting 8392 | D:7 | Reached skill level 8 in Fighting 8555 | D:7 | Found a statue of an orb of winter. 8556 | D:7 | Found a staircase to the Ecumenical Temple. 8559 | D:7 | Found a statue of an orb of winter. 8567 | Temple | Entered the Ecumenical Temple 8579 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 8807 | D:7 | Reached skill level 5 in Dodging 8856 | D:7 | Reached skill level 5 in Spellcasting 8856 | D:7 | Reached XP level 10. HP: 72/72 MP: 9/18 8937 | D:7 | Found a radiant altar of Vehumet. 8937 | D:7 | Found a shimmering altar of Xom. 8991 | D:7 | Found a hide-covered altar of Uskayaw. 9303 | D:7 | Found a burning altar of Makhleb. 9423 | D:7 | Reached skill level 1 in Conjurations 9423 | D:7 | Reached skill level 1 in Alchemy 9621 | D:8 | Found a staircase to the Lair. 10228 | D:8 | Found a sacrificial altar of Ru. 10942 | D:8 | HP: 1/72 [vampire (4)] 12629 | D:9 | Noticed a two-headed ogre 12861 | D:9 | Reached skill level 5 in Alchemy 12879 | D:9 | Reached skill level 5 in Conjurations 12884 | D:9 | Reached skill level 1 in Evocations 13140 | D:9 | Noticed a two-headed ogre 13153 | D:9 | Killed a two-headed ogre 13298 | D:9 | Learned a level 5 spell: Irradiate 13449 | D:10 | Entered Level 10 of the Dungeon 13724 | D:10 | Slain by a wyvern Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_basic, hellmonk_ecumenical_altar_heavens_door, minmay_close_crescents D:2: layout_loops_ring D:3: layout_basic, uniq_natasha, uniq_robin D:4: layout_basic, nicolae_grassy_gnolls, uniq_sigmund D:5: layout_loops_corners, mainiacjoe_overflow_alcove_1 D:6: layout_loops_corners, mainiacjoe_overflow_paths, minmay_fractal_squares_gapless_5 D:7: layout_cave_pools, eat_drink_and_be_merry_uskayaw, makhleb_heckhound_becter, mainiacjoe_overflow_divided_tiny, minmay_temple_entry_glass, dk_noncrumbling_3, grunt_decor_resistance D:8: layout_basic, nicolae_ru_great_annihilating_truth, dpeg_oklobed_lair, minmay_liquid_box D:9: layout_gridville D:10: layout_rooms, erik_orc_4, kennysheep_generic_room_15 Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Forgecraft | 2 3 4 5 6 7 | 7.0 Short Blades | 2 4 | 4.0 Fighting | 4 5 6 8 | 8.0 Spellcasting | 4 5 | 5.3 Dodging | 3 6 | 6.0 Conjurations | 5 | 5.3 Alchemy | 5 | 5.8 Evocations | 4 | 4.0 Stealth | | 5.3 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | 66 | | | || 66 Constrict | 23 | 15 | 18 | 32 || 88 Tentacles | 12 | 8 | 18 | 38 || 76 Long sword | 24 | 69 | 7 | || 100 Short sword | | | 88 | 143 || 231 Fire: Sling | 5 | | | || 5 Cast: Kinetic Grapnel | 16 | 2 | | || 18 Launch Clockwork | 1 | 12 | 27 | 21 || 61 Construct Spike L | | 13 | 24 | 16 || 53 Evoke: Wand | | | | 12 || 12 Use: Scroll | 4 | 1 | 6 | 9 || 20 Potion | | 3 | 2 | 2 || 7 Stab: Sleeping | 8 | 6 | 2 | 2 || 18 Distracted | | | | 3 || 3 Armour: Skin | 65 | 61 | 74 | 99 || 299 Dodge: Dodged | 59 | 57 | 80 | 103 || 299 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13719 | 13147 | 572 | 4193 | 6338 | 11 | 1247.2 | Dungeon | 13697 | 13135 | 562 | 4193 | 6338 | 10 | 1369.7 | Temple | 22 | 12 | 10 | 0 | 0 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 2007 daAuts D:8: 1963 daAuts D:7: 1732 daAuts D:5: 1621 daAuts D:9: 1576 daAuts D:3: 1363 daAuts D:1: 1153 daAuts D:4: 1108 daAuts D:2: 897 daAuts D:10: 273 daAuts Temple: 22 daAuts