Dungeon Crawl Stone Soup version 0.35-a0-100-g4ab6c2afdc (webtiles) character file. Game seed: 1812293069179630890 16 AutarchDCSS the Shooter (level 2, 0/25 HPs) Began as an Anemocentaur Hunter on Feb 23, 2026. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:25 (742 turns). AutarchDCSS the Shooter (Anemocentaur Hunter) Turns: 742, Time: 00:01:25 Health: 0/25 AC: 1 Str: 12 XL: 2 Next: 41% Magic: 2/2 EV: 9 Int: 8 God: Gold: 23 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ d - ring of flight HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: stampede @: flying A: large, hooves 3, deformed body, stampede 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Jewellery c - a +6 ring of intelligence d - a ring of flight (worn) Scrolls s - a scroll of butterflies c - 3 scrolls of revelation {unknown} e - a scroll of identify {unknown} h - a scroll of teleportation {unknown} Potions d - 3 potions of lignification {unknown} Skills: + Level 2.3 Fighting * Level 4.4 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 0% 2d7 63% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. Message History No target in view! No target in view! An endoplasm comes into view. An endoplasm is nearby! You shoot an arrow. The arrow hits the endoplasm but does no damage. The endoplasm quivers. You shoot an arrow. The arrow hits the endoplasm! You kill the endoplasm! No target in view! No target in view! No target in view! HP restored. d - 3 red potions (gained 2) h - a scroll labelled GIX UTOCHELEG You now have 19 gold pieces (gained 3). You encounter a goblin. It is wielding a +0 dagger. You shoot an arrow. The arrow hits the goblin. The goblin shouts! The goblin is almost dead. You shoot an arrow. The arrow closely misses the goblin. The goblin completely misses you. You shoot an arrow. The arrow hits the goblin. You kill the goblin! You have reached level 2! There is a fountain of clear blue water here. You take a small sip from the fountain. Refreshing. Found a club. You pick up a parchment of Grave Claw and begin reading... You add the spell Grave Claw to your library. Found a long sword. You encounter a hobgoblin. You shoot an arrow. The arrow hits the hobgoblin. The hobgoblin shouts! The hobgoblin is lightly wounded. You shoot an arrow. The arrow hits the hobgoblin! You kill the hobgoblin! No target in view! No target in view! You encounter a bat. You shoot an arrow. The arrow hits the bat. You kill the bat! No target in view! No target in view! No target in view! You encounter a kobold. It is wielding a +0 short sword and quivering stones. The kobold shouts! You hear an angry hiss. The kobold throws a stone. The stone completely misses you. A kobold is nearby! You shoot an arrow. The arrow hits the kobold. You kill the kobold! No target in view! No target in view! You encounter a ball python. A ball python is nearby! You shoot an arrow. The arrow hits the ball python. The ball python hisses angrily. The ball python is moderately wounded. You encounter a kobold. It is wielding a +0 dagger and quivering stones. You shoot an arrow. The arrow hits the ball python! You kill the ball python! You shoot an arrow. The arrow closely misses the kobold. You shoot an arrow. The arrow closely misses the kobold. A kobold is nearby! You shoot an arrow. The arrow hits the kobold. You kill the kobold! No target in view! No target in view! No target in view! You encounter a rat. A rat is nearby! You shoot an arrow. The arrow hits the rat but does no damage. The rat squeaks loudly. You shoot an arrow. The arrow hits the rat! You kill the rat! No target in view! No target in view! No target in view! d - a ring of flight You fly up into the air. d - a ring of flight (worn) Found a plate armour. You reach down and open the large door. There is a large open door here. Found a stone staircase leading down. There is a large open door here. There is a stone staircase leading down here. You reach down and open the door. There is an open door here. As you open the door, it creaks loudly! You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. Found a stone staircase leading down. There is a stone staircase leading down here. Things that are here: a +0 short sword; 3 stones You reach down and open the door. There is an open door here. There is a stone staircase leading down here. You reach down and open the door. There is an open door here. You reach down and open the door. You encounter a ball python. You shoot an arrow. The arrow hits the ball python! You kill the ball python! No target in view! No target in view! No target in view! You reach down and open the large door. There is a large open door here. As you open the door, it creaks loudly! There is an open door here. There is an open door here. You reach down and open the door. There is an open door here. Done exploring. What level of the Dungeon? (default 1, ? - help) There is an open door here. There is a large open door here. Things that are here: a +0 dagger; a goblin skeleton There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. You reach down and open the door. You encounter a frilled lizard and a ball python. Found 4 gold pieces. There are monsters nearby! You shoot an arrow. The arrow hits the ball python! You kill the ball python! The frilled lizard hisses angrily. You shoot an arrow. The arrow barely misses the frilled lizard. You shoot an arrow. The arrow hits the frilled lizard! You kill the frilled lizard! No target in view! There is an open door here. You now have 23 gold pieces (gained 4). You see here a ball python corpse. You reach down and open the door. Found a stone staircase leading up. There is an open door here. You reach down and open the door. You encounter a goblin. It is wielding a +0 dagger. There is an open door here. You shoot an arrow. The arrow hits the goblin. The goblin shouts! The goblin is severely wounded. A goblin is nearby! You shoot an arrow. The arrow barely misses the goblin. You shoot an arrow. The arrow hits the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You reach down and open the door. There is an open door here. You reach down and open the door. Found a stone staircase leading down. There is an open door here. As you open the door, it creaks loudly! You encounter a ball python. The ball python hisses angrily. Found a stone staircase leading down. You shoot an arrow. The arrow hits the ball python! You kill the ball python! No target in view! No target in view! No target in view! There is an open door here. As you open the door, it creaks loudly! You encounter Sigmund the Dreaded. He is wielding a +0 scythe. Sigmund shouts! Found a stone staircase leading down. You stampede towards Sigmund! Sigmund hits you with a +0 scythe. You shoot an arrow. The arrow hits Sigmund. Sigmund is lightly wounded. You shoot an arrow. The arrow hits Sigmund. Sigmund is moderately wounded. You stop stampeding. Sigmund barely misses you. You shoot an arrow. The arrow hits Sigmund. Sigmund is heavily wounded. Sigmund gestures at you while chanting. You are confused. You bump into the stone wall. Sigmund hits you with a +0 scythe. Sigmund hits you from afar with a +0 scythe! There is a stone staircase leading down here. Sigmund closely misses you. You bump into the stone wall. You feel less confused. Sigmund hits you with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. #.<.#...#.<.# #...+..†'...# #.######...######.. #......'...'....).. #....ß.#.⌠.#.ß....# #......+...+......# ########...######## #...'...+...# #.>.#...#.>@# #...+...'..@# #####'#+##### #...# #.>.# #...# ##### You could see Sigmund. Vanquished Creatures 2 endoplasms (D:1) 2 hobgoblins (D:1) 4 ball pythons A bat (D:1) 3 frilled lizards 3 goblins 4 kobolds (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Anemocentaur Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 195 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 733 | D:2 | Encountered Sigmund 742 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_waterhouse, layout_basic, feat_on_display, grunt_decor_mini_mirrors D:2: layout_basic, basic_altar, amcnicky_mini_corridor_feature, nrook_loot_triangle, nicolae_elevator_lobby_plus, uniq_robin, uniq_natasha, uniq_sigmund Action || total ---------------------------++------- Fire: Shortbow || 47 Armour: Leather armour || 5 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 752 | 716 | 36 | 0 | 617 | 2 | 376.0 | Dungeon | 752 | 716 | 36 | 0 | 617 | 2 | 376.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 705 daAuts D:2: 47 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+