Dungeon Crawl Stone Soup version 0.34-a0-916-ga168a4e2c1 (webtiles) character file. Game seed: 2665461507431781813 5 AutarchDCSS the Gusty (level 1, -1/15 HPs) Began as a Coglin Air Elementalist on Oct 7, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:41 (328 turns). AutarchDCSS the Gusty (Coglin Air Elementalist) Turns: 328, Time: 00:02:42 Health: -1/15 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 1/3 EV: 11 Int: 14 God: Gold: 18 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: weak-willed, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 1.2 Fighting - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations - Level 2.7 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 24% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 12% 3-4/arc 19% 2 Swiftness Air 8% N/A 24% 3 Airstrike Air 4% 2d(1-17) 63% 4 Spellspark Servitor Conj/Frge 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Aim: a quokka (moderately wounded, 51% to hit) You miscast Shock. Nothing appears to happen. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (moderately wounded, 51% to hit) The zap hits the quokka. The quokka is heavily wounded. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka closely misses you. You closely miss the quokka. The quokka is heavily wounded. The quokka bites you. You barely miss the quokka. The quokka is heavily wounded. The quokka bites you. x2 * * * LOW HITPOINT WARNING * * * You closely miss the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The quokka bites you but does no damage. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the quokka. The quokka is severely wounded. The zap misses the quokka. The quokka bites you but does no damage. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the quokka. You kill the quokka! You start resting. Magic restored. You start resting. HP restored. There is an open door here. You see here a quokka corpse. 2 hobgoblins come into view. The hobgoblin shouts! There is an open door here. You see here a quokka corpse. You see here a bat corpse. You start waiting. A hobgoblin is nearby! Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. Nothing appears to happen. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the hobgoblin. The hobgoblin is moderately wounded. The zap hits the hobgoblin. The hobgoblin is heavily wounded. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the hobgoblin. The hobgoblin is severely wounded. The zap hits the hobgoblin. You kill the hobgoblin! Your Fighting skill increases to level 1! You start resting. Magic restored. Things that are here: a hobgoblin corpse; a bat corpse There is an open door here. You see here a quokka corpse. Found a parchment of Spellspark Servitor. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) The zap hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin shouts! Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, 64% to hit) The zap hits the hobgoblin. You kill the hobgoblin! You start resting. Magic restored. You pick up a parchment of Spellspark Servitor and begin reading... You add the spell Spellspark Servitor to your library. Found a robe. 2 jackals come into view. Found a scale mail. The jackal barks! A jackal comes into view. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (55% to hit) The zap misses the jackal. x2 The jackal barks! You hear a bark! A jackal comes into view. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (55% to hit) The zap hits the jackal. The jackal is heavily wounded. The zap hits the jackal but does no damage. The jackal barks! The jackal bites you. A frilled lizard comes into view. The jackal barely misses you. The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you. There is an open door here. You see here a quokka corpse. The jackal attacks as it pursues you! The jackal bites you but does no damage. x2 Things that are here: a hobgoblin corpse; a bat corpse Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. Nothing appears to happen. The jackal barely misses you. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 55% to hit) You miscast Shock. Nothing appears to happen. The jackal closely misses you. x2 The jackal bites you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal completely misses you. The jackal attacks as it pursues you! The jackal misses you. You open the door. The jackal closely misses you. x2 Found a lumpy beryl amulet. There is an open door here. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 55% to hit) The zap hits the jackal. The jackal is heavily wounded. The zap hits the jackal. The jackal is almost dead. The jackal barks! The jackal bites you. The jackal bites you but does no damage. You hit the jackal but do no damage. Your off-hand punch misses the jackal. The jackal is heavily wounded. The jackal bites you. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. As you read the scroll labelled ZURHOO NOIBIC, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. The jackal barely misses you. The jackal bites you but does no damage. You aren't carrying any potions. Unknown command. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal completely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. x2; The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #....#≈#♣♣..~..♣♣#~# # #....#≈#P♣.~~~.♣P#≈#### #....#≈#<..~ß~..>#≈#... #....#≈#P♣.~~≈.♣P#≈#... #....#≈#♣♣..~..♣♣#≈#... #....#..♣..♣.♣..♣..#... #....#h.........†..#.h# #....#h#.#♣♣♣♣♣#.#.#.## ######@### ####†#... #.h..# #....h### ##....# ###.....# ......"......... ............[... ..........#...#. .####......#.#.. .# #...#...#... .....#.. ... You could see 3 jackals. Vanquished Creatures 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Coglin Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 206 | D:1 | Reached skill level 1 in Fighting 328 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_rooms, shapermc_ecumenical_altar_venn, minmay_splitting_lines, minmay_close_crescents Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.2 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.7 Conjurations | | 0.8 Air Magic | | 2.7 Action || total ---------------------------++------- Attack: Normal || 11 Melee: Unarmed || 11 Cast: Shock || 15 Drink: Magic || 1 Read: Vulnerability || 1 Armour: Robe || 25 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 328 | 328 | 0 | 159 | 78 | 1 | 328.0 | Dungeon | 328 | 328 | 0 | 159 | 78 | 1 | 328.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 328 daAuts