Dungeon Crawl Stone Soup version 0.35-a0-34-g75df0cf6de (webtiles) character file. Game seed: 13996110336028410854 40 AutarchDCSS the Vexing (level 3, -7/28 HPs) Began as a Demigod Enchanter on Feb 2, 2026. Mangled by an ogre ... wielding a +0 giant club (35 damage) ... on level 4 of the Dungeon. The game lasted 00:04:11 (1552 turns). AutarchDCSS the Vexing (Demigod Enchanter) Turns: 1552, Time: 00:04:11 Health: -7/28 AC: 4 Str: 9 XL: 3 Next: 14% Magic: 1/8 EV: 11 Int: 21 God: Gold: 85 SH: 0 Dex: 14 Spells: 1/5 levels left rFire . . . (100%) c - +1 dagger (flame) rCold . . . (100%) j - orb {Stardust} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) g - +0 cloak rCorr . (100%) f - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth ++ h - ring of willpower HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: on stardust cooldown A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons a - a +1 dagger c - a +1 dagger of flaming (weapon) Armour b - a +0 robe (worn) e - an orb of mesmerism f - a +0 pair of gloves (worn) g - a +0 cloak (worn) j - an orb of stardust (worn) Magical Staves d - a staff of air Jewellery h - a ring of willpower (worn) i - a ring of poison resistance Scrolls c - 2 scrolls of identify {unknown} d - 2 scrolls of amnesia {unknown} e - a scroll of vulnerability {unknown} h - a scroll of poison {unknown} j - a scroll of fear {unknown} Potions i - 2 potions of invisibility f - a potion of curing {unknown} Skills: - Level 1.6 Fighting - Level 0.8 Short Blades - Level 1.7 Dodging - Level 2.6 Stealth - Level 1.7 Spellcasting + Level 1.6 Conjurations - Level 2.6 Hexes - Level 0.7 Air Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 8% 1 b - Shock Conj/Air 24% 1d4 10% 1 c - Searing Ray Conj 16% 2d5 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 14% N/A 13% 2 Confusing Touch Hex 13% N/A 16% 3 Tukima's Dance Hex 13% N/A 16% 3 Call Imp Summ 2% N/A 22% 2 Gloom Hex/Necr 14% N/A 26% 3 Fulminant Prism Conj/Alch 2% 3d5 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:1 exclusion: gnoll Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You start putting on your armour. You continue putting on your +0 cloak. x5 You finish putting on your +0 cloak. Unknown command. You encounter a hobgoblin. A hobgoblin is nearby! Found 9 gold pieces. You encounter a goblin. It is wielding a +0 dagger. You encounter a goblin. It is wielding a +0 club, wearing an orb of stardust and wearing a ring of poison resistance. The helpless hobgoblin fails to defend itself. You puncture the hobgoblin! You burn the hobgoblin. You kill the hobgoblin! The goblin shouts! x2; You hear an angry hiss. x2 You see here a ring of willpower. h - a ring of willpower Found 9 gold pieces. Found a scroll labelled XUFEMM CUID. h - a ring of willpower (worn) You barely miss the goblin. The goblin hits you but does no damage. You barely miss the goblin. The goblin hits you but does no damage. You hit the goblin. You burn the goblin. You kill the goblin! You barely miss the goblin. The goblin closely misses you. You miss the goblin. The goblin barely misses you. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club, wearing an orb of stardust and wearing a ring of poison resistance (100% to hit) The magic dart hits the goblin. You kill the goblin! Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. i - a ring of poison resistance Items here: )) [ †. j - an orb of stardust You start putting on your armour. You continue putting on your orb of stardust. x5 You finish putting on your orb of stardust. You start waiting. You encounter an adder. An adder is nearby! An adder is nearby! Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (wandering, hasn't noticed you, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. Your orb unleashes a flurry of shooting stars! Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, ally target, 100% to hit) You miscast Magic Dart. Nothing appears to happen. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, ally target, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The shooting star hits the adder. The adder is severely wounded. The adder is knocked back. The shooting star hits the adder. You kill the adder! You have reached level 3! Your experience leads to a dramatic increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x4 You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Your orb has finished recharging its magic. Found an escape hatch in the ceiling. You now have 65 gold pieces (gained 9). c - 2 scrolls labelled XUFEMM CUID (gained 1) Found a stone staircase leading down. You now have 74 gold pieces (gained 9). A malevolent force fills the Dungeon... You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. Found 11 gold pieces. Unknown command. Unknown command. Found a stone staircase leading down. You now have 85 gold pieces (gained 11). There is a stone staircase leading down here. d - 2 scrolls labelled WEGHAS BIAWKUSCH (gained 1) Found a ring of poison resistance. You encounter a goblin. It is wielding a +0 club. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. j - a scroll labelled NIFAMY CASE There are no items here. Okay, then. You start resting. Magic restored. You encounter an ogre. It is wielding a +0 giant spiked club. The ogre shouts! An ogre is nearby! Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (100% to hit) The magic dart hits the ogre. The ogre is lightly wounded. Your orb unleashes a flurry of shooting stars! You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? Your shooting star dissipates. x2 Saving game... please wait. Welcome back, AutarchDCSS the Demigod Enchanter. Press ? for a list of commands and other information. Your orb has finished recharging its magic. You start waiting. You encounter an ogre. It is wielding a +0 giant club. An ogre is nearby! Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, 100% to hit) The magic dart hits the ogre. The ogre is lightly wounded. The ogre shouts! Your orb unleashes a flurry of shooting stars! The shooting star hits the ogre. The ogre is lightly wounded. The ogre is knocked back. The shooting star hits the ogre. The ogre is moderately wounded. The ogre is knocked back. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit) The magic dart hits the ogre. The ogre is heavily wounded. Unknown command. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 83% to hit) The zap hits the ogre. The ogre is heavily wounded. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 83% to hit) The zap hits the ogre. The ogre is severely wounded. The ogre misses you. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (severely wounded, 89% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is severely wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ..####...### #. ###...# .# ###.#########.# # #..##....##.# ##.......##.# #######.....##.## #...........+... #........O..##.# #.......#.@.##.######## +.......#.#.>.........# #.......#.##.#........# #####.###.##.#........# #. #.##.#........# #. #.##.#........# #.##.#........# #.##.#........# #.##.#........# You could see an ogre. Vanquished Creatures An adder (D:2) 3 dart slugs 3 endoplasms (D:1) 3 hobgoblins 3 jackals (D:1) 2 ball pythons (D:1) 3 bats 6 goblins 2 kobolds 3 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Demigod Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 104 | D:1 | Reached skill level 1 in Fighting 311 | D:1 | Reached XP level 2. HP: 23/23 MP: 7/7 449 | D:1 | Learned a level 1 spell: Shock 945 | D:2 | Learned a level 1 spell: Magic Dart 948 | D:2 | Learned a level 2 spell: Searing Ray 1067 | D:2 | Reached skill level 1 in Conjurations 1294 | D:2 | Reached XP level 3. HP: 28/28 MP: 4/8 1364 | D:2 | You fall into a shaft and drop 2 floors! 1420 | D:4 | Encountered an ogre 1540 | D:4 | Encountered an ogre 1552 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_basic D:2: layout_rooms, basic_ecumenical_altar, basic_altar D:4: layout_basic, ashenzari_altar_1, minmay_misc_feat_hallway, chequers_big_river Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.6 Conjurations | 1 | 1.6 Short Blades | | 0.8 Dodging | | 1.7 Stealth | | 2.6 Spellcasting | | 1.7 Hexes | | 2.6 Air Magic | | 0.7 Action || total ---------------------------++------- Attack: Normal || 51 Melee: Dagger || 51 Cast: Magic Dart || 20 Shock || 2 Searing Ray || 1 Stab: Sleeping || 9 Armour: Robe || 26 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1548 | 1535 | 13 | 351 | 828 | 3 | 516.0 | Dungeon | 1548 | 1535 | 13 | 351 | 828 | 3 | 516.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 930 daAuts D:2: 428 daAuts D:4: 189 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+