Dungeon Crawl Stone Soup version 0.35-a0-206-g4efc60787e (webtiles) character file. Game seed: 11561937534494735792 933 AutarchDCSS the Digger (level 8, -2/48 HPs) Began as a Gargoyle Hedge Wizard on Mar 17, 2026. Slain by a gnoll sergeant ... wielding a +2 heavy trident (13 damage) ... on level 5 of the Dungeon. The game lasted 00:14:25 (7532 turns). AutarchDCSS the Digger (Gargoyle Hedge Wizard) Turns: 7532, Time: 00:14:26 Health: -2/48 AC: 10 Str: 14 XL: 8 Next: 11% Magic: 13/14 EV: 11 Int: 17 God: Gold: 277 SH: 0 Dex: 15 Spells: 11/15 levels left rFire . . . (100%) k - +5 woodcutter's axe rCold . . . (100%) [offhand occupied] rNeg + . . (50%) b - +0 robe rPois ∞ (0%) h - +2 helmet {Ice} rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ f - +6 ring of dexterity HPRegen 0.28/turn j - ring of see invisible MPRegen 0.14/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 321 gold pieces. You spent 44 gold pieces at shops. Inventory: Hand Weapons a - a +0 dagger d - a +2 short sword of flaming e - a +0 sling i - a +1 vampiric hand axe k - the +5 woodcutter's axe (weapon) (You found it on level 5 of the Dungeon) It cannot be enchanted further. Missiles g - 2 poisoned darts (quivered) Armour b - a +0 robe (worn) c - a +0 hat h - a +2 helmet of ice (worn) Jewellery f - a +6 ring of dexterity (worn) j - a ring of see invisible (worn) Wands c - a wand of roots (17) Scrolls p - a scroll of poison e - a scroll of blinking {unknown} h - a scroll of brand weapon {unknown} l - a scroll of revelation {unknown} I - a scroll of immolation o - a scroll of enchant weapon {unknown} q - 3 scrolls of identify {unknown} u - a scroll of enchant armour {unknown} v - 2 scrolls of fog {unknown} c - a scroll of fear {unknown} Potions g - 2 potions of magic d - 2 potions of mutation {unknown} f - 2 potions of haste {unknown} j - 2 potions of resistance {unknown} k - 3 potions of might {unknown} n - 3 potions of curing {unknown} p - a potion of attraction {unknown} s - a potion of moonshine {unknown} t - a potion of heal wounds {unknown} x - 2 potions of lignification {unknown} Skills: + Level 4.3 Fighting - Level 1.5 Dodging - Level 2.1 Stealth - Level 4.0 Spellcasting - Level 2.1 Conjurations - Level 4.0 Summonings - Level 0.7 Necromancy - Level 0.8 Translocations - Level 7.0 Earth Magic You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 54% 2d13 1% 1 b - Call Imp Summ 34% N/A 4% 2 c - Magic Dart Conj 40% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 20% 2d5 10% 2 Summon Seismosaurus Egg Summ/Erth 22% N/A 16% 4 Blink Tloc 12% N/A 17% 2 Grave Claw Necr 10% 2d7 19% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 34% 3 Swiftness Air 3% N/A 43% 3 Martyr's Knell Necr/Summ 11% N/A 52% 4 Cause Fear Hex 1% N/A 83% 4 Alistair's Walking Alem Alch/Frge 3% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Gozag Trog Uskayaw Shops: D:3 : Annotations: D:4 exclusion: sleepcap Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +5) Message History Aim: an ice beast (moderately wounded, 83% to hit) The blast of sand hits the ice beast! The ice beast is heavily wounded. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (heavily wounded, 83% to hit) The blast of sand hits the ice beast! You kill the ice beast! You feel the doom around you dissipate. Training target 4.0 for Spellcasting reached! Your Spellcasting skill increases to level 4! You need to enable at least one skill for training. You have reached level 8! You feel stronger. You start resting. Magic restored. g - 2 poisoned darts There is an open door here. A drude comes into view. A drude is nearby! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (asleep, 100% to hit) The blast of sand hits the drude. The drude is lightly wounded. The drude shouts! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (lightly wounded, 68% to hit) The blast of sand hits the drude but does no damage. The drude is lightly wounded. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (lightly wounded, 68% to hit) The blast of sand hits the drude. The drude is moderately wounded. The drude hits you but does no damage. The drude hits you. Your doom draws closer. The drude completely misses you. The drude barely misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (moderately wounded, 68% to hit) The blast of sand hits the drude! The drude is severely wounded. The drude hits you but does no damage. x2; The drude hits you. Your doom draws closer. The drude hits you but does no damage. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (severely wounded, 68% to hit) The blast of sand hits the drude! You kill the drude! You start resting. HP restored. Magic restored. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. Found a stone staircase leading down. You encounter a hound. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (76% to hit) The blast of sand hits the hound. The hound is moderately wounded. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (moderately wounded, 76% to hit) The blast of sand hits the hound!! You kill the hound! Your Fighting skill increases to level 4! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You open the door. You encounter a gnoll sergeant and 3 gnolls. The gnoll sergeant is wielding a +2 heavy trident. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (85% to hit) The blast of sand hits the gnoll! You kill the gnoll! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (85% to hit) The blast of sand hits the gnoll! The gnoll is almost dead. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (almost dead, 85% to hit) The blast of sand hits the gnoll! You kill the gnoll! You start resting. Magic restored. You see here a +0 club. You see here a +0 club. You encounter an orc. It is wielding a +0 hand axe. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (83% to hit) The blast of sand hits the orc. The orc is heavily wounded. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (heavily wounded, 83% to hit) The blast of sand hits the orc. The orc is almost dead. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (almost dead, 83% to hit) The blast of sand hits the orc! You kill the orc! Things that are here: a +0 hand axe; a +0 leather armour Things that are here: a +0 hand axe; a +0 leather armour g - 2 potions of magic (gained 1) Found a stone staircase leading up. You open the door. A gnoll sergeant comes into view. The gnoll sergeant shouts! Press: ? - help, v - describe, . - travel Here: a gnoll sergeant, wielding a +2 heavy trident and wearing a +0 scale mail The floor. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +2 heavy trident and wearing a +0 scale mail (87% to hit) The blast of sand hits the gnoll sergeant. The gnoll sergeant is lightly wounded. The gnoll shouts! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +2 heavy trident and wearing a +0 scale mail (lightly wounded, 87% to hit) The blast of sand hits the gnoll sergeant but does no damage. The gnoll sergeant is lightly wounded. The gnoll sergeant closely misses you. You closely miss the gnoll sergeant. The gnoll sergeant is lightly wounded. The gnoll sergeant hits you with a +2 heavy trident! You hit the gnoll sergeant but do no damage. The gnoll sergeant is lightly wounded. The gnoll sergeant hits you with a +2 heavy trident! Okay, then. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +2 heavy trident and wearing a +0 scale mail (lightly wounded) The roots erupt in riotous growth! The roots grab the gnoll sergeant! The roots grab the gnoll! The grasping roots constrict the gnoll sergeant! The grasping roots constrict the gnoll. The grasping roots constrict the gnoll sergeant. The grasping roots constrict the gnoll! You kill the gnoll! The gnoll sergeant hits you from afar with a +2 heavy trident! * * * LOW HITPOINT WARNING * * * The grasping roots constrict the gnoll sergeant, but do no damage. The gnoll sergeant escapes! Aiming: Fastroot Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +2 heavy trident and wearing a +0 scale mail (severely wounded) The roots erupt in riotous growth! The roots grab the gnoll sergeant! The grasping roots constrict the gnoll sergeant. The gnoll sergeant hits you from afar with a +2 heavy trident! You die... #.