Dungeon Crawl Stone Soup version 0.34-a0-1992-g2e14fdc65b (webtiles) character file. Game seed: 13328592679129913660 387 AutarchDCSS the Shooter (level 6, -6/44 HPs) Began as a Coglin Necromancer on Jan 12, 2026. Mangled by a sky beast (12 damage) ... on level 6 of the Dungeon. The game lasted 00:03:20 (2547 turns). AutarchDCSS the Shooter (Coglin Necromancer) Turns: 2547, Time: 00:03:20 Health: -6/44 AC: 2 Str: 8 XL: 6 Next: 78% Magic: 8/8 EV: 11 Int: 14 God: Gold: 126 SH: 0 Dex: 17 Spells: 7/8 levels left rFire . . . (100%) d - +0 sling {Byeongho} rCold . . . (100%) e - +0 sling {Yamquzzuhalamma} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.27/turn MPRegen 0.11/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons a - a +0 dagger {Javier} c - a +0 dagger {Ulrike} d - a +0 sling (weapon) {Byeongho} e - a +0 sling (offhand) {Yamquzzuhalamma} g - a +2 dagger of draining Missiles f - 10 poisoned darts h - 9 boomerangs Armour b - a +0 robe (worn) Scrolls t - 2 scrolls of teleportation e - 2 scrolls of identify {unknown} h - a scroll of acquirement {unknown} m - 2 scrolls of noise {unknown} n - a scroll of fear {unknown} q - a scroll of torment {unknown} Potions g - a potion of magic d - 2 potions of heal wounds {unknown} f - 2 potions of enlightenment {unknown} j - a potion of might {unknown} k - a potion of haste {unknown} l - a potion of brilliance {unknown} o - a potion of lignification {unknown} Skills: - Level 2.0 Fighting - Level 1.5 Short Blades + Level 5.3 Ranged Weapons - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting - Level 4.0 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 7% 2 Vampiric Draining Necr 12% 2d6 14% 3 Foxfire Conj/Fire 4% 2x1d4 24% 1 Freeze Ice 4% 1d3 24% 1 Animate Dead Necr 12% N/A 43% 4 Mephitic Cloud Conj/Alch/Air 1% N/A 58% 3 Curse of Agony Necr 12% N/A 78% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The water moccasin hisses angrily. The water moccasin is lightly wounded. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is lightly wounded. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You shoot a sling bullet. The sling bullet misses the water moccasin. You shoot a sling bullet. The sling bullet closely misses the water moccasin. The water moccasin closely misses you. As you read the scroll labelled NYNYDDINUU, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. c -> t - 2 scrolls of teleportation The water moccasin bites you! The water moccasin barely misses you. Unknown command. You shoot a sling bullet. The sling bullet hits the water moccasin but does no damage. The water moccasin is moderately wounded. You shoot a sling bullet. The sling bullet misses the water moccasin. The water moccasin bites you! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the water moccasin! The water moccasin is heavily wounded. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is heavily wounded. Your surroundings suddenly seem different. You encounter a scorpion. Found 5 gold pieces and a yellow potion. The scorpion leaves your sight. You start resting. A scorpion comes into view. Found a parchment of Sandblast. You encounter a scorpion. You encounter an adder. You see here a parchment of Sandblast. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is lightly wounded. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is moderately wounded. You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. The scorpion is moderately wounded. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the scorpion. You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. The scorpion is heavily wounded. The scorpion stings you. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is almost dead. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is almost dead. The scorpion barely misses you. You shoot a sling bullet. The sling bullet hits the scorpion. You kill the scorpion! You shoot a sling bullet. You have reached level 6! You start resting. You encounter a black bear. You encounter a phantom. The black bear growls angrily. Found a stone staircase leading down. You encounter a wraith. The wraith leaves your sight. You shoot a sling bullet. The sling bullet hits the black bear. The black bear is lightly wounded. You shoot a sling bullet. The sling bullet hits the black bear. The black bear is moderately wounded. You shoot a sling bullet. The sling bullet hits the black bear. The black bear is moderately wounded. You shoot a sling bullet. The sling bullet hits the black bear but does no damage. The black bear is moderately wounded. You shoot a sling bullet. The sling bullet hits the black bear. The black bear is heavily wounded. You shoot a sling bullet. The sling bullet hits the black bear. The black bear is heavily wounded. You shoot a sling bullet. The sling bullet hits the black bear. The black bear is severely wounded. You shoot a sling bullet. The sling bullet barely misses the black bear. You shoot a sling bullet. The sling bullet hits the black bear. The black bear is severely wounded. You shoot a sling bullet. The sling bullet hits the black bear. The black bear is almost dead. The black bear goes berserk! The black bear closely misses you. The black bear barely misses you. The black bear claws you. You shoot a sling bullet. The sling bullet hits the black bear. The black bear is almost dead. You shoot a sling bullet. The sling bullet hits the black bear. The black bear is almost dead. The black bear bites you. The black bear barely misses you. The black bear claws you but does no damage. You shoot a sling bullet. The sling bullet hits the black bear but does no damage. The black bear is almost dead. You shoot a sling bullet. The sling bullet hits the black bear. You kill the black bear! Your Ranged Weapons skill increases to level 5! No target in view! No target in view! You start resting. You encounter a hound. You shoot a sling bullet. The sling bullet hits the hound but does no damage. The hound