Dungeon Crawl Stone Soup version 0.35-a0-117-g239433bcb3 (webtiles) character file. Game seed: 2688211625112789430 4293 AutarchDCSS the Carver (level 10, 0/80 HPs) Began as a Barachi Warper on Feb 27, 2026. Was a Follower of Vehumet. Slain by Sprozz ... wielding a +0 falchion (9 damage) ... on level 9 of the Dungeon. The game lasted 00:17:44 (8694 turns). AutarchDCSS the Carver (Barachi Warper) Turns: 8694, Time: 00:17:45 Health: 0/80 AC: 6 Str: 13 XL: 10 Next: 32% Magic: 16/16 EV: 11 Int: 28 God: Vehumet [*.....] Gold: 358 SH: 0 Dex: 13 Spells: 9/17 levels left rFire . . . (100%) b - +2 dagger (venom) rCold . . . (100%) o - orb {Stardust} rNeg . . . (100%) e - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . p - +0 pair of boots Will ..... n - amulet of magic regeneration Stlth + k - +6 ring of intelligence HPRegen 0.33/turn f - +6 ring of intelligence MPRegen 0.55/turn %: no passive effects @: on stardust cooldown, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%), Renounce Religion (0%) You were on level 9 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 9 of its levels. You collected 394 gold pieces. You spent 36 gold pieces at shops. Inventory: Hand Weapons b - a +2 dagger of venom (weapon) h - a +0 falchion i - a +0 long sword j - a +3 sling r - a +0 sling of draining u - a +4 trident of draining w - a +1 devious dagger Missiles c - 4 darts of disjunction (quivered) g - 26 poisoned darts x - 5 boomerangs Armour d - a +0 leather armour e - a +0 ring mail (worn) o - an orb of stardust (worn) p - a +0 pair of boots (worn) v - an orb of energy Magical Staves a - a staff of air q - a staff of conjuration s - a staff of earth Jewellery f - a +6 ring of intelligence (worn) k - a +6 ring of intelligence (worn) l - a ring of wizardry m - a ring of poison resistance n - an amulet of magic regeneration (worn) t - a ring of protection from cold Wands f - a wand of mindburst (5) p - a wand of polymorph (10) a - a wand of flame (42) e - a wand of charming (9) Scrolls b - 2 scrolls of blinking c - a scroll of torment {unknown} h - 2 scrolls of revelation {unknown} m - a scroll of amnesia {unknown} d - 3 scrolls of teleportation {unknown} e - 2 scrolls of brand weapon {unknown} n - a scroll of poison {unknown} l - a scroll of fear {unknown} o - a scroll of silence {unknown} q - a scroll of vulnerability {unknown} u - a scroll of enchant weapon {unknown} Potions e - a potion of enlightenment g - a potion of magic w - 2 potions of heal wounds a - 2 potions of ambrosia k - a potion of curing {unknown} B - 2 potions of berserk rage b - 2 potions of brilliance L - 3 potions of lignification A - 3 potions of attraction h - 2 potions of haste f - a potion of resistance {unknown} p - a potion of might {unknown} Skills: - Level 8.0 Fighting - Level 9.0 Long Blades - Level 1.0 Throwing - Level 1.2 Armour - Level 6.0 Dodging - Level 2.0 Stealth - Level 4.0 Spellcasting + Level 6.8 Conjurations - Level 3.2 Translocations + Level 6.9 Air Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Blink Tloc 48% N/A 6% 2 c - Arcjolt Conj/Air 22% 1d32 26% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 96% 2d12 3% 1 Apportation Tloc 48% N/A 4% 1 Lesser Beckoning Tloc 48% N/A 6% 2 Hailstorm Conj/Ice 24% 3d7 12% 3 Maxwell's Portable Pile Tloc 24% (3-9)d4 12% 3 Teleport Other Tloc 24% N/A 12% 3 Kinetic Grapnel Frge 20% 1d4 16% 1 Vhi's Electric Charge Tloc/Air 68% N/A 19% 4 Call Imp Summ 10% N/A 24% 2 Ensorcelled Hibernation Hex/Ice 10% N/A 24% 2 Volatile Blastmotes Fire/Tloc 28% 2d12 24% 3 Brom's Barrelling Bould Conj/Erth 24% 2d6 36% 4 Cigotuvi's Putrefaction Necr/Air 24% N/A 36% 4 Iskenderun's Battlesphe Conj/Frge 24% 2d9 36% 4 Confusing Touch Hex 5% N/A 43% 3 Sigil of Binding Hex 5% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:6 Lair: D:8-11 Orc: D:9-12 The Realm of Zot is guarded by orbs of winter. Altars: Fedhas Gozag Nemelex Xobeh Sif Muna Vehumet Wu Jian Yredelemnul The Shining One Shops: D:7 * Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The shooting star hits the water moccasin. The water moccasin is almost dead. The water moccasin is knocked back. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (magical condensation, almost dead, 57% to hit) You feel a surge of power! The zap misses the water moccasin. The zap hits the yak! The yak is heavily wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (almost dead, 57% to hit) You feel a surge of power! The zap hits the water moccasin. You kill the water moccasin! Vehumet accepts your kill. The zap hits the yak. The yak is severely wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (heavily wounded, 84% to hit) You feel a surge of power! The zap hits the yak. The yak is severely wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (severely wounded, 84% to hit) You feel a surge of power! The zap hits the yak. The yak is severely wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (severely wounded, 84% to hit) You feel a surge of power! The zap hits the yak. The yak is almost dead. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (almost dead, 84% to hit) You feel a surge of power! The zap hits the yak. You kill the yak! Vehumet accepts your kill. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. You start resting. Magic restored. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Your orb has finished recharging its magic. Found 15 gold pieces. Things that are here: a +0 leather armour; a +0 hand axe of flaming; an orc skeleton Okay, then. Unknown command. h - 2 scrolls labelled OMU ISUDEILL (gained 1) You now have 358 gold pieces (gained 15). Found a trident. Found a sparkling altar of Nemelex Xobeh. Found a stone staircase leading down. Done exploring. Done exploring. Done exploring. Found a robe. Found a glowing golden altar of the Shining One. What level of the Dungeon? (default 7, ? - help) Sprozz comes into view. Sprozz leaves your sight. Done exploring. Done exploring. Sprozz shouts! Sprozz casts a spell at you. Sprozz begins winding a clockwork bee! There is a stone staircase leading down here. Sprozz continues winding his clockwork bee.... You climb downwards. There is a stone staircase leading up here. You climb upwards. Level annotation: Sprozz With a metallic buzz, Sprozz's clockwork bee launches itself at you. There is a stone staircase leading down here. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sprozz, wielding a +0 falchion and a +1 dagger of flaming and wearing a +3 leather armour of fire resistance (74% to hit) You feel a surge of power! The zap hits Sprozz but does no damage. Your orb unleashes a flurry of shooting stars! Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sprozz, wielding a +0 falchion and a +1 dagger of flaming and wearing a +3 leather armour of fire resistance (ally target, 74% to hit) You feel a surge of power! The zap hits Sprozz. Sprozz is lightly wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sprozz, wielding a +0 falchion and a +1 dagger of flaming and wearing a +3 leather armour of fire resistance (lightly wounded, ally target, 74% to hit) You feel a surge of power! The zap hits Sprozz. Sprozz is lightly wounded. The shooting star hits the clockwork bee. The clockwork bee is lightly damaged. The clockwork bee is knocked back. The shooting star hits Sprozz. Sprozz is moderately wounded. Sprozz is knocked back. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sprozz, wielding a +0 falchion and a +1 dagger of flaming and wearing a +3 leather armour of fire resistance (moderately wounded, ally target, 74% to hit) You feel a surge of power! The zap misses Sprozz. The zap misses the clockwork bee. The shooting star hits Sprozz. Sprozz is moderately wounded. Sprozz is knocked back. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sprozz, wielding a +0 falchion and a +1 dagger of flaming and wearing a +3 leather armour of fire resistance (moderately wounded, 74% to hit) You feel a surge of power! The zap hits Sprozz. Sprozz is moderately wounded. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The zap hits Sprozz. Sprozz is moderately wounded. The zap hits Sprozz! Sprozz is heavily wounded. The clockwork bee stings you! You can't go up here! The clockwork bee stings you. The clockwork bee stings you! Sprozz says, "Allow me to demonstrate the bee of the future!" Sprozz points at you and mumbles some strange words. A magical hammer augments the clockwork bee in a flurry of sparks and slag. The blast engulfs you! You climb downwards. The clockwork bee runs out of power. There is a stone staircase leading up here. You unwield your staff of air. Your +2 dagger of venom begins to drip with poison! b - a +2 dagger of venom (weapon) Sprozz mumbles, "Pollen collection still 41% less efficient. Must improve." Sprozz casts a spell at you. Sprozz begins winding a clockwork bee! You hit Sprozz but do no damage. Sprozz is poisoned. Sprozz is heavily wounded. Sprozz continues winding his clockwork bee.... You barely miss Sprozz. Sprozz is heavily wounded. Sprozz continues winding his clockwork bee.... You hit Sprozz. Sprozz is heavily wounded. Sprozz continues winding his clockwork bee.... With a metallic buzz, Sprozz's clockwork bee launches itself at you. Sprozz hits you with a +0 falchion! Sprozz hits you but does no damage. You climb upwards. The clockwork bee runs out of power. There is a stone staircase leading down, spattered with blood here. You completely miss Sprozz. Sprozz is heavily wounded. Sprozz points at you and mumbles some strange words. Sprozz begins winding a clockwork bee! You barely miss Sprozz. Sprozz is heavily wounded. Sprozz looks more healthy. Sprozz continues winding his clockwork bee.... You closely miss Sprozz. Sprozz is heavily wounded. Sprozz continues winding his clockwork bee.... Sprozz continues winding his clockwork bee.... You climb downwards. There is a stone staircase leading up, spattered with blood here. You closely miss Sprozz. Sprozz is heavily wounded. With a metallic buzz, Sprozz's clockwork bee launches itself at you. Sprozz casts a spell at you. A magical hammer augments the clockwork bee in a flurry of sparks and slag. The blast engulfs you. You hear a shout! x3 You hit Sprozz but do no damage. Sprozz is poisoned. Sprozz is heavily wounded. The clockwork bee barely misses you. The clockwork bee stings you!! * * * LOW HITPOINT WARNING * * * Sprozz hits you with a +0 falchion! You die... Sprozz says, "Progress like this can't be stopped by anyone!" ##### #y..# #g@.# #...# ##+## You could see Sprozz (very poisoned) and a clockwork bee (minion, tempered). Vanquished Creatures Pikel (D:5) Jeremiah (D:6) A wyvern (D:7) A yak (D:8) A steam dragon (D:6) 2 water moccasins 3 kobold geomancers An orc warrior (D:8) An ice beast (D:6) 2 black bears An ogre (D:5) 2 lemures (D:5) A phantom (D:7) 2 kobold brigands 3 bullfrogs 2 scorpions 4 wights A bes kemwar (D:6) 3 killer bees (D:7) 5 howler monkeys 8 hounds 2 jellies 4 orc priests 3 gnoll boudas 2 drudes A sleepcap (D:6) 2 iguanas (D:4) Ijyb (D:4) 7 orc wizards 12 gnolls 8 adders 2 ufetubi (D:6) 2 dart slugs A ribbon worm (D:2) 18 orcs 13 hobgoblins 5 quokkas 10 ball pythons 7 bats 4 endoplasms 4 frilled lizards 7 goblins 3 jackals (D:5) 13 kobolds 13 rats 190 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Barachi Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 117 | D:1 | Reached skill level 1 in Stealth 186 | D:1 | Reached XP level 2. HP: 15/23 MP: 5/5 757 | D:1 | Reached XP level 3. HP: 21/28 MP: 6/6 878 | D:2 | Reached skill level 3 in Long Blades 1269 | D:2 | Reached XP level 4. HP: 31/35 MP: 7/7 1556 | D:2 | Found a faded altar of an unknown god. 1870 | D:3 | Reached XP level 5. HP: 42/42 MP: 8/8 2453 | D:3 | Found a shimmering blue altar of Sif Muna. 2599 | D:3 | Found a faded altar of an unknown god. 2604 | D:3 | Found an ornate altar of the Wu Jian Council. 2694 | D:3 | Learned a level 2 spell: Blink 2783 | D:4 | Found a basalt altar of Yredelemnul. 2846 | D:4 | Reached skill level 5 in Fighting 2965 | D:4 | Reached skill level 4 in Long Blades 2965 | D:4 | Reached XP level 6. HP: 27/52 MP: 9/9 3094 | D:4 | Encountered Ijyb 3180 | D:4 | Killed Ijyb 3237 | D:4 | Reached skill level 5 in Long Blades 3408 | D:4 | Reached skill level 6 in Long Blades 3418 | D:4 | Reached XP level 7. HP: 44/58 MP: 10/10 3573 | D:5 | Entered Level 5 of the Dungeon 3615 | D:5 | Reached skill level 7 in Long Blades 4069 | D:5 | Reached skill level 8 in Long Blades 4302 | D:5 | Reached XP level 8. HP: 64/64 MP: 11/11 4562 | D:5 | Reached skill level 9 in Long Blades 4811 | D:5 | Encountered Pikel 4835 | D:5 | Killed Pikel 5003 | D:5 | Reached skill level 5 in Dodging 5222 | D:6 | Found a radiant altar of Vehumet. 5303 | D:6 | Became a worshipper of Vehumet 5303 | D:6 | Offered knowledge of Shock by Vehumet. 5479 | D:6 | Found a statue of an orb of winter. 5499 | D:6 | Found a blossoming altar of Fedhas. 5513 | D:6 | Found a staircase to the Ecumenical Temple. 5518 | D:6 | Found a statue of an orb of winter. 5724 | D:6 | Reached XP level 9. HP: 67/74 MP: 12/12 5817 | D:6 | Encountered Jeremiah 5881 | D:6 | Killed Jeremiah 6210 | D:6 | Learned a level 1 spell: Shock 7106 | D:7 | Reached * piety under Vehumet 7107 | D:7 | Reached skill level 5 in Conjurations 7107 | D:7 | Reached skill level 5 in Air Magic 7264 | D:7 | Found Jiuxzo Duok's Assorted Antiques. 7302 | D:7 | Bought a bubbling cyan potion for 18 gold pieces 7302 | D:7 | Bought a murky amethyst potion for 18 gold pieces 7447 | D:7 | Reached XP level 10. HP: 80/80 MP: 11/16 8067 | D:8 | Learned a level 5 spell: Arcjolt 8196 | D:8 | Found an opulent altar of Gozag. 8251 | D:8 | Encountered Sprozz 8642 | D:8 | Found a sparkling altar of Nemelex Xobeh. 8646 | D:8 | Found a glowing golden altar of the Shining One. 8694 | D:9 | Slain by Sprozz Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_loops_cross, minmay_pentomino_z2 D:2: layout_basic, ebering_ecumenical_altar_hall, nrook_mini_backslash, st_stairs_5 D:3: layout_basic, hellmonk_sif_muna_bookshelves, nicolae_overflow_ecumenical_swirl D:4: layout_basic, mainiacjoe_overflow_small_starburst, minmay_pentomino_pile, uniq_ijyb D:5: layout_gridville, st_stairs_13, uniq_pikel D:6: layout_cave_pods, old_standard_altar, nicolae_overflow_four_foyers_diagonal, minmay_temple_entry_trees, uniq_jeremiah D:7: layout_basic, serial_shops, shop, dreamdust_mushroom_princess, st_stairs_4 D:8: layout_rooms, nicolae_overflow_hidden_temple, grunt_tough_drop, uniq_sprozz D:9: layout_basic, nicolae_overflow_lobbying_the_gods Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Stealth | 1 2 | 2.0 Long Blades | 3 4 6 8 9 | 9.0 Fighting | 3 4 6 8 | 8.0 Dodging | 6 | 6.0 Spellcasting | 4 | 4.0 Conjurations | 5 6 | 6.8 Air Magic | 5 6 | 6.9 Throwing | | 1.0 Armour | | 1.2 Translocations | | 3.2 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 145 | 124 | 325 | 30 || 624 Melee: Falchion | 145 | 11 | | || 156 Dagger | | 103 | 325 | 30 || 458 Unarmed | | 10 | | || 10 Fire: Sling | | 43 | 18 | || 61 Throw: Dart | 15 | 5 | 2 | || 22 Cast: Shock | | | 93 | 79 || 172 Blink | | | 1 | || 1 Ability: Hop | 4 | 1 | 5 | 2 || 12 Evoke: Wand of mindburst | 1 | 2 | 4 | || 7 Drink: Heal wounds | | | | 1 || 1 Read: Identify | | 6 | 2 | 1 || 9 Stab: Sleeping | 1 | | 1 | || 2 Distracted | | 1 | 1 | || 2 Armour: Ring mail | 96 | 111 | 198 | 49 || 454 Leather armour | 8 | | | || 8 None | | 2 | | || 2 Dodge: Dodged | 104 | 56 | 131 | 35 || 326 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9617 | 9134 | 483 | 1378 | 5729 | 9 | 1068.6 | Dungeon | 9617 | 9134 | 483 | 1378 | 5729 | 9 | 1068.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1781 daAuts D:7: 1724 daAuts D:6: 1479 daAuts D:3: 1233 daAuts D:1: 1025 daAuts D:2: 904 daAuts D:4: 876 daAuts D:8: 581 daAuts D:9: 10 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 58979 | 15 | 20 | 0 | 0 | 0 | 5 | 6 Vehumet | 1 | 79265 | 30 | 1 | 0 | 0 | 0 | 2 | 1 Vehumet | 0 | 80647 | 29 | 2 | 0 | 0 | 0 | 0 | 0 Vehumet | 1 | 80717 | 30 | 14 | 0 | 0 | 0 | 3 | 3 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 0 | 19 | 14 || 33 Kill Undead | 0 | 0 | 2 | 2 || 4 Kill Demon | 0 | 0 | 3 | 0 || 3 ----------------------+-------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 0 | 30 | 22 || 52 Kill Undead | 0 | 0 | 3 | 3 || 6 Kill Demon | 0 | 0 | 4 | 0 || 4 ----------------------+-------+-------+-------+-------++-------