Dungeon Crawl Stone Soup version 0.34-a0-1296-g91728b37d5 (webtiles) character file. Game seed: 4667223668745630173 23 AutarchDCSS the Magician (level 3, 0/26 HPs) Began as a Barachi Hedge Wizard on Nov 21, 2025. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:05:13 (1559 turns). AutarchDCSS the Magician (Barachi Hedge Wizard) Turns: 1559, Time: 00:05:14 Health: 0/26 AC: 2 Str: 11 XL: 3 Next: 0% Magic: 3/7 EV: 11 Int: 16 God: Gold: 54 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - melded +0 hat rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn f - quill talisman "Ukeixag" {SInv} %: no passive effects @: quill-form, slow A: quills, amphibious, frog-like legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (melded) g - a +0 pair of gloves Magical Staves d - a staff of necromancy Talismans e - a maw talisman f - the quill talisman "Ukeixag" (worn) {SInv} (You found it on level 1 of the Dungeon) [quill talisman] SInv: It lets you see invisible. Scrolls e - a scroll of fog {unknown} Potions g - a potion of magic r - a potion of resistance w - 2 potions of heal wounds C - a potion of cancellation k - a potion of attraction {unknown} Skills: - Level 1.5 Fighting - Level 2.1 Dodging - Level 2.0 Stealth - Level 3.2 Spellcasting - Level 2.1 Conjurations + Level 2.6 Summonings - Level 0.8 Necromancy - Level 1.1 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 b - Call Imp Summ 22% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 12% N/A 17% 2 Grave Claw Necr 10% 2d7 19% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 38% 3 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Aim: a ball python (moderately wounded, ally target, 100% to hit) The magic dart hits the ball python. The ball python is severely wounded. Your cerulean imp closely misses the ball python. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (severely wounded, ally target, 100% to hit) The magic dart hits the ball python. You kill the ball python! Your cerulean imp barely misses the adder. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (ally target, 100% to hit) The magic dart hits the adder. The adder is lightly wounded. The adder bites you but does no damage. Your cerulean imp misses the adder. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, ally target, 100% to hit) The magic dart hits the adder. The adder is lightly wounded. The adder bites you. Your cerulean imp hits the adder but does no damage. The adder closely misses you. You miss the adder. The adder is lightly wounded. The adder misses you. Your cerulean imp hits the adder from afar with a -4 spear. You barely miss the adder. The adder is moderately wounded. The adder bites you. Your cerulean imp hits the adder from afar with a -4 spear. You closely miss the adder. The adder is severely wounded. The adder closely misses you. Your cerulean imp barely misses the adder. You hit the adder. The adder is almost dead. The adder is struck by your quills. The adder barely misses you. The adder closely misses you. Your cerulean imp misses the adder. You hit the adder. You kill the adder! Your Summonings skill increases to level 2! You start resting. You are ready to hop once more. You start resting. Your cerulean imp disappears in a puff of smoke! HP restored. You start resting. Magic restored. There is a stone staircase leading down here. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You climb downwards. Level annotation: Sigmund There is a stone staircase leading up, spattered with blood here. You start waiting. Done waiting. Found 11 gold pieces. You now have 54 gold pieces (gained 11). You open the door. There is an open door here. Found a ring mail. You see here a +0 ring mail. A rat comes into view. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the rat but does no damage. The rat squeaks loudly. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) You miscast Magic Dart. Nothing appears to happen. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! A ribbon worm comes into view. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. Your cerulean imp hits the hobgoblin but does no damage. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin is struck by your quills. The hobgoblin barely misses you. Your cerulean imp hits the hobgoblin but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you. Your cerulean imp hits the hobgoblin with a -4 spear. You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. Your cerulean imp hits the hobgoblin but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin misses you. Your cerulean imp hits the hobgoblin but does no damage. You hit the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You start resting. HP restored. You start resting. Your cerulean imp disappears in a puff of smoke! A ribbon worm is nearby! Casting: Call Imp (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Casting: Call Imp (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (ally target, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits the ribbon worm but does no damage. The ribbon worm is lightly wounded. Your cerulean imp hits the ribbon worm from afar with a -3 spear. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. Your cerulean imp hits the ribbon worm with a -3 spear. Unknown command. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. Your cerulean imp completely misses the ribbon worm. Your cerulean imp barely misses the ribbon worm. You hit the ribbon worm but do no damage. The ribbon worm is moderately wounded. Your cerulean imp hits the ribbon worm with a -3 spear. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is heavily wounded. Your cerulean imp hits the ribbon worm but does no damage. The ribbon worm bites you. You hit the ribbon worm but do no damage. The ribbon worm is heavily wounded. Your cerulean imp hits the ribbon worm but does no damage. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is heavily wounded. Your cerulean imp hits the ribbon worm with a -3 spear. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Your cerulean imp hits the ribbon worm with a -3 spear. You struggle to detach yourself from the web. Your cerulean imp hits the ribbon worm but does no damage. The ribbon worm bites you but does no damage. You struggle to detach yourself from the web. Your cerulean imp hits the ribbon worm with a -3 spear. The ribbon worm is struck by your quills. The ribbon worm bites you. You struggle to detach yourself from the web. Your cerulean imp disappears in a puff of smoke! The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * You struggle to detach yourself from the web. You cannot do that while caught in a web. Unknown command. You disentangle yourself. The ribbon worm is struck by your quills. The ribbon worm bites you! You die... #.###....#### ###.###....# #....##.#### #....##.# #....##.## #....##..######## #................ #....###..#######... #....# #..@w..###... #....###............ #................... ###..#####..†....†.. ##.#...#.......... #.+.⌠.'.......... #.#...#.......... #.#####.......... #..........###### You could see a ribbon worm (catching breath). Vanquished Creatures An adder (D:1) 2 endoplasms 2 hobgoblins A quokka (D:1) 3 ball pythons A frilled lizard (D:1) 4 goblins 3 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Barachi Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 445 | D:1 | Identified the quill talisman "Ukeixag" {SInv} 456 | D:1 | Found a faded altar of an unknown god. 615 | D:1 | Reached skill level 1 in Fighting 679 | D:1 | Reached XP level 2. HP: 21/21 MP: 1/6 728 | D:1 | Learned a level 2 spell: Call Imp 1105 | D:2 | Noticed Sigmund 1520 | D:2 | Reached XP level 3. HP: 21/26 MP: 4/7 1559 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_loops_ring, basic_ecumenical_altar, minmay_domino_4 D:2: layout_rooms, basic_altar, eino_curves_03, minmay_misc_feat_room, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Fighting | 1 | 1.5 Summonings | 2 | 2.6 Dodging | | 2.1 Spellcasting | | 3.2 Conjurations | | 2.1 Necromancy | | 0.8 Translocations | | 1.1 Action || total ---------------------------++------- Attack: Normal || 23 Melee: Dagger || 23 Cast: Magic Dart || 29 Call Imp || 4 Ability: Hop || 1 Read: Identify || 3 Stab: Sleeping || 1 Armour: Robe || 18 Dodge: Dodged || 16 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1773 | 1525 | 248 | 365 | 879 | 2 | 886.5 | Dungeon | 1773 | 1525 | 248 | 365 | 879 | 2 | 886.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1521 daAuts D:2: 251 daAuts