AutarchDCSS Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, 2, D:1) a hobgoblin corpse (skeletalised by now) (6, 14, D:1) a +0 dagger (7, 39, D:1) a +0 club a +0 short sword a rat corpse (skeletalised by now) (12, 5, D:1) a +0 mace (17, 38, D:1) a rat corpse (skeletalised by now) (18, 37, D:1) a ball python corpse (skeletalised by now) (18, 38, D:1) a +0 dagger a kobold corpse (skeletalised by now) (21, 23, D:1) a +1 whip of freezing (24, 24, D:1) a +0 club a goblin skeleton (25, 4, D:1) a +0 club (26, 4, D:1) a ball python skeleton (33, 30, D:1) a +0 club (34, 18, D:1) a +0 club (37, 12, D:1) a +0 dagger (39, 15, D:1) a +0 short sword (43, 13, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (0, 1, D:2) a +0 short sword a kobold corpse (skeletalised by now) (5, 16, D:2) a +0 robe (10, 25, D:2) a +0 robe (11, 12, D:2) a rat corpse (skeletalised by now) (14, 34, D:2) a +0 flail (14, 35, D:2) a jackal corpse (skeletalised by now) (15, 25, D:2) a ball python corpse (skeletalised by now) (19, -4, D:2) a hobgoblin corpse (skeletalised by now) (20, -4, D:2) a hobgoblin corpse (skeletalised by now) (23, 6, D:2) a +0 dagger a goblin skeleton (24, 5, D:2) a ball python skeleton (36, 23, D:2) a ball python corpse (skeletalised by now) (45, 11, D:2) a +0 dagger a kobold corpse (skeletalised by now) (49, -10, D:2) a +0 spear (49, 32, D:2) a +0 whip a kobold corpse (skeletalised by now) (50, -4, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Awid's Distillery a potion of berserk rage (unknown) (70 gold) 2 potions of haste (280 gold) a potion of heal wounds (112 gold) 2 potions of attraction (84 gold) 2 potions of resistance (280 gold) a potion of magic (112 gold) a potion of attraction (42 gold) a potion of heal wounds (112 gold) (0, 0, D:3) a +0 club a kobold corpse (skeletalised by now) (11, -13, D:3) a +0 whip a kobold corpse (skeletalised by now) (21, -11, D:3) a +0 dagger (54, 5, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (37, -13, D:4) a +0 dagger an orc corpse (skeletalised by now) Level 5 of the Dungeon (1, 3, D:5) a +0 hammer (5, 8, D:5) a black bear corpse (skeletalised by now) (6, 25, D:5) a +0 leather armour the human skeleton of Eustachio (7, 28, D:5) a +5 rapier of venom (28, 29, D:5) a +0 morningstar (31, 24, D:5) a hound skeleton Level 6 of the Dungeon (14, -7, D:6) a +0 robe (17, -8, D:6) a +0 dagger a +0 robe (19, -7, D:6) a +0 mace (20, -8, D:6) a +0 dagger a +0 short sword a +0 whip a +0 ring mail (20, -7, D:6) a +0 short sword (20, -6, D:6) a +0 flail a +0 leather armour a +0 whip a +0 club a +0 short sword a kobold skeleton an orc skeleton (21, -8, D:6) a +0 club 2 stones (27, -5, D:6) a +0 whip a kobold corpse (skeletalised by now) (37, 33, D:6) a +0 barding Level 7 of the Dungeon (0, 0, D:7) a +0 robe (14, -43, D:7) a +0 flail an orc corpse (skeletalised by now) (56, -34, D:7) a +0 dagger a +0 robe (56, -33, D:7) a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (57, -34, D:7) a +0 falchion a +0 dagger a +0 dagger a +0 leather armour (57, -33, D:7) a +0 club a +0 ring mail an orc corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 great sword a bullfrog corpse (skeletalised by now) (2, 2, D:8) a +0 morningstar a bullfrog corpse (skeletalised by now) an orc corpse (skeletalised by now) (3, 1, D:8) a +0 short sword (3, 2, D:8) a +0 club an orc corpse (skeletalised by now) (4, 1, D:8) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (8, 5, D:8) a +0 spear (36, 10, D:8) a +2 heavy hand axe (36, 11, D:8) a +0 battleaxe the orc corpse of Blorkula the orcula (skeletalised by now) (39, -9, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (1, 12, D:9) a bullfrog corpse (skeletalised by now) (10, 30, D:9) a