Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 10128821338497554687 546 AutarchDCSS the Conjurer (level 7, 0/50 HPs) Began as a Coglin Earth Elementalist on Feb 17, 2026. Was a Priest of Jiyva. Slain by a gnoll ... wielding a +0 halberd ... led by a gnoll bouda (11 damage) ... on level 4 of the Dungeon. The game lasted 00:09:18 (3495 turns). AutarchDCSS the Conjurer (CoEE) Turns: 3495, Time: 00:09:18 Health: 0/50 AC: 2 Str: 9 XL: 7 Next: 28% Magic: 10/10 EV: 11 Int: 16 God: Jiyva [***...] Gold: 180 SH: 0 Dex: 14 Spells: 6/10 levels left rFire . . . (100%) f - +1 rapier {Fubuki} rCold . . . (100%) h - +2 dagger (venom) {Kai} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth +++ HPRegen 1.40/turn MPRegen 0.68/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery, translucent skin 2, time-warped blood 2 a: Invent Gizmo (0%), Renounce Religion (0%), Oozemancy (21%) You were on level 4 of the Dungeon. You worshipped Jiyva. Jiyva was most pleased with you. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 180 gold pieces. Inventory: Hand Weapons c - a +0 mace {Lisbeth} d - a +0 short sword {Paser} e - a +0 short sword {Xiuying} f - a +1 rapier (weapon) {Fubuki} h - a +2 dagger of venom (offhand) {Kai} i - a +0 falchion of flaming Missiles b - 6 boomerangs j - 12 poisoned darts Armour a - a +0 robe (worn) g - a +2 ring mail of cold resistance Scrolls g - a scroll of fog c - a scroll of blinking {unknown} Potions g - a potion of magic d - 2 potions of haste {unknown} f - a potion of cancellation {unknown} j - a potion of curing {unknown} e - a potion of enlightenment k - a potion of mutation {unknown} Skills: - Level 2.0 Fighting - Level 1.7 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 5.6 Conjurations - Level 4.0 Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 28% 2d8 4% 1 b - Stone Arrow Conj/Erth 32% 3d9 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 76% 1d6 1% 1 Searing Ray Conj 38% 2d5 3% 2 Passwall Erth 14% N/A 12% 3 Brom's Barrelling Bould Conj/Erth 16% 2d5 28% 4 Vampiric Draining Necr 1% 2d6 52% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Petrify Alch/Erth 4% N/A 65% 4 Nazja's Percussive Temp Frge 0% 4d4 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Ashenzari Okawaru Jiyva Annotations: D:4 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Your translucent skin reduces your foes' accuracy. (Stealth+) Your blood hastes several of your allies when you are sufficiently damaged. Message History Found a stone staircase leading down. You encounter a gnoll bouda and a gnoll. You encounter 2 gnolls and Sigmund the Dreaded. A gnoll is quivering a throwing net. The gnoll shouts! You hear a distant slurping noise. You encounter a gnoll. It is wielding a +0 spear and quivering 2 throwing nets. The gnoll shouts! Sigmund shouts! You encounter a gnoll. It is wielding a +0 halberd. The gnoll bouda shouts! You completely miss the pile of debris with your +2 dagger of venom. You hit the pile of debris with your +1 rapier. The pile of debris begins to collapse. You hit the pile of debris but do no damage. The pile of debris is lightly damaged. You hit the pile of debris but do no damage. You hit the pile of debris with your +1 rapier. The pile of debris is lightly damaged. You hit the pile of debris but do no damage. The gnoll shouts! You hear a distant slurping noise. You hit the pile of debris with your +2 dagger of venom. The pile of debris is lightly damaged. You hit the pile of debris but do no damage. The pile of debris collapses into dust. Sigmund flickers, as though insubstantial. You open the gate. You encounter a scorpion. Found three human corpses. You encounter an adder. Found three human corpses. There is an open gate here. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (asleep, 100% to hit) You miscast Sandblast. Nothing appears to happen. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (asleep, 100% to hit) The blast of sand hits the adder. The adder is moderately wounded. The adder hisses angrily. The adder barely misses you. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 70% to hit) The blast of sand hits the adder! You kill the adder! The scorpion stings you but does no damage. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (82% to hit) The blast of sand hits the scorpion but does no damage. The scorpion barely misses you. You hear a distant slurping noise. You hear a squelching noise. The scorpion misses you. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (82% to hit) The blast of sand hits the scorpion. The scorpion is moderately wounded. The scorpion misses you. The scorpion stings you. You are poisoned. The scorpion poisons you! Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, 82% to hit) The blast of sand hits the scorpion! The scorpion is severely wounded. You feel very sick. The scorpion misses you. The scorpion stings you. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 68% to hit) The stone arrow misses the scorpion. You feel sick. The scorpion closely misses you. Casting: Stone Arrow (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 68% to hit) The stone arrow hits the scorpion! You kill the scorpion! You feel sick. You feel sick. There is an open gate here. You start resting. You feel sick. Your magical contamination has completely faded away. You feel sick. You feel sick. You feel sick. You are no longer poisoned. You see here a human corpse. You hear a distant slurping noise. You open the gate. There is an open gate here. You hear a distant slurping noise. There is an open gate here. You see here a human corpse. You start resting. HP restored. You start waiting. You hear a distant slurping noise. A gnoll comes into view. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 spear. There is an open gate here. You hit the gnoll with your +2 dagger of venom. The gnoll is poisoned. The gnoll is moderately wounded. You hit the gnoll with your +1 rapier. The gnoll hits you with a +0 spear. The gnoll closely misses you. You hit the gnoll with your +2 dagger of venom. You kill the gnoll! The gnoll throws a throwing net. The throwing net closely misses you. The gnoll hits you with a +0 mace! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll with your +1 rapier. The gnoll is moderately wounded. You hit the gnoll with your +2 dagger of venom. The gnoll is poisoned. The gnoll closely misses you. The gnoll misses you. You hear a distant slurping noise. You barely miss the gnoll with your +2 dagger of venom. The gnoll is heavily wounded. You closely miss the gnoll with your +1 rapier. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 mace! Your atemporal blood churns to no real effect. You are too injured to fight recklessly! You closely miss the gnoll with your +1 rapier. The gnoll is heavily wounded. You hit the gnoll with your +2 dagger of venom. The gnoll looks even sicker. The gnoll hits you with a +0 mace. The gnoll hits you from afar with a +0 spear. You hit the gnoll with your +1 rapier. The gnoll is almost dead. You hit the gnoll with your +2 dagger of venom. You kill the gnoll! The gnoll barely misses you. Casting: Stone Arrow (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (72% to hit) The stone arrow misses the gnoll. The gnoll barely misses you. Casting: Stone Arrow (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (72% to hit) The stone arrow hits the gnoll! The gnoll is heavily wounded. The gnoll closely misses you. You see here a human corpse. The gnoll hits you from afar with a +0 spear. The gnoll closely misses you. The gnoll misses you. You see here a human corpse. You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the gnoll with your +1 rapier. The gnoll is heavily wounded. You hit the gnoll with your +2 dagger of venom. The gnoll closely misses you. The gnoll barely misses you. The gnoll misses you. The gnoll closely misses you. You barely miss the gnoll with your +1 rapier. The gnoll is severely wounded. You hit the gnoll with your +2 dagger of venom. The gnoll barely misses you. x2 You hit the gnoll with your +2 dagger of venom. You kill the gnoll! The gnoll closely misses you. The gnoll barely misses you. You closely miss the gnoll with your +2 dagger of venom. You barely miss the gnoll with your +1 rapier. The gnoll hits you with a +0 halberd! You hit the gnoll with your +1 rapier. The gnoll is heavily wounded. You closely miss the gnoll with your +2 dagger of venom. The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * You closely miss the gnoll with your +1 rapier. The gnoll is moderately wounded. You hit the gnoll with your +2 dagger of venom. The gnoll is poisoned. The gnoll hits you from afar with a +0 halberd! You die... Jiyva sends a jelly to digest your remains. .............