Dungeon Crawl Stone Soup version 0.35-a0-142-gf4adea49af (webtiles) character file. Game seed: 9771963421751767813 4154 AutarchDCSS the Grasshopper (level 10, -4/81 HPs) Began as an Anemocentaur Wanderer on Mar 2, 2026. Was a Believer of Vehumet. Shot with a sling bullet by Joseph (19 damage) ... on level 8 of the Dungeon. The game lasted 00:21:41 (11175 turns). AutarchDCSS the Grasshopper (AnWn) Turns: 11175, Time: 00:21:42 Health: -4/81 AC: 3 Str: 11 XL: 10 Next: 7% Magic: 9/17 EV: 8 Int: 17 God: Vehumet [**....] Gold: 262 SH: 3 Dex: 13 Spells: 11/19 levels left rFire + . . (50%) j - +2 dagger (venom) rCold . . . (100%) n - +0 buckler rNeg . . . (100%) c - +0 robe rPois . (100%) b - +0 helmet rElec . (100%) h - +0 cloak {Will+} rCorr . (100%) (no gloves) SInv . (no barding) Will +.... (no amulet) Stlth ++ g - ring of protection from fire HPRegen 0.33/turn (no ring) MPRegen 0.15/turn %: stampede @: no status effects A: large, hooves 3, deformed body, stampede 2, East Wind's embodiment a: Renounce Religion (0%) You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 286 gold pieces. You spent 24 gold pieces at shops. Inventory: Hand Weapons a - a +2 short sword f - a +0 rapier i - a +2 flail of protection j - a +2 dagger of venom (weapon) k - the +3 mace of Action {freeze, rElec rCorr} (You found it on level 4 of the Dungeon) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. p - a +5 flail of freezing Missiles e - 14 boomerangs l - 2 javelins m - 7 poisoned darts (quivered) q - 5 datura-tipped darts Armour b - a +0 helmet (worn) c - a +0 robe (worn) d - a scarf of resistance h - a +0 cloak of willpower (worn) n - a +0 buckler (worn) o - +0 steam dragon scales Jewellery g - a ring of protection from fire (worn) Wands a - a wand of flame (24) c - a wand of iceblast (1) d - a wand of digging (4) Scrolls f - 4 scrolls of fear c - a scroll of enchant weapon {unknown} g - a scroll of fog I - 2 scrolls of immolation p - a scroll of poison t - a scroll of teleportation V - a scroll of vulnerability j - a scroll of amnesia {unknown} k - a scroll of torment {unknown} Potions d - 4 potions of moonshine A - 3 potions of attraction m - 3 potions of might r - 2 potions of resistance w - 5 potions of heal wounds C - 2 potions of cancellation c - 2 potions of curing f - 2 potions of enlightenment {unknown} Skills: - Level 5.0 Fighting - Level 1.7 Short Blades - Level 1.0 Armour - Level 2.1 Dodging - Level 2.1 Stealth - Level 5.1 Spellcasting + Level 6.6 Conjurations + Level 7.8 Translocations - Level 6.0 Earth Magic - Level 1.0 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 48% 2d12 1% 1 b - Stone Arrow Conj/Erth 50% 3d10 4% 3 c - Iskenderun's Mystic Conj/Tloc 29% 2d7 (+2d3 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 34% 2d12 12% 3 Magic Dart Conj 100% 1d8 1% 1 Blink Tloc 62% N/A 1% 2 Momentum Strike Conj/Tloc 58% 3d9 1% 2 Kiss of Death Conj/Necr 60% 2d10 5% 1 Mercury Arrow Conj/Alch 30% 2d7 8% 2 Freeze Ice 16% 1d4 21% 1 Soul Splinter Necr 16% N/A 21% 1 Swiftness Air 4% N/A 52% 3 Forge Blazeheart Golem Fire/Frge 4% N/A 90% 4 Martyr's Knell Necr/Summ 4% N/A 90% 4 Orb of Destruction Conj 13% 9d7 100% 7 Spellspark Servitor Conj/Frge 7% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Lair: D:8-11 The Realm of Zot is guarded by orbs of fire. Altars: Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Shops: D:3 * Annotations: D:7 2 transporters D:8 Joseph Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. The East Wind leaves your foes to susceptible to magic after you Rampage. Message History The vampire is knocked back by the mystic blast. The vampire slams into the rock wall. The