Dungeon Crawl Stone Soup version 0.34-a0-920-g8c381c6311 (webtiles) character file. Game seed: 7945978891437445068 1132 AutarchDCSS the Shooter (level 8, 0/84 HPs) Began as a Coglin Air Elementalist on Oct 9, 2025. Was a Follower of Okawaru. Succumbed to a water moccasin's poison ... on level 6 of the Dungeon. The game lasted 00:16:07 (6669 turns). AutarchDCSS the Shooter (Coglin Air Elementalist) Turns: 6669, Time: 00:16:08 Health: 0/84 AC: 24 Str: 8 XL: 8 Next: 36% Magic: 10/10 EV: 2 Int: 15 God: Okawaru [*.....] Gold: 270 SH: 0 Dex: 17 Spells: 7/10 levels left rFire . . . (100%) i - +0 sling {Tejnoor} rCold . . . (100%) f - +0 sling (freeze) {Eshargamelat} rNeg . . . (100%) a - melded +0 robe rPois + (33%) k - melded +0 helmet of Yharietu {+Inv Dex+4} rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . j - melded +0 pair of boots Will +.... (no gizmo) Stlth ++ HPRegen 0.34/turn MPRegen 0.12/turn %: no passive effects @: lethally poisoned (0 -> -1), tree-form, on berserk cooldown, slowed, very slow A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, off-hand wielding, slow wielding, (warmup strikes), no jewellery, sense surroundings 1, wild magic 1 a: Invent Gizmo, Renounce Religion, Heroism You were on level 6 of the Dungeon. You worshipped Okawaru. Okawaru was aware of your devotion. You were a tree. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 270 gold pieces. Inventory: Hand Weapons b - a +0 club {Decima} c - a +0 mace {Kulveer} d - a +0 short sword {Kannika} f - a +0 sling of freezing (offhand) {Eshargamelat} g - a +0 arbalest {Jasleen} h - the +7 Throatcutter {drain, coup de grace} (You found it on level 3 of the Dungeon) i - a +0 sling (weapon) {Tejnoor} Missiles e - 12 poisoned darts Armour a - a +0 robe (melded) j - a +0 pair of boots (melded) k - the +0 helmet of Yharietu (melded) {+Inv Dex+4} (You acquired it on level 5 of the Dungeon) +Inv: It lets you turn invisible. Dex+4: It affects your dexterity (+4). Scrolls p - a scroll of poison t - 3 scrolls of teleportation u - a scroll of fog {unknown} Potions g - a potion of magic A - a potion of attraction m - a potion of might k - a potion of moonshine i - 2 potions of invisibility r - a potion of resistance Skills: - Level 2.0 Fighting + Level 7.8 Ranged Weapons - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting - Level 3.0 Conjurations - Level 3.0 Air Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 52% 1d6 11% 1 b - Static Discharge Conj/Air 26% 3-5/arc 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 13% N/A 28% 3 Blink Tloc 2% N/A 43% 2 Scorch Fire 2% 2d5 43% 2 Sublimation of Blood Necr 1% N/A 43% 2 Airstrike Air 6% 2d(1-17) 63% 4 Animate Dead Necr Unusable N/A N/A 4 Infestation Necr Unusable N/A N/A 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:3 [ Annotations: D:3 Terence D:6 Dowan, Duvessa, Grinder Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. (Your first few attacks do less damage.) You cannot equip rings or amulets. You passively map the area around you. Your spells are a little harder to cast, but a little more powerful. Message History The rock fish bites you. You shoot a sling bullet. The sling bullet hits the rock fish. The sling bullet freezes the rock fish. The rock fish is lightly wounded. You shoot a sling bullet. The sling bullet hits the rock fish but does no damage. The rock fish is lightly wounded. The rock fish barely misses you. You shoot a sling bullet. The sling bullet barely misses the rock fish. You shoot a sling bullet. The sling bullet hits the rock fish but does no damage. The rock fish is lightly wounded. The rock fish bites you. You shoot a sling bullet. The sling bullet hits the rock fish. The sling bullet freezes the rock fish. The rock fish is severely wounded. You shoot a sling bullet. The sling bullet hits the rock fish but does no damage. The rock fish is severely wounded. The rock fish bites you but does no damage. The rock fish closely misses you. You shoot a sling bullet. The sling bullet closely misses the rock fish. You shoot a sling bullet. The sling bullet hits the rock fish. The sling bullet freezes the rock fish. The rock fish is almost dead. The rock fish bites you. x2 You shoot a sling bullet. The sling bullet barely misses the rock fish. You shoot a sling bullet. The sling bullet hits the rock fish. The rock fish is almost dead. The rock fish closely misses you. The rock fish bites you. You shoot a sling bullet. The sling bullet barely misses the rock fish. You shoot a sling bullet. The sling bullet hits the rock fish. You kill the rock fish! Okawaru accepts your kill. The rock fish closely misses you. You shoot a sling bullet. The sling bullet barely misses the rock fish. You shoot a sling bullet. The sling bullet hits the rock fish! The sling bullet freezes the rock fish. The rock fish is severely wounded. The rock fish bites you. You shoot a sling bullet. The sling bullet hits the rock fish. The sling bullet freezes the rock fish. You kill the rock fish! Okawaru accepts your kill. You can now gain great but temporary skills. You shoot a sling bullet. No target in view! No target in view! HP restored. There is an open door here. There is an open door here. You open the door. There is an open door here. A water moccasin comes into view. A water moccasin is nearby! You shoot a sling bullet. The water moccasin hisses angrily. The sling bullet hits the water moccasin but does no damage. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is lightly wounded. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is lightly wounded. You shoot a sling bullet. The sling bullet closely misses the water moccasin. The water moccasin barely misses you. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You shoot a sling bullet. The sling bullet completely misses the water moccasin. The water moccasin bites you. You shoot a sling bullet. The sling bullet hits the water moccasin but does no damage. The water moccasin is lightly wounded. You shoot a sling bullet. The sling bullet hits the water moccasin. The sling bullet freezes the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You shoot a sling bullet. The sling bullet barely misses the water moccasin. The water moccasin misses you. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You shoot a sling bullet. The sling bullet barely misses the water moccasin. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You feel very sick. The water moccasin barely misses you. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You feel sick. The water moccasin barely misses you. x2 You shoot a sling bullet. The sling bullet barely misses the water moccasin. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You feel sick. The water moccasin barely misses you. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin. The sling bullet freezes the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you. The water moccasin closely misses you. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin. The sling bullet freezes the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you! You are more poisoned. The water moccasin poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin. The sling bullet freezes the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin bites you but does no damage. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You shoot a sling bullet. The sling bullet completely misses the water moccasin. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You feel very sick. The water moccasin bites you. Okay, then. Okay, then. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel very sick. The water moccasin barely misses you. The water moccasin bites you but does no damage. You miss the water moccasin with your +0 sling. The water moccasin is severely wounded. You clumsily bash the water moccasin but do no damage. You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You barely miss the water moccasin with your +0 sling. The water moccasin is severely wounded. You closely miss the water moccasin with your +0 sling of freezing. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You clumsily bash the water moccasin with your +0 sling of freezing. The water moccasin is almost dead. You clumsily bash the water moccasin with your +0 sling. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin barely misses you. You closely miss the water moccasin with your +0 sling. The water moccasin is almost dead. You clumsily bash the water moccasin with your +0 sling of freezing. You kill the water moccasin! Okawaru accepts your kill. * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. Unknown command. * * * LOW HITPOINT WARNING * * * You feel sick. You feel a strong urge to attack something. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer berserk. You are exhausted. You feel yourself slow down. There is an open door here. You turn into a tree. Your +0 robe, +0 helmet of Yharietu {+Inv Dex+4} and +0 pair of boots meld into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! You feel extremely strange. You feel agile. Your thinking seems confused. You feel less in control of your magic. You feel a strange attunement to the structure of the dungeons. You die... , #.# #.#.# ###..#### ##.... , #.# #.#.#####..# #....# #.5......#........# ##.### ####.############'## #.# ** **#.# ##...## #.# ..#### ##.....## #.### #..... ##.......## #.#.# .## #.####.........###.... ~~~ #....♣.........'...... #...##.........###.... **, #..#.###.......## #.#.# ,*##.#.# ##.....## #.### #...# ##...## #.# * ##..# ##+## *#.# * #..# * *.#. * ***#..# * # # ,...