#j.j.. .........+.>.#@....⌠.# .............#jj.....# ...##..###...##j.#...# .........#...# #...# .#.....⌠.#II.#####...# .###.....#...#.†.#...# ###.##.###...#†.†#j..# .....#...#...'..@)$..# .....#.⌠.#.⌠.'..†j)..# .........#...'...'...# #......#######(.†##### ###.......####..†# ..#.........###### ### .........#..#######...# ..#.................# ..#.##............### You could see 2 gnolls. Vanquished Creatures A kobold brigand (Sewer) A scorpion (D:4) A hound (D:4) An orc priest (D:3) 2 clockroaches (D:4) An iguana (D:4) A sleepcap (D:4) 3 orc wizards 3 gnolls (D:4) 7 adders A river rat (Sewer) 6 dart slugs 3 ribbon worms 2 endoplasms 3 hobgoblins (D:1) 2 jackals (D:4) 12 orcs 4 quokkas 11 ball pythons 5 bats 2 frilled lizards 5 goblins 8 kobolds 5 rats 90 creatures vanquished. Vanquished Creatures (others) A crocodile (Sewer) A scorpion (D:4) A jelly (Sewer) An orc priest (D:3) An iguana (D:4) 2 adders A dart slug (D:3) An orc (D:3) A ribbon worm (Sewer) 3 endoplasms A jackal (D:4) 5 ball pythons A goblin (D:3) 3 kobolds A rat (D:3) 24 creatures vanquished. Grand Total: 114 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Coglin Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 430 | D:1 | Reached skill level 1 in Fighting 430 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/4 1464 | D:2 | Found a faded altar of an unknown god. 1499 | D:2 | Prayed at the altar of an unknown god. 1499 | D:2 | Became a worshipper of Jiyva Jopop the Shapeless 1499 | D:2 | Reached * piety under Jiyva 1522 | D:2 | Reached XP level 3. HP: 24/27 MP: 2/5 1987 | D:3 | Reached XP level 4. HP: 19/33 MP: 4/6 2051 | D:2 | Reached skill level 1 in Conjurations 2263 | D:3 | Reached skill level 2 in Conjurations 2263 | D:3 | Reached XP level 5. HP: 33/38 MP: 8/8 2455 | D:3 | Reached ** piety under Jiyva 2797 | D:3 | Found a broken altar of Ashenzari. 2799 | D:3 | Found an iron altar of Okawaru. 3071 | D:4 | Reached skill level 3 in Conjurations 3134 | D:4 | Reached XP level 6. HP: 23/44 MP: 9/9 3135 | D:4 | Reached *** piety under Jiyva 3135 | D:4 | Gained mutation: Your blood hastes a few of your allies | when you are sufficiently damaged. [Jiyva's grace] 3135 | D:4 | Gained mutation: Your blood hastes several of your allies | when you are sufficiently damaged. [Jiyva's grace] 3135 | D:4 | Gained mutation: Your translucent skin slightly reduces | your foes' accuracy. (Stealth+) [Jiyva's grace] 3135 | D:4 | Gained mutation: Your translucent skin reduces your foes' | accuracy. (Stealth+) [Jiyva's grace] 3160 | D:4 | Learned a level 3 spell: Stone Arrow 3161 | D:4 | Found a glowing drain. 3175 | D:4 | Reached skill level 4 in Conjurations 3195 | Sewer | Entered a sewer 3292 | Sewer | Reached skill level 5 in Conjurations 3292 | Sewer | Reached XP level 7. HP: 29/50 MP: 10/10 3436 | D:4 | Encountered Sigmund 3495 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic D:2: layout_loops_cross, hellmonk_ecumenical_altar_zigzags D:3: layout_loops_cross, gammafunk_temple_overflow_pools, grunt_decor_junction, grunt_ministairs_15, kennysheep_big_empty_room, amcnicky_mini_rare_corridor_liquid, kennysheep_path_1 D:4: layout_cave_pools, portal_sewer_entry_f, darby_intimidation_tactics Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.0 Stealth | 2 | 2.0 Earth Magic | 3 4 | 4.0 Conjurations | 2 3 5 | 5.6 Spellcasting | 2 | 2.0 Dodging | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 21 | 113 | 26 || 160 Melee: Unarmed | 1 | | || 1 Rapier | 19 | 101 | 21 || 141 Short sword | 19 | 10 | || 29 Dagger | | 90 | 23 || 113 Cast: Sandblast | 49 | 15 | 5 || 69 Stone Arrow | | | 4 || 4 Read: Fog | 1 | | || 1 Enchant weapon | | 1 | || 1 Enchant armour | | 1 | || 1 Stab: Sleeping | | | 1 || 1 Armour: Robe | 23 | 121 | 25 || 169 Dodge: Dodged | 11 | 92 | 31 || 134