cyclops corpse (skeletalised by now) (12, 28, D:9) a +0 broad axe a +0 leather armour (13, 16, D:9) a +0 giant club a +0 robe (22, 43, D:9) a +0 battleaxe a +0 chain mail (48, 29, D:9) a +1 mace of distortion an orc corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a +0 dagger of speed (13, -3, D:10) a +0 dagger (27, 14, D:10) a troll corpse (skeletalised by now) (35, -14, D:10) a +0 scimitar a +0 partisan (63, -32, D:10) a +0 shortbow a centaur corpse (skeletalised by now) Level 11 of the Dungeon [Shop] Vileehur's Armour Emporium the +1 Delatra's gloves {ID++} (170 gold) ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. It cannot be enchanted further. a +0 chain mail (102 gold) a +0 scale mail (68 gold) a +0 scale mail (68 gold) a +0 scale mail (68 gold) a +0 chain mail (102 gold) a +0 ring mail (68 gold) a +0 leather armour (34 gold) the sphere of Battle (1360 gold) Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. It cannot be enchanted further. [Shop] Gaanwute's Antique Weapon Shoppe the +11 shortbow "Xuykuevu" {drain, Int+2} (1575 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +1 antimagic triple crossbow (1474 gold) a +2 morningstar of concussion (396 gold) the +6 rapier "Ereh" {pain, Str+4 Dex+3 SInv Stlth+} (1592 gold) Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 arbalest "Qownis" {penet, ^Contam ^Fragile rF+ Will+++} (1199 gold) ^Contam: It causes magical contamination when unequipped. ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. Will+++: It greatly increases your willpower. It cannot be enchanted further. a +2 antimagic shortbow (462 gold) a +0 rapier (121 gold) [Shop] Vuninn's General Store a +0 shortbow (48 gold) a phantom mirror (640 gold) a scroll of teleportation (49 gold) a lightning rod (4/4) (640 gold) a +0 dagger (32 gold) a parchment of Rimeblight (345 gold) a scroll of amnesia (unknown) (66 gold) [Shop] Tyup's Antique Weapon Shop a +0 sling (43 gold) a +1 halberd of protection (342 gold) a +0 shortbow (87 gold) a +0 short sword (87 gold) a +2 spectral lajatang (1435 gold) a +1 heavy great mace (725 gold) a +0 mace (87 gold) the +2 long sword "Wuka" {vamp, rF- rCorr Int+6} (1122 gold) rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). It cannot be enchanted further. a +3 dagger (551 gold) a +0 short sword of electrocution (275 gold) a +0 great mace (290 gold) [Shop] Emuumo Pulu's Elemental Accessories a +1 glaive of flaming (400 gold) a ring of protection from cold (400 gold) a staff of air (unknown) (400 gold) the Essays on Amathomancy (800 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Leda's Liquefaction Alchemy/Earth 4 c - Magnavolt Earth/Air 7 d - Hellfire Mortar Fire/Earth/Forgecraft 7 [Shop] Bacew's Jewellery Shoppe a ring of positive energy (unknown) (320 gold) a +6 ring of intelligence (unknown) (576 gold) a ring of positive energy (unknown) (320 gold) an amulet of wildshape (480 gold) a ring of willpower (unknown) (400 gold) a +6 ring of dexterity (576 gold) a +4 ring of protection (unknown) (576 gold) the ring "Iggu" {*Corrode rPois rN+ Str+3} (510 gold) [ring of positive energy] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). a sanguine talisman (480 gold) a ring of willpower (unknown) (400 gold) (0, 0, D:11) a +0 dagger (1, -3, D:11) a +0 dagger (6, -25, D:11) a +0 robe a +0 leather armour a +0 club (6, -24, D:11) a +0 short sword of venom a +0 short sword a +0 plate armour a +0 battleaxe an orc skeleton an orc skeleton (7, -25, D:11) a +0 club a +0 dagger a +5 short sword of speed (7, -24, D:11) a +0 leather armour a +0 robe a +2 dagger of venom (8, -25, D:11) a +0 ring mail an orc skeleton (23, -20, D:11) a +0 flail (29, -29, D:11) a +0 mace (43, -23, D:11) a