vampire is severely damaged. The vampire draws life force from you! The vampire is healed by the life force! Casting: Iskenderun's Mystic Blast (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the vampire. The vampire is heavily damaged. The vampire is knocked back by the mystic blast. The vampire slams into the rock wall. Casting: Iskenderun's Mystic Blast (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the vampire. The vampire is heavily damaged. The vampire is knocked back by the mystic blast. The vampire slams into the rock wall. You stop stampeding. The vampire hits you but does no damage. The vampire bites you! The vampire draws vitality from your injuries! You stampede towards the vampire! You hit the vampire but do no damage. You kick the vampire, but do no damage. The vampire is moderately damaged. You block the vampire's attack. x2 You stop stampeding. The vampire casts a spell. The vampire flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something tries to affect you, but you resist. Something tries to affect you, but you resist. There is a stone staircase leading up here. You climb upwards. Level annotation: 2 transporters Reactivating autopickup. There is a stone staircase leading down here. You start resting. HP restored. You start resting. Magic restored. You climb downwards. Level annotation: Joseph There is a stone staircase leading up here. Casting: Iskenderun's Mystic Blast (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vampire (lightly damaged, 71% to hit) The stone arrow hits the vampire! The vampire is moderately damaged. The vampire hits you! You block the vampire's attack. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vampire (moderately damaged, 71% to hit) The stone arrow hits the vampire! The vampire is heavily damaged. The vampire barely misses you. The vampire bites you! The vampire draws vitality from your injuries! Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vampire (lightly damaged, 71% to hit) The stone arrow misses the vampire. The vampire closely misses you. The vampire bites you! The vampire draws vitality from your injuries! Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the vampire. The vampire is lightly damaged. The vampire is knocked back by the mystic blast. You hear a shout! You stampede towards the vampire! You hit the vampire but do no damage. The vampire is lightly damaged. A bitter wind exposes the vampire. The vampire hits you! The vampire bites you! The vampire draws vitality from your injuries! Casting: Iskenderun's Mystic Blast (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the vampire. The vampire is lightly damaged. The vampire hits you! * * * LOW HITPOINT WARNING * * * The vampire barely misses you. Casting: Iskenderun's Mystic Blast (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You stop stampeding. Joseph unwields a +3 spectral quarterstaff. Joseph wields a +0 sling. Joseph shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up, spattered with blood here. The vampire is no longer exposed. The vampire hits you! * * * LOW HITPOINT WARNING * * * The vampire barely misses you. You climb upwards. Level annotation: 2 transporters There is a stone staircase leading down here. You feel much better. The vampire hits you but does no damage. The vampire closely misses you. Okay, then. Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You block the vampire's attack. The vampire bites you! * * * LOW HITPOINT WARNING * * * The vampire draws vitality from your injuries! The vampire attacks as it pursues you! You block the vampire's attack. The vampire barely misses you. The vampire casts a spell. The vampire flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Your surroundings suddenly seem different. You start resting. Magic restored. You start resting. HP restored. There is a stone staircase leading up here. You see here an iguana skeleton. There is a stone staircase leading down here. This staircase leads to a travel-excluded area! You climb downwards. Level annotation: Joseph Reactivating autopickup. Found 6 javelins and a robe. There is a stone staircase leading up here. q - 5 datura-tipped darts m - 7 poisoned darts (gained 3) There is an opulent altar of Gozag here. You now have 262 gold pieces (gained 7). Joseph comes into view. Casting: Iskenderun's Mystic Blast (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Joseph, wielding a +0 sling, wearing a +2 ring mail of cold resistance and carrying a +3 spectral quarterstaff (75% to hit) The stone arrow hits Joseph!! Joseph is moderately wounded. Joseph shoots a sling bullet. The sling bullet misses you. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Joseph, wielding a +0 sling, wearing a +2 ring mail of cold resistance and carrying a +3 spectral quarterstaff (moderately wounded, 75% to hit) The stone arrow hits Joseph! Joseph is heavily wounded. Joseph shoots a sling bullet. The sling bullet closely misses you. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Joseph, wielding a +0 sling, wearing a +2 ring mail of cold resistance and carrying a +3 spectral quarterstaff (heavily wounded, 75% to hit) The stone arrow hits Joseph! Joseph is severely wounded. Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Joseph. Joseph is severely wounded. Joseph is knocked back by the mystic blast. You stampede towards Joseph! You barely miss Joseph. Joseph is severely wounded. A bitter wind exposes Joseph. Joseph shouts, "Return immediately or I'll kill you!" Joseph unwields a +0 sling. Joseph wields a +3 spectral quarterstaff. Joseph hits you with a +3 spectral quarterstaff!! The dancing +3 spectral quarterstaff hits you! You encounter a dancing +3 spectral quarterstaff. You hit Joseph but do no damage. Joseph is poisoned. Joseph is severely wounded. A bitter wind exposes the dancing +3 spectral quarterstaff. You closely miss Joseph. You kick Joseph, but do no damage. Joseph is severely wounded. Joseph hits you with a +3 spectral quarterstaff! The dancing +3 spectral quarterstaff completely misses you. You hit Joseph but do no damage. Joseph looks even sicker. You kick Joseph, but do no damage. Joseph is severely wounded. A bitter wind exposes the dancing +3 spectral quarterstaff. Joseph hits you with a +3 spectral quarterstaff! The dancing +3 spectral quarterstaff hits you! * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Joseph. Joseph is almost dead. Joseph is knocked back by the mystic blast. The mystic blast hits the dancing +3 spectral quarterstaff! Joseph shares his spectral weapon's damage! The dancing +3 spectral quarterstaff is moderately damaged. The dancing +3 spectral quarterstaff is knocked back by the mystic blast. You encounter a water moccasin. Joseph unwields a +3 spectral quarterstaff. The dancing +3 spectral quarterstaff disappears. Joseph wields a +0 sling. Joseph shoots a sling bullet. The sling bullet hits you!! You die... .......####...##...............(# ..............##.._.............# .......####....#...............## .......# ##..................... .......# #<..#......##.####.... .......#######.......##.[.# .... ............###....)## .. ...>...####.........# ...[............@...# ######.........#....# #####.............## #..................## #####.........@.....###### #..................... #........