AutarchDCSS Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (0, 13, D:1) a +0 club a goblin corpse (skeletalised by now) (6, 1, D:1) a parchment of Vhi's Electric Charge (10, 2, D:1) a jackal corpse (skeletalised by now) (11, 5, D:1) 3 stones (17, 12, D:1) a jackal corpse (skeletalised by now) a jackal skeleton (20, -9, D:1) a +0 robe (30, -7, D:1) a +0 dagger a goblin skeleton (32, 3, D:1) a +0 sling (35, -10, D:1) a +0 robe (38, -11, D:1) a +0 falchion (39, 5, D:1) a stone a +0 whip (40, 11, D:1) a +0 ring mail (45, -6, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (0, 4, D:2) a +0 robe (18, 2, D:2) a +0 trident (20, 3, D:2) a frilled lizard corpse (skeletalised by now) (20, 19, D:2) a frilled lizard corpse (skeletalised by now) (26, -3, D:2) a parchment of Blink (28, -3, D:2) a +0 dagger (30, -1, D:2) a bat skeleton (30, 0, D:2) an adder skeleton (32, -15, D:2) a ball python skeleton (34, -13, D:2) a +0 club (40, -10, D:2) a +0 dagger a goblin corpse (skeletalised by now) (44, 11, D:2) a +0 leather armour (46, -4, D:2) a +0 spear (54, 13, D:2) a +0 dagger Level 3 of the Dungeon (0, 5, D:3) a +0 spear a gnoll corpse (skeletalised by now) (6, 5, D:3) a potion of heal wounds