staff of fire (56, 12, D:11) a +0 quarterstaff of freezing a +2 robe of cold resistance the elf corpse of Fannar (skeletalised by now) Level 12 of the Dungeon (0, 0, D:12) a +0 falchion (22, -16, D:12) a troll corpse (skeletalised by now) (24, -40, D:12) a +0 glaive (31, -22, D:12) a +0 flail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (31, -21, D:12) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (32, -22, D:12) a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 13 of the Dungeon (0, 0, D:13) a +0 rapier a +0 ring mail an elf corpse (2, 11, D:13) a +0 pair of boots (3, 11, D:13) a +0 dagger a +0 robe a human corpse (4, 10, D:13) a +0 flail (10, 0, D:13) a +2 quarterstaff of draining (unseen) (10, 1, D:13) a staff of air (still there?) 19 gold pieces (still there?) (11, -5, D:13) a parchment of Cigotuvi's Putrefaction (19, 0, D:13) a +0 dagger a +0 robe (19, 1, D:13) a +1 broad axe of draining a +0 chain mail (19, 2, D:13) a +0 dagger a +0 robe (21, 1, D:13) a +0 dagger a +0 robe a human corpse (23, -8, D:13) a +0 war axe (29, 0, D:13) a +0 scimitar of flaming (32, -10, D:13) a +0 ring mail Level 1 of the Lair of Beasts Level 2 of the Lair of Beasts (30, -13, Lair:2) a raven corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 plate armour (37, 24, Lair:3) a hell hound skeleton (46, 5, Lair:3) a +0 short sword of distortion (46, 8, Lair:3) a +0 spear (47, 10, Lair:3) a yak skeleton (47, 11, Lair:3) a yak corpse (skeletalised by now) (48, 12, Lair:3) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) Level 4 of the Lair of Beasts (24, 17, Lair:4) a black bear skeleton (26, 15, Lair:4) a black bear skeleton (27, 16, Lair:4) a black bear skeleton (28, 17, Lair:4) a black bear skeleton (29, 16, Lair:4) a black bear skeleton (36, 28, Lair:4) a +0 scale mail (37, 31, Lair:4) a +0 trident Level 5 of the Lair of Beasts (0, 0, Lair:5) a steam dragon corpse (skeletalised by now) (1, -26, Lair:5) a water moccasin corpse (skeletalised by now) (1, -3, Lair:5) a rime drake corpse (skeletalised by now) (2, -23, Lair:5) a catoblepas corpse (skeletalised by now) (6, -1, Lair:5) a +0 plate armour (8, -1, Lair:5) a +0 mace (9, 0, Lair:5) a swamp drake corpse (skeletalised by now) (10, 1, Lair:5) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (11, -9, Lair:5) an iguana corpse (skeletalised by now) (16, -11, Lair:5) an iguana corpse (skeletalised by now) (19, -10, Lair:5) an acid dragon corpse (skeletalised by now) (22, -14, Lair:5) a +0 robe (31, -21, Lair:5) a hydra corpse (skeletalised by now) (38, -3, Lair:5) a yak corpse (skeletalised by now) (41, -3, Lair:5) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) Level 1 of the Pits of Slime Level 2 of the Pits of Slime (1, 3, Slime:2) the +7 flail "Loataegrirph" {freeze, rF++ rC+ rN+ Stlth-} rF++: It greatly protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +4 whip "Keulaok" {freeze, rPois rC+ Str+3 Int+4} rPois: It protects you from poison. rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). It cannot be enchanted further. Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (12, -17, Slime:5) the +4 great mace of the Bouncing Dreams {elec, ^Fragile Fly SInv Stlth+} ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (13, -10, Slime:5) the earth staff of Dullness {Str+4 Earth} [staff of earth] Str+4: It affects your strength (+4). Earth: It increases the power of your Earth spells. (18, -10, Slime:5) the +5 justicar's regalia {Inspire Amulet+ Str+4} Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). It cannot be enchanted further. (19, -17, Slime:5) the +4 sling of the Beginning {flame, rCorr Str+2 Stlth+} rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further.