Dungeon Crawl Stone Soup version 0.35-a0-201-ga177401964 (webtiles) character file. Game seed: 14448615381513023296 721 AutarchDCSS the Caller (level 7, -14/67 HPs) Began as a Naga Enchanter on Mar 15, 2026. Shot with an arrow by a centaur (19 damage) ... on level 5 of the Dungeon. The game lasted 00:08:02 (4668 turns). AutarchDCSS the Caller (Naga Enchanter) Turns: 4668, Time: 00:08:03 Health: -14/67 AC: 5 Str: 11 XL: 7 Next: 71% Magic: 10/10 EV: 7 Int: 17 God: Gold: 158 SH: 0 Dex: 11 Spells: 5/10 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg + . . (50%) f - +0 ring mail rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no barding) Will ..... i - amulet of regeneration Stlth ++ j - ring of positive energy HPRegen 1.11/turn (no ring) MPRegen 0.12/turn %: no passive effects @: invisible, very slow A: AC +2, large, see invisible, deformed body, poison resistance, spit poison 1, naga tail 1 a: Spit Poison (1%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 158 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles c - 6 boomerangs d - 15 poisoned darts h - 5 javelins Armour b - a +0 robe e - a +0 pair of gloves f - a +0 ring mail (worn) Magical Staves g - a staff of conjuration Jewellery i - an amulet of regeneration (worn) j - a ring of positive energy (worn) Wands d - a wand of digging (7) f - a wand of mindburst (6) Scrolls N - 3 scrolls of noise h - a scroll of torment {unknown} c - a scroll of butterflies {unknown} d - a scroll of fog {unknown} Potions i - 2 potions of invisibility b - 3 potions of brilliance g - 2 potions of magic j - 2 potions of moonshine e - 6 potions of enlightenment m - 3 potions of might M - 3 potions of mutation c - 2 potions of curing A - a potion of attraction Baubles g - 5 flux baubles Skills: - Level 5.0 Fighting + Level 2.6 Short Blades - Level 1.5 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting - Level 3.0 Hexes - Level 5.6 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Call Imp Summ 42% N/A 7% 2 b - Confusing Touch Hex 11% N/A 38% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 36% 2 Tukima's Dance Hex 11% N/A 38% 3 Poisonous Vapours Alch/Air 4% 1d1 43% 1 Gloom Hex/Necr 12% N/A 58% 3 Passwall Erth 1% N/A 80% 3 Yara's Violent Unravell Hex/Alch 3% 3d4 100% 5 Death Channel Necr 0% N/A 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Vehumet Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +2) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. You are resistant to poisons. (rPois) You can spit poison. Your snake-like lower body moves slowly. Message History The ogre barely misses you. You catch the helpless ogre completely off-guard! You puncture the ogre! The ogre is almost dead. Aiming: Spit Poison (1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (almost dead, confused, 97% to hit) The splash of poison hits the ogre! The ogre is poisoned. You kill the ogre! Training target 5.0 for Fighting reached! Your Fighting skill increases to level 5! You need to enable at least one skill for training. Your Short Blades skill increases to level 2! You start resting. You have got your breath back. You start resting. Your magical contamination has completely faded away. You start resting. HP restored. Your movement speed is very slow. Your attack delay is about 0.9. Your damage rating with your +1 dagger is about 5 (Base 4 x 102% (Dex) x 112% (Skill) + 1 (Ench)). Unknown command. You start resting. Magic restored. Found a stone staircase leading up. e - 5 potions of enlightenment (gained 2) N - 3 scrolls of noise (gained 1) You encounter a hobgoblin. A hobgoblin is nearby! Found a potion of brilliance. Found a stone staircase leading down. The hobgoblin hits you but does no damage. The hobgoblin barely misses you. Casting: Confusing Touch (dangerous; 38% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The hobgoblin barely misses you. You closely miss the hobgoblin. You barely miss the hobgoblin. The hobgoblin hits you but does no damage. Your cerulean imp closely misses the hobgoblin. You barely miss the hobgoblin. The hobgoblin hits you but does no damage. Your cerulean imp barely misses the hobgoblin. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. Your cerulean imp closely misses the hobgoblin. The hobgoblin completely misses you. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a hobgoblin corpse. b - 3 potions of brilliance (gained 1) You swap places with your cerulean imp. You see here a hobgoblin corpse. You encounter an orc. It is wielding a +0 hand axe. The orc shouts! An orc is nearby! Your cerulean imp hits the orc but does no damage. You closely miss the orc. The orc hits you but does no damage. Your cerulean imp hits the orc from afar with a -2 spear. You hit the orc. The orc is almost dead. The orc hits you but does no damage. You hit the orc. You kill the orc! Your cerulean imp disappears in a puff of smoke! d - a scroll labelled JOIFEO FEQUH There is a stone staircase leading down here. You see here a +0 hand axe. Found a stone staircase leading up. A kobold comes into view. A kobold is nearby! Casting: Call Imp (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp barely misses the kobold. You hit the kobold. The kobold is heavily wounded. Your cerulean imp barely misses the kobold. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! No target in view! You see here a +0 dagger. Your cerulean imp disappears in a puff of smoke! You see here an adder skeleton. There is a stone staircase leading down here. You see here a +0 hand axe. You see here a hobgoblin corpse. e - 6 potions of enlightenment (gained 1) Done exploring. Done exploring. Okay, then. What level of the Dungeon? (default 4, ? - help) There is a stone staircase leading down here. You see here a +0 hand axe. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. Found a hand axe. You now have 158 gold pieces (gained 11). You encounter a quokka. A quokka is nearby! Casting: Call Imp (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. Casting: Confusing Touch (dangerous; 38% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The quokka twitches its whiskers. You miss the quokka. The quokka bites you. You hit the quokka but do no damage. The quokka appears confused. The quokka barely misses you. Your cerulean imp hits the quokka but does no damage. You barely miss the quokka. Your cerulean imp hits the quokka from afar with a -2 spear. The quokka barely misses itself. A quokka is nearby! A quokka is nearby! Your cerulean imp hits the quokka from afar with a -2 spear. The quokka bites you. Your cerulean imp hits the quokka from afar with a -2 spear. The quokka dies! You see here a quokka corpse. No target in view! Your cerulean imp disappears in a puff of smoke! Magic restored. Found a stone staircase leading down. i - a scroll of identify As you read the scroll of identify, it crumbles to dust. p -> A - a potion of attraction You open the door. There is an open door here. You open the door. You encounter a hound. A hound is nearby! There is an open door here. The helpless hound fails to defend itself. You impale the hound!! You kill the hound! No target in view! You open the door. There is an open door here. f - a wand of mindburst (6) You open the door. You encounter an adder. Found a parchment of Yara's Violent Unravelling. Found a stone staircase leading down. The helpless adder fails to defend itself. You impale the adder!! You kill the adder! No target in view! You encounter a dart slug. Found 5 poisoned darts. You see here a ring of positive energy. j - a ring of positive energy j - a ring of positive energy (worn) The helpless dart slug fails to defend itself. You impale the dart slug!! You kill the dart slug! You see here a dart slug corpse. d - 15 poisoned darts (gained 5) You pick up a parchment of Yara's Violent Unravelling and begin reading... You add the spell Yara's Violent Unravelling to your library. Okay, then. i - 3 potions of invisibility (gained 1) You open the door. Found a ring mail. Found an escape hatch in the floor. There is an open door here. You encounter a centaur. It is carrying a +0 shortbow of electrocution. The centaur shouts! The centaur wields a +0 shortbow of electrocution. You hear the crackle of electricity. The centaur shoots an arrow. The arrow hits you! You are electrocuted! The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! You are electrocuted! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Okay, then. Press: ? - help, Dir - look around, f - activate You fade into invisibility! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You are electrocuted!! You die... #...........# #...# #...........#####...# #####..................## #......................# #.......#####..........# #.......# #.########## #.......# ##'########## #.......# #...........# #.......# #..@........# #.......# #..[........# ######### #...........## #............? #..>.......... ##+###........ #........ +....c... #........ You could see a centaur (unable to see you). Vanquished Creatures 2 black bears (D:4) An ogre (D:4) A hound (D:5) Jessica (D:2) A clockroach (D:3) Natasha (D:2) 14 adders A river rat (D:3) 5 dart slugs An orc (D:4) A ribbon worm (D:3) 4 hobgoblins 8 jackals A quokka (D:3) 6 ball pythons 6 bats 5 endoplasms 4 frilled lizards 5 goblins 5 kobolds A rat (D:2) 74 creatures vanquished. Vanquished Creatures (collateral kills) A scorpion (D:4) A jelly (D:4) Natasha (D:2) 2 adders 2 ufetubi (D:4) A dart slug (Sewer) 2 ribbon worms An orc (D:4) 3 jackals (Sewer) A quokka (D:5) 2 ball pythons (Sewer) A bat (Sewer) A frilled lizard (D:3) A goblin (D:4) A kobold (D:4) 21 creatures vanquished. Grand Total: 95 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Naga Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 155 | D:1 | Reached skill level 1 in Fighting 333 | D:1 | Reached XP level 2. HP: 25/25 MP: 5/5 850 | D:2 | Found a faded altar of an unknown god. 881 | D:2 | Reached skill level 1 in Summonings 972 | D:2 | Reached XP level 3. HP: 32/32 MP: 6/6 975 | D:2 | Learned a level 2 spell: Call Imp 1073 | D:2 | Encountered Jessica 1086 | D:2 | Killed Jessica 1141 | D:2 | Reached XP level 4. HP: 29/39 MP: 7/7 1609 | D:2 | Encountered Natasha 1628 | D:2 | Killed Natasha 1795 | D:2 | Encountered Natasha 1806 | D:2 | Killed Natasha 1807 | D:2 | Reached XP level 5. HP: 27/45 MP: 6/8 2200 | D:3 | Found a radiant altar of Vehumet. 2517 | D:3 | Found a glowing drain. 2521 | Sewer | Entered a sewer 2533 | Sewer | Reached skill level 5 in Summonings 2550 | Sewer | Reached XP level 6. HP: 23/52 MP: 7/9 2686 | Sewer | Upgraded the game from 0.35-a0-189-gbdb83034df to | 0.35-a0-201-ga177401964 3741 | D:4 | Learned a level 3 spell: Confusing Touch 4009 | D:4 | Reached XP level 7. HP: 53/64 MP: 4/10 4245 | D:4 | Reached skill level 5 in Fighting 4500 | D:5 | Entered Level 5 of the Dungeon 4668 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_rooms, chequers_jeans, nicolae_kite_square_tiling_tiny D:2: layout_basic, shapermc_ecumenical_altar_notcrosses, fountainhead, uniq_jessica, uniq_natasha D:3: layout_loops_corners, vehumet_crystals, gup_sewer_entry_spiral D:4: layout_basic, minivault_14 D:5: layout_basic Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 4 5 | 5.0 Summonings | 1 2 4 5 | 5.6 Short Blades | 2 | 2.6 Dodging | | 1.5 Stealth | | 4.4 Spellcasting | | 2.0 Hexes | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 81 | 301 | 32 || 414 Melee: Dagger | 81 | 301 | 32 || 414 Cast: Call Imp | | 28 | 6 || 34 Confusing Touch | | 4 | 3 || 7 Ability: Spit Poison | 9 | 11 | 1 || 21 Drink: Heal wounds | | 1 | || 1 Invisibility | | | 1 || 1 Read: Identify | | 3 | 2 || 5 Stab: Sleeping | 8 | 3 | 3 || 14 Distracted | 1 | | || 1 Confused | | | 1 || 1 Armour: Robe | 35 | | || 35 Ring mail | 27 | 346 | 32 || 405 Dodge: Dodged | 36 | 178 | 15 || 229 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5670 | 5515 | 155 | 882 | 3115 | 6 | 945.0 | Dungeon | 5073 | 4918 | 155 | 637 | 2985 | 5 | 1014.6 | Sewer | 597 | 597 | 0 | 245 | 130 | 1 | 597.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1461 daAuts D:3: 1357 daAuts D:1: 1034 daAuts D:4: 1007 daAuts Sewer: 597 daAuts D:5: 212 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+