Dungeon Crawl Stone Soup version 0.35-a0-149-gc2f9960323 (webtiles) character file. Game seed: 5678341825228400338 84 AutarchDCSS the Grave Robber (level 4, -4/34 HPs) Began as a Coglin Necromancer on Mar 3, 2026. Slain by a bullfrog (6 damage) ... on level 3 of the Dungeon. The game lasted 00:05:20 (2278 turns). AutarchDCSS the Grave Robber (Coglin Necromancer) Turns: 2278, Time: 00:05:21 Health: -4/34 AC: 2 Str: 8 XL: 4 Next: 45% Magic: 6/6 EV: 11 Int: 15 God: Gold: 119 SH: 0 Dex: 16 Spells: 5/6 levels left rFire . . . (100%) d - +2 mace (venom) {Prasit} rCold . . . (100%) c - +0 dagger {Olga} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons a - a +0 dagger {Hong} c - a +0 dagger (offhand) {Olga} d - a +2 mace of venom (weapon) {Prasit} Missiles e - 6 poisoned darts Armour b - a +0 robe (worn) Scrolls w - a scroll of enchant weapon g - 4 scrolls of fog k - a scroll of blinking {unknown} m - a scroll of noise {unknown} n - a scroll of revelation {unknown} i - a scroll of identify Potions g - a potion of magic b - a potion of brilliance d - a potion of moonshine M - a potion of mutation Skills: + Level 2.7 Fighting - Level 1.2 Short Blades - Level 1.3 Maces & Flails - Level 1.7 Dodging - Level 2.0 Stealth - Level 1.7 Spellcasting - Level 4.0 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 26% 2d8 7% 2 Fugue of the Fallen Necr 13% N/A 13% 3 Vampiric Draining Necr 13% 2d6 13% 3 Animate Dead Necr 13% N/A 41% 4 Anguish Hex/Necr 3% N/A 69% 4 Curse of Agony Necr 13% N/A 77% 5 Forge Lightning Spire Air/Frge 1% 3d4 92% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 : Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The ball python bites you. The ball python barely misses you. The ball python bites you. The ball python barely misses you. You completely miss the ball python with your +0 dagger. You closely miss the ball python with your +2 mace of venom. The ball python closely misses you. x2 The endoplasm jiggles. You hit the ball python with your +2 mace of venom. The ball python is poisoned. The ball python is severely wounded. You hit the ball python with your +0 dagger. You kill the ball python! The endoplasm barely misses you. You hit the endoplasm with your +0 dagger. The endoplasm is heavily wounded. You thump the endoplasm with your +2 mace of venom! You kill the endoplasm! No target in view! No target in view! d - a silvery potion You encounter a frilled lizard. The frilled lizard hisses angrily. You miss the frilled lizard with your +2 mace of venom. You hit the frilled lizard with your +0 dagger. The frilled lizard bites you. You hit the frilled lizard with your +2 mace of venom. You kill the frilled lizard! No target in view! No target in view! Found a stone staircase leading down. You encounter a ball python. A ball python is nearby! No reachable target in view! No reachable target in view! Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (asleep, chance to affect: 63%) A fragment of the ball python's soul is dislodged from its body. The ball python looks weaker. The ball python closely misses you. The ball python barely misses you. You closely miss the ball python with your +0 dagger. You hit the ball python with your +2 mace of venom. The ball python is poisoned. The ball python barely misses you. The ball python closely misses you. Your soul wisp barely misses the ball python. You hit the ball python with your +2 mace of venom. You kill the ball python! Magic restored. Your soul wisp disappears in a puff of smoke! You encounter a bat. A bat is nearby! The helpless bat fails to defend itself. You hit the bat with your +2 mace of venom. The bat is poisoned. The bat is moderately wounded. You hit the bat with your +0 dagger. You kill the bat! No target in view! No target in view! You encounter a gnoll. It is wielding a +0 flail. The gnoll shouts! A gnoll is nearby! You encounter 2 gnolls. The gnoll shouts! A gnoll is nearby! You encounter a jackal. You enter the shallow water. Moving in this stuff is going to be slow. You encounter an orc. It is wielding a +0 dagger. You encounter a jackal. The jackal barks! x2 The orc leaves your sight. You enter the shallow water. Moving in this stuff is going to be slow. The jackal barely misses you. The jackal splashes around in the water. x2 You hit the jackal with your +0 dagger. The jackal is severely wounded. Your unstable footing causes you to fumble your attack. The jackal closely misses you. The jackal splashes around in the water. x2 The jackal attacks as it pursues you! The jackal bites you. The jackal splashes around in the water. You barely miss the jackal with your +2 mace of venom. The jackal is severely wounded. You hit the jackal with your +0 dagger. You kill the jackal! The jackal bites you. You hit the jackal but do no damage. You closely miss the jackal with your +2 mace of venom. The jackal closely misses you. The jackal splashes around in the water. You barely miss the jackal with your +0 dagger. You hit the jackal with your +2 mace of venom. The jackal is poisoned. The jackal bites you. The jackal splashes around in the water. The jackal barely misses you. The jackal splashes around in the water. You closely miss the jackal with your +2 mace of venom. The jackal is almost dead. You closely miss the jackal with your +0 dagger. You kill the jackal! No target in view! No target in view! HP restored. Found a +0 dagger. An orc comes into view. You encounter a gnoll. It is wielding a +0 club. You encounter a jackal. The orc barely misses you. You completely miss the orc with your +0 dagger. You sock the orc with your +2 mace of venom! You kill the orc! The