# * * There were no monsters in sight! Vanquished Creatures A water moccasin (D:6) A black bear (D:5) An ice beast (D:5) A bullfrog (D:5) 2 scorpions (D:5) 2 rock fish (D:6) 4 bombardier beetles A jelly (D:4) 5 hounds 2 orc priests An orc wizard (D:3) A gnoll (D:6) 7 adders 2 ufetubi (D:4) 2 ribbon worms 2 dart slugs 6 orcs 14 hobgoblins 3 jackals (D:1) 4 quokkas 5 ball pythons 8 bats 5 endoplasms 14 frilled lizards 9 goblins 13 kobolds 3 rats 119 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Coglin Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 167 | D:1 | Reached skill level 1 in Fighting 233 | D:1 | Reached skill level 1 in Conjurations 311 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/4 619 | D:1 | Learned a level 2 spell: Static Discharge 1002 | D:1 | Reached XP level 3. HP: 18/26 MP: 2/5 1957 | D:2 | Reached XP level 4. HP: 32/32 MP: 3/6 2517 | D:3 | Noticed Terence 2967 | D:3 | Reached skill level 1 in Ranged Weapons 3173 | D:3 | Reached skill level 2 in Ranged Weapons 3173 | D:3 | Reached XP level 5. HP: 13/38 MP: 0/7 3271 | D:3 | Found an ornate altar of the Wu Jian Council. 3316 | D:3 | Found the +7 Throatcutter {drain, coup de grace} 3339 | D:3 | Got the +7 Throatcutter {drain, coup de grace} 3726 | D:3 | Found Ofokher's Armour Boutique. 4004 | D:4 | Reached skill level 3 in Ranged Weapons 4123 | D:4 | Reached XP level 6. HP: 22/44 MP: 8/8 4646 | D:4 | Reached skill level 4 in Ranged Weapons 4711 | D:5 | Entered Level 5 of the Dungeon 5165 | D:5 | Reached XP level 7. HP: 50/50 MP: 9/9 5198 | D:5 | Reached skill level 5 in Ranged Weapons 5426 | D:5 | Reached skill level 6 in Ranged Weapons 5455 | D:5 | Found a staircase to the Ecumenical Temple. 5459 | D:5 | Found a statue of an orb of fire. 5466 | D:5 | Found a statue of an orb of fire. 5511 | Temple | Found a transporter. 5511 | Temple | Found a transporter. 5511 | Temple | Found a transporter. 5511 | Temple | Found a transporter. 5511 | Temple | Entered the Ecumenical Temple 5534 | Temple | Became a worshipper of Warmaster Okawaru 5940 | D:5 | Identified a scroll of acquirement 5940 | D:5 | Acquired the +0 helmet of Yharietu {+Inv Dex+4} 6167 | D:6 | Noticed Duvessa 6167 | D:6 | Noticed Dowan 6179 | D:5 | Gained mutation: You absorb twice as much mutagenic energy | from being contaminated. [potion of mutation] 6179 | D:5 | Lost mutation: You absorb twice as much mutagenic energy | from being contaminated. [potion of mutation] 6179 | D:5 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 6179 | D:5 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 6474 | D:5 | Reached skill level 7 in Ranged Weapons 6474 | D:5 | Reached XP level 8. HP: 56/56 MP: 10/10 6532 | D:6 | Noticed Grinder 6569 | D:6 | Reached * piety under Okawaru 6664 | D:6 | HP: 4/84 [poisoned by a water moccasin] 6668 | D:6 | HP: 1/84 [poisoned by a water moccasin] 6669 | D:6 | Lost mutation: You are clumsy. (Dex -2) [potion of | mutation] 6669 | D:6 | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 6669 | D:6 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 6669 | D:6 | Gained mutation: You passively map the area around you. | [potion of mutation] 6669 | D:6 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_basic, skrybe_limestone_x, serial_bayou_lagoon_b D:2: layout_loops_ring, minmay_lizard_king D:3: layout_basic, pdpol_wu_jian_five_deadly_venoms, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_b, chequers_serial_rivers_marsh, serial_shops, shop, dilly_guarded_unrand_throatcut, uniq_terence D:4: layout_basic, chequers_ossuary_entry_cave D:5: layout_loops_ring, minmay_temple_entry_junction, nicolae_elevator_lobby_plus D:6: kennysheep_housing_project, layout_loops_corners, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_e, uniq_duvessa, uniq_edmund, uniq_grinder Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 | 2.0 Conjurations | 1 2 3 | 3.0 Air Magic | 3 | 3.0 Ranged Weapons | 2 3 4 7 | 7.8 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 49 | 40 | 4 || 93 Melee: Unarmed | 3 | | || 3 Mace | 42 | 40 | || 82 Short sword | 36 | 38 | || 74 Club | 1 | | || 1 Long sword | | | 1 || 1 Sling | | | 8 || 8 Fire: Arbalest | | 20 | || 20 Sling | | 170 | 200 || 370 Throw: Dart | | 2 | || 2 Cast: Shock | 64 | 1 | || 65 Static Discharge | 4 | 13 | || 17 Drink: Curing | 1 | | || 1 Mutation | | | 2 || 2 Cancellation | | | 1 || 1 Berserk rage | | | 1 || 1 Lignification | | | 1 || 1 Read: Fear | | 1 | || 1 Poison | | 1 | || 1 Identify | | 5 | 2 || 7 Teleportation | | 1 | || 1 Blinking | | | 1 || 1 Acquirement | | | 1 || 1 Brand weapon | | | 1 || 1 Stab: Sleeping | 1 | 2 | || 3 Armour: Robe | 39 | 79 | 49 || 167 Dodge: Dodged | 30 | 75 | 42 || 147 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6753 | 6531 | 222 | 1667 | 3411 | 7 | 964.7 | Dungeon | 6710 | 6508 | 202 | 1667 | 3411 | 6 | 1118.3 | Temple | 43 | 24 | 19 | 0 | 0 | 1 | 43.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1600 daAuts D:2: 1530 daAuts D:5: 1417 daAuts D:4: 1152 daAuts D:3: 785 daAuts D:6: 224 daAuts Temple: 43 daAuts