Dungeon Crawl Stone Soup version 0.34-a0-923-g42f622490f (webtiles) character file. Game seed: 14301319382034942935 0 AutarchDCSS the Gusty (level 1, 0/13 HPs) Began as a Coglin Air Elementalist on Oct 9, 2025. Frozen to death by an endoplasm (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (24 turns). AutarchDCSS the Gusty (Coglin Air Elementalist) Turns: 24, Time: 00:00:27 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 1/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 0.0 Fighting - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations - Level 2.6 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 24% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 12% 3-4/arc 19% 2 Swiftness Air 8% N/A 24% 3 Airstrike Air 4% 2d(1-17) 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, AutarchDCSS the Coglin Air Elementalist. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. You open the large door. Found a stone staircase leading down. Found a stone staircase leading down. There is a large open door here. There is a large open door here. You open the door. An endoplasm comes into view. An endoplasm is nearby! The endoplasm quivers. There is an open door here. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (97% to hit) The zap hits the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 97% to hit) The zap hits the endoplasm. The endoplasm is almost dead. The endoplasm hits you. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, 97% to hit) You miscast Shock. Nothing appears to happen. The endoplasm barely misses you. An endoplasm is nearby! You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The endoplasm closely misses you. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 97% to hit) The zap hits the endoplasm. The endoplasm is almost dead. The endoplasm closely misses you. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 97% to hit) The zap misses the endoplasm. The endoplasm barely misses you. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 97% to hit) The zap misses the endoplasm. The endoplasm hits you but does no damage. You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm completely misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... # #. ##.. ...>########+###+## ..........#.......# .......>..'.......# ..........#.ß.⌠.ß.# ....###'###.@J....# .. ##'###.......# #...########## #.<.# #...+ ##### You could see an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Coglin Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 24 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_basic Action || total ---------------------------++------- Attack: Normal || 7 Melee: Unarmed || 7 Cast: Shock || 5 Drink: Magic || 1 Armour: Robe || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 24 | 24 | 0 | 0 | 6 | 1 | 24.0 | Dungeon | 24 | 24 | 0 | 0 | 6 | 1 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 24 daAuts