gnoll shouts! The jackal barks! You hit the gnoll with your +2 mace of venom. The gnoll is poisoned. The gnoll is lightly wounded. You hit the gnoll with your +0 dagger. The gnoll hits you with a +0 club. You encounter a jackal. You barely miss the gnoll with your +2 mace of venom. The gnoll is moderately wounded. You barely miss the gnoll with your +0 dagger. The gnoll misses you. The jackal splashes around in the water. You hit the gnoll with your +2 mace of venom. The gnoll looks even sicker. The gnoll is severely wounded. You hit the gnoll with your +0 dagger. The jackal splashes around in the water. x2 The gnoll closely misses you. The jackal bites you. The jackal splashes around in the water. x2 The gnoll hits you with a +0 club. You barely miss the gnoll with your +0 dagger. The gnoll is almost dead. You hit the gnoll with your +2 mace of venom. You kill the gnoll! The jackal splashes around in the water. x2 You barely miss the jackal with your +0 dagger. You hit the jackal with your +2 mace of venom. The jackal is poisoned. The jackal splashes around in the water. The jackal misses you. The jackal splashes around in the water. You hit the jackal but do no damage. The jackal is moderately wounded. You hit the jackal with your +2 mace of venom. You kill the jackal! You start resting. HP restored. i - a scroll of identify Found a stone staircase leading up. As you read the scroll of identify, it crumbles to dust. d - a potion of moonshine You now have 115 gold pieces (gained 9). i - a scroll of identify There is a stone staircase leading up here. You see here a bat corpse. You now have 119 gold pieces (gained 4). i - 2 scrolls of identify (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. You encounter an orc. It is wielding a +0 dagger. You encounter a bullfrog. The bullfrog gives a loud, deep croak! You hear a bark! You encounter a howler monkey. As you read the scroll of identify, it crumbles to dust. l -> M - a potion of mutation The bullfrog hits you! You closely miss the bullfrog with your +2 mace of venom. You barely miss the bullfrog with your +0 dagger. The bullfrog closely misses you. You closely miss the bullfrog with your +2 mace of venom. You hit the bullfrog with your +0 dagger. The bullfrog hits you. x2 You hit the bullfrog with your +0 dagger. The bullfrog is moderately wounded. You barely miss the bullfrog with your +2 mace of venom. The bullfrog hits you but does no damage. x2 You barely miss the bullfrog with your +2 mace of venom. The bullfrog is moderately wounded. You closely miss the bullfrog with your +0 dagger. The bullfrog barely misses you. You barely miss the bullfrog with your +0 dagger. The bullfrog is moderately wounded. You closely miss the bullfrog with your +2 mace of venom. The bullfrog hits you. x2 * * * LOW HITPOINT WARNING * * * You feel better. The bullfrog hits you! * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Okay, then. As you read the scroll labelled SUVAUL BYZY, it crumbles to dust. Your body is wracked with pain! * * * LOW HITPOINT WARNING * * * The bullfrog convulses! It was a scroll of torment. The bullfrog hits you. * * * LOW HITPOINT WARNING * * * The bullfrog hits you. You die... #.~~~....##...#.# #.~≈~....#......# #.~~~..P.#### ### #.~≈~....# # ###~~....# #. #≈~P...# . #o. #≈~....# h~#####≈~....# ≈≈≈≈≈≈≈≈~.F@.# ~~~≈≈≈≈~~....# ........P....# .............# ############## You could see a bullfrog. Vanquished Creatures A gnoll (D:3) A dart slug (D:1) An orc (D:3) A ribbon worm (D:2) 3 endoplasms 3 hobgoblins 3 jackals (D:3) 2 quokkas 5 ball pythons 2 bats 4 frilled lizards 2 goblins (D:2) 2 kobolds 2 rats (D:2) 32 creatures vanquished. Vanquished Creatures (collateral kills) An iguana (D:2) A ribbon worm (D:3) 2 endoplasms 2 hobgoblins A quokka (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:2) 2 goblins (D:1) A kobold (D:1) A rat (D:2) 15 creatures vanquished. Grand Total: 47 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Coglin Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 330 | D:1 | Reached skill level 1 in Fighting 330 | D:1 | Reached XP level 2. HP: 15/21 MP: 2/4 1287 | D:2 | Reached XP level 3. HP: 27/27 MP: 5/5 1316 | D:2 | Reached skill level 1 in Short Blades 1316 | D:2 | Reached skill level 1 in Maces & Flails 1637 | D:2 | Found Vimiv's Vocational Training. 1643 | D:2 | Reached XP level 4. HP: 33/33 MP: 6/6 1727 | D:2 | Found a faded altar of an unknown god. 1854 | D:3 | Encountered Grinder 2266 | D:3 | Encountered a bullfrog 2278 | D:3 | Slain by a bullfrog Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_loops_corners D:2: layout_basic, shapermc_ecumenical_altar_acropolis, nicolae_shop_vocational D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_1], layout_loops_ring, serial_shops, nicolae_shop_waterfront, uniq_grinder, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.7 Stealth | 2 | 2.0 Short Blades | 1 | 1.2 Maces & Flails | 1 | 1.3 Dodging | | 1.7 Spellcasting | | 1.7 Necromancy | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 43 | 35 || 78 Melee: Dagger | 53 | 32 || 85 Mace | 26 | 31 || 57 Cast: Soul Splinter | 27 | 2 || 29 Drink: Curing | | 1 || 1 Read: Identify | | 4 || 4 Enchant weapon | | 1 || 1 Torment | | 1 || 1 Fog | | 1 || 1 Stab: Sleeping | 2 | 3 || 5 Distracted | 1 | || 1 Armour: Robe | 19 | 23 || 42 Dodge: Dodged | 27 | 23 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2292 | 2164 | 128 | 68 | 1625 | 3 | 764.0 | Dungeon | 2292 | 2164 | 128 | 68 | 1625 | 3 | 764.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1126 daAuts D:2: 761 daAuts D:3: 405 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+