Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 13152748754981341859 36 AutarchDCSS the Chiller (level 3, -2/27 HPs) Began as a Coglin Ice Elementalist on Feb 8, 2026. Slain by a gnoll ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:27 (1651 turns). AutarchDCSS the Chiller (Coglin Ice Elementalist) Turns: 1651, Time: 00:03:28 Health: -2/27 AC: 2 Str: 8 XL: 3 Next: 37% Magic: 3/6 EV: 11 Int: 16 God: Gold: 49 SH: 0 Dex: 14 Spells: 2/6 levels left rFire . . . (100%) d - +0 hand axe {Francisca} rCold . . . (100%) e - +0 dagger {Teghnoor} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: freezing walls A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons d - a +0 hand axe (weapon) {Francisca} e - a +0 dagger (offhand) {Teghnoor} Missiles f - 2 poisoned darts Armour a - a +0 robe (worn) b - a +1 leather armour of fire resistance Magical Staves g - a staff of fire Scrolls t - a scroll of teleportation i - a scroll of identify I - a scroll of immolation g - a scroll of fog c - a scroll of blinking {unknown} Potions d - a potion of mutation {unknown} Skills: - Level 2.0 Fighting - Level 1.7 Dodging - Level 1.5 Stealth - Level 2.0 Spellcasting + Level 4.0 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 4% 1 b - Frozen Ramparts Ice 28% 1d5 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 2% 2d4 30% 2 Ozocubu's Armour Ice 14% N/A 12% 3 Hailstorm Conj/Ice 8% 3d5 26% 3 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Vhi's Electric Charge Tloc/Air 2% N/A 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Found 17 gold pieces. The goblin shouts! The goblin hits you with a +0 dagger. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) You freeze the goblin. You kill the goblin! You encounter a kobold. It is wielding a +0 whip and quivering stones. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A kobold is nearby! You see here a +0 dagger. You hit the kobold with your +0 dagger. You kill the kobold! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 37 gold pieces (gained 17). You encounter a bat. Found a parchment of Vhi's Electric Charge. A bat is nearby! You see here a parchment of Vhi's Electric Charge. You pick up a parchment of Vhi's Electric Charge and begin reading... You add the spell Vhi's Electric Charge to your library. The helpless bat fails to defend itself. You hit the bat with your +0 hand axe. The bat is heavily wounded. You closely miss the bat with your +0 dagger. The bat closely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (heavily wounded, 100% to hit) You freeze the bat! You kill the bat! Training target 4.0 for Ice Magic reached! Your Ice Magic skill increases to level 4! You need to enable at least one skill for training. Found a parchment of Searing Ray. Found a stone staircase leading down. Found a stone staircase leading down. There is a stone staircase leading down here. Found a stone staircase leading up. You now have 49 gold pieces (gained 12). There is a stone staircase leading up here. You encounter a ribbon worm. You hit the ribbon worm but do no damage. You barely miss the ribbon worm with your +0 hand axe. You hit the ribbon worm with your +0 hand axe. The ribbon worm is moderately wounded. You hit the ribbon worm with your +0 dagger. The ribbon worm bites you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, 100% to hit) You miscast Freeze. Nothing appears to happen. The ribbon worm bites you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, 100% to hit) You freeze the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, catching its breath, 100% to hit) You freeze the ribbon worm. You kill the ribbon worm! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Your magical contamination has completely faded away. You encounter a hobgoblin. The hobgoblin shouts! A hobgoblin is nearby! The hobgoblin closely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) You freeze the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, 100% to hit) You freeze the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. A hobgoblin is nearby! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 100% to hit) You freeze the hobgoblin. You kill the hobgoblin! Things that are here: a +0 whip; 2 stones; a kobold skeleton You encounter 2 gnolls. There are monsters nearby! You see here a +0 mace. A gnoll comes into view. The gnoll shouts! You hear a shout! You start waiting. A gnoll comes into view. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 12% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the gnoll but does no damage. The wall freezes the gnoll but does no damage. You closely miss the gnoll with your +0 hand axe. You closely miss the gnoll with your +0 dagger. The wall freezes the gnoll but does no damage. The gnoll hits you with a +0 flail! Casting: Frozen Ramparts (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (100% to hit) You freeze the gnoll. The gnoll is lightly wounded. The wall freezes the gnoll. The gnoll hits you with a +0 flail. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (lightly wounded, 100% to hit) You freeze the gnoll. The gnoll is moderately wounded. The wall freezes the gnoll but does no damage. The gnoll hits you with a +0 flail. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) You freeze the gnoll. The gnoll is heavily wounded. The wall freezes the gnoll but does no damage. The gnoll barely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Press: ? - help, v - describe, . - travel Here: a gnoll, wielding a +0 flail (heavily wounded) The floor. Unknown command. Throw: 2 darts (disjunct) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded, 60% to hit) You throw a dart. The dart barely misses the gnoll. The frozen ramparts melt away. The gnoll barely misses you. Throw: dart (disjunct) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded, 60% to hit) You throw a dart. The dart barely misses the gnoll. The gnoll closely misses you. You encounter a gnoll. It is wielding a +0 flail. You aren't carrying any items that you can evoke. Unknown command. Magic courses through your body. The gnoll shouts! You hear a shout! x2 The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) Okay, then. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 12% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the gnoll. The gnoll hits you with a +0 flail. You die... #########......# #......##......## #########......##.......# #..............##.......# ####### #........<.....'....###.###...... #..............###..###..##.###.. #########....### #....#.....###.# #..#.######.............# #..#.)..@.#.........###.. ## #.......#j#.#....##.###.# .#########.#....#.#.#.....#...... .#..#......#.####j#.......#.##.#. ....#.######.##.#.#...#####.#.... .#.##.# #.##...#...## ######. .#....# #.##.###....#####..... .###### #.##.#..........#.#### ...# .##.#.......##.#.# You could see 2 gnolls. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 3 endoplasms 5 hobgoblins 5 ball pythons 3 bats 2 frilled lizards (D:1) 6 goblins A kobold (D:2) 3 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Coglin Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 232 | D:1 | Reached skill level 1 in Fighting 372 | D:1 | Reached XP level 2. HP: 17/21 MP: 1/4 1153 | D:2 | Reached XP level 3. HP: 24/27 MP: 3/6 1184 | D:2 | Found a stormy altar of Qazlal. 1262 | D:2 | Learned a level 3 spell: Frozen Ramparts 1317 | D:2 | Reached skill level 4 in Ice Magic 1651 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic D:2: layout_basic, basic_altar, minmay_misc_feat_rows, minmay_misc_feat_enclosed Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Spellcasting | 2 | 2.0 Ice Magic | 4 | 4.0 Dodging | | 1.7 Stealth | | 1.5 Action || total ---------------------------++------- Attack: Normal || 15 Melee: Unarmed || 2 Hand axe || 12 Dagger || 11 Throw: Dart || 2 Cast: Freeze || 49 Frozen Ramparts || 2 Drink: Magic || 1 Read: Identify || 3 Stab: Sleeping || 4 Armour: Robe || 28 Dodge: Dodged || 26