barks! You shoot a sling bullet. The sling bullet closely misses the hound. You shoot a sling bullet. The sling bullet misses the hound. You shoot a sling bullet. The sling bullet closely misses the hound. You shoot a sling bullet. The sling bullet hits the hound. The hound is moderately wounded. You shoot a sling bullet. The sling bullet hits the hound. The hound is moderately wounded. You shoot a sling bullet. The sling bullet misses the hound. You shoot a sling bullet. The sling bullet hits the hound but does no damage. The hound is moderately wounded. You encounter a sky beast. The hound bites you. The water moccasin leaves your sight. You shoot a sling bullet. The sling bullet closely misses the hound. You shoot a sling bullet. The sling bullet hits the hound. The hound is severely wounded. The hound barely misses you. The hound bites you. You shoot a sling bullet. The sling bullet barely misses the hound. You shoot a sling bullet. The sling bullet hits the hound! You kill the hound! You shoot a sling bullet. The sling bullet hits the sky beast. The sky beast is lightly wounded. You shoot a sling bullet. The sling bullet hits the sky beast but does no damage. The sky beast is lightly wounded. You shoot a sling bullet. The sling bullet hits the sky beast. The sky beast is moderately wounded. You shoot a sling bullet. The sling bullet hits the sky beast. The sky beast is heavily wounded. You shoot a sling bullet. The sling bullet hits the sky beast. The sky beast is heavily wounded. You shoot a sling bullet. The sling bullet hits the sky beast but does no damage. The sky beast is heavily wounded. You shoot a sling bullet. The sling bullet hits the sky beast. The sky beast is heavily wounded. You shoot a sling bullet. The sling bullet hits the sky beast but does no damage. The sky beast is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the sky beast. You shoot a sling bullet. The sling bullet barely misses the sky beast. You shoot a sling bullet. The sling bullet hits the sky beast. The sky beast is severely wounded. You shoot a sling bullet. The sling bullet barely misses the sky beast. The sky beast barely misses you. You shoot a sling bullet. The sling bullet barely misses the sky beast. You shoot a sling bullet. The sling bullet closely misses the sky beast. The sky beast hits you. The open air twists around violently and strikes you. You shoot a sling bullet. The sling bullet misses the sky beast. You shoot a sling bullet. The sling bullet misses the sky beast. The sky beast hits you. The open air twists around violently and strikes you! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses the sky beast. You shoot a sling bullet. The sling bullet hits the sky beast but does no damage. The sky beast is severely wounded. The sky beast hits you. The open air twists around violently and strikes you! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the sky beast but does no damage. The sky beast is severely wounded. You shoot a sling bullet. The sling bullet hits the sky beast. The sky beast is almost dead. The sky beast hits you. * * * LOW HITPOINT WARNING * * * The open air twists around violently and strikes you! You die... .........##...............# .........##...............# .........##...............# .#.......##.######........# ............................ .................!.......... ............................ S......:....†.............. .............@............ ..............F.......... ..................... ##................... #................... #................... #.................>. ............... You could see a sky beast. Vanquished Creatures A black bear (D:6) A scorpion (D:6) A howler monkey (D:6) 2 hounds (D:6) A clockroach (D:3) 6 adders A white imp (D:6) 2 dart slugs (D:1) An orc (D:3) 2 ribbon worms (D:2) 5 endoplasms 6 hobgoblins A quokka (D:2) 10 ball pythons 7 bats 7 frilled lizards 5 goblins 4 kobolds 8 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Coglin Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 45 | D:1 | Reached skill level 1 in Fighting 45 | D:1 | Reached XP level 2. HP: 10/21 MP: 4/4 93 | D:1 | Reached skill level 1 in Short Blades 605 | D:2 | Reached XP level 3. HP: 14/26 MP: 5/5 1183 | D:2 | Reached skill level 1 in Ranged Weapons 1633 | D:3 | Found a broken altar of Ashenzari. 1657 | D:3 | Reached XP level 4. HP: 33/33 MP: 6/6 1895 | D:3 | Reached skill level 2 in Ranged Weapons 2244 | D:3 | Reached skill level 3 in Ranged Weapons 2244 | D:3 | Reached XP level 5. HP: 32/38 MP: 7/7 2354 | D:3 | You fall into a shaft and drop 3 floors! 2434 | D:6 | Encountered a water moccasin 2435 | D:6 | Reached skill level 4 in Ranged Weapons 2469 | D:6 | Reached XP level 6. HP: 32/44 MP: 8/8 2515 | D:6 | Encountered a wraith 2523 | D:6 | Reached skill level 5 in Ranged Weapons 2547 | D:6 | Mangled by a sky beast Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_rooms, dk_noncrumbling_4, minmay_heptomino_d4 D:2: layout_basic, serial_park_tiny_1, palyth_stone_intersect, serial_bayou_pond_e D:3: layout_loops_cross, nicolae_ashenzari_church_of_fetters, ebering_ecumenical_altar_hall, minmay_crystal_room, kennysheep_generic_room_2, minmay_snake_closets D:6: layout_basic, uniq_prince_ribbit1, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.0 Short Blades | 1 | 1.5 Ranged Weapons | 1 3 4 5 | 5.3 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.7 Necromancy | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 74 | || 74 Melee: Dagger | 127 | || 127 Fire: Sling | 80 | 188 || 268 Read: Teleportation | | 1 || 1 Stab: Sleeping | 8 | || 8 Armour: Robe | 34 | 33 || 67 Dodge: Dodged | 39 | 26 || 65 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2578 | 2513 | 65 | 477 | 1456 | 4 | 644.5 | Dungeon | 2578 | 2513 | 65 | 477 | 1456 | 4 | 644.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 842 daAuts D:3: 807 daAuts D:1: 724 daAuts D:6: 204 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+