Dungeon Crawl Stone Soup version 0.35-a0-152-g04a87ca1cd (webtiles) character file. Game seed: 9128214149210249502 0 AutarchDCSS the Grave Robber (level 1, -2/13 HPs) Began as a Coglin Necromancer on Mar 3, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (29 turns). AutarchDCSS the Grave Robber (Coglin Necromancer) Turns: 29, Time: 00:00:15 Health: -2/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 1/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (100%) a - +0 dagger {Clara} rCold . . . (100%) c - +0 dagger {Ishtar-belessa} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) {Clara} c - a +0 dagger (offhand) {Ishtar-belessa} Armour b - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 0.0 Fighting - Level 1.7 Dodging + Level 1.5 Stealth - Level 1.7 Spellcasting - Level 4.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 7% 2 Vampiric Draining Necr 12% 2d6 14% 3 Animate Dead Necr 12% N/A 43% 4 Stone Arrow Conj/Erth 2% 3d7 58% 3 Curse of Agony Necr 12% N/A 78% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, AutarchDCSS the Coglin Necromancer. The heart of this dungeon contains the sublime artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a parchment of Stone Arrow. Found a staircase leading out of the dungeon. You pick up a parchment of Stone Arrow and begin reading... You add the spell Stone Arrow to your library. You open the door. There is an open door here. Found a plate armour and a whip. No target in view! You encounter a jackal. A jackal is nearby! Found a scroll labelled KIUNIGH DEULITT. The jackal barks! The jackal bites you. The jackal closely misses you. There is a fountain of clear blue water here. The fountain briefly ripples from your approaching presence. You hit the jackal with your +0 dagger. The jackal is heavily wounded. You hit the jackal with your +0 dagger. The jackal closely misses you. You barely miss the jackal with your +0 dagger. The jackal is severely wounded. You closely miss the jackal with your +0 dagger. You encounter a jackal. The jackal bites you but does no damage. The jackal barks! You barely miss the jackal with your +0 dagger. The jackal is severely wounded. You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you. You barely miss the jackal with your +0 dagger. The jackal is severely wounded. You barely miss the jackal with your +0 dagger. The jackal bites you. The jackal barely misses you. You encounter a jackal. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal bites you. x2; The jackal closely misses you. x2 The jackal attacks as it pursues you! The jackal closely misses you. You see here a scroll labelled KIUNIGH DEULITT. The jackal closely misses you. The jackal leaves your sight. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal stops to sniff the ground. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (chance to affect: 63%) The jackal resists with significant effort. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, chance to affect: 63%) The jackal resists with significant effort. The jackal bites you. You die... ##### ..).## ####...##### ..[.......# ###...###.# # #.......#@# #.#.⌠.#.⌠h#h# #.....#..h.h# #...h###....# ####..#..#### +.....'..# ###+###..# #.<# #### You could see 2 jackals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Coglin Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 29 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_rooms, shapermc_ecumenical_altar_notcrosses Action || total ---------------------------++------- Attack: Normal || 4 Melee: Dagger || 8 Cast: Soul Splinter || 2 Armour: Robe || 11 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 29 | 29 | 0 | 0 | 8 | 1 | 29.0 | Dungeon | 29 | 29 | 0 | 0 | 8 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 29 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+