AutarchDCSS Level 1 of the Dungeon (0, 0, D:1) a +0 morningstar (2, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, 9, D:1) a quokka skeleton (8, 29, D:1) a ball python corpse (skeletalised by now) (10, 29, D:1) 3 stones (11, 28, D:1) a ball python corpse (skeletalised by now) (23, 10, D:1) a jackal skeleton a jackal skeleton (23, 17, D:1) a bat skeleton (31, 21, D:1) a +0 robe (31, 22, D:1) a +6 ring of strength (31, 23, D:1) a potion of curing (31, 28, D:1) a +0 dagger a goblin skeleton (32, 21, D:1) a staff of alchemy (unseen) (32, 22, D:1) a scroll of identify (32, 23, D:1) a parchment of Maxwell's Portable Piledriver (33, 21, D:1) a potion of enlightenment (33, 22, D:1) a scroll of teleportation (33, 23, D:1) a +0 short sword (36, 37, D:1) a +0 dagger a kobold skeleton (41, 23, D:1) a rat skeleton (43, 2, D:1) a jackal skeleton (44, 24, D:1) a ball python skeleton (46, 35, D:1) a rat corpse (skeletalised by now) (50, 9, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 4, D:2) an adder skeleton (2, 8, D:2) a +0 scale mail (7, 9, D:2) a +0 dagger a goblin corpse (12, -2, D:2) a +0 dagger (16, 1, D:2) a +0 dagger a goblin corpse (18, 6, D:2) a +0 plate armour (20, -9, D:2) a hobgoblin corpse (skeletalised by now) (20, -7, D:2) 15 gold pieces