AutarchDCSS Level 1 of the Dungeon (0, 0, D:1) a +0 sling (0, 7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, 10, D:1) a hobgoblin corpse (skeletalised by now) (10, 7, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (11, -8, D:1) a +0 short sword (12, -8, D:1) a rat skeleton (13, 28, D:1) a quokka corpse (skeletalised by now) (14, 38, D:1) a +0 hand axe (16, 27, D:1) a +0 club a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (17, 27, D:1) a +0 club a goblin corpse (skeletalised by now) (18, 11, D:1) a +0 whip (19, 40, D:1) a +0 club (32, 33, D:1) a jackal skeleton (40, 17, D:1) a +0 mace (53, 10, D:1) a rat corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (54, 35, D:1) a parchment of Slow (62, 32, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Simoaf's Antique Weapon Emporium a +0 dagger (46 gold) the +11 plutonium sword {mutate, ^Contam Stlth-} (2300 gold) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. a +2 heavy sling (338 gold) a +3 whip (448 gold) a +0 trident (80 gold) the +7 hand axe of Damp Guile {reap, Str+6 Int+2 Dex-3 SInv} (1373 gold) Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 rapier (126 gold) a +0 dagger (46 gold) a +0 halberd (92 gold) a +0 hand axe (69 gold) (0, 0, D:2) a ball python corpse (skeletalised by now) (8, -16, D:2) a +0 club (11, 18, D:2) an adder skeleton (13, -5, D:2) a +0 hand axe a hobgoblin skeleton (14, -5, D:2) a +0 leather armour (15, -26, D:2) a jackal corpse (skeletalised by now) (15, -25, D:2) a hobgoblin corpse (skeletalised by now) (18, -16, D:2) a staff of necromancy (20, -5, D:2) a +0 long sword (22, -21, D:2) a +0 dagger (26, -6, D:2) a +0 dagger a hobgoblin skeleton (27, 2, D:2) a +0 scale mail (28, -9, D:2) a +0 mace a +0 leather armour (29, 10, D:2) a +0 sling (30, 3, D:2) a hobgoblin skeleton (35, 9, D:2) a bat corpse (skeletalised by now) (37, -7, D:2) a +0 robe (41, 4, D:2) a rat corpse (skeletalised by now) (42, 10, D:2) a +0 leather armour (42, 15, D:2) a bat corpse (skeletalised by now) (47, -10, D:2) a +0 club (55, -12, D:2) a +0 short sword Level 3 of the Dungeon (13, 17, D:3) a +0 dagger (16, -20, D:3) a +0 mace (19, -19, D:3) a +0 leather armour (19, 4, D:3) a +0 ring mail (20, -14, D:3) a bat skeleton (24, -18, D:3) a +0 flail an orc skeleton (26, 12, D:3) a hobgoblin skeleton (27, 14, D:3) a bat skeleton (28, 10, D:3) the +0 chain mail of the Lusting Gods {-Tele rN+ Str+3} -Tele: It prevents most forms of teleportation. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. (33, -2, D:3) a +0 dagger (39, -12, D:3) a +0 ring mail a +0 club an orc skeleton (41, -15, D:3) a rat corpse (skeletalised by now) (48, -14, D:3) a quokka skeleton (51, 14, D:3) a +0 ring mail (54, -11, D:3) a kobold skeleton (57, -11, D:3) a +0 flail a +0 scale mail the human skeleton of Terence (63, -8, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Opaatonu's Book Emporium a parchment of Sublimation of Blood (121 gold) a parchment of Cause Fear (202 gold) a parchment of Maxwell's Portable Piledriver (162 gold) a parchment of Static Discharge (121 gold) a parchment of Discord (364 gold) a parchment of Fulminant Prism (202 gold) a parchment of Forge Lightning Spire (202 gold) a parchment of Splinterfrost Shell (324 gold) a parchment of Alistair's Walking Alembic (243 gold) a manual of Fire Magic (1200 gold) [Shop] Cusy's Distillery a potion of lignification (unknown) (39 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of heal wounds (104 gold) a potion of lignification (unknown) (39 gold) a potion of attraction (39 gold) 2 potions of mutation (208 gold) a potion of curing (39 gold) a potion of mutation (104 gold) a potion of resistance (unknown) (130 