Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 16300612564988712642 888 AutarchDCSS the Conjurer (level 7, -3/59 HPs) Began as a Revenant Conjurer on Feb 10, 2026. Slain by a gnoll ... wielding a +0 halberd ... led by a gnoll bouda (11 damage) ... on level 5 of the Dungeon. The game lasted 00:08:12 (4801 turns). AutarchDCSS the Conjurer (Revenant Conjurer) Turns: 4801, Time: 00:08:12 Health: -3/59 AC: 4 Str: 10 XL: 7 Next: 77% Magic: 10/10 EV: 5 Int: 20 God: Gold: 246 SH: 0 Dex: 13 Spells: 8/12 levels left rFire + . . (50%) d - +11 dagger of Eternal Night {reap, Stlth+} rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) g - +0 cloak rCorr . (100%) f - +0 pair of gloves SInv . (no boots) Will ..... k - amulet "Figyaro" {rF+ RegenMP+ Dex+6} Stlth +++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.52/turn %: no passive effects @: held A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle (0%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 246 gold pieces. Inventory: Hand Weapons d - the +11 dagger of Eternal Night (weapon) {reap, Stlth+} (You found it on level 2 of the Dungeon) Stlth+: It makes you more stealthy. It cannot be enchanted further. Missiles b - 6 poisoned darts h - 2 boomerangs i - a throwing net Armour a - a +0 robe (worn) c - a +0 kite shield f - a +0 pair of gloves (worn) g - a +0 cloak (worn) Jewellery e - an amulet of chemistry j - an amulet of regeneration k - the amulet "Figyaro" (worn) {rF+ RegenMP+ Dex+6} (You found it on level 5 of the Dungeon) [amulet of magic regeneration] rF+: It protects you from fire. RegenMP+: It increases your rate of magic regeneration. Dex+6: It affects your dexterity (+6). Wands a - a wand of flame (15) Scrolls c - a scroll of fog {unknown} N - 4 scrolls of noise h - a scroll of silence {unknown} j - a scroll of vulnerability {unknown} k - a scroll of enchant weapon {unknown} W - a scroll of brand weapon q - a scroll of fear {unknown} u - a scroll of torment {unknown} e - 2 scrolls of identify {unknown} Potions d - a potion of moonshine {unknown} f - 2 potions of lignification {unknown} l - a potion of might {unknown} n - a potion of berserk rage {unknown} o - a potion of cancellation {unknown} p - a potion of brilliance {unknown} s - a potion of invisibility {unknown} t - 2 potions of curing {unknown} v - 2 potions of enlightenment {unknown} x - 2 potions of heal wounds {unknown} Skills: + Level 4.1 Fighting + Level 4.7 Short Blades - Level 1.7 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting - Level 6.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Shock Conj/Air 60% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 30% 3d8 6% 2 Mephitic Cloud Conj/Alch/Air 11% N/A 19% 3 Blink Tloc 6% N/A 22% 2 Call Imp Summ 6% N/A 22% 2 Jinxbite Hex 6% 2d2 22% 2 Scorch Fire 6% 2d5 22% 2 Summon Ice Beast Ice/Summ 3% N/A 38% 3 Teleport Other Tloc 3% N/A 38% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Cause Fear Hex 1% N/A 80% 4 Sticky Flame Fire/Alch 3% 2d4 80% 4 Vhi's Electric Charge Tloc/Air 6% N/A 80% 4 Alistair's Intoxication Alch 2% N/A 98% 5 Forge Monarch Bomb Fire/Frge 1% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Nemelex Xobeh Shops: D:3 ! Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vampire bat (unrewarding, 69% to hit) You focus your ray upon the vampire bat. The searing ray hits the vampire bat. The vampire bat is heavily damaged. The searing ray hits the vampire bat! You destroy the vampire bat! That felt strangely unrewarding. (Press . to maintain the ray.) You puncture the vampire bat! You destroy the vampire bat! That felt strangely unrewarding. You encounter a vampire bat. The vampire bat barely misses you. The vampire bat misses you. The searing ray hits the vampire bat! The vampire bat is severely damaged. The searing ray hits the vampire bat. The vampire bat is heavily damaged. The vampire bat bites you but does no damage. The searing ray misses the vampire bat. The searing ray hits the vampire bat! You destroy the vampire bat! That felt strangely unrewarding. The vampire