##.## ....... #.#### ..... #.# #.# ... #.# #.# #'# #.# #.# #)# #.# #.# #.######## #.# #.# ##j.......# #.# #.# ##...#####.# #.# ##.## #####.@..#...#.###.# #...#####...##....###......# #.................# #..##### #<..#####...####..###..# ##### ##### #.......# ######### You could see a gnoll sergeant (rooted). Vanquished Creatures An ice beast (D:5) 2 black bears (D:5) A phantom (D:5) A bullfrog (D:5) A scorpion (D:5) A hound (D:5) An orc priest (D:3) A gnoll bouda (D:4) 2 drudes (D:5) An iguana (D:5) A clockroach (D:4) An orc wizard (D:3) 8 gnolls 6 adders A shadow imp (D:5) 2 dart slugs 10 orcs 2 ribbon worms (D:2) 8 hobgoblins 4 quokkas 8 ball pythons 9 bats 7 endoplasms 4 frilled lizards 4 goblins 9 kobolds 8 rats 104 creatures vanquished. Vanquished Creatures (collateral kills) 3 adders A ribbon worm (D:2) A quokka (D:2) A ball python (D:2) A rat (D:2) 7 creatures vanquished. Grand Total: 111 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Gargoyle Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 293 | D:1 | Reached skill level 1 in Fighting 293 | D:1 | Reached skill level 1 in Summonings 433 | D:1 | Reached XP level 2. HP: 16/16 MP: 0/6 529 | D:1 | Learned a level 2 spell: Call Imp 1642 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/7 2494 | D:2 | Reached XP level 4. HP: 25/25 MP: 5/8 2653 | D:3 | Found Ceutol's Book Shoppe. 3125 | D:2 | Reached XP level 5. HP: 27/29 MP: 2/9 4196 | D:3 | Bought a parchment of Sandblast for 44 gold pieces 4619 | D:4 | Reached skill level 1 in Earth Magic 4777 | D:4 | Learned a level 1 spell: Sandblast 5148 | D:4 | Found a bloodstained altar of Trog. 5269 | D:4 | Found a hide-covered altar of Uskayaw. 5288 | D:4 | Reached skill level 2 in Earth Magic 5288 | D:4 | Reached XP level 6. HP: 37/37 MP: 2/10 6021 | D:4 | Reached skill level 3 in Earth Magic 6213 | D:4 | Found an opulent altar of Gozag. 6314 | D:5 | Entered Level 5 of the Dungeon 6324 | D:5 | Reached skill level 4 in Earth Magic 6521 | D:5 | Reached skill level 5 in Earth Magic 6521 | D:5 | Reached XP level 7. HP: 37/41 MP: 5/11 6631 | D:5 | Reached skill level 6 in Earth Magic 6808 | D:5 | Reached skill level 7 in Earth Magic 6972 | D:5 | Found the +5 woodcutter's axe 7012 | D:5 | Got the +5 woodcutter's axe 7109 | D:5 | Reached XP level 8. HP: 47/47 MP: 9/14 7532 | D:5 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic D:2: minmay_diamond_boxcup, layout_basic, dk_noncrumbling_3 D:3: layout_rooms, serial_shops, nicolae_shop_pleasant_corner_grove, serial_park_tiny_1, st_stairs_14, grunt_ministairs_7, minmay_gold_behind_fungi D:4: layout_cave_pools, mainiacjoe_overflow_big_doors, nicolae_gozag_cash_rules_everything_around_me, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_paths_b, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_unsneaky_path_d, co_window_corner_b, co_window_of_opportunity_b, co_window_broadway_b, co_window_corner_cb, co_window_of_opportunity_c, co_window_broadway_b, glass_columns_b, glass_columns_c D:5: layout_loops_corners Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 3 4 | 4.3 Summonings | 1 2 3 4 | 4.0 Earth Magic | 2 5 7 | 7.0 Spellcasting | 4 | 4.0 Dodging | | 1.5 Stealth | | 2.1 Conjurations | | 2.1 Necromancy | | 0.7 Translocations | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 30 | 73 | 2 || 105 Melee: Short sword | 30 | 73 | || 103 Battleaxe | | | 2 || 2 Throw: Dart | | 4 | 4 || 8 Cast: Magic Dart | 77 | 53 | || 130 Call Imp | 8 | 17 | || 25 Sandblast | | 63 | 44 || 107 Evoke: Wand of roots | | 1 | 2 || 3 Read: Immolation | | 1 | || 1 Poison | | 1 | || 1 Stab: Sleeping | 2 | 6 | || 8 Armour: Robe | 21 | 86 | 22 || 129 Dodge: Dodged | 22 | 66 | 16 || 104 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7590 | 7414 | 176 | 2997 | 3096 | 5 | 1518.0 | Dungeon | 7590 | 7414 | 176 | 2997 | 3096 | 5 | 1518.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1923 daAuts D:2: 1532 daAuts D:3: 1483 daAuts D:1: 1404 daAuts D:5: 1248 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+