AutarchDCSS Level 1 of the Dungeon (20, 29, D:1) a hobgoblin corpse (skeletalised by now) (28, 50, D:1) a +0 robe (36, 36, D:1) a +0 short sword (42, 35, D:1) a ball python corpse (skeletalised by now) (46, 10, D:1) a hobgoblin corpse (skeletalised by now) (47, 11, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (54, 26, D:1) a hobgoblin corpse (skeletalised by now) (55, 20, D:1) a +0 dagger Level 2 of the Dungeon (16, -23, D:2) a +0 trident (22, 1, D:2) a +0 robe (26, -13, D:2) a +0 club (28, 3, D:2) a +0 club (34, -17, D:2) a +0 great sword (34, -12, D:2) a bat skeleton (34, 6, D:2) a +0 club (35, -26, D:2) a ball python skeleton (37, 9, D:2) a +0 dagger a +0 dagger a +0 sling a +0 animal skin a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (38, -29, D:2) 2 flux baubles (38, 8, D:2) a +0 dagger a +0 sling a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (41, -5, D:2) an adder skeleton (41, 1, D:2) a +0 club a goblin skeleton (42, -24, D:2) a +0 dagger (42, -17, D:2) a +0 club (43, 3, D:2) a +0 short sword (46, -19, D:2) a +0 dagger (50, -20, D:2) the alchemy staff of Distraction {rPois Str+3 Alch} [staff of alchemy] rPois: It protects you from poison. Str+3: It affects your strength (+3). Alch: It increases the power of your Alchemy spells. Level 3 of the Dungeon (8, -4, D:3) a +0 leather armour (14, -10, D:3) 14 gold pieces (17, 11, D:3) an inkwell talisman (21, -13, D:3) a rat skeleton (22, -7, D:3) a +0 leather armour (26, -11, D:3) a +0 ring mail (28, -16, D:3) a ball python skeleton (34, -2, D:3) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (37, -10, D:3) a +0 dagger a kobold skeleton (39, 4, D:3) a +0 club (40, -19, D:3) a +0 dagger (43, 17, D:3) a frilled lizard skeleton (44, -2, D:3) a +0 spear a gnoll skeleton (45, -14, D:3) a +0 leather armour a +0 short sword an orc skeleton (45, -4, D:3) a +0 spear (51, -16, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (52, 14, D:3) a hobgoblin corpse (skeletalised by now) (55, -13, D:3) a +0 flail (59, 8, D:3) a hobgoblin corpse (skeletalised by now) (59, 11, D:3) the +0 leather armour "Ipheleuv" {Harm +Inv} Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. It cannot be enchanted further. Level 4 of the Dungeon (1, 0, D:4) a +0 short sword a kobold corpse (skeletalised by now) (8, -31, D:4) a +0 club (10, -29, D:4) a +0 whip (11, -29, D:4) a jackal corpse (skeletalised by now) (12, -30, D:4) a jackal corpse (skeletalised by now) (14, -14, D:4) a +0 giant club an ogre corpse (skeletalised by now) (15, 1, D:4) a +4 great sword a +0 robe (15, 3, D:4) a +0 long sword a +0 robe (15, 4, D:4) a +0 spear a +0 robe a +1 morningstar of concussion a +0 robe a +0 falchion a +0 robe (21, 2, D:4) a +0 leather armour (32, -2, D:4) a +0 giant club (32, 8, D:4) a +0 dagger an orc corpse (skeletalised by now) (36, 0, D:4) a +0 short sword a +0 leather armour a +0 dagger a +0 robe an orc skeleton (37, -18, D:4) a +0 club a goblin corpse (skeletalised by now) (37, -17, D:4) a +0 ring mail (50, 11, D:4) a +0 leather armour (55, 13, D:4) a +0 hand axe (56, -2, D:4) a quokka corpse (skeletalised by now) (56, -1, D:4) an adder corpse (skeletalised by now) (57, -7, D:4) a +0 scythe a +0 robe (61, -29, D:4) a +0 spear (65, 24, D:4) a +0 club a goblin corpse (skeletalised by now) (67, 6, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (11, -5, D:5) an adder corpse (skeletalised by now) (11, -3, D:5) an adder corpse (skeletalised by now) (16, -5, D:5) a +0 falchion (25, -10, D:5) a +0 club