gold) [Shop] Eggoun's Weapon Emporium a +0 bardiche (180 gold) a +0 mace (36 gold) a +0 mace (36 gold) a +0 war axe (42 gold) the +7 Throatcutter {drain, coup de grace} (579 gold) It cannot be enchanted further. a +4 heavy trident (339 gold) [Shop] Nin Cein's Weapon Emporium a +0 vampiric battleaxe (448 gold) a +0 spear (42 gold) 6 boomerangs (168 gold) a +0 hand axe (42 gold) a +5 quarterstaff of speed (588 gold) 3 javelins (126 gold) 6 poisoned darts (50 gold) a +0 mace (42 gold) [Shop] Ywki's Weapon Emporium a +0 dagger (30 gold) a +0 hand axe (45 gold) a +0 long sword (52 gold) a +3 war axe of venom (318 gold) 4 boomerangs (120 gold) a +0 sling (22 gold) a +0 sling (22 gold) 5 atropa-tipped darts (67 gold) a +0 mace (45 gold) (1, -10, D:4) a hound corpse (skeletalised by now) (8, 0, D:4) a +0 dagger (10, 27, D:4) 2 stones a +0 dagger a kobold skeleton (10, 28, D:4) a black bear skeleton (11, 32, D:4) a +0 club (13, 28, D:4) a +0 dagger a goblin skeleton (18, -5, D:4) a +0 short sword (21, 0, D:4) a +0 club a kobold skeleton (33, 0, D:4) the scarab talisman "Qocynketif" {rN+ Slay+5} [scarab talisman] rN+: It protects you from negative energy. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (37, 14, D:4) a +0 club (41, 22, D:4) a +0 hand axe (42, -4, D:4) a +0 club an orc skeleton (47, 11, D:4) a +0 leather armour (55, 27, D:4) a +0 short sword (59, 21, D:4) a +0 robe (63, 35, D:4) a +0 hand axe an orc corpse (skeletalised by now) Level 5 of the Dungeon (3, -4, D:5) a +0 club (23, 10, D:5) 3 stones a +0 short sword (24, 9, D:5) a +0 mace an orc corpse (skeletalised by now) (24, 10, D:5) a +0 short sword a kobold skeleton (25, 8, D:5) a +0 short sword (25, 10, D:5) a +0 short sword (26, 10, D:5) a +0 club (28, -4, D:5) a +0 giant club (29, -2, D:5) a parchment of Frozen Ramparts (29, 6, D:5) a +0 morningstar an orc skeleton (29, 7, D:5) a +0 whip a +0 ring mail a +0 spear a gnoll skeleton (30, 24, D:5) a +0 war axe (36, 22, D:5) a +0 robe Level 6 of the Dungeon (2, 4, D:6) a +0 robe (5, 4, D:6) a +3 great sword of freezing a +0 robe a +0 spear a +0 robe (6, 4, D:6) a +5 war axe a +0 robe a +0 flail a +0 robe (9, 0, D:6) a +0 hand axe an orc skeleton a hound skeleton (10, -2, D:6) a +0 flail a gnoll skeleton (10, 1, D:6) a +0 dagger a +0 robe (11, 0, D:6) a +0 dagger an orc skeleton (12, 0, D:6) a +0 spear (23, -2, D:6) a +0 quarterstaff (26, 6, D:6) a +0 rapier (31, 21, D:6) an orb of mayhem (33, 25, D:6) the human skeleton of Prince Ribbit (35, 26, D:6) a yak skeleton a yak skeleton (38, 21, D:6) a +0 dagger a +0 robe a kobold skeleton (40, 18, D:6) a +2 leather armour of cold resistance a +0 scale mail (40, 21, D:6) a +0 whip a +0 leather armour an orc skeleton (42, 13, D:6) a +2 short sword of protection Level 7 of the Dungeon (0, 0, D:7) a +0 mace an orc corpse (skeletalised by now) (8, 4, D:7) a parchment of Searing Ray (8, 6, D:7) a book of Blood (13, 27, D:7) a +0 club (30, 6, D:7) a hound corpse (skeletalised by now) (31, 39, D:7) a +0 hand axe (36, -9, D:7) a +0 dagger an orc skeleton (36, -8, D:7) a +0 short sword a +0 leather armour a +0 dagger a +0 leather armour an orc skeleton (36, -7, D:7) a +0 war axe a +0 ring mail an orc skeleton (46, 15, D:7) a +0 helmet Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (1, -1, D:8) a +0 club a +0 mace a +0 club a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (2, -2, D:8) a +0 mace a +0 short sword (11, 10, D:8) a +0 trident a +0 leather armour (18, 6, D:8) a potion of ambrosia Level 10 of the Dungeon (0, 0, D:10) 15 gold pieces (10, 3, D:10) a +0 giant club (14, 8, D:10) 444 gold pieces a +0 dire flail a wand of warping (7) a poisoned dart the Ecumenical Temple