>#.........# #.........#...S.....# #...................# You could see Joseph (very poisoned, exposed) and a water moccasin (wandering). Vanquished Creatures Maggie (D:6) Grinder (D:6) A slime creature (D:7) Eustachio (D:6) Menkaure (D:5) 2 water moccasins 2 ice beasts A sky beast (D:6) 2 centaurs A phantom (D:6) 4 bullfrogs A gnoll sergeant (D:8) 5 scorpions 4 rock fish (D:7) 12 wights (D:6) A bes kemwar (D:6) A bombardier beetle (D:6) 5 orc priests A hound (D:5) 13 jellies A drude (D:6) A sleepcap (D:8) 2 iguanas Ijyb (D:5) 4 orc wizards Robin (D:4) 5 gnolls (D:8) 7 adders A white imp (D:7) 2 ribbon worms 2 dart slugs 20 orcs 18 hobgoblins 6 jackals 4 quokkas 6 ball pythons 6 bats 24 endoplasms 5 frilled lizards 16 goblins 3 kobolds 2 rats (D:3) 197 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Anemocentaur Wanderer began the quest for | the Orb. 0 | D:1 | AutarchDCSS set off with the following items: a +2 short | sword, a +0 helmet, a +0 robe, a scroll of fear; and the | following spell memorised: Sandblast; and the following | spells available to memorise: Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 365 | D:1 | Reached skill level 1 in Fighting 456 | D:1 | Reached XP level 2. HP: 23/23 MP: 3/3 1365 | D:2 | Reached XP level 3. HP: 28/28 MP: 2/4 1754 | D:2 | Learned a level 3 spell: Stone Arrow 2322 | D:3 | Identified the inkwell talisman of Mumblety Peg {*Silence | rElec rCorr Str+5} 2496 | D:3 | Reached XP level 4. HP: 35/35 MP: 1/5 2732 | D:3 | Found a sparkling altar of Nemelex Xobeh. 3073 | D:3 | Found Binoori's General Store. 3081 | D:3 | Bought a scroll of identify for 24 gold pieces 3244 | D:3 | Found a burning altar of Makhleb. 3759 | D:4 | Gained mutation: The East Wind leaves your foes to | susceptible to magic after you Rampage. [Changing winds] 3759 | D:4 | Gained mutation: You stampede swiftly towards enemies and | can push them backward. [Anemocentaur growth] 3759 | D:4 | Reached XP level 5. HP: 9/40 MP: 2/8 4068 | D:4 | Encountered Robin 4128 | D:4 | Killed Robin 4274 | D:4 | Identified the +3 mace of Action {freeze, rElec rCorr} 4517 | D:5 | Entered Level 5 of the Dungeon 4692 | D:5 | Encountered Ijyb 4706 | D:4 | Reached skill level 1 in Conjurations 4826 | D:5 | Killed Ijyb 4827 | D:5 | Reached XP level 6. HP: 29/47 MP: 6/10 5141 | D:5 | Encountered Menkaure 5157 | D:5 | Killed Menkaure 5158 | D:5 | Reached XP level 7. HP: 52/52 MP: 11/11 5700 | D:5 | Found a stormy altar of Qazlal. 5807 | D:5 | Found a bloodstained altar of Trog. 5811 | D:5 | Identified the inkwell talisman of the Supporting Gods | {Str+2 Stlth+} 5881 | D:5 | Found a staircase to the Ecumenical Temple. 5881 | D:5 | Found a statue of an orb of fire. 5881 | D:5 | Found a statue of an orb of fire. 5890 | Temple | Entered the Ecumenical Temple 5933 | Temple | Became a worshipper of Vehumet 5933 | Temple | Offered knowledge of Freeze by Vehumet. 6146 | D:6 | You fall into a shaft and drop 2 floors! 6251 | D:8 | Found an opulent altar of Gozag. 6252 | D:8 | Encountered Joseph 6468 | D:7 | Reached skill level 5 in Conjurations 6468 | D:7 | Reached skill level 5 in Earth Magic 6468 | D:7 | Reached XP level 8. HP: 19/63 MP: 0/12 7069 | D:7 | Found a transporter. 7226 | D:6 | Encountered Maggie 7239 | D:6 | Killed Maggie 7240 | D:6 | Reached skill level 5 in Fighting 7436 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 7440 | D:6 | Encountered Grinder 7487 | D:6 | Killed Grinder 7488 | D:6 | Reached XP level 9. HP: 16/74 MP: 8/15 7928 | D:6 | Found a shimmering blue altar of Sif Muna. 8121 | D:6 | Reached * piety under Vehumet 8210 | D:6 | Found a blossoming altar of Fedhas. 