Dungeon Crawl Stone Soup version 0.34-a0-2080-g3eaa6fa3b2 (webtiles) character file. Game seed: 4595531385458681712 45 AutarchDCSS the Magician (level 3, 0/27 HPs) Began as a Demonspawn Wanderer on Jan 22, 2026. Slain by Terence ... wielding a +0 trident (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:30 (1201 turns). AutarchDCSS the Magician (Demonspawn Wanderer) Turns: 1201, Time: 00:03:31 Health: 0/27 AC: 3 Str: 14 XL: 3 Next: 42% Magic: 6/6 EV: 10 Int: 20 God: Gold: 15 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . (100%) a - +0 flail rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + e - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: demonic touch 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles b - a poisoned dart (quivered) Armour c - a +0 leather armour (worn) d - a +0 buckler Jewellery e - a +6 ring of intelligence (worn) f - a +6 ring of intelligence g - a ring of positive energy Scrolls V - a scroll of vulnerability c - a scroll of noise {unknown} Potions d - a potion of attraction {unknown} f - a potion of brilliance {unknown} j - a potion of curing {unknown} Skills: - Level 2.0 Fighting - Level 1.7 Maces & Flails - Level 1.7 Throwing - Level 1.0 Armour - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 2.0 Ice Magic - Level 1.0 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 40% 1d6 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 6% 3d5 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your touch may inflict minor irresistible damage on your foes. Message History You disentangle yourself. Your magical contamination has completely faded away. You see here a +0 sling. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. There is a stone staircase leading up here. The ribbon worm barely misses you. Casting: Freeze (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (100% to hit) You freeze the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm closely misses you. Casting: Freeze (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (100% to hit) You freeze the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm closely misses you. Casting: Freeze (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (100% to hit) You freeze the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm closely misses you. Casting: Freeze (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, 100% to hit) You freeze the ribbon worm. The ribbon worm is lightly wounded. Casting: Freeze (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, 100% to hit) You freeze the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. You thump the ribbon worm! The ribbon worm is severely wounded. The ribbon worm barely misses you. You thump the ribbon worm! You kill the ribbon worm! HP restored. Magic restored. Found a medusa talisman. You encounter a goblin. It is wielding a +0 dagger. You see here a medusa talisman. The helpless goblin fails to defend itself. You sock the goblin! You kill the goblin! You see here a +0 dagger. Found a stone staircase leading up. j - a puce potion Unknown command. You start removing your armour. You continue removing your +0 buckler. x5 You finish removing your +0 buckler. You encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger. Found an escape hatch in the floor. Jessica shouts! Jessica mumbles some strange words. Jessica seems to speed up. Jessica hits you but does no damage. Casting: Freeze (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (fast, 100% to hit) You freeze Jessica. Jessica is heavily wounded. Jessica hits you with a +0 dagger! Casting: Freeze (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (heavily wounded, fast, 100% to hit) You freeze Jessica. Jessica is severely wounded. Jessica gestures wildly. Jessica hits you with a +0 dagger. x2 Casting: Freeze (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (severely wounded, fast, 100% to hit) You miscast Freeze. Nothing appears to happen. Jessica closely misses you. Casting: Freeze (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (severely wounded, fast, 100% to hit) You freeze Jessica. Jessica is almost dead. Jessica points at you and mumbles some strange words. You feel yourself slow down. Jessica casts a spell. Jessica blinks! Throw: 9 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Jessica, wielding a +0 dagger and wearing a +0 robe (almost dead, fast, 50% to hit) You throw a dart. The dart hits Jessica. Jessica is poisoned. Jessica is almost dead. You kill Jessica! Training target 2.0 for Stealth reached! Your Stealth skill increases to level 2! You need to enable at least one skill for training. Training target 2.0 for Fighting reached! Your Fighting skill increases to level 2! You need to enable at least one skill for training. Your Ice Magic skill increases to level 2! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 14, Int 12, Dex 10. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You start resting. Your magical contamination has completely faded away. You start resting. You feel yourself speed up. Magic restored. HP restored. b - 9 poisoned darts (gained 1) Things that are here: a +0 dagger; a +0 robe g - a ring of positive energy Found a stone staircase leading up. Found an escape hatch in the ceiling. Found a dagger. You encounter Terence the Veteran. He is wielding a +0 trident. Throw: 9 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (asleep, 98% to hit) You throw a dart. The dart hits Terence. Terence shouts! You hear a shout! Terence screams, "Stand, coward! You want a fight, show some honour!" Throw: 8 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (56% to hit) You throw a dart. The dart hits Terence. Terence is poisoned. Terence looks more healthy. Terence attacks as he pursues you! Terence hits you from afar with a +0 trident. Throw: 7 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (lightly wounded, 56% to hit) You throw a dart. The dart hits Terence. Terence is poisoned. Terence is lightly wounded. Terence closely misses you. You encounter a kobold. It is wielding a +0 short sword of flaming and quivering stones. Terence says, "I'm tired of war. But if you want blood, you'll get blood!" Terence hits you from afar with a +0 trident. Terence attacks as he pursues you! Terence hits you from afar with a +0 trident. Throw: 6 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (moderately wounded, poisoned, 56% to hit) You throw a dart. The dart barely misses Terence. Throw: 5 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (heavily wounded, poisoned, 56% to hit) You throw a dart. The dart barely misses Terence. Terence hits you from afar with a +0 trident. Throw: 4 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (heavily wounded, poisoned, 56% to hit) You throw a dart. The dart hits Terence. Terence is heavily wounded. Terence looks more healthy. Terence barely misses you. Throw: 3 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (heavily wounded, 56% to hit) You throw a dart. The dart closely misses Terence. The dart completely misses the kobold. Terence hits you from afar with a +0 trident. Throw: 2 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (heavily wounded, 56% to hit) You throw a dart. The dart hits Terence. Terence is poisoned. Terence is heavily wounded. Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. Terence hits you from afar with a +0 trident! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." ##......#........†..... ####...........#########.. ##...............# #.# ##...###...####...# #####.# ##.....##..## #...# #.....# ##.......#..# #...####.###.# #........(.K# ##..##...###.# ###........#@#######..#.....##.. (<.#..(..##.#.@.......)........ #(.#....###.@..##.....<....#### #.@#K#.## #.......)............ #..#.### ##........#####.##### #....# ##.#......# #.# #. #.)### #.###.....# #.# #. ..... ##.#......# #.# #. ###.. #.......# #.# #. #.. #..#...## #.# #. You could see Terence (poisoned). Vanquished Creatures Jessica (D:2) A dart slug (D:1) A ribbon worm (D:2) 2 endoplasms (D:1) A hobgoblin (D:2) 2 quokkas 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:2) 6 goblins A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Demonspawn Wanderer began the quest for the | Orb. 0 | D:1 | AutarchDCSS set off with the following items: a +0 flail, 9 | poisoned darts, a +0 leather armour, a scroll of | vulnerability; and the following spell memorised: Freeze; | and the following spells available to memorise: Hailstorm. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 339 | D:1 | Reached skill level 1 in Fighting 339 | D:1 | Reached skill level 1 in Stealth 429 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 429 | D:1 | Reached XP level 2. HP: 21/21 MP: 5/5 1054 | D:2 | Encountered Jessica 1063 | D:2 | Killed Jessica 1064 | D:2 | Reached XP level 3. HP: 11/27 MP: 1/6 1179 | D:2 | Encountered Terence 1201 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_loops_cross D:2: layout_loops_ring, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.0 Stealth | 1 2 | 2.0 Ice Magic | 2 | 2.0 Maces & Flails | | 1.7 Throwing | | 1.7 Armour | | 1.0 Spellcasting | | 2.0 Shapeshifting | | 1.0 Action || total ---------------------------++------- Attack: Normal || 27 Melee: Flail || 27 Throw: Dart || 9 Cast: Freeze || 25 Stab: Sleeping || 2 Armour: Leather armour || 43 Dodge: Dodged || 25 Block: Buckler || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1214 | 1201 | 13 | 238 | 706 | 2 | 607.0 | Dungeon | 1214 | 1201 | 13 | 238 | 706 | 2 | 607.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 690 daAuts D:2: 523 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+