bat bites you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vampire bat (severely damaged, unrewarding, 69% to hit) You focus your ray upon the vampire bat. The searing ray hits the vampire bat. You destroy Blorkula the orcula! A faint prismatic mist rises from Blorkula's broken form and then dissipates. (Press . to maintain the ray.) You start resting. You stop channelling your searing ray. You start resting. Magic restored. You start resting. HP restored. You open the door. You open the door. There is an open door here. There is an open door here. There is an open door here. You encounter an orc priest. It is wielding a +3 hand axe. You encounter an orc. It is wielding a +0 mace. You encounter 2 orcs. You encounter an orc. It is wielding a +0 club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +3 hand axe (asleep, 100% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest! The orc priest is heavily wounded. The orc priest shouts! (Press . to maintain the ray.) The orc shouts! x2 The searing ray misses the orc priest. The orc shouts! The searing ray hits the orc priest! You kill the orc priest! The searing ray hits the orc! You kill the orc! Your Fighting skill increases to level 4! The searing ray hits the orc! You kill the orc! The searing ray hits the orc. You kill the orc! You finish channelling your searing ray. The orc hits you with a +0 mace. You puncture the orc! You kill the orc! The orc's spirit is torn from its body! No target in view! No target in view! No target in view! Magic restored. You see here a +3 hand axe. Your spectral orc fades into mist! You see here a +0 short sword. Things that are here: a +0 club; a +0 ring mail; a +0 mace You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. Found a ring mail. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading up. There is an open door here. You now have 233 gold pieces (gained 13). You open the door. You encounter an adder. There is an open door here. An adder is nearby! Your movement speed is average. Your attack delay is about 0.7. Your damage rating with the +11 dagger of Eternal Night {reap, Stlth+} is about 15 (Base 4 x 92% (Dex) x 116% (Skill) + 11 (Ench)). The helpless adder fails to defend itself. You impale the adder!! You kill the adder! The adder's spirit is torn from its body! No target in view! No target in view! No target in view! You open the door. There is an open door here. You open the door. There is an open door here. An adder comes into view. An adder is nearby! An adder is nearby! You swap places with your spectral adder. You swap places with your spectral adder. The adder barely misses you. x2 You hit the adder. The adder is heavily wounded. Your spectral adder closely misses the adder. The adder bites you but does no damage. You hit the adder. The adder is almost dead. Your spectral adder bites the adder. The adder dies! No target in view! No target in view! No target in view! No target in view! No target in view! You open the door. There is an open door here. You open the door. There is an open door here. Your spectral adder fades into mist! Found a sling. You open the door. You open the door. There is an open door here. You now have 246 gold pieces (gained 13). Found a stone staircase leading down. x - 2 viscous pink potions (gained 1) e - 2 scrolls labelled XELEZX MOTIF (gained 1) You open the door. There is an open door here. You open the door. There is an open door here. You see here a staff of cold. You open the door. There is an open door here. There is an open door here. k - the amulet "Figyaro" {rF+ RegenMP+ Dex+6} You open the door. There is an open door here. You encounter a gnoll bouda and a gnoll. There is an open door here. You start removing your amulet. You continue removing your amulet of chemistry. x5 You finish removing your amulet of chemistry. You start putting on your amulet. You continue putting on the amulet "Figyaro" {rF+ RegenMP+ Dex+6}. x5 You finish putting on the amulet "Figyaro" {rF+ RegenMP+ Dex+6}. You feel agile. k - the amulet "Figyaro" (worn) {rF+ RegenMP+ Dex+6} The amulet "Figyaro" throbs as it attunes itself to your body. You encounter a gnoll. It is wielding a +0 halberd. Found a ring mail. You encounter a gnoll. It is wielding a +0 spear and quivering a throwing net. The gnoll shouts! The gnoll bouda shouts! The gnoll shouts! The gnoll bouda barely misses you. The gnoll hits you with a +0 halberd! You hit the gnoll bouda. The gnoll bouda is lightly wounded. The gnoll barely misses you. The gnoll hits you with a +0 halberd! The gnoll bouda completely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! The gnoll bouda attacks as it pursues you! The gnoll bouda hits you with a +0 club. The gnoll hits you from afar with a +0 halberd! You struggle against the net. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The gnoll bouda barely misses you. You tear a large gash into the net. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd! You die... #.....'....#. ..#.....#...##. #..#....##...### #..#....#....#.. # #..#....#....+.. ###.######..+....#....#.. #.......##..#....######## #.....j.##..###....# #. +.....jj@.....#....# +. ##..##..##....'....+ #. #.j##....#....### #. ....##....#......# ## ..[...+....#......# # ........#....#......# # #.###..####+##.....|#### #. #+## ##....###.. #....# ##. You could see a gnoll bouda and 3 gnolls. Vanquished Creatures Grinder (D:3) Blorkula the orcula (D:5) A bullfrog (D:5) 4 vampire bats (D:5) 2 hounds A jelly (D:3) 3 orc priests Jessica (D:3) A clockroach (D:5) Terence (D:3) 2 orc wizards (D:4) 3 gnolls (D:4) 3 adders 2 dart slugs 17 orcs 5 endoplasms 7 hobgoblins 6 jackals 8 quokkas 8 ball pythons 3 bats 2 frilled lizards 8 goblins 5 kobolds 4 rats 99 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:4) An adder (D:5) 2 orcs (D:4) A bat (D:3) 5 creatures vanquished. Grand Total: 104 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Revenant Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 121 | D:1 | Reached skill level 1 in Fighting 350 | D:1 | Reached XP level 2. HP: 13/24 MP: 1/5 431 | D:1 | Learned a level 2 spell: Searing Ray 1073 | D:1 | Reached skill level 4 in Conjurations 1419 | D:2 | Learned a level 1 spell: Shock 1419 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1419 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/5 1441 | D:2 | Identified the +11 dagger of Eternal Night {reap, Stlth+} 1647 | D:2 | Found a sparkling altar of Nemelex Xobeh. 2414 | D:3 | Reached XP level 4. HP: 36/36 MP: 1/6 2466 | D:3 | Found Guiway's Distillery. 2466 | D:3 | Encountered Grinder 2479 | D:3 | Killed Grinder 2480 | D:3 | Reached skill level 6 in Conjurations 2480 | D:3 | Reached XP level 5. HP: 30/41 MP: 2/8 2480 | D:3 | Reached XP level 6. HP: 35/48 MP: 2/9 2682 | D:3 | Reached skill level 1 in Short Blades 2714 | D:3 | Encountered Terence 2717 | D:3 | Encountered Jessica 2724 | D:3 | Killed Terence 2725 | D:3 | Killed Jessica 3640 | D:4 | Reached XP level 7. HP: 55/55 MP: 4/10 4103 | D:5 | Entered Level 5 of the Dungeon 4198 | D:5 | Encountered Blorkula the orcula 4219 | D:5 | Killed Blorkula the orcula 4729 | D:5 | Identified the amulet "Figyaro" {rF+ RegenMP+ Dex+6} 4801 | D:5 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic, minivault_19, chequers_serial_rivers_micro_e, hangedman_decor_riveting, minmay_octomino_e4 D:2: layout_loops_cross, basic_altar D:3: layout_loops_ring, serial_shops, shop, uniq_jessica, uniq_crazy_yiuf_cottage, uniq_grinder, uniq_terence D:4: layout_basic D:5: layout_gridville, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 4 | 4.1 Conjurations | 4 6 | 6.0 Spellcasting | 3 | 3.0 Short Blades | 3 4 | 4.7 Dodging | | 1.7 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 28 | 76 | 41 || 145 Spellclaws | 6 | 1 | 1 || 8 Melee: Unarmed | 33 | | || 33 Punch | 1 | | || 1 Dagger | 1 | 77 | 42 || 120 Cast: Magic Dart | 48 | | || 48 Searing Ray | 11 | 6 | 5 || 22 Drink: Magic | 1 | | || 1 Read: Noise | | 1 | || 1 Brand weapon | | 1 | || 1 Stab: Sleeping | | 1 | 2 || 3 Armour: Robe | 20 | 56 | 47 || 123 Dodge: Dodged | 20 | 63 | 40 || 123