8219 | D:6 | Reached skill level 5 in Spellcasting 8324 | D:6 | Reached skill level 1 in Translocations 8393 | D:6 | Reached skill level 2 in Translocations 8461 | D:6 | Reached skill level 3 in Translocations 8555 | D:6 | Encountered Eustachio 8575 | D:6 | Reached skill level 4 in Translocations 8777 | D:6 | Killed Eustachio 8967 | D:6 | Reached skill level 5 in Translocations 9106 | D:6 | Found a shadowy altar of Dithmenos. 9155 | D:6 | Reached skill level 6 in Translocations 9357 | D:6 | Found a shimmering altar of Xom. 9371 | D:6 | Reached skill level 7 in Translocations 10047 | D:7 | Found a transporter. 10051 | D:7 | Found an ancient bone altar of Kikubaaqudgha. 10254 | D:7 | Found a hide-covered altar of Uskayaw. 10274 | D:7 | Reached XP level 10. HP: 80/81 MP: 14/17 10665 | D:8 | Offered knowledge of Volatile Blastmotes by Vehumet. 10742 | D:8 | Reached ** piety under Vehumet 11175 | D:8 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic D:2: layout_loops_ring, moated_statue, serial_bayou_ford_a, kennysheep_nondescript D:3: minmay_wonky_spiral, layout_basic, lightli_temple_of_fire, nicolae_overflow_lobbying_the_gods, serial_shops, shop D:4: layout_rooms, uniq_robin D:5: layout_cave_pools, mainiacjoe_overflow_alcove_2, mainiacjoe_overflow_alcove_1, lemuel_temple_firewalk_a, uniq_menkaure, uniq_ijyb D:6: layout_rooms, kennysheep_mini_moat, nicolae_overflow_rhomboverflow, nicolae_overflow_crystal_walls, led_sif_book, uniq_grinder, uniq_maggie, uniq_eustachio D:7: lemuel_slime, layout_loops_cross, gammafunk_temple_overflow_arena, overflow_temple_1_default D:8: layout_rooms, lemuel_round_altar, overflow_temple_1_default, mainiacjoe_overflow_catwalk, uniq_joseph Temple: hellmonk_temple_beads Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 3 5 | 5.0 Earth Magic | 2 3 4 5 6 | 6.0 Spellcasting | 2 3 4 5 | 5.1 Conjurations | 1 4 5 6 | 6.6 Translocations | 7 | 7.8 Short Blades | | 1.7 Armour | | 1.0 Dodging | | 2.1 Stealth | | 2.1 Shapeshifting | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 28 | 28 | 48 | 13 || 117 Melee: Short sword | 28 | 17 | | || 45 Kick | 4 | 5 | 17 | 4 || 30 Dagger | | 11 | 48 | 13 || 72 Throw: Dart | | | 10 | || 10 Javelin | | | 1 | || 1 Cast: Sandblast | 52 | 102 | 35 | || 189 Stone Arrow | | | 92 | 15 || 107 Iskenderun's Myst | | | 8 | 15 || 23 Evoke: Wand of flame | | 3 | | || 3 Wand of iceblast | | 1 | 3 | || 4 Drink: Might | | 1 | | || 1 Heal wounds | | | | 1 || 1 Read: Fog | 1 | | | || 1 Identify | | 5 | 3 | || 8 Teleportation | | | | 2 || 2 Immolation | | | | 1 || 1 Poison | | | | 1 || 1 Stab: Sleeping | 8 | 1 | | || 9 Armour: Robe | 19 | 55 | 73 | 22 || 169 Dodge: Dodged | 15 | 42 | 45 | 13 || 115 Block: Buckler | | | 15 | 6 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11278 | 10834 | 444 | 3427 | 5846 | 9 | 1253.1 | Dungeon | 11190 | 10831 | 359 | 3427 | 5846 | 8 | 1398.8 | Temple | 87 | 2 | 85 | 0 | 0 | 1 | 87.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 2343 daAuts D:7: 2104 daAuts D:5: 1616 daAuts D:3: 1466 daAuts D:1: 1203 daAuts D:2: 1075 daAuts D:4: 970 daAuts D:8: 411 daAuts Temple: 87 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 60167 | 15 | 20 | 0 | 0 | 0 | 4 | 4 Vehumet | 1 | 83113 | 30 | 32 | 0 | 0 | 0 | 12 | 12 Vehumet | 2 | 108447 | 50 | 2 | 0 | 0 | 0 | 1 | 1 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 0 | 32 | 10 || 42 Kill Undead | 0 | 0 | 10 | 0 || 10 Kill Demon | 0 | 0 | 2 | 0 || 2 ----------------------+-------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 0 | 49 | 17 || 66 Kill Undead | 0 | 0 | 14 | 0 || 14 Kill Demon | 0 | 0 | 3 | 0 || 3 ----------------------+-------